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Allow scrolling through DimmedLoadingLayer
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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Extensions.Color4Extensions;
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using osuTK;
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using osu.Framework.Input.Events;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -41,5 +42,16 @@ namespace osu.Game.Graphics.UserInterface
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this.FadeOut(transition_duration, Easing.OutQuint);
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loading.Hide();
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}
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protected override bool Handle(UIEvent e)
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{
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switch (e)
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{
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case ScrollEvent _:
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return false;
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}
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return base.Handle(e);
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}
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}
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}
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