Merge branch 'master' into user-cards-update
@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.305.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.314.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneCatchModPerfect()
|
||||
: base(new CatchRuleset(), new CatchModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestBananaShower(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new BananaShower { StartTime = 1000, EndTime = 3000 }, false), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestFruit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Fruit { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestJuiceStream(bool shouldMiss)
|
||||
{
|
||||
var stream = new JuiceStream
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(100, 0),
|
||||
})
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(stream), shouldMiss);
|
||||
}
|
||||
|
||||
// We only care about testing misses, hits are tested via JuiceStream
|
||||
[TestCase(true)]
|
||||
public void TestDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Droplet { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
// We only care about testing misses, hits are tested via JuiceStream
|
||||
[TestCase(true)]
|
||||
public void TestTinyDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new TinyDroplet { StartTime = 1000 }), shouldMiss);
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 55 KiB |
After Width: | Height: | Size: 56 KiB |
Before Width: | Height: | Size: 130 KiB |
@ -18,7 +18,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(BananaShower),
|
||||
typeof(Banana),
|
||||
typeof(DrawableBananaShower),
|
||||
typeof(DrawableBanana),
|
||||
|
||||
typeof(CatchRuleset),
|
||||
typeof(DrawableCatchRuleset),
|
||||
|
@ -17,12 +17,13 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
typeof(CatcherSprite)
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
SetContents(() => new CatcherArea.Catcher
|
||||
SetContents(() => new Catcher
|
||||
{
|
||||
RelativePositionAxes = Axes.None,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -10,9 +8,15 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
@ -22,11 +26,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
private RulesetInfo catchRuleset;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
};
|
||||
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||
@ -34,9 +33,41 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
|
||||
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
|
||||
|
||||
AddRepeatStep("catch fruit", () =>
|
||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||
area.MovableCatcher.PlaceOnPlate(new DrawableFruit(new TestSceneFruitObjects.TestCatchFruit(FruitVisualRepresentation.Grape)))), 20);
|
||||
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
|
||||
}), 20);
|
||||
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||
LastInCombo = true,
|
||||
}), 20);
|
||||
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||
}), 20);
|
||||
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
|
||||
LastInCombo = true,
|
||||
}, true), 20);
|
||||
}
|
||||
|
||||
private void catchFruit(Fruit fruit, bool miss = false)
|
||||
{
|
||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||
{
|
||||
DrawableFruit drawable = new DrawableFruit(fruit);
|
||||
area.Add(drawable);
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
area.AttemptCatch(fruit);
|
||||
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
|
||||
|
||||
drawable.Expire();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void createCatcher(float size)
|
||||
@ -47,7 +78,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
Origin = Anchor.TopLeft,
|
||||
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
|
||||
},
|
||||
});
|
||||
}
|
||||
@ -58,6 +90,17 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
catchRuleset = rulesets.GetRuleset(2);
|
||||
}
|
||||
|
||||
public class TestFruit : Fruit
|
||||
{
|
||||
public TestFruit(bool kiai)
|
||||
{
|
||||
var kiaiCpi = new ControlPointInfo();
|
||||
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
|
||||
|
||||
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
|
||||
private class TestCatcherArea : CatcherArea
|
||||
{
|
||||
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea.Catcher),
|
||||
typeof(Catcher),
|
||||
typeof(DrawableCatchRuleset),
|
||||
typeof(DrawableFruit),
|
||||
typeof(DrawableJuiceStream),
|
||||
@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
private DrawableCatchRuleset drawableRuleset;
|
||||
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
Add(new Container
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -66,16 +66,49 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
|
||||
}
|
||||
});
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestFruits()
|
||||
{
|
||||
AddStep("hit fruits", () => spawnFruits(true));
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||
|
||||
AddStep("miss fruits", () => spawnFruits());
|
||||
AddStep("hit fruits", () => spawnFruits(true));
|
||||
AddStep("miss juicestream", () => spawnJuiceStream());
|
||||
AddStep("hit juicestream", () => spawnJuiceStream(true));
|
||||
AddStep("miss bananas", () => spawnBananas());
|
||||
AddStep("hit bananas", () => spawnBananas(true));
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJuicestream()
|
||||
{
|
||||
AddStep("hit juicestream", () => spawnJuiceStream(true));
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||
|
||||
AddStep("miss juicestream", () => spawnJuiceStream());
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBananas()
|
||||
{
|
||||
AddStep("hit bananas", () => spawnBananas(true));
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||
|
||||
AddStep("miss bananas", () => spawnBananas());
|
||||
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||
}
|
||||
|
||||
private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
|
||||
|
||||
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
|
||||
|
||||
private void spawnFruits(bool hit = false)
|
||||
{
|
||||
for (int i = 1; i <= 4; i++)
|
||||
|
@ -1,16 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHyperDash : PlayerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
};
|
||||
|
||||
public TestSceneHyperDash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
@ -22,8 +34,19 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public void TestHyperDash()
|
||||
{
|
||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
|
||||
|
||||
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
|
||||
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
|
||||
}
|
||||
}
|
||||
|
||||
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
@ -35,17 +58,52 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
};
|
||||
|
||||
// Should produce a hyper-dash
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
|
||||
// Should produce a hyper-dash (edge case test)
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308 / 512f, NewCombo = true });
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
|
||||
}
|
||||
double startTime = 3000;
|
||||
|
||||
const float left_x = 0.02f;
|
||||
const float right_x = 0.98f;
|
||||
|
||||
createObjects(() => new Fruit { X = left_x });
|
||||
createObjects(() => new TestJuiceStream(right_x), 1);
|
||||
createObjects(() => new TestJuiceStream(left_x), 1);
|
||||
createObjects(() => new Fruit { X = right_x });
|
||||
createObjects(() => new Fruit { X = left_x });
|
||||
createObjects(() => new Fruit { X = right_x });
|
||||
createObjects(() => new TestJuiceStream(left_x), 1);
|
||||
|
||||
return beatmap;
|
||||
|
||||
void createObjects(Func<CatchHitObject> createObject, int count = 3)
|
||||
{
|
||||
const float spacing = 140;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var hitObject = createObject();
|
||||
hitObject.StartTime = startTime + i * spacing;
|
||||
beatmap.HitObjects.Add(hitObject);
|
||||
}
|
||||
|
||||
startTime += 700;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestJuiceStream : JuiceStream
|
||||
{
|
||||
public TestJuiceStream(float x)
|
||||
{
|
||||
X = x;
|
||||
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(Vector2.Zero),
|
||||
new PathControlPoint(new Vector2(30, 0)),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
ApplyPositionOffsets(Beatmap);
|
||||
|
||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
||||
|
||||
int index = 0;
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
||||
@ -76,6 +74,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
break;
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
|
||||
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
|
||||
lastStartTime = juiceStream.StartTime;
|
||||
|
||||
foreach (var nested in juiceStream.NestedHitObjects)
|
||||
{
|
||||
var catchObject = (CatchHitObject)nested;
|
||||
@ -90,20 +94,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
initialiseHyperDash(beatmap);
|
||||
}
|
||||
|
||||
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
{
|
||||
lastPosition = stream.EndX;
|
||||
lastStartTime = stream.EndTime;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(hitObject is Fruit))
|
||||
return;
|
||||
|
||||
float offsetPosition = hitObject.X;
|
||||
double startTime = hitObject.StartTime;
|
||||
|
||||
@ -116,7 +112,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
}
|
||||
|
||||
float positionDiff = offsetPosition - lastPosition.Value;
|
||||
double timeDiff = startTime - lastStartTime;
|
||||
|
||||
// Todo: BUG!! Stable calculated time deltas as ints, which affects randomisation. This should be changed to a double.
|
||||
int timeDiff = (int)(startTime - lastStartTime);
|
||||
|
||||
if (timeDiff > 1000)
|
||||
{
|
||||
@ -132,7 +130,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
|
||||
// ReSharper disable once PossibleLossOfFraction
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3)
|
||||
applyOffset(ref offsetPosition, positionDiff);
|
||||
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
@ -191,14 +190,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private void initialiseHyperDash(List<CatchHitObject> objects)
|
||||
private static void initialiseHyperDash(IBeatmap beatmap)
|
||||
{
|
||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||
|
||||
foreach (var currentObject in objects)
|
||||
foreach (var currentObject in beatmap.HitObjects)
|
||||
{
|
||||
if (currentObject is Fruit)
|
||||
objectWithDroplets.Add(currentObject);
|
||||
if (currentObject is Fruit fruitObject)
|
||||
objectWithDroplets.Add(fruitObject);
|
||||
|
||||
if (currentObject is JuiceStream)
|
||||
{
|
||||
@ -212,7 +211,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
int lastDirection = 0;
|
||||
double lastExcess = halfCatcherWidth;
|
||||
|
||||
@ -221,10 +220,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
CatchHitObject currentObject = objectWithDroplets[i];
|
||||
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
||||
|
||||
// Reset variables in-case values have changed (e.g. after applying HR)
|
||||
currentObject.HyperDashTarget = null;
|
||||
currentObject.DistanceToHyperDash = 0;
|
||||
|
||||
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
|
||||
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
|
||||
float distanceToHyper = (float)(timeToNext * Catcher.BASE_SPEED - distanceToNext);
|
||||
|
||||
if (distanceToHyper < 0)
|
||||
{
|
||||
|
@ -10,6 +10,9 @@ namespace osu.Game.Rulesets.Catch
|
||||
FruitGrapes,
|
||||
FruitOrange,
|
||||
FruitPear,
|
||||
Droplet
|
||||
Droplet,
|
||||
CatcherIdle,
|
||||
CatcherFail,
|
||||
CatcherKiai
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
protected override int SectionLength => 750;
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
@ -48,14 +50,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
|
||||
{
|
||||
float halfCatchWidth;
|
||||
|
||||
using (var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty))
|
||||
{
|
||||
halfCatchWidth = catcher.CatchWidth * 0.5f;
|
||||
halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
|
||||
}
|
||||
|
||||
CatchHitObject lastObject = null;
|
||||
|
||||
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
|
||||
@ -69,16 +63,25 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
continue;
|
||||
|
||||
if (lastObject != null)
|
||||
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
|
||||
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth);
|
||||
|
||||
lastObject = hitObject;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap)
|
||||
{
|
||||
new Movement(),
|
||||
};
|
||||
using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty))
|
||||
{
|
||||
halfCatcherWidth = catcher.CatchWidth * 0.5f;
|
||||
halfCatcherWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
|
||||
}
|
||||
|
||||
return new Skill[]
|
||||
{
|
||||
new Movement(halfCatcherWidth),
|
||||
};
|
||||
}
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
|
@ -20,9 +20,16 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
|
||||
protected override double DecayWeight => 0.94;
|
||||
|
||||
protected readonly float HalfCatcherWidth;
|
||||
|
||||
private float? lastPlayerPosition;
|
||||
private float lastDistanceMoved;
|
||||
|
||||
public Movement(float halfCatcherWidth)
|
||||
{
|
||||
HalfCatcherWidth = halfCatcherWidth;
|
||||
}
|
||||
|
||||
protected override double StrainValueOf(DifficultyHitObject current)
|
||||
{
|
||||
var catchCurrent = (CatchDifficultyHitObject)current;
|
||||
|
@ -1,11 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModPerfect : ModPerfect
|
||||
{
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
=> !(result.Judgement is CatchBananaJudgement)
|
||||
&& base.FailCondition(healthProcessor, result);
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||
{
|
||||
private readonly CatcherArea.Catcher catcher;
|
||||
private readonly Catcher catcher;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -22,6 +23,23 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
return colour ??= getBananaColour();
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
const float end_scale = 0.6f;
|
||||
const float random_scale_range = 1.6f;
|
||||
|
||||
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
|
||||
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
|
||||
|
||||
ScaleContainer.RotateTo(getRandomAngle())
|
||||
.Then()
|
||||
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
|
||||
|
||||
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
|
||||
}
|
||||
|
||||
private Color4 getBananaColour()
|
||||
{
|
||||
switch (RNG.Next(0, 3))
|
||||
|
@ -91,10 +91,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||
|
||||
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
{
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
float startRotation = RNG.NextSingle() * 20;
|
||||
double duration = HitObject.TimePreempt + 2000;
|
||||
|
||||
this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
public DrawableFruit(Fruit h)
|
||||
: base(h)
|
||||
{
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -21,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
|
||||
|
||||
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
@ -14,11 +15,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container dropletContainer;
|
||||
|
||||
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
|
||||
|
||||
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
@ -27,6 +30,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
hitObject.Origin = Anchor.BottomCentre;
|
||||
|
||||
base.AddNestedHitObject(hitObject);
|
||||
dropletContainer.Add(hitObject);
|
||||
}
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int RepeatCount { get; set; }
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
public double Velocity { get; private set; }
|
||||
public double TickDistance { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The length of one span of this <see cref="JuiceStream"/>.
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
base.CreateNestedHitObjects();
|
||||
|
||||
var tickSamples = Samples.Select(s => new HitSampleInfo
|
||||
var dropletSamples = Samples.Select(s => new HitSampleInfo
|
||||
{
|
||||
Bank = s.Bank,
|
||||
Name = @"slidertick",
|
||||
@ -75,7 +75,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
AddNested(new TinyDroplet
|
||||
{
|
||||
Samples = tickSamples,
|
||||
StartTime = t + lastEvent.Value.Time,
|
||||
X = X + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
|
||||
@ -93,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
case SliderEventType.Tick:
|
||||
AddNested(new Droplet
|
||||
{
|
||||
Samples = tickSamples,
|
||||
Samples = dropletSamples,
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
});
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
public override Replay Generate()
|
||||
{
|
||||
// todo: add support for HT DT
|
||||
const double dash_speed = CatcherArea.Catcher.BASE_SPEED;
|
||||
const double dash_speed = Catcher.BASE_SPEED;
|
||||
const double movement_speed = dash_speed / 2;
|
||||
float lastPosition = 0.5f;
|
||||
double lastTime = 0;
|
||||
|
@ -44,6 +44,18 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.CatcherIdle:
|
||||
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
|
||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||
|
||||
case CatchSkinComponents.CatcherFail:
|
||||
return this.GetAnimation("fruit-catcher-fail", true, true, true) ??
|
||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||
|
||||
case CatchSkinComponents.CatcherKiai:
|
||||
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
|
||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
458
osu.Game.Rulesets.Catch/UI/Catcher.cs
Normal file
@ -0,0 +1,458 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether we are hyper-dashing or not.
|
||||
/// </summary>
|
||||
public bool HyperDashing => hyperDashModifier != 1;
|
||||
|
||||
/// <summary>
|
||||
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
|
||||
/// </summary>
|
||||
public const double BASE_SPEED = 1.0 / 512;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
public Container AdditiveTarget;
|
||||
|
||||
public CatcherAnimationState CurrentState { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
internal float CatchWidth => CatcherArea.CATCHER_SIZE * Math.Abs(Scale.X);
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get => dashing;
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
Trail |= dashing;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Activate or deactivate the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
|
||||
/// </summary>
|
||||
protected bool Trail
|
||||
{
|
||||
get => trail;
|
||||
set
|
||||
{
|
||||
if (value == trail || AdditiveTarget == null) return;
|
||||
|
||||
trail = value;
|
||||
|
||||
if (Trail)
|
||||
beginTrail();
|
||||
}
|
||||
}
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
private CatcherSprite catcherIdle;
|
||||
private CatcherSprite catcherKiai;
|
||||
private CatcherSprite catcherFail;
|
||||
|
||||
private CatcherSprite currentCatcher;
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
private bool trail;
|
||||
|
||||
private double hyperDashModifier = 1;
|
||||
private int hyperDashDirection;
|
||||
private float hyperDashTargetPosition;
|
||||
|
||||
public Catcher(BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
RelativePositionAxes = Axes.X;
|
||||
X = 0.5f;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||
if (difficulty != null)
|
||||
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
caughtFruit = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
},
|
||||
catcherKiai = new CatcherSprite(CatcherAnimationState.Kiai)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
},
|
||||
catcherFail = new CatcherSprite(CatcherAnimationState.Fail)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
}
|
||||
};
|
||||
|
||||
updateCatcher();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a caught fruit to the catcher's stack.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit that was caught.</param>
|
||||
public void PlaceOnPlate(DrawableCatchHitObject fruit)
|
||||
{
|
||||
var ourRadius = fruit.DisplayRadius;
|
||||
float theirRadius = 0;
|
||||
|
||||
const float allowance = 6;
|
||||
|
||||
while (caughtFruit.Any(f =>
|
||||
f.LifetimeEnd == double.MaxValue &&
|
||||
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||
{
|
||||
var diff = (ourRadius + theirRadius) / allowance;
|
||||
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
|
||||
Add(new HitExplosion(fruit)
|
||||
{
|
||||
X = fruit.X,
|
||||
Scale = new Vector2(fruit.HitObject.Scale)
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the catcher attempt to catch a fruit.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit to catch.</param>
|
||||
/// <returns>Whether the catch is possible.</returns>
|
||||
public bool AttemptCatch(CatchHitObject fruit)
|
||||
{
|
||||
var halfCatchWidth = CatchWidth * 0.5f;
|
||||
|
||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
var validCatch =
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
|
||||
// only update hyperdash state if we are catching a fruit.
|
||||
// exceptions are Droplets and JuiceStreams.
|
||||
if (!(fruit is Fruit)) return validCatch;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
{
|
||||
var target = fruit.HyperDashTarget;
|
||||
var timeDifference = target.StartTime - fruit.StartTime;
|
||||
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
||||
var velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||
|
||||
SetHyperDashState(Math.Abs(velocity), target.X);
|
||||
}
|
||||
else
|
||||
SetHyperDashState();
|
||||
|
||||
if (validCatch)
|
||||
updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
|
||||
else if (!(fruit is Banana))
|
||||
updateState(CatcherAnimationState.Fail);
|
||||
|
||||
return validCatch;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set hyper-dash state.
|
||||
/// </summary>
|
||||
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
|
||||
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
|
||||
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
|
||||
{
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
var wasHyperDashing = HyperDashing;
|
||||
|
||||
if (modifier <= 1 || X == targetPosition)
|
||||
{
|
||||
hyperDashModifier = 1;
|
||||
hyperDashDirection = 0;
|
||||
|
||||
if (wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail &= Dashing;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
hyperDashModifier = modifier;
|
||||
hyperDashDirection = Math.Sign(targetPosition - X);
|
||||
hyperDashTargetPosition = targetPosition;
|
||||
|
||||
if (!wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
|
||||
var hyperDashEndGlow = createAdditiveSprite();
|
||||
|
||||
hyperDashEndGlow.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
|
||||
hyperDashEndGlow.ScaleTo(hyperDashEndGlow.Scale * 0.95f).ScaleTo(hyperDashEndGlow.Scale * 1.2f, 1200, Easing.In);
|
||||
hyperDashEndGlow.FadeOut(1200);
|
||||
hyperDashEndGlow.Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
break;
|
||||
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
break;
|
||||
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
position = Math.Clamp(position, 0, 1);
|
||||
|
||||
if (position == X)
|
||||
return;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||
X = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Drop any fruit off the plate.
|
||||
/// </summary>
|
||||
public void Drop()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
Drop(f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Explode any fruit off the plate.
|
||||
/// </summary>
|
||||
public void Explode()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
Explode(f);
|
||||
}
|
||||
|
||||
public void Drop(DrawableHitObject fruit)
|
||||
{
|
||||
removeFromPlateWithTransform(fruit, f =>
|
||||
{
|
||||
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
}
|
||||
|
||||
public void Explode(DrawableHitObject fruit)
|
||||
{
|
||||
var originalX = fruit.X * Scale.X;
|
||||
|
||||
removeFromPlateWithTransform(fruit, f =>
|
||||
{
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
var direction = Math.Sign(currentDirection);
|
||||
|
||||
var dashModifier = Dashing ? 1 : 0.5;
|
||||
var speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
|
||||
|
||||
// Correct overshooting.
|
||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
|
||||
{
|
||||
X = hyperDashTargetPosition;
|
||||
SetHyperDashState();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateCatcher()
|
||||
{
|
||||
currentCatcher?.Hide();
|
||||
|
||||
switch (CurrentState)
|
||||
{
|
||||
default:
|
||||
currentCatcher = catcherIdle;
|
||||
break;
|
||||
|
||||
case CatcherAnimationState.Fail:
|
||||
currentCatcher = catcherFail;
|
||||
break;
|
||||
|
||||
case CatcherAnimationState.Kiai:
|
||||
currentCatcher = catcherKiai;
|
||||
break;
|
||||
}
|
||||
|
||||
currentCatcher.Show();
|
||||
(currentCatcher.Drawable as IAnimation)?.GotoFrame(0);
|
||||
}
|
||||
|
||||
private void beginTrail()
|
||||
{
|
||||
if (!dashing && !HyperDashing)
|
||||
{
|
||||
Trail = false;
|
||||
return;
|
||||
}
|
||||
|
||||
var additive = createAdditiveSprite();
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
additive.Expire(true);
|
||||
|
||||
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||
}
|
||||
|
||||
private void updateState(CatcherAnimationState state)
|
||||
{
|
||||
if (CurrentState == state)
|
||||
return;
|
||||
|
||||
CurrentState = state;
|
||||
updateCatcher();
|
||||
}
|
||||
|
||||
private CatcherTrailSprite createAdditiveSprite()
|
||||
{
|
||||
var tex = (currentCatcher.Drawable as TextureAnimation)?.CurrentFrame ?? ((Sprite)currentCatcher.Drawable).Texture;
|
||||
|
||||
var sprite = new CatcherTrailSprite(tex)
|
||||
{
|
||||
Anchor = Anchor,
|
||||
Scale = Scale,
|
||||
Colour = HyperDashing ? Color4.Red : Color4.White,
|
||||
Blending = BlendingParameters.Additive,
|
||||
RelativePositionAxes = RelativePositionAxes,
|
||||
Position = Position
|
||||
};
|
||||
|
||||
AdditiveTarget?.Add(sprite);
|
||||
|
||||
return sprite;
|
||||
}
|
||||
|
||||
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
|
||||
{
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
fruit.Anchor = Anchor.TopLeft;
|
||||
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
if (!caughtFruit.Remove(fruit))
|
||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||
return;
|
||||
|
||||
ExplodingFruitTarget.Add(fruit);
|
||||
}
|
||||
|
||||
var actionTime = Clock.CurrentTime;
|
||||
|
||||
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
|
||||
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
|
||||
|
||||
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
|
||||
{
|
||||
using (fruit.BeginAbsoluteSequence(actionTime))
|
||||
action(fruit);
|
||||
|
||||
fruit.Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
12
osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public enum CatcherAnimationState
|
||||
{
|
||||
Idle,
|
||||
Fail,
|
||||
Kiai
|
||||
}
|
||||
}
|
@ -2,14 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@ -19,7 +13,6 @@ using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
@ -27,8 +20,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public const float CATCHER_SIZE = 106.75f;
|
||||
|
||||
protected internal readonly Catcher MovableCatcher;
|
||||
|
||||
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
|
||||
|
||||
public Container ExplodingFruitTarget
|
||||
@ -36,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
set => MovableCatcher.ExplodingFruitTarget = value;
|
||||
}
|
||||
|
||||
private DrawableCatchHitObject lastPlateableFruit;
|
||||
|
||||
public CatcherArea(BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -46,7 +39,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
};
|
||||
}
|
||||
|
||||
private DrawableCatchHitObject lastPlateableFruit;
|
||||
public static float GetCatcherSize(BeatmapDifficulty difficulty)
|
||||
{
|
||||
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
public void OnResult(DrawableCatchHitObject fruit, JudgementResult result)
|
||||
{
|
||||
@ -99,6 +95,15 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
}
|
||||
|
||||
public void OnReleased(CatchAction action)
|
||||
{
|
||||
}
|
||||
|
||||
public bool AttemptCatch(CatchHitObject obj)
|
||||
{
|
||||
return MovableCatcher.AttemptCatch(obj);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
@ -109,479 +114,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
MovableCatcher.X = state.CatcherX.Value;
|
||||
}
|
||||
|
||||
public void OnReleased(CatchAction action)
|
||||
{
|
||||
}
|
||||
|
||||
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||
|
||||
public static float GetCatcherSize(BeatmapDifficulty difficulty)
|
||||
{
|
||||
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
internal float CatchWidth => CATCHER_SIZE * Math.Abs(Scale.X);
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
public Container AdditiveTarget;
|
||||
|
||||
public Catcher(BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
RelativePositionAxes = Axes.X;
|
||||
X = 0.5f;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Size = new Vector2(CATCHER_SIZE);
|
||||
if (difficulty != null)
|
||||
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
caughtFruit = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
createCatcherSprite(),
|
||||
};
|
||||
}
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get => dashing;
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
Trail |= dashing;
|
||||
}
|
||||
}
|
||||
|
||||
private bool trail;
|
||||
|
||||
/// <summary>
|
||||
/// Activate or deactive the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
|
||||
/// </summary>
|
||||
protected bool Trail
|
||||
{
|
||||
get => trail;
|
||||
set
|
||||
{
|
||||
if (value == trail) return;
|
||||
|
||||
trail = value;
|
||||
|
||||
if (Trail)
|
||||
beginTrail();
|
||||
}
|
||||
}
|
||||
|
||||
private void beginTrail()
|
||||
{
|
||||
Trail &= dashing || HyperDashing;
|
||||
Trail &= AdditiveTarget != null;
|
||||
|
||||
if (!Trail) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.Anchor = Anchor;
|
||||
additive.OriginPosition += new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
||||
additive.RelativePositionAxes = RelativePositionAxes;
|
||||
additive.Blending = BlendingParameters.Additive;
|
||||
|
||||
AdditiveTarget.Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
additive.Expire(true);
|
||||
|
||||
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||
}
|
||||
|
||||
private Drawable createCatcherSprite() => new CatcherSprite();
|
||||
|
||||
/// <summary>
|
||||
/// Add a caught fruit to the catcher's stack.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit that was caught.</param>
|
||||
public void PlaceOnPlate(DrawableCatchHitObject fruit)
|
||||
{
|
||||
float ourRadius = fruit.DisplayRadius;
|
||||
float theirRadius = 0;
|
||||
|
||||
const float allowance = 6;
|
||||
|
||||
while (caughtFruit.Any(f =>
|
||||
f.LifetimeEnd == double.MaxValue &&
|
||||
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||
{
|
||||
float diff = (ourRadius + theirRadius) / allowance;
|
||||
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
|
||||
Add(new HitExplosion(fruit)
|
||||
{
|
||||
X = fruit.X,
|
||||
Scale = new Vector2(fruit.HitObject.Scale)
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the catcher attempt to catch a fruit.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit to catch.</param>
|
||||
/// <returns>Whether the catch is possible.</returns>
|
||||
public bool AttemptCatch(CatchHitObject fruit)
|
||||
{
|
||||
float halfCatchWidth = CatchWidth * 0.5f;
|
||||
|
||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
var validCatch =
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
{
|
||||
var target = fruit.HyperDashTarget;
|
||||
double timeDifference = target.StartTime - fruit.StartTime;
|
||||
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
||||
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||
|
||||
SetHyperDashState(Math.Abs(velocity), target.X);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetHyperDashState();
|
||||
}
|
||||
|
||||
return validCatch;
|
||||
}
|
||||
|
||||
private double hyperDashModifier = 1;
|
||||
private int hyperDashDirection;
|
||||
private float hyperDashTargetPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we are hyper-dashing or not.
|
||||
/// </summary>
|
||||
public bool HyperDashing => hyperDashModifier != 1;
|
||||
|
||||
/// <summary>
|
||||
/// Set hyper-dash state.
|
||||
/// </summary>
|
||||
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
|
||||
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
|
||||
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
|
||||
{
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
bool previouslyHyperDashing = HyperDashing;
|
||||
|
||||
if (modifier <= 1 || X == targetPosition)
|
||||
{
|
||||
hyperDashModifier = 1;
|
||||
hyperDashDirection = 0;
|
||||
|
||||
if (previouslyHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail &= Dashing;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
hyperDashModifier = modifier;
|
||||
hyperDashDirection = Math.Sign(targetPosition - X);
|
||||
hyperDashTargetPosition = targetPosition;
|
||||
|
||||
if (!previouslyHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
break;
|
||||
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
break;
|
||||
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
|
||||
/// </summary>
|
||||
public const double BASE_SPEED = 1.0 / 512;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
var direction = Math.Sign(currentDirection);
|
||||
|
||||
double dashModifier = Dashing ? 1 : 0.5;
|
||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
|
||||
|
||||
// Correct overshooting.
|
||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
|
||||
{
|
||||
X = hyperDashTargetPosition;
|
||||
SetHyperDashState();
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
position = Math.Clamp(position, 0, 1);
|
||||
|
||||
if (position == X)
|
||||
return;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||
X = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Drop any fruit off the plate.
|
||||
/// </summary>
|
||||
public void Drop()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
Drop(f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Explode any fruit off the plate.
|
||||
/// </summary>
|
||||
public void Explode()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
Explode(f);
|
||||
}
|
||||
|
||||
public void Drop(DrawableHitObject fruit) => removeFromPlateWithTransform(fruit, f =>
|
||||
{
|
||||
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
|
||||
public void Explode(DrawableHitObject fruit)
|
||||
{
|
||||
var originalX = fruit.X * Scale.X;
|
||||
|
||||
removeFromPlateWithTransform(fruit, f =>
|
||||
{
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
}
|
||||
|
||||
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
|
||||
{
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
fruit.Anchor = Anchor.TopLeft;
|
||||
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
if (!caughtFruit.Remove(fruit))
|
||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||
return;
|
||||
|
||||
ExplodingFruitTarget.Add(fruit);
|
||||
}
|
||||
|
||||
double actionTime = Clock.CurrentTime;
|
||||
|
||||
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
|
||||
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
|
||||
|
||||
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
|
||||
{
|
||||
using (fruit.BeginAbsoluteSequence(actionTime))
|
||||
action(fruit);
|
||||
|
||||
fruit.Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class HitExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly CircularContainer largeFaint;
|
||||
|
||||
public HitExplosion(DrawableCatchHitObject fruit)
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Color4 objectColour = fruit.AccentColour.Value;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 100;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.8f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
||||
Expire(true);
|
||||
}
|
||||
protected internal readonly Catcher MovableCatcher;
|
||||
}
|
||||
}
|
||||
|
@ -3,31 +3,57 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherSprite : CompositeDrawable
|
||||
public class CatcherSprite : SkinnableDrawable
|
||||
{
|
||||
public CatcherSprite()
|
||||
protected override bool ApplySizeRestrictionsToDefault => true;
|
||||
|
||||
public CatcherSprite(CatcherAnimationState state)
|
||||
: base(new CatchSkinComponent(componentFromState(state)), _ =>
|
||||
new DefaultCatcherSprite(state), confineMode: ConfineMode.ScaleDownToFit)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||
|
||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
||||
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private static CatchSkinComponents componentFromState(CatcherAnimationState state)
|
||||
{
|
||||
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle", confineMode: ConfineMode.ScaleDownToFit)
|
||||
switch (state)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
};
|
||||
case CatcherAnimationState.Fail:
|
||||
return CatchSkinComponents.CatcherFail;
|
||||
|
||||
case CatcherAnimationState.Kiai:
|
||||
return CatchSkinComponents.CatcherKiai;
|
||||
|
||||
default:
|
||||
return CatchSkinComponents.CatcherIdle;
|
||||
}
|
||||
}
|
||||
|
||||
private class DefaultCatcherSprite : Sprite
|
||||
{
|
||||
private readonly CatcherAnimationState state;
|
||||
|
||||
public DefaultCatcherSprite(CatcherAnimationState state)
|
||||
{
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get($"Gameplay/catch/fruit-catcher-{state.ToString().ToLower()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
22
osu.Game.Rulesets.Catch/UI/CatcherTrailSprite.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherTrailSprite : Sprite
|
||||
{
|
||||
public CatcherTrailSprite(Texture texture)
|
||||
{
|
||||
Texture = texture;
|
||||
|
||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||
|
||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
||||
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||
}
|
||||
}
|
||||
}
|
122
osu.Game.Rulesets.Catch/UI/HitExplosion.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly CircularContainer largeFaint;
|
||||
|
||||
public HitExplosion(DrawableCatchHitObject fruit)
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Color4 objectColour = fruit.AccentColour.Value;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 100;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.8f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
{
|
||||
public class TestSceneManiaModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneManiaModPerfect()
|
||||
: base(new ManiaRuleset(), new ManiaModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Note { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
}
|
||||
}
|
52
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneOsuModPerfect()
|
||||
: base(new OsuRuleset(), new OsuModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHitCircle(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HitCircle { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSlider(bool shouldMiss)
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(100, 0), })
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(slider), shouldMiss);
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSpinner(bool shouldMiss)
|
||||
{
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = 1000,
|
||||
EndTime = 3000,
|
||||
Position = new Vector2(256, 192)
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(spinner), shouldMiss);
|
||||
}
|
||||
}
|
||||
}
|
101
osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs
Normal file
@ -0,0 +1,101 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneMissHitWindowJudgements : ModTestScene
|
||||
{
|
||||
public TestSceneMissHitWindowJudgements()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissViaEarlyHit()
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
};
|
||||
|
||||
var hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Mod = new TestAutoMod(),
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
},
|
||||
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset < -hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissViaNotHitting()
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
};
|
||||
|
||||
var hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Beatmap = beatmap,
|
||||
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset >= hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
|
||||
});
|
||||
}
|
||||
|
||||
private class TestAutoMod : OsuModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } },
|
||||
Replay = new MissingAutoGenerator(beatmap).Generate()
|
||||
};
|
||||
}
|
||||
|
||||
private class MissingAutoGenerator : OsuAutoGeneratorBase
|
||||
{
|
||||
public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap;
|
||||
|
||||
public MissingAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
{
|
||||
AddFrameToReplay(new OsuReplayFrame(-100000, new Vector2(256, 500)));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
|
||||
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 450, Beatmap.HitObjects[0].StackedPosition));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 350, Beatmap.HitObjects[0].StackedPosition, OsuAction.LeftButton));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 325, Beatmap.HitObjects[0].StackedPosition));
|
||||
|
||||
return Replay;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private readonly SpriteIcon symbol;
|
||||
|
||||
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
|
||||
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
|
||||
private readonly Color4 baseColour = Color4Extensions.FromHex(@"002c3c");
|
||||
private readonly Color4 fillColour = Color4Extensions.FromHex(@"005b7c");
|
||||
|
||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||
|
||||
|
@ -16,16 +16,24 @@ using osu.Game.Rulesets.Osu.Skinning;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
|
||||
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
|
||||
{
|
||||
public Func<OsuAction?> GetInitialHitAction;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => ball.Colour;
|
||||
set => ball.Colour = value;
|
||||
}
|
||||
|
||||
private readonly Slider slider;
|
||||
private readonly Drawable followCircle;
|
||||
private readonly DrawableSlider drawableSlider;
|
||||
private readonly CircularContainer ball;
|
||||
|
||||
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
|
||||
{
|
||||
@ -47,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
Alpha = 0,
|
||||
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
|
||||
},
|
||||
new CircularContainer
|
||||
ball = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
||||
new DifficultyRange(HitResult.Great, 80, 50, 20),
|
||||
new DifficultyRange(HitResult.Good, 140, 100, 60),
|
||||
new DifficultyRange(HitResult.Meh, 200, 150, 100),
|
||||
new DifficultyRange(HitResult.Miss, 200, 200, 200),
|
||||
new DifficultyRange(HitResult.Miss, 400, 400, 400),
|
||||
};
|
||||
|
||||
public override bool IsHitResultAllowed(HitResult result)
|
||||
|
@ -0,0 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
||||
{
|
||||
public class TestSceneTaikoModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneTaikoModPerfect()
|
||||
: base(new TestTaikoRuleset(), new TaikoModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new CentreHit { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestDrumRoll(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new DrumRoll { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSwell(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Swell { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
|
||||
private class TestTaikoRuleset : TaikoRuleset
|
||||
{
|
||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new TestTaikoHealthProcessor();
|
||||
|
||||
private class TestTaikoHealthProcessor : TaikoHealthProcessor
|
||||
{
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
base.Reset(storeResults);
|
||||
|
||||
Health.Value = 1; // Don't care about the health condition (only the mod condition)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
|
||||
{
|
||||
base.ApplyBeatmap(beatmap);
|
||||
|
||||
hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.OfType<Hit>().Count() * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
|
||||
hpMultiplier = 1 / (object_count_factor * Math.Max(1, beatmap.HitObjects.OfType<Hit>().Count()) * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
|
||||
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
|
||||
}
|
||||
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||
Assert.AreEqual(123456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
|
||||
Assert.AreEqual(3456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
[Variables]
|
||||
$var=1234
|
||||
$var=34
|
||||
|
||||
[Events]
|
||||
Sprite,Background,TopCentre,"img.jpg",$var56,240
|
||||
|
@ -3,9 +3,6 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
@ -45,32 +42,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
};
|
||||
Add(accuracyCounter);
|
||||
|
||||
StarCounter stars = new StarCounter
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -160),
|
||||
CountStars = 5,
|
||||
};
|
||||
Add(stars);
|
||||
|
||||
SpriteText starsLabel = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -190),
|
||||
Text = stars.CountStars.ToString("0.00"),
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
AddStep(@"Reset all", delegate
|
||||
{
|
||||
score.Current.Value = 0;
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.CountStars = 0;
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Hit! :D", delegate
|
||||
@ -88,20 +65,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Stop counters", delegate
|
||||
{
|
||||
score.StopRolling();
|
||||
comboCounter.StopRolling();
|
||||
accuracyCounter.StopRolling();
|
||||
stars.StopAnimation();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
57
osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs
Normal file
@ -0,0 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneStarCounter : OsuTestScene
|
||||
{
|
||||
public TestSceneStarCounter()
|
||||
{
|
||||
StarCounter stars = new StarCounter
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Current = 5,
|
||||
};
|
||||
|
||||
Add(stars);
|
||||
|
||||
SpriteText starsLabel = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Scale = new Vector2(2),
|
||||
Y = 50,
|
||||
Text = stars.Current.ToString("0.00"),
|
||||
};
|
||||
|
||||
Add(starsLabel);
|
||||
|
||||
AddRepeatStep(@"random value", delegate
|
||||
{
|
||||
stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Current.ToString("0.00");
|
||||
}, 10);
|
||||
|
||||
AddStep(@"Stop animation", delegate
|
||||
{
|
||||
stars.StopAnimation();
|
||||
});
|
||||
|
||||
AddStep(@"Reset", delegate
|
||||
{
|
||||
stars.Current = 0;
|
||||
starsLabel.Text = stars.Current.ToString("0.00");
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
API.LocalUser.Value = new User
|
||||
{
|
||||
Username = API.LocalUser.Value.Username,
|
||||
Id = API.LocalUser.Value.Id,
|
||||
Id = API.LocalUser.Value.Id + 1,
|
||||
IsSupporter = !API.LocalUser.Value.IsSupporter,
|
||||
};
|
||||
});
|
||||
|
@ -17,8 +17,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(UpdateStreamBadgeArea),
|
||||
typeof(UpdateStreamBadge),
|
||||
typeof(ChangelogUpdateStreamControl),
|
||||
typeof(ChangelogUpdateStreamItem),
|
||||
typeof(ChangelogHeader),
|
||||
typeof(ChangelogContent),
|
||||
typeof(ChangelogListing),
|
||||
|
@ -7,11 +7,11 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat;
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddAssert($"msg #{index} has {linkAmount} link(s)", () => newLine.Message.Links.Count == linkAmount);
|
||||
AddAssert($"msg #{index} has the right action", hasExpectedActions);
|
||||
AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
|
||||
//AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
|
||||
AddAssert($"msg #{index} shows {linkAmount} link(s)", isShowingLinks);
|
||||
|
||||
bool hasExpectedActions()
|
||||
@ -96,13 +96,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
|
||||
//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
|
||||
|
||||
bool isShowingLinks()
|
||||
{
|
||||
bool hasBackground = !string.IsNullOrEmpty(newLine.Message.Sender.Colour);
|
||||
|
||||
Color4 textColour = isAction && hasBackground ? OsuColour.FromHex(newLine.Message.Sender.Colour) : Color4.White;
|
||||
Color4 textColour = isAction && hasBackground ? Color4Extensions.FromHex(newLine.Message.Sender.Colour) : Color4.White;
|
||||
|
||||
var linkCompilers = newLine.ContentFlow.Where(d => d is DrawableLinkCompiler).ToList();
|
||||
var linkSprites = linkCompilers.SelectMany(comp => ((DrawableLinkCompiler)comp).Parts);
|
||||
|
@ -38,8 +38,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private TestChatOverlay chatOverlay;
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private IEnumerable<Channel> visibleChannels => chatOverlay.ChannelTabControl.VisibleItems.Where(channel => channel.Name != "+");
|
||||
private IEnumerable<Channel> joinedChannels => chatOverlay.ChannelTabControl.Items.Where(channel => channel.Name != "+");
|
||||
private readonly List<Channel> channels;
|
||||
|
||||
private Channel currentChannel => channelManager.CurrentChannel.Value;
|
||||
private Channel nextChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) + 1);
|
||||
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
|
||||
private Channel channel1 => channels[0];
|
||||
private Channel channel2 => channels[1];
|
||||
|
||||
@ -91,7 +96,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
}
|
||||
|
||||
@ -102,12 +107,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
|
||||
|
||||
AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
@ -140,10 +145,67 @@ namespace osu.Game.Tests.Visual.Online
|
||||
var targetNumberKey = oneBasedIndex % 10;
|
||||
var targetChannel = channels[zeroBasedIndex];
|
||||
AddStep($"press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"channel #{oneBasedIndex} is selected", () => channelManager.CurrentChannel.Value == targetChannel);
|
||||
AddAssert($"channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
|
||||
}
|
||||
}
|
||||
|
||||
private Channel expectedChannel;
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelWhileActive()
|
||||
{
|
||||
AddUntilStep("Join until dropdown has channels", () =>
|
||||
{
|
||||
if (visibleChannels.Count() < joinedChannels.Count())
|
||||
return true;
|
||||
|
||||
// Using temporary channels because they don't hide their names when not active
|
||||
Channel toAdd = new Channel { Name = $"test channel {joinedChannels.Count()}", Type = ChannelType.Temporary };
|
||||
channelManager.JoinChannel(toAdd);
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
AddStep("Switch to last tab", () => clickDrawable(chatOverlay.TabMap[visibleChannels.Last()]));
|
||||
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
|
||||
|
||||
// Closing the last channel before dropdown
|
||||
AddStep("Close current channel", () =>
|
||||
{
|
||||
expectedChannel = nextChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
|
||||
|
||||
// Depending on the window size, one more channel might need to be closed for the selectorTab to appear
|
||||
AddUntilStep("Close channels until selector visible", () =>
|
||||
{
|
||||
if (chatOverlay.ChannelTabControl.VisibleItems.Last().Name == "+")
|
||||
return true;
|
||||
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(visibleChannels.Last());
|
||||
return false;
|
||||
});
|
||||
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
|
||||
|
||||
// Closing the last channel with dropdown no longer present
|
||||
AddStep("Close last when selector next", () =>
|
||||
{
|
||||
expectedChannel = previousChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Channel changed to previous", () => currentChannel == expectedChannel);
|
||||
|
||||
// Standard channel closing
|
||||
AddStep("Switch to previous channel", () => chatOverlay.ChannelTabControl.SwitchTab(-1));
|
||||
AddStep("Close current channel", () =>
|
||||
{
|
||||
expectedChannel = nextChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Channel changed to next", () => currentChannel == expectedChannel);
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
@ -187,6 +249,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value;
|
||||
|
||||
public new ChannelTabControl ChannelTabControl => base.ChannelTabControl;
|
||||
|
||||
public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay;
|
||||
|
||||
protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl();
|
||||
@ -196,12 +260,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private class TestTabControl : ChannelTabControl
|
||||
{
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new TestChannelTabItem(value);
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value)
|
||||
{
|
||||
switch (value.Type)
|
||||
{
|
||||
case ChannelType.PM:
|
||||
return new TestPrivateChannelTabItem(value);
|
||||
|
||||
default:
|
||||
return new TestChannelTabItem(value);
|
||||
}
|
||||
}
|
||||
|
||||
public new IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => base.TabMap;
|
||||
}
|
||||
|
||||
private class TestChannelTabItem : PrivateChannelTabItem
|
||||
private class TestChannelTabItem : ChannelTabItem
|
||||
{
|
||||
public TestChannelTabItem(Channel channel)
|
||||
: base(channel)
|
||||
@ -210,5 +284,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
public new ClickableContainer CloseButton => base.CloseButton;
|
||||
}
|
||||
|
||||
private class TestPrivateChannelTabItem : PrivateChannelTabItem
|
||||
{
|
||||
public TestPrivateChannelTabItem(Channel channel)
|
||||
: base(channel)
|
||||
{
|
||||
}
|
||||
|
||||
public new ClickableContainer CloseButton => base.CloseButton;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -399,7 +399,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("filter to ruleset 0", () =>
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
|
||||
AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
|
||||
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmap == null);
|
||||
|
||||
AddStep("remove mixed set", () =>
|
||||
{
|
||||
@ -497,7 +497,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
|
||||
bool changed = false;
|
||||
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
||||
AddStep($"Load {(beatmapSets.Count > 0 ? beatmapSets.Count.ToString() : "some")} beatmaps", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria());
|
||||
carousel.BeatmapSetsChanged = () => changed = true;
|
||||
@ -697,6 +697,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
public new List<DrawableCarouselItem> Items => base.Items;
|
||||
|
||||
public bool PendingFilterTask => PendingFilter != null;
|
||||
|
||||
protected override IEnumerable<BeatmapSetInfo> GetLoadableBeatmaps() => Enumerable.Empty<BeatmapSetInfo>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -283,7 +283,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("import multi-ruleset map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
else
|
||||
@ -436,6 +436,58 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
// used for filter check below
|
||||
AddStep("allow convert display", () => config.Set(OsuSetting.ShowConvertedBeatmaps, true));
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
|
||||
|
||||
AddUntilStep("dummy selected", () => Beatmap.Value is DummyWorkingBeatmap);
|
||||
|
||||
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmap == null);
|
||||
|
||||
BeatmapInfo target = null;
|
||||
|
||||
int targetRuleset = differentRuleset ? 1 : 0;
|
||||
|
||||
AddStep("select beatmap externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets()
|
||||
.Where(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
|
||||
.ElementAt(5).Beatmaps.First(bi => bi.RulesetID == targetRuleset);
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
});
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddAssert("selected only shows expected ruleset (plus converts)", () =>
|
||||
{
|
||||
var selectedPanel = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
|
||||
|
||||
// special case for converts checked here.
|
||||
return selectedPanel.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().All(i =>
|
||||
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
|
||||
});
|
||||
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
|
||||
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
|
||||
|
||||
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalBeatmapChangeWhileFilteredThenRefilter()
|
||||
{
|
||||
createSongSelect();
|
||||
addManyTestMaps();
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
|
||||
@ -448,7 +500,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("select beatmap externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == (differentRuleset ? 1 : 0)))
|
||||
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == 1))
|
||||
.ElementAt(5).Beatmaps.First();
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
@ -459,10 +511,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
|
||||
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nononoo");
|
||||
|
||||
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddUntilStep("game lost selection", () => Beatmap.Value is DummyWorkingBeatmap);
|
||||
AddAssert("carousel lost selection", () => songSelect.Carousel.SelectedBeatmap == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -520,6 +572,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
});
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
@ -527,6 +580,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
|
||||
|
||||
double? maxBPM = null;
|
||||
@ -539,16 +593,16 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}));
|
||||
|
||||
BeatmapInfo filteredBeatmap = null;
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
|
||||
|
||||
AddStep("Get filtered icon", () =>
|
||||
{
|
||||
var filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM);
|
||||
filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First(b => b.BPM < maxBPM);
|
||||
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
|
||||
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
|
||||
});
|
||||
|
||||
int? previousID = null;
|
||||
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
|
||||
AddStep("Click on a filtered difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(filteredIcon);
|
||||
@ -556,7 +610,101 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
|
||||
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDifficultyIconSelectingForDifferentRuleset()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddStep("import multi-ruleset map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet set = null;
|
||||
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
|
||||
{
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon for different ruleset", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
.First(icon => icon.Item.Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
||||
int previousSetID = 0;
|
||||
|
||||
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmap.BeatmapSet.ID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGroupedDifficultyIconSelecting()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
BeatmapSetInfo imported = null;
|
||||
|
||||
AddStep("import huge difficulty count map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
|
||||
});
|
||||
|
||||
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
|
||||
|
||||
DrawableCarouselBeatmapSet set = null;
|
||||
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
|
||||
{
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
AddStep("Find group icon for different ruleset", () =>
|
||||
{
|
||||
groupIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon>()
|
||||
.First(icon => icon.Items.First().Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
||||
AddStep("Click on group", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(groupIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
|
||||
}
|
||||
|
||||
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
|
||||
@ -570,7 +718,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
||||
private static int importId;
|
||||
|
||||
@ -596,20 +744,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets)
|
||||
private BeatmapSetInfo createTestBeatmapSet(RulesetInfo[] rulesets, int countPerRuleset = 6)
|
||||
{
|
||||
int j = 0;
|
||||
RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length];
|
||||
|
||||
int setId = getImportId();
|
||||
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
for (int i = 0; i < countPerRuleset; i++)
|
||||
{
|
||||
int beatmapId = setId * 10 + i;
|
||||
int beatmapId = setId * 1000 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
@ -0,0 +1,63 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Home.Friends;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneFriendsOnlineStatusControl : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(FriendsOnlineStatusControl),
|
||||
typeof(FriendsOnlineStatusItem),
|
||||
typeof(OverlayStreamControl<>),
|
||||
typeof(OverlayStreamItem<>),
|
||||
typeof(FriendsBundle)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private FriendsOnlineStatusControl control;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => Child = control = new FriendsOnlineStatusControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void Populate()
|
||||
{
|
||||
AddStep("Populate", () => control.Populate(new List<User>
|
||||
{
|
||||
new User
|
||||
{
|
||||
IsOnline = true
|
||||
},
|
||||
new User
|
||||
{
|
||||
IsOnline = false
|
||||
},
|
||||
new User
|
||||
{
|
||||
IsOnline = false
|
||||
}
|
||||
}));
|
||||
|
||||
AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.All)?.Count == 3);
|
||||
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Online)?.Count == 1);
|
||||
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Offline)?.Count == 2);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Drawings.Components;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
{
|
||||
public class TestSceneDrawableTournamentTeam : OsuGridTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableTeamFlag),
|
||||
typeof(DrawableTeamTitle),
|
||||
typeof(DrawableTeamTitleWithHeader),
|
||||
typeof(DrawableMatchTeam),
|
||||
typeof(DrawableTeamWithPlayers),
|
||||
typeof(GroupTeam),
|
||||
typeof(TeamDisplay),
|
||||
};
|
||||
|
||||
public TestSceneDrawableTournamentTeam()
|
||||
: base(4, 3)
|
||||
{
|
||||
var team = new TournamentTeam
|
||||
{
|
||||
FlagName = { Value = "AU" },
|
||||
FullName = { Value = "Australia" },
|
||||
Players =
|
||||
{
|
||||
new User { Username = "ASecretBox" },
|
||||
new User { Username = "Dereban" },
|
||||
new User { Username = "mReKk" },
|
||||
new User { Username = "uyghti" },
|
||||
new User { Username = "Parkes" },
|
||||
new User { Username = "Shiroha" },
|
||||
new User { Username = "Jordan The Bear" },
|
||||
}
|
||||
};
|
||||
|
||||
var match = new TournamentMatch { Team1 = { Value = team } };
|
||||
|
||||
int i = 0;
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamFlag" },
|
||||
new DrawableTeamFlag(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamTitle" },
|
||||
new DrawableTeamTitle(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamTitleWithHeader" },
|
||||
new DrawableTeamTitleWithHeader(team, TeamColour.Red)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableMatchTeam" },
|
||||
new DrawableMatchTeam(team, match, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "TeamWithPlayers" },
|
||||
new DrawableTeamWithPlayers(team, TeamColour.Blue)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "GroupTeam" },
|
||||
new GroupTeam(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "TeamDisplay" },
|
||||
new TeamDisplay(team, TeamColour.Red, new Bindable<int?>(2), 6)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
42
osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
{
|
||||
public class TestSceneMatchHeader : TournamentTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableTournamentHeaderText),
|
||||
typeof(DrawableTournamentHeaderLogo),
|
||||
};
|
||||
|
||||
public TestSceneMatchHeader()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(50),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) },
|
||||
new MatchHeader(),
|
||||
new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) },
|
||||
new MatchHeader { ShowLogo = false },
|
||||
new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) },
|
||||
new MatchHeader { ShowScores = false },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Gameplay;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneGameplayScreen : TournamentTestScene
|
||||
{
|
||||
[Cached]
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay { Width = 0.5f };
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TeamScore),
|
||||
typeof(TeamScoreDisplay),
|
||||
typeof(TeamDisplay),
|
||||
typeof(MatchHeader),
|
||||
typeof(MatchScoreDisplay),
|
||||
typeof(BeatmapInfoScreen),
|
||||
typeof(SongBar),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -2,6 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Schedule;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
@ -11,6 +13,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(new TourneyVideo("main") { RelativeSizeAxes = Axes.Both });
|
||||
Add(new ScheduleScreen());
|
||||
}
|
||||
}
|
||||
|
@ -22,9 +22,9 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
public ControlPanel()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AlwaysPresent = true;
|
||||
Width = 0.15f;
|
||||
Width = TournamentSceneManager.CONTROL_AREA_WIDTH;
|
||||
Anchor = Anchor.TopRight;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Components
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.75f,
|
||||
Position = new Vector2(0, 35f),
|
||||
Padding = new MarginPadding(5),
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5f),
|
||||
},
|
||||
|
33
osu.Game.Tournament/Components/DrawableTeamFlag.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamFlag : Sprite
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> flag;
|
||||
|
||||
public DrawableTeamFlag(TournamentTeam team)
|
||||
{
|
||||
this.team = team;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
if (team == null) return;
|
||||
|
||||
(flag = team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Texture = textures.Get($@"Flags/{team.FlagName}"), true);
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game.Tournament/Components/DrawableTeamHeader.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamHeader : TournamentSpriteTextWithBackground
|
||||
{
|
||||
public DrawableTeamHeader(TeamColour colour)
|
||||
{
|
||||
Background.Colour = TournamentGame.GetTeamColour(colour);
|
||||
|
||||
Text.Colour = TournamentGame.TEXT_COLOUR;
|
||||
Text.Text = $"Team {colour}".ToUpperInvariant();
|
||||
Text.Scale = new Vector2(0.6f);
|
||||
}
|
||||
}
|
||||
}
|
32
osu.Game.Tournament/Components/DrawableTeamTitle.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamTitle : TournamentSpriteTextWithBackground
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> acronym;
|
||||
|
||||
public DrawableTeamTitle(TournamentTeam team)
|
||||
{
|
||||
this.team = team;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
if (team == null) return;
|
||||
|
||||
(acronym = team.Acronym.GetBoundCopy()).BindValueChanged(acronym => Text.Text = team?.FullName.Value ?? string.Empty, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamTitleWithHeader : CompositeDrawable
|
||||
{
|
||||
public DrawableTeamTitleWithHeader(TournamentTeam team, TeamColour colour)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamHeader(colour),
|
||||
new DrawableTeamTitle(team),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
66
osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs
Normal file
@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public DrawableTeamWithPlayers(TournamentTeam team, TeamColour colour)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamTitleWithHeader(team, colour),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>()
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>()
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
TournamentSpriteText createPlayerText(User p) =>
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.White,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTournamentHeaderLogo : CompositeDrawable
|
||||
{
|
||||
public DrawableTournamentHeaderLogo()
|
||||
{
|
||||
InternalChild = new LogoSprite();
|
||||
|
||||
Height = 82;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
private class LogoSprite : Sprite
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fit;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Texture = textures.Get("header-logo");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTournamentHeaderText : CompositeDrawable
|
||||
{
|
||||
public DrawableTournamentHeaderText()
|
||||
{
|
||||
InternalChild = new TextSprite();
|
||||
|
||||
Height = 22;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
private class TextSprite : Sprite
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fit;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Texture = textures.Get("header-text");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -23,14 +23,11 @@ namespace osu.Game.Tournament.Components
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> acronym;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> flag;
|
||||
|
||||
protected DrawableTournamentTeam(TournamentTeam team)
|
||||
{
|
||||
Team = team;
|
||||
|
||||
Flag = new Sprite
|
||||
Flag = new DrawableTeamFlag(team)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
@ -48,7 +45,6 @@ namespace osu.Game.Tournament.Components
|
||||
if (Team == null) return;
|
||||
|
||||
(acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true);
|
||||
(flag = Team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
36
osu.Game.Tournament/Components/RoundDisplay.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
public RoundDisplay(TournamentMatch match)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTournamentHeaderText(),
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold)
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -4,10 +4,8 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -24,6 +22,8 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
private const float height = 145;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
@ -52,15 +52,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
|
||||
private Container panelContents;
|
||||
private Container innerPanel;
|
||||
private Container outerPanel;
|
||||
private TournamentBeatmapPanel panel;
|
||||
|
||||
private float panelWidth => expanded ? 0.6f : 1;
|
||||
|
||||
private const float main_width = 0.97f;
|
||||
private const float inner_panel_width = 0.7f;
|
||||
private FillFlowContainer flow;
|
||||
|
||||
private bool expanded;
|
||||
|
||||
@ -70,86 +62,27 @@ namespace osu.Game.Tournament.Components
|
||||
set
|
||||
{
|
||||
expanded = value;
|
||||
panel?.ResizeWidthTo(panelWidth, 800, Easing.OutQuint);
|
||||
|
||||
if (expanded)
|
||||
{
|
||||
innerPanel.ResizeWidthTo(inner_panel_width, 800, Easing.OutQuint);
|
||||
outerPanel.ResizeWidthTo(main_width, 800, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
innerPanel.ResizeWidthTo(1, 800, Easing.OutQuint);
|
||||
outerPanel.ResizeWidthTo(0.25f, 800, Easing.OutQuint);
|
||||
}
|
||||
flow.Direction = expanded ? FillDirection.Full : FillDirection.Vertical;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
outerPanel = new Container
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = 500,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Full,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = -(1 - main_width) / 2,
|
||||
Y = -10,
|
||||
Width = main_width,
|
||||
Height = TournamentBeatmapPanel.HEIGHT,
|
||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||
CornerExponent = 2,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.93f),
|
||||
},
|
||||
new OsuLogo
|
||||
{
|
||||
Triangles = false,
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Scale = new Vector2(0.08f),
|
||||
Margin = new MarginPadding(50),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
innerPanel = new Container
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||
CornerExponent = 2,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = inner_panel_width,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.86f),
|
||||
},
|
||||
panelContents = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -160,7 +93,7 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
if (beatmap == null)
|
||||
{
|
||||
panelContents.Clear();
|
||||
flow.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -219,34 +152,86 @@ namespace osu.Game.Tournament.Components
|
||||
break;
|
||||
}
|
||||
|
||||
panelContents.Children = new Drawable[]
|
||||
flow.Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss")))
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height / 2,
|
||||
Width = 0.5f,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(stats),
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss"))),
|
||||
new DiffPiece(("BPM", $"{bpm:0.#}"))
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.1f,
|
||||
},
|
||||
new OsuLogo
|
||||
{
|
||||
Triangles = false,
|
||||
Scale = new Vector2(0.08f),
|
||||
Margin = new MarginPadding(50),
|
||||
X = -10,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new DiffPiece(("BPM", $"{bpm:0.#}"))
|
||||
new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new DiffPiece(stats)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.BottomRight
|
||||
},
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
panel = new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(panelWidth, 1)
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
Height = height / 2,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -258,10 +243,9 @@ namespace osu.Game.Tournament.Components
|
||||
Margin = new MarginPadding { Horizontal = 15, Vertical = 1 };
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
static void cp(SpriteText s, Color4 colour)
|
||||
static void cp(SpriteText s, bool bold)
|
||||
{
|
||||
s.Colour = colour;
|
||||
s.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 15);
|
||||
s.Font = OsuFont.Torus.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, size: 15);
|
||||
}
|
||||
|
||||
for (var i = 0; i < tuples.Length; i++)
|
||||
@ -272,14 +256,14 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
AddText(" / ", s =>
|
||||
{
|
||||
cp(s, OsuColour.Gray(0.33f));
|
||||
cp(s, false);
|
||||
s.Spacing = new Vector2(-2, 0);
|
||||
});
|
||||
}
|
||||
|
||||
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, OsuColour.Gray(0.33f)));
|
||||
AddText(" ", s => cp(s, OsuColour.Gray(0.33f)));
|
||||
AddText(new TournamentSpriteText { Text = content }, s => cp(s, OsuColour.Gray(0.5f)));
|
||||
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, false));
|
||||
AddText(" ", s => cp(s, false));
|
||||
AddText(new TournamentSpriteText { Text = content }, s => cp(s, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Tournament.Components
|
||||
private readonly string mods;
|
||||
|
||||
private const float horizontal_padding = 10;
|
||||
private const float vertical_padding = 5;
|
||||
private const float vertical_padding = 10;
|
||||
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
@ -50,8 +49,6 @@ namespace osu.Game.Tournament.Components
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
||||
CornerRadius = HEIGHT / 2;
|
||||
CornerExponent = 2;
|
||||
Masking = true;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
@ -70,16 +67,14 @@ namespace osu.Game.Tournament.Components
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding(vertical_padding),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(15),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new LocalisedString((
|
||||
$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
|
||||
$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")),
|
||||
@ -88,9 +83,6 @@ namespace osu.Game.Tournament.Components
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding(vertical_padding),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -132,13 +124,21 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
if (!string.IsNullOrEmpty(mods))
|
||||
{
|
||||
AddInternal(new Sprite
|
||||
AddInternal(new Container
|
||||
{
|
||||
Texture = textures.Get($"mods/{mods}"),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Scale = new Vector2(0.5f)
|
||||
Margin = new MarginPadding(10),
|
||||
Child = new Sprite
|
||||
{
|
||||
FillMode = FillMode.Fit,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Texture = textures.Get($"mods/{mods}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -170,16 +170,7 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
BorderThickness = 6;
|
||||
|
||||
switch (found.Team)
|
||||
{
|
||||
case TeamColour.Red:
|
||||
BorderColour = Color4.Red;
|
||||
break;
|
||||
|
||||
case TeamColour.Blue:
|
||||
BorderColour = Color4.Blue;
|
||||
break;
|
||||
}
|
||||
BorderColour = TournamentGame.GetTeamColour(found.Team);
|
||||
|
||||
switch (found.Type)
|
||||
{
|
||||
|
@ -9,8 +9,6 @@ using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
@ -23,11 +21,11 @@ namespace osu.Game.Tournament.Components
|
||||
public TournamentMatchChatDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = 100;
|
||||
Size = new Vector2(0.45f, 112);
|
||||
Margin = new MarginPadding(10);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Height = 144;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
CornerRadius = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@ -66,6 +64,10 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
|
||||
public void Expand() => this.FadeIn(300);
|
||||
|
||||
public void Contract() => this.FadeOut(200);
|
||||
|
||||
protected override ChatLine CreateMessage(Message message) => new MatchMessage(message);
|
||||
|
||||
protected class MatchMessage : StandAloneMessage
|
||||
@ -75,19 +77,15 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo info)
|
||||
{
|
||||
//if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// ColourBox.Colour = red;
|
||||
//else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// ColourBox.Colour = blue;
|
||||
//else if (Message.Sender.Colour != null)
|
||||
// SenderText.Colour = ColourBox.Colour = OsuColour.FromHex(Message.Sender.Colour);
|
||||
// if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// SenderText.Colour = TournamentGame.COLOUR_RED;
|
||||
// else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// SenderText.Colour = TournamentGame.COLOUR_BLUE;
|
||||
// else if (Message.Sender.Colour != null)
|
||||
// SenderText.Colour = ColourBox.Colour = Color4Extensions.FromHex(Message.Sender.Colour);
|
||||
}
|
||||
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class TournamentSpriteTextWithBackground : CompositeDrawable
|
||||
{
|
||||
protected readonly TournamentSpriteText Text;
|
||||
protected readonly Box Background;
|
||||
|
||||
public TournamentSpriteTextWithBackground(string text = "")
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Text = new TournamentSpriteText
|
||||
{
|
||||
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.SemiBold, size: 50),
|
||||
Padding = new MarginPadding { Left = 10, Right = 20 },
|
||||
Text = text
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
@ -28,17 +27,18 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load(TournamentStorage storage)
|
||||
{
|
||||
var stream = storage.GetStream($@"videos/{filename}.m4v");
|
||||
var stream = storage.GetStream($@"videos/{filename}");
|
||||
|
||||
if (stream != null)
|
||||
{
|
||||
InternalChild = video = new VideoSprite(stream)
|
||||
InternalChild = video = new VideoSprite(stream, false)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Clock = new FramedClock(manualClock = new ManualClock())
|
||||
Clock = new FramedClock(manualClock = new ManualClock()),
|
||||
Loop = loop,
|
||||
};
|
||||
}
|
||||
else if (drawFallbackGradient)
|
||||
@ -51,15 +51,24 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
|
||||
private bool loop;
|
||||
|
||||
public bool Loop
|
||||
{
|
||||
set
|
||||
{
|
||||
loop = value;
|
||||
if (video != null)
|
||||
video.Loop = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
if (manualClock != null)
|
||||
manualClock.CurrentTime = 0;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -163,12 +163,7 @@ namespace osu.Game.Tournament.IPC
|
||||
{
|
||||
try
|
||||
{
|
||||
stableInstallPath = "G:\\My Drive\\Main\\osu!tourney";
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = "G:\\My Drive\\Main\\osu!mappool";
|
||||
stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
@ -90,6 +90,8 @@ namespace osu.Game.Tournament.Models
|
||||
[JsonIgnore]
|
||||
public TournamentTeam Loser => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team2.Value : Team1.Value;
|
||||
|
||||
public TeamColour WinnerColour => Winner == Team1.Value ? TeamColour.Red : TeamColour.Blue;
|
||||
|
||||
public int PointsToWin => Round.Value?.BestOf.Value / 2 + 1 ?? 0;
|
||||
|
||||
/// <summary>
|
||||
|
@ -21,6 +21,7 @@ namespace osu.Game.Tournament.Screens
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Depth = float.MinValue,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -116,53 +115,5 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
sb.AppendLine(gt.Team.FullName.Value);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private class GroupTeam : DrawableTournamentTeam
|
||||
{
|
||||
private readonly FillFlowContainer innerContainer;
|
||||
|
||||
public GroupTeam(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
Width = 36;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Flag.Anchor = Anchor.TopCentre;
|
||||
Flag.Origin = Anchor.TopCentre;
|
||||
|
||||
AcronymText.Anchor = Anchor.TopCentre;
|
||||
AcronymText.Origin = Anchor.TopCentre;
|
||||
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
|
||||
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
innerContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5f),
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
AcronymText
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
innerContainer.ScaleTo(1.5f);
|
||||
innerContainer.ScaleTo(1f, 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
60
osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs
Normal file
@ -0,0 +1,60 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
{
|
||||
public class GroupTeam : DrawableTournamentTeam
|
||||
{
|
||||
private readonly FillFlowContainer innerContainer;
|
||||
|
||||
public GroupTeam(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
Width = 36;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Flag.Anchor = Anchor.TopCentre;
|
||||
Flag.Origin = Anchor.TopCentre;
|
||||
|
||||
AcronymText.Anchor = Anchor.TopCentre;
|
||||
AcronymText.Origin = Anchor.TopCentre;
|
||||
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
|
||||
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
innerContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5f),
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
AcronymText
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
innerContainer.ScaleTo(1.5f);
|
||||
innerContainer.ScaleTo(1f, 200);
|
||||
}
|
||||
}
|
||||
}
|
@ -172,19 +172,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
drawableContainer.Child = new DrawableTeamFlag(Model);
|
||||
}
|
||||
|
||||
private class DrawableTeamFlag : DrawableTournamentTeam
|
||||
{
|
||||
public DrawableTeamFlag(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
InternalChild = Flag;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Flag.Anchor = Anchor.Centre;
|
||||
Flag.Origin = Anchor.Centre;
|
||||
}
|
||||
}
|
||||
|
||||
public class PlayerEditor : CompositeDrawable
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
|
@ -40,7 +40,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.9f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Child = flow = new FillFlowContainer<TDrawable>
|
||||
|
@ -2,24 +2,54 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Showcase;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchHeader : Container
|
||||
{
|
||||
private TeamScoreDisplay teamDisplay1;
|
||||
private TeamScoreDisplay teamDisplay2;
|
||||
private DrawableTournamentHeaderLogo logo;
|
||||
|
||||
private bool showScores = true;
|
||||
|
||||
public bool ShowScores
|
||||
{
|
||||
get => showScores;
|
||||
set
|
||||
{
|
||||
if (value == showScores)
|
||||
return;
|
||||
|
||||
showScores = value;
|
||||
|
||||
if (IsLoaded)
|
||||
updateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
private bool showLogo = true;
|
||||
|
||||
public bool ShowLogo
|
||||
{
|
||||
get => showLogo;
|
||||
set
|
||||
{
|
||||
if (value == showLogo)
|
||||
return;
|
||||
|
||||
showLogo = value;
|
||||
|
||||
if (IsLoaded)
|
||||
updateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -27,200 +57,54 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
Height = 95;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentLogo(),
|
||||
new RoundDisplay
|
||||
new FillFlowContainer
|
||||
{
|
||||
Y = 5,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(20),
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logo = new DrawableTournamentHeaderLogo
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Alpha = showLogo ? 1 : 0
|
||||
},
|
||||
new DrawableTournamentHeaderText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new MatchRoundDisplay
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Scale = new Vector2(0.4f)
|
||||
},
|
||||
}
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Red)
|
||||
teamDisplay1 = new TeamScoreDisplay(TeamColour.Red)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Blue)
|
||||
teamDisplay2 = new TeamScoreDisplay(TeamColour.Blue)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
};
|
||||
|
||||
updateDisplay();
|
||||
}
|
||||
|
||||
private class TeamScoreDisplay : CompositeDrawable
|
||||
private void updateDisplay()
|
||||
{
|
||||
private readonly TeamColour teamColour;
|
||||
teamDisplay1.ShowScore = showScores;
|
||||
teamDisplay2.ShowScore = showScores;
|
||||
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
|
||||
public TeamScoreDisplay(TeamColour teamColour)
|
||||
{
|
||||
this.teamColour = teamColour;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = 300;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
currentTeamScore.UnbindBindings();
|
||||
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
||||
|
||||
currentTeam.UnbindBindings();
|
||||
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
||||
|
||||
// team may change to same team, which means score is not in a good state.
|
||||
// thus we handle this manually.
|
||||
teamChanged(currentTeam.Value);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||
currentTeamScore.Value++;
|
||||
return true;
|
||||
|
||||
case MouseButton.Right:
|
||||
if (currentTeamScore.Value > 0)
|
||||
currentTeamScore.Value--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private void teamChanged(TournamentTeam team)
|
||||
{
|
||||
var colour = teamColour == TeamColour.Red ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
var flip = teamColour != TeamColour.Red;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TeamDisplay(team, colour, flip),
|
||||
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
|
||||
{
|
||||
Colour = colour
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamScore : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
private readonly StarCounter counter;
|
||||
|
||||
public TeamScore(Bindable<int?> score, bool flip, int count)
|
||||
{
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
|
||||
Anchor = anchor;
|
||||
Origin = anchor;
|
||||
|
||||
InternalChild = counter = new StarCounter(count)
|
||||
{
|
||||
Anchor = anchor,
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = 5,
|
||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||
};
|
||||
|
||||
currentTeamScore.BindValueChanged(scoreChanged);
|
||||
currentTeamScore.BindTo(score);
|
||||
}
|
||||
|
||||
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
|
||||
}
|
||||
|
||||
private class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
|
||||
: base(team)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
|
||||
Anchor = Origin = anchor;
|
||||
|
||||
Flag.Anchor = Flag.Origin = anchor;
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(60, 40);
|
||||
Flag.Margin = new MarginPadding(20);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value.ToUpper() ?? "???",
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = -10,
|
||||
Colour = colour,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 20),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
|
||||
private readonly TournamentSpriteText text;
|
||||
|
||||
public RoundDisplay()
|
||||
{
|
||||
Width = 200;
|
||||
Height = 20;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.18f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
text = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
||||
text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
||||
logo.Alpha = showLogo ? 1 : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchRoundDisplay : TournamentSpriteTextWithBackground
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
||||
Text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
||||
}
|
||||
}
|
@ -11,16 +11,13 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
|
||||
private const float bar_height = 20;
|
||||
private const float bar_height = 18;
|
||||
|
||||
private readonly BindableInt score1 = new BindableInt();
|
||||
private readonly BindableInt score2 = new BindableInt();
|
||||
@ -28,45 +25,63 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
private readonly MatchScoreCounter score1Text;
|
||||
private readonly MatchScoreCounter score2Text;
|
||||
|
||||
private readonly Circle score1Bar;
|
||||
private readonly Circle score2Bar;
|
||||
private readonly Drawable score1Bar;
|
||||
private readonly Drawable score2Bar;
|
||||
|
||||
public MatchScoreDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
score1Bar = new Circle
|
||||
new Box
|
||||
{
|
||||
Name = "top bar red (static)",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height / 4,
|
||||
Width = 0.5f,
|
||||
Colour = TournamentGame.COLOUR_RED,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "top bar blue (static)",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height / 4,
|
||||
Width = 0.5f,
|
||||
Colour = TournamentGame.COLOUR_BLUE,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
score1Bar = new Box
|
||||
{
|
||||
Name = "top bar red",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = red,
|
||||
Colour = TournamentGame.COLOUR_RED,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
score1Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = red,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
score2Bar = new Circle
|
||||
score2Bar = new Box
|
||||
{
|
||||
Name = "top bar blue",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = blue,
|
||||
Colour = TournamentGame.COLOUR_BLUE,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
score2Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
@ -103,10 +118,9 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
base.UpdateAfterChildren();
|
||||
score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth);
|
||||
score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth);
|
||||
}
|
||||
@ -115,16 +129,18 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public MatchScoreCounter()
|
||||
{
|
||||
Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
|
||||
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
|
||||
|
||||
Winning = false;
|
||||
|
||||
DisplayedCountSpriteText.Spacing = new Vector2(-6);
|
||||
}
|
||||
|
||||
public bool Winning
|
||||
{
|
||||
set => DisplayedCountSpriteText.Font = value
|
||||
? OsuFont.Torus.With(weight: FontWeight.Regular, size: 60)
|
||||
: OsuFont.Torus.With(weight: FontWeight.Light, size: 40);
|
||||
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
|
||||
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
private readonly TeamScore score;
|
||||
|
||||
public bool ShowScore { set => score.FadeTo(value ? 1 : 0, 200); }
|
||||
|
||||
public TeamDisplay(TournamentTeam team, TeamColour colour, Bindable<int?> currentTeamScore, int pointsToWin)
|
||||
: base(team)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
bool flip = colour == TeamColour.Red;
|
||||
|
||||
var anchor = flip ? Anchor.TopLeft : Anchor.TopRight;
|
||||
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(60, 40);
|
||||
Flag.Origin = anchor;
|
||||
Flag.Anchor = anchor;
|
||||
|
||||
Margin = new MarginPadding(20);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamHeader(colour)
|
||||
{
|
||||
Scale = new Vector2(0.75f),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
score = new TeamScore(currentTeamScore, colour, pointsToWin)
|
||||
{
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
}
|
||||
}
|
||||
},
|
||||
new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
103
osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs
Normal file
@ -0,0 +1,103 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class TeamScore : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
private readonly StarCounter counter;
|
||||
|
||||
public TeamScore(Bindable<int?> score, TeamColour colour, int count)
|
||||
{
|
||||
bool flip = colour == TeamColour.Blue;
|
||||
var anchor = flip ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = counter = new TeamScoreStarCounter(count)
|
||||
{
|
||||
Anchor = anchor,
|
||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||
};
|
||||
|
||||
currentTeamScore.BindValueChanged(scoreChanged);
|
||||
currentTeamScore.BindTo(score);
|
||||
}
|
||||
|
||||
private void scoreChanged(ValueChangedEvent<int?> score) => counter.Current = score.NewValue ?? 0;
|
||||
|
||||
public class TeamScoreStarCounter : StarCounter
|
||||
{
|
||||
public TeamScoreStarCounter(int count)
|
||||
: base(count)
|
||||
{
|
||||
}
|
||||
|
||||
public override Star CreateStar() => new LightSquare();
|
||||
|
||||
public class LightSquare : Star
|
||||
{
|
||||
private readonly Box box;
|
||||
|
||||
public LightSquare()
|
||||
{
|
||||
Size = new Vector2(22.5f);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderColour = OsuColour.Gray(0.5f),
|
||||
BorderThickness = 3,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Transparent,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
}
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
Colour = Color4Extensions.FromHex("#FFE8AD"),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4Extensions.FromHex("#FFE8AD").Opacity(0.1f),
|
||||
Hollow = true,
|
||||
Radius = 20,
|
||||
Roundness = 10,
|
||||
};
|
||||
}
|
||||
|
||||
public override void DisplayAt(float scale)
|
||||
{
|
||||
box.FadeTo(scale, 500, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(0.2f * scale, 500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class TeamScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly TeamColour teamColour;
|
||||
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
|
||||
private TeamDisplay teamDisplay;
|
||||
|
||||
public bool ShowScore { set => teamDisplay.ShowScore = value; }
|
||||
|
||||
public TeamScoreDisplay(TeamColour teamColour)
|
||||
{
|
||||
this.teamColour = teamColour;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
currentMatch.BindValueChanged(matchChanged, true);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
currentTeamScore.UnbindBindings();
|
||||
currentTeam.UnbindBindings();
|
||||
|
||||
if (match.NewValue != null)
|
||||
{
|
||||
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
||||
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
||||
}
|
||||
|
||||
// team may change to same team, which means score is not in a good state.
|
||||
// thus we handle this manually.
|
||||
teamChanged(currentTeam.Value);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||
currentTeamScore.Value++;
|
||||
return true;
|
||||
|
||||
case MouseButton.Right:
|
||||
if (currentTeamScore.Value > 0)
|
||||
currentTeamScore.Value--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private void teamChanged(TournamentTeam team)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,6 @@ using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
using osu.Game.Tournament.Screens.MapPool;
|
||||
using osu.Game.Tournament.Screens.TeamWin;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay
|
||||
@ -30,9 +29,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
private OsuButton warmupButton;
|
||||
private MatchIPCInfo ipc;
|
||||
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
@ -51,14 +47,17 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
Loop = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new MatchHeader(),
|
||||
header = new MatchHeader
|
||||
{
|
||||
ShowLogo = false
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Y = 5,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Y = 110,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -66,44 +65,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
// chroma key area for stable gameplay
|
||||
Name = "chroma",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 512,
|
||||
Colour = new Color4(0, 255, 0, 255),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Y = -4,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Name = "top bar red",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
Width = 0.5f,
|
||||
Colour = red,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "top bar blue",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
Width = 0.5f,
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
scoreDisplay = new MatchScoreDisplay
|
||||
{
|
||||
Y = -60,
|
||||
Scale = new Vector2(0.8f),
|
||||
Y = -147,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new ControlPanel
|
||||
{
|
||||
@ -136,13 +109,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
||||
warmup.BindValueChanged(w => warmupButton.Alpha = !w.NewValue ? 0.5f : 1, true);
|
||||
warmup.BindValueChanged(w =>
|
||||
{
|
||||
warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
|
||||
header.ShowScores = !w.NewValue;
|
||||
}, true);
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledOperation;
|
||||
private MatchScoreDisplay scoreDisplay;
|
||||
|
||||
private TourneyState lastState;
|
||||
private MatchHeader header;
|
||||
|
||||
private void stateChanged(ValueChangedEvent<TourneyState> state)
|
||||
{
|
||||
@ -162,7 +140,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
|
||||
void expand()
|
||||
{
|
||||
chat?.Expand();
|
||||
chat?.Contract();
|
||||
|
||||
using (BeginDelayedSequence(300, true))
|
||||
{
|
||||
@ -176,7 +154,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
SongBar.Expanded = false;
|
||||
scoreDisplay.FadeOut(100);
|
||||
using (chat?.BeginDelayedSequence(500))
|
||||
chat?.Contract();
|
||||
chat?.Expand();
|
||||
}
|
||||
|
||||
switch (state.NewValue)
|
||||
@ -203,7 +181,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
break;
|
||||
|
||||
default:
|
||||
chat.Expand();
|
||||
chat.Contract();
|
||||
expand();
|
||||
break;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
@ -27,21 +28,23 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private readonly bool losers;
|
||||
private TournamentSpriteText scoreText;
|
||||
private Box background;
|
||||
private Box backgroundRight;
|
||||
|
||||
private readonly Bindable<int?> score = new Bindable<int?>();
|
||||
private readonly BindableBool completed = new BindableBool();
|
||||
|
||||
private Color4 colourWinner;
|
||||
private Color4 colourNormal;
|
||||
|
||||
private readonly Func<bool> isWinner;
|
||||
private LadderEditorScreen ladderEditor;
|
||||
|
||||
[Resolved]
|
||||
[Resolved(canBeNull: true)]
|
||||
private LadderInfo ladderInfo { get; set; }
|
||||
|
||||
private void setCurrent()
|
||||
{
|
||||
if (ladderInfo == null) return;
|
||||
|
||||
//todo: tournamentgamebase?
|
||||
if (ladderInfo.CurrentMatch.Value != null)
|
||||
ladderInfo.CurrentMatch.Value.Current.Value = false;
|
||||
@ -60,15 +63,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
this.losers = losers;
|
||||
Size = new Vector2(150, 40);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Flag.Scale = new Vector2(0.9f);
|
||||
Flag.Anchor = Flag.Origin = Anchor.CentreLeft;
|
||||
|
||||
AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft;
|
||||
AcronymText.Padding = new MarginPadding { Left = 50 };
|
||||
AcronymText.Font = OsuFont.Torus.With(size: 24);
|
||||
AcronymText.Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Bold);
|
||||
|
||||
if (match != null)
|
||||
{
|
||||
@ -85,8 +85,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
this.ladderEditor = ladderEditor;
|
||||
|
||||
colourWinner = losers ? colours.YellowDarker : colours.BlueDarker;
|
||||
colourNormal = OsuColour.Gray(0.2f);
|
||||
colourWinner = losers
|
||||
? Color4Extensions.FromHex("#8E7F48")
|
||||
: Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -102,29 +103,28 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
AcronymText,
|
||||
Flag,
|
||||
new Container
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Masking = true,
|
||||
Width = 0.3f,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundRight = new Box
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Width = 0.3f,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0.8f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0.8f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
scoreText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 20),
|
||||
}
|
||||
}
|
||||
},
|
||||
scoreText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 22),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -181,9 +181,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
bool winner = completed.Value && isWinner?.Invoke() == true;
|
||||
|
||||
background.FadeColour(winner ? colourWinner : colourNormal, winner ? 500 : 0, Easing.OutQuint);
|
||||
background.FadeColour(winner ? Color4.White : Color4Extensions.FromHex("#444"), winner ? 500 : 0, Easing.OutQuint);
|
||||
backgroundRight.FadeColour(winner ? colourWinner : Color4Extensions.FromHex("#333"), winner ? 500 : 0, Easing.OutQuint);
|
||||
|
||||
scoreText.Font = AcronymText.Font = OsuFont.Torus.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
|
||||
AcronymText.Colour = winner ? Color4.Black : Color4.White;
|
||||
|
||||
scoreText.Font = scoreText.Font.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private readonly bool editor;
|
||||
protected readonly FillFlowContainer<DrawableMatchTeam> Flow;
|
||||
private readonly Drawable selectionBox;
|
||||
private readonly Drawable currentMatchSelectionBox;
|
||||
protected readonly Drawable CurrentMatchSelectionBox;
|
||||
private Bindable<TournamentMatch> globalSelection;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
@ -45,9 +45,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
selectionBox = new Container
|
||||
{
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Scale = new Vector2(1.05f),
|
||||
Scale = new Vector2(1.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -55,16 +53,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
Colour = Color4.YellowGreen,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
currentMatchSelectionBox = new Container
|
||||
CurrentMatchSelectionBox = new Container
|
||||
{
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Scale = new Vector2(1.05f),
|
||||
Scale = new Vector2(1.05f, 1.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
Colour = Color4.OrangeRed,
|
||||
Colour = Color4.White,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
Flow = new FillFlowContainer<DrawableMatchTeam>
|
||||
@ -128,9 +124,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private void updateCurrentMatch()
|
||||
{
|
||||
if (Match.Current.Value)
|
||||
currentMatchSelectionBox.Show();
|
||||
CurrentMatchSelectionBox.Show();
|
||||
else
|
||||
currentMatchSelectionBox.Hide();
|
||||
CurrentMatchSelectionBox.Hide();
|
||||
}
|
||||
|
||||
private bool selected;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
@ -33,14 +32,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
textDescription = new TournamentSpriteText
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre
|
||||
},
|
||||
textName = new TournamentSpriteText
|
||||
{
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre
|
||||
},
|
||||
|
@ -32,8 +32,8 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, Storage storage)
|
||||
{
|
||||
normalPathColour = colours.BlueDarker.Darken(2);
|
||||
losersPathColour = colours.YellowDarker.Darken(2);
|
||||
normalPathColour = Color4Extensions.FromHex("#66D1FF");
|
||||
losersPathColour = Color4Extensions.FromHex("#FFC700");
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@ -47,6 +47,12 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
},
|
||||
new DrawableTournamentHeaderText
|
||||
{
|
||||
Y = 100,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
ScrollContent = new LadderDragContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -42,10 +42,15 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TourneyVideo("gameplay")
|
||||
{
|
||||
Loop = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new MatchHeader(),
|
||||
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
||||
{
|
||||
Y = 100,
|
||||
Y = 140,
|
||||
Spacing = new Vector2(10, 10),
|
||||
Padding = new MarginPadding(25),
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -230,6 +235,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 42,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
public class ScheduleScreen : TournamentScreen
|
||||
public class ScheduleScreen : TournamentScreen // IProvidesVideo
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private Container mainContainer;
|
||||
@ -38,10 +38,63 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
},
|
||||
mainContainer = new Container
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
Padding = new MarginPadding(100) { Bottom = 50 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTournamentHeaderText(),
|
||||
new Container
|
||||
{
|
||||
Margin = new MarginPadding { Top = 40 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(50, 10),
|
||||
},
|
||||
new TournamentSpriteTextWithBackground("Schedule")
|
||||
{
|
||||
X = 60,
|
||||
Scale = new Vector2(0.8f)
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
mainContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
@ -62,7 +115,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
|
||||
|
||||
upcoming = upcoming.Concat(conditionals);
|
||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(12);
|
||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
|
||||
|
||||
mainContainer.Child = new FillFlowContainer
|
||||
{
|
||||
@ -73,7 +126,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.65f,
|
||||
Height = 0.74f,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -91,7 +144,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
.Take(8)
|
||||
.Select(p => new ScheduleMatch(p))
|
||||
},
|
||||
new ScheduleContainer("match overview")
|
||||
new ScheduleContainer("upcoming matches")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.6f,
|
||||
@ -100,26 +153,57 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
}
|
||||
}
|
||||
},
|
||||
new ScheduleContainer("current match")
|
||||
new ScheduleContainer("coming up next")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Left = -10, Bottom = 10, Top = -5 },
|
||||
Spacing = new Vector2(10, 0),
|
||||
Text = match.NewValue.Round.Value?.Name.Value,
|
||||
Colour = Color4.Black,
|
||||
Font = OsuFont.Torus.With(size: 20)
|
||||
},
|
||||
new ScheduleMatch(match.NewValue, false),
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "Start Time " + match.NewValue.Date.Value.ToUniversalTime().ToString("HH:mm UTC"),
|
||||
Colour = Color4.Black,
|
||||
Font = OsuFont.Torus.With(size: 20)
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScheduleMatch(match.NewValue, false)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Scale = new Vector2(0.5f)
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "Starting ",
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||
},
|
||||
new DrawableDate(match.NewValue.Date.Value)
|
||||
{
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
@ -134,6 +218,10 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
Flow.Direction = FillDirection.Horizontal;
|
||||
|
||||
Scale = new Vector2(0.8f);
|
||||
|
||||
CurrentMatchSelectionBox.Scale = new Vector2(1.02f, 1.15f);
|
||||
|
||||
bool conditional = match is ConditionalTournamentMatch;
|
||||
|
||||
if (conditional)
|
||||
@ -145,15 +233,16 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = Color4.Black,
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Alpha = conditional ? 0.6f : 1,
|
||||
Font = OsuFont.Torus,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
});
|
||||
AddInternal(new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Colour = Color4.Black,
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Alpha = conditional ? 0.6f : 1,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Text = match.Date.Value.ToUniversalTime().ToString("HH:mm UTC") + (conditional ? " (conditional)" : "")
|
||||
@ -170,29 +259,27 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
|
||||
public ScheduleContainer(string title)
|
||||
{
|
||||
Padding = new MarginPadding { Left = 30, Top = 30 };
|
||||
Padding = new MarginPadding { Left = 60, Top = 10 };
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
X = 30,
|
||||
Text = title,
|
||||
Colour = Color4.Black,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Torus.With(size: 30)
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding(40)
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteTextWithBackground(title.ToUpperInvariant())
|
||||
{
|
||||
Scale = new Vector2(0.5f)
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding(10)
|
||||
},
|
||||
}
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Colour = new Color4(233, 187, 79, 255),
|
||||
Width = 5,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,10 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -22,6 +25,7 @@ namespace osu.Game.Tournament.Screens
|
||||
private FillFlowContainer fillFlow;
|
||||
|
||||
private LoginOverlay loginOverlay;
|
||||
private ActionableInfo resolution;
|
||||
|
||||
[Resolved]
|
||||
private MatchIPCInfo ipc { get; set; }
|
||||
@ -32,9 +36,13 @@ namespace osu.Game.Tournament.Screens
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private Bindable<Size> windowSize;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(FrameworkConfigManager frameworkConfig)
|
||||
{
|
||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||
|
||||
InternalChild = fillFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -48,6 +56,9 @@ namespace osu.Game.Tournament.Screens
|
||||
reload();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private Framework.Game game { get; set; }
|
||||
|
||||
private void reload()
|
||||
{
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
@ -97,9 +108,25 @@ namespace osu.Game.Tournament.Screens
|
||||
Items = rulesets.AvailableRulesets,
|
||||
Current = LadderInfo.Ruleset,
|
||||
},
|
||||
resolution = new ActionableInfo
|
||||
{
|
||||
Label = "Stream area resolution",
|
||||
ButtonText = "Set to 1080p",
|
||||
Action = () =>
|
||||
{
|
||||
windowSize.Value = new Size((int)(1920 / TournamentSceneManager.STREAM_AREA_WIDTH * TournamentSceneManager.REQUIRED_WIDTH), 1080);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
resolution.Value = $"{ScreenSpaceDrawQuad.Width:N0}x{ScreenSpaceDrawQuad.Height:N0}";
|
||||
}
|
||||
|
||||
public class LabelledDropdown<T> : LabelledComponent<OsuDropdown<T>, T>
|
||||
{
|
||||
public LabelledDropdown()
|
||||
|
@ -15,7 +15,6 @@ using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
{
|
||||
@ -140,9 +139,9 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = Color4.Black, },
|
||||
new TournamentSpriteText { Text = "by", Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
|
||||
new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
@ -154,8 +153,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
Spacing = new Vector2(40),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = Color4.Black, Width = 80 },
|
||||
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
|
||||
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
}
|
||||
},
|
||||
};
|
||||
@ -204,7 +203,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
@ -260,20 +259,18 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
var colour = OsuColour.Gray(0.3f);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = left,
|
||||
Colour = colour,
|
||||
Font = OsuFont.Torus.With(size: 22),
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.SemiBold),
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = right,
|
||||
Colour = colour,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopLeft,
|
||||
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Regular),
|
||||
@ -305,7 +302,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
{
|
||||
Text = team?.FullName.Value ?? "???",
|
||||
Font = OsuFont.Torus.With(size: 32, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
},
|
||||
}
|
||||
};
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -49,141 +48,33 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
return;
|
||||
}
|
||||
|
||||
const float y_flag_offset = 292;
|
||||
|
||||
const float y_offset = 460;
|
||||
|
||||
mainContainer.Children = new Drawable[]
|
||||
{
|
||||
new TeamWithPlayers(match.NewValue.Team1.Value, true)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight
|
||||
},
|
||||
new TeamWithPlayers(match.NewValue.Team2.Value)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
new RoundDisplay(match.NewValue)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 180,
|
||||
}
|
||||
Position = new Vector2(100, 100)
|
||||
},
|
||||
new DrawableTeamFlag(match.NewValue.Team1.Value)
|
||||
{
|
||||
Position = new Vector2(165, y_flag_offset),
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.NewValue.Team1.Value, TeamColour.Red)
|
||||
{
|
||||
Position = new Vector2(165, y_offset),
|
||||
},
|
||||
new DrawableTeamFlag(match.NewValue.Team2.Value)
|
||||
{
|
||||
Position = new Vector2(740, y_flag_offset),
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.NewValue.Team2.Value, TeamColour.Blue)
|
||||
{
|
||||
Position = new Vector2(740, y_offset),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
public RoundDisplay(TournamentMatch match)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.Light)
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public TeamWithPlayers(TournamentTeam team, bool left = false)
|
||||
{
|
||||
FillFlowContainer players;
|
||||
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TeamDisplay(team)
|
||||
{
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
X = (left ? -1 : 1) * 0.3145f,
|
||||
Y = -0.077f,
|
||||
},
|
||||
players = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Padding = new MarginPadding(20),
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
X = (left ? -1 : 1) * 0.58f,
|
||||
},
|
||||
};
|
||||
|
||||
if (team != null)
|
||||
{
|
||||
foreach (var p in team.Players)
|
||||
{
|
||||
players.Add(new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24),
|
||||
Colour = colour,
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamDisplay(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Flag.Anchor = Flag.Origin = Anchor.TopCentre;
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(300, 200);
|
||||
Flag.Scale = new Vector2(0.32f);
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(160),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value ?? "???",
|
||||
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.Regular),
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.TeamWin
|
||||
{
|
||||
@ -63,7 +62,9 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
update();
|
||||
}
|
||||
|
||||
private void update()
|
||||
private bool firstDisplay = true;
|
||||
|
||||
private void update() => Schedule(() =>
|
||||
{
|
||||
var match = currentMatch.Value;
|
||||
|
||||
@ -73,105 +74,53 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
return;
|
||||
}
|
||||
|
||||
bool redWin = match.Winner == match.Team1.Value;
|
||||
redWinVideo.Alpha = redWin ? 1 : 0;
|
||||
blueWinVideo.Alpha = redWin ? 0 : 1;
|
||||
redWinVideo.Alpha = match.WinnerColour == TeamColour.Red ? 1 : 0;
|
||||
blueWinVideo.Alpha = match.WinnerColour == TeamColour.Blue ? 1 : 0;
|
||||
|
||||
if (firstDisplay)
|
||||
{
|
||||
if (match.WinnerColour == TeamColour.Red)
|
||||
redWinVideo.Reset();
|
||||
else
|
||||
blueWinVideo.Reset();
|
||||
firstDisplay = false;
|
||||
}
|
||||
|
||||
mainContainer.Children = new Drawable[]
|
||||
{
|
||||
new TeamFlagDisplay(match.Winner)
|
||||
new DrawableTeamFlag(match.Winner)
|
||||
{
|
||||
Size = new Vector2(300, 200),
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = -387,
|
||||
Position = new Vector2(-300, 10),
|
||||
},
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(78, -70),
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.Regular)
|
||||
},
|
||||
new TeamWithPlayers(match.Winner, redWin)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(78, 0),
|
||||
Origin = Anchor.Centre,
|
||||
X = 260,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoundDisplay(match)
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 30 },
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "WINNER",
|
||||
Font = OsuFont.Torus.With(size: 100, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Bottom = 50 },
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.Winner, match.WinnerColour)
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class TeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public TeamWithPlayers(TournamentTeam team, bool left = false)
|
||||
{
|
||||
FillFlowContainer players;
|
||||
|
||||
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "WINNER",
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value ?? "???",
|
||||
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
players = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 10 },
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
if (team != null)
|
||||
{
|
||||
foreach (var p in team.Players)
|
||||
{
|
||||
players.Add(new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24),
|
||||
Colour = colour,
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamFlagDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamFlagDisplay(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Flag
|
||||
};
|
||||
}
|
||||
}
|
||||
mainContainer.FadeOut();
|
||||
mainContainer.Delay(2000).FadeIn(1600, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
{
|
||||
public class TournamentGame : TournamentGameBase
|
||||
{
|
||||
public static readonly Color4 COLOUR_RED = new Color4(144, 0, 0, 255);
|
||||
public static readonly Color4 COLOUR_BLUE = new Color4(0, 84, 144, 255);
|
||||
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
||||
|
||||
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
|
||||
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
|
||||
|
||||
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
|
@ -22,6 +22,7 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -36,6 +37,8 @@ namespace osu.Game.Tournament
|
||||
|
||||
private Storage storage;
|
||||
|
||||
private TournamentStorage tournamentStorage;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
private Bindable<Size> windowSize;
|
||||
@ -53,14 +56,16 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
||||
|
||||
Textures.AddStore(new TextureLoaderStore(new ResourceStore<byte[]>(new StorageBackedResourceStore(storage))));
|
||||
dependencies.CacheAs(tournamentStorage = new TournamentStorage(storage));
|
||||
|
||||
Textures.AddStore(new TextureLoaderStore(tournamentStorage));
|
||||
|
||||
this.storage = storage;
|
||||
|
||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
|
||||
{
|
||||
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
|
||||
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
|
||||
|
||||
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
|
||||
}), true);
|
||||
@ -74,16 +79,40 @@ namespace osu.Game.Tournament
|
||||
|
||||
AddRange(new[]
|
||||
{
|
||||
new TourneyButton
|
||||
new Container
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
CornerRadius = 10,
|
||||
Depth = float.MinValue,
|
||||
Position = new Vector2(5),
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Padding = new MarginPadding(10),
|
||||
Action = SaveChanges,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new TourneyButton
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 10,
|
||||
Left = 10,
|
||||
},
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Bottom = 10,
|
||||
},
|
||||
Action = SaveChanges,
|
||||
},
|
||||
}
|
||||
},
|
||||
heightWarning = new Container
|
||||
{
|
||||
|
@ -33,6 +33,12 @@ namespace osu.Game.Tournament
|
||||
private Container screens;
|
||||
private TourneyVideo video;
|
||||
|
||||
public const float CONTROL_AREA_WIDTH = 160;
|
||||
|
||||
public const float STREAM_AREA_WIDTH = 1366;
|
||||
|
||||
public const double REQUIRED_WIDTH = TournamentSceneManager.CONTROL_AREA_WIDTH * 2 + TournamentSceneManager.STREAM_AREA_WIDTH;
|
||||
|
||||
[Cached]
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||
|
||||
@ -51,13 +57,13 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
X = 200,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
X = CONTROL_AREA_WIDTH,
|
||||
FillMode = FillMode.Fit,
|
||||
FillAspectRatio = 16 / 9f,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Size = new Vector2(0.8f, 1),
|
||||
Width = STREAM_AREA_WIDTH,
|
||||
//Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -96,7 +102,7 @@ namespace osu.Game.Tournament
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 200,
|
||||
Width = CONTROL_AREA_WIDTH,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -108,8 +114,8 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(2),
|
||||
Padding = new MarginPadding(2),
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
|
||||
@ -194,9 +200,14 @@ namespace osu.Game.Tournament
|
||||
|
||||
switch (currentScreen)
|
||||
{
|
||||
case GameplayScreen _:
|
||||
case MapPoolScreen _:
|
||||
chatContainer.FadeIn(TournamentScreen.FADE_DELAY);
|
||||
chatContainer.ResizeWidthTo(1, 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case GameplayScreen _:
|
||||
chatContainer.FadeIn(TournamentScreen.FADE_DELAY);
|
||||
chatContainer.ResizeWidthTo(0.5f, 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
19
osu.Game.Tournament/TournamentStorage.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
{
|
||||
internal class TournamentStorage : NamespacedResourceStore<byte[]>
|
||||
{
|
||||
public TournamentStorage(Storage storage)
|
||||
: base(new StorageBackedResourceStore(storage), "tournament")
|
||||
{
|
||||
AddExtension("m4v");
|
||||
AddExtension("avi");
|
||||
AddExtension("mp4");
|
||||
}
|
||||
}
|
||||
}
|