mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 10:33:22 +08:00
Move break overlay to a location it is not affected by gameplay scale
This commit is contained in:
parent
2b1245f63a
commit
d372ddaadd
@ -293,19 +293,26 @@ namespace osu.Game.Screens.Play
|
||||
performImmediateExit();
|
||||
},
|
||||
},
|
||||
failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, }
|
||||
failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, },
|
||||
new Container
|
||||
{
|
||||
Name = "Frame-stable elements",
|
||||
Clock = DrawableRuleset.FrameStableClock,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ScoreProcessor,
|
||||
HealthProcessor,
|
||||
BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, DrawableRuleset.GameplayStartTime, ScoreProcessor)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Breaks = working.Beatmap.Breaks
|
||||
},
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
DrawableRuleset.Overlays.Add(BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, DrawableRuleset.GameplayStartTime, ScoreProcessor)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Breaks = working.Beatmap.Breaks
|
||||
});
|
||||
|
||||
DrawableRuleset.Overlays.Add(ScoreProcessor);
|
||||
DrawableRuleset.Overlays.Add(HealthProcessor);
|
||||
|
||||
HealthProcessor.IsBreakTime.BindTo(BreakOverlay.IsBreakTime);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user