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Merge branch 'master' into user-cards-update

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Dan Balasescu 2020-03-16 14:27:21 +09:00 committed by GitHub
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189 changed files with 4075 additions and 2125 deletions

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@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.305.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.314.0" />
</ItemGroup>
</Project>

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@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModPerfect : ModPerfectTestScene
{
public TestSceneCatchModPerfect()
: base(new CatchRuleset(), new CatchModPerfect())
{
}
[TestCase(false)]
[TestCase(true)]
public void TestBananaShower(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new BananaShower { StartTime = 1000, EndTime = 3000 }, false), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestFruit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Fruit { StartTime = 1000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestJuiceStream(bool shouldMiss)
{
var stream = new JuiceStream
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(100, 0),
})
};
CreateHitObjectTest(new HitObjectTestData(stream), shouldMiss);
}
// We only care about testing misses, hits are tested via JuiceStream
[TestCase(true)]
public void TestDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Droplet { StartTime = 1000 }), shouldMiss);
// We only care about testing misses, hits are tested via JuiceStream
[TestCase(true)]
public void TestTinyDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new TinyDroplet { StartTime = 1000 }), shouldMiss);
}
}

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@ -18,7 +18,9 @@ namespace osu.Game.Rulesets.Catch.Tests
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BananaShower),
typeof(Banana),
typeof(DrawableBananaShower),
typeof(DrawableBanana),
typeof(CatchRuleset),
typeof(DrawableCatchRuleset),

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@ -17,12 +17,13 @@ namespace osu.Game.Rulesets.Catch.Tests
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
typeof(CatcherSprite)
};
[BackgroundDependencyLoader]
private void load()
{
SetContents(() => new CatcherArea.Catcher
SetContents(() => new Catcher
{
RelativePositionAxes = Axes.None,
Anchor = Anchor.Centre,

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -10,9 +8,15 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
@ -22,11 +26,6 @@ namespace osu.Game.Rulesets.Catch.Tests
{
private RulesetInfo catchRuleset;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
};
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
@ -34,9 +33,41 @@ namespace osu.Game.Rulesets.Catch.Tests
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
AddRepeatStep("catch fruit", () =>
this.ChildrenOfType<CatcherArea>().ForEach(area =>
area.MovableCatcher.PlaceOnPlate(new DrawableFruit(new TestSceneFruitObjects.TestCatchFruit(FruitVisualRepresentation.Grape)))), 20);
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
}), 20);
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
LastInCombo = true,
}), 20);
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
}), 20);
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
LastInCombo = true,
}, true), 20);
}
private void catchFruit(Fruit fruit, bool miss = false)
{
this.ChildrenOfType<CatcherArea>().ForEach(area =>
{
DrawableFruit drawable = new DrawableFruit(fruit);
area.Add(drawable);
Schedule(() =>
{
area.AttemptCatch(fruit);
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
drawable.Expire();
});
});
}
private void createCatcher(float size)
@ -47,7 +78,8 @@ namespace osu.Game.Rulesets.Catch.Tests
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft
Origin = Anchor.TopLeft,
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
},
});
}
@ -58,6 +90,17 @@ namespace osu.Game.Rulesets.Catch.Tests
catchRuleset = rulesets.GetRuleset(2);
}
public class TestFruit : Fruit
{
public TestFruit(bool kiai)
{
var kiaiCpi = new ControlPointInfo();
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
}
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Catch.Tests
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
[SetUp]
public void Setup() => Schedule(() =>
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.Tests
ControlPointInfo = controlPointInfo
});
Add(new Container
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -66,16 +66,49 @@ namespace osu.Game.Rulesets.Catch.Tests
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
}
});
};
});
[Test]
public void TestFruits()
{
AddStep("hit fruits", () => spawnFruits(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
}
[Test]
public void TestJuicestream()
{
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss juicestream", () => spawnJuiceStream());
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
}
[Test]
public void TestBananas()
{
AddStep("hit bananas", () => spawnBananas(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
AddStep("miss bananas", () => spawnBananas());
AddUntilStep("wait for completion", () => playfieldIsEmpty);
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
}
private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)

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@ -1,16 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneHyperDash : PlayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
};
public TestSceneHyperDash()
: base(new CatchRuleset())
{
@ -22,8 +34,19 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
for (int i = 0; i < 3; i++)
{
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
}
}
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
@ -35,17 +58,52 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
// Should produce a hyper-dash
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
// Should produce a hyper-dash (edge case test)
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56 / 512f, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308 / 512f, NewCombo = true });
for (int i = 0; i < 512; i++)
{
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
}
double startTime = 3000;
const float left_x = 0.02f;
const float right_x = 0.98f;
createObjects(() => new Fruit { X = left_x });
createObjects(() => new TestJuiceStream(right_x), 1);
createObjects(() => new TestJuiceStream(left_x), 1);
createObjects(() => new Fruit { X = right_x });
createObjects(() => new Fruit { X = left_x });
createObjects(() => new Fruit { X = right_x });
createObjects(() => new TestJuiceStream(left_x), 1);
return beatmap;
void createObjects(Func<CatchHitObject> createObject, int count = 3)
{
const float spacing = 140;
for (int i = 0; i < count; i++)
{
var hitObject = createObject();
hitObject.StartTime = startTime + i * spacing;
beatmap.HitObjects.Add(hitObject);
}
startTime += 700;
}
}
private class TestJuiceStream : JuiceStream
{
public TestJuiceStream(float x)
{
X = x;
Path = new SliderPath(new[]
{
new PathControlPoint(Vector2.Zero),
new PathControlPoint(new Vector2(30, 0)),
});
}
}
}
}

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@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
int index = 0;
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
@ -76,6 +74,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
break;
case JuiceStream juiceStream:
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X / CatchPlayfield.BASE_WIDTH;
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
lastStartTime = juiceStream.StartTime;
foreach (var nested in juiceStream.NestedHitObjects)
{
var catchObject = (CatchHitObject)nested;
@ -90,20 +94,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
break;
}
}
initialiseHyperDash(beatmap);
}
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
@ -116,7 +112,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
// Todo: BUG!! Stable calculated time deltas as ints, which affects randomisation. This should be changed to a double.
int timeDiff = (int)(startTime - lastStartTime);
if (timeDiff > 1000)
{
@ -132,7 +130,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
// ReSharper disable once PossibleLossOfFraction
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
@ -191,14 +190,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
private static void initialiseHyperDash(IBeatmap beatmap)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
foreach (var currentObject in objects)
foreach (var currentObject in beatmap.HitObjects)
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
if (currentObject is Fruit fruitObject)
objectWithDroplets.Add(fruitObject);
if (currentObject is JuiceStream)
{
@ -212,7 +211,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
double halfCatcherWidth = CatcherArea.GetCatcherSize(beatmap.BeatmapInfo.BaseDifficulty) / 2;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
@ -221,10 +220,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
CatchHitObject currentObject = objectWithDroplets[i];
CatchHitObject nextObject = objectWithDroplets[i + 1];
// Reset variables in-case values have changed (e.g. after applying HR)
currentObject.HyperDashTarget = null;
currentObject.DistanceToHyperDash = 0;
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
float distanceToHyper = (float)(timeToNext * Catcher.BASE_SPEED - distanceToNext);
if (distanceToHyper < 0)
{

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@ -10,6 +10,9 @@ namespace osu.Game.Rulesets.Catch
FruitGrapes,
FruitOrange,
FruitPear,
Droplet
Droplet,
CatcherIdle,
CatcherFail,
CatcherKiai
}
}

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@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override int SectionLength => 750;
private float halfCatcherWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
@ -48,14 +50,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
{
float halfCatchWidth;
using (var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty))
{
halfCatchWidth = catcher.CatchWidth * 0.5f;
halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
}
CatchHitObject lastObject = null;
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
@ -69,16 +63,25 @@ namespace osu.Game.Rulesets.Catch.Difficulty
continue;
if (lastObject != null)
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatcherWidth);
lastObject = hitObject;
}
}
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
protected override Skill[] CreateSkills(IBeatmap beatmap)
{
new Movement(),
};
using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty))
{
halfCatcherWidth = catcher.CatchWidth * 0.5f;
halfCatcherWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay.
}
return new Skill[]
{
new Movement(halfCatcherWidth),
};
}
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
{

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@ -20,9 +20,16 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
protected override double DecayWeight => 0.94;
protected readonly float HalfCatcherWidth;
private float? lastPlayerPosition;
private float lastDistanceMoved;
public Movement(float halfCatcherWidth)
{
HalfCatcherWidth = halfCatcherWidth;
}
protected override double StrainValueOf(DifficultyHitObject current)
{
var catchCurrent = (CatchDifficultyHitObject)current;

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@ -1,11 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModPerfect : ModPerfect
{
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
=> !(result.Judgement is CatchBananaJudgement)
&& base.FailCondition(healthProcessor, result);
}
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Mods
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
{
private readonly CatcherArea.Catcher catcher;
private readonly Catcher catcher;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osuTK.Graphics;
@ -22,6 +23,23 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
return colour ??= getBananaColour();
}
protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();
const float end_scale = 0.6f;
const float random_scale_range = 1.6f;
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
ScaleContainer.RotateTo(getRandomAngle())
.Then()
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
}
private Color4 getBananaColour()
{
switch (RNG.Next(0, 3))

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@ -91,10 +91,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
}
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
protected override void UpdateStateTransforms(ArmedState state)
{
var endTime = HitObject.GetEndTime();

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
float startRotation = RNG.NextSingle() * 20;
double duration = HitObject.TimePreempt + 2000;
this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
}
}
}

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@ -13,7 +13,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public DrawableFruit(Fruit h)
: base(h)
{
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
}
[BackgroundDependencyLoader]
@ -21,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
}
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
@ -14,11 +15,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container dropletContainer;
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
@ -27,6 +30,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
hitObject.Origin = Anchor.BottomCentre;
base.AddNestedHitObject(hitObject);
dropletContainer.Add(hitObject);
}

View File

@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Objects
public int RepeatCount { get; set; }
public double Velocity;
public double TickDistance;
public double Velocity { get; private set; }
public double TickDistance { get; private set; }
/// <summary>
/// The length of one span of this <see cref="JuiceStream"/>.
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.CreateNestedHitObjects();
var tickSamples = Samples.Select(s => new HitSampleInfo
var dropletSamples = Samples.Select(s => new HitSampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
@ -75,7 +75,6 @@ namespace osu.Game.Rulesets.Catch.Objects
{
AddNested(new TinyDroplet
{
Samples = tickSamples,
StartTime = t + lastEvent.Value.Time,
X = X + Path.PositionAt(
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
@ -93,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Objects
case SliderEventType.Tick:
AddNested(new Droplet
{
Samples = tickSamples,
Samples = dropletSamples,
StartTime = e.Time,
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
});

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Replays
public override Replay Generate()
{
// todo: add support for HT DT
const double dash_speed = CatcherArea.Catcher.BASE_SPEED;
const double dash_speed = Catcher.BASE_SPEED;
const double movement_speed = dash_speed / 2;
float lastPosition = 0.5f;
double lastTime = 0;

View File

@ -44,6 +44,18 @@ namespace osu.Game.Rulesets.Catch.Skinning
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
break;
case CatchSkinComponents.CatcherIdle:
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
case CatchSkinComponents.CatcherFail:
return this.GetAnimation("fruit-catcher-fail", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
case CatchSkinComponents.CatcherKiai:
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
this.GetAnimation("fruit-ryuuta", true, true, true);
}
return null;

View File

@ -0,0 +1,458 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
/// <summary>
/// Whether we are hyper-dashing or not.
/// </summary>
public bool HyperDashing => hyperDashModifier != 1;
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
public const double BASE_SPEED = 1.0 / 512;
public Container ExplodingFruitTarget;
public Container AdditiveTarget;
public CatcherAnimationState CurrentState { get; private set; }
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
internal float CatchWidth => CatcherArea.CATCHER_SIZE * Math.Abs(Scale.X);
protected bool Dashing
{
get => dashing;
set
{
if (value == dashing) return;
dashing = value;
Trail |= dashing;
}
}
/// <summary>
/// Activate or deactivate the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
/// </summary>
protected bool Trail
{
get => trail;
set
{
if (value == trail || AdditiveTarget == null) return;
trail = value;
if (Trail)
beginTrail();
}
}
private Container<DrawableHitObject> caughtFruit;
private CatcherSprite catcherIdle;
private CatcherSprite catcherKiai;
private CatcherSprite catcherFail;
private CatcherSprite currentCatcher;
private int currentDirection;
private bool dashing;
private bool trail;
private double hyperDashModifier = 1;
private int hyperDashDirection;
private float hyperDashTargetPosition;
public Catcher(BeatmapDifficulty difficulty = null)
{
RelativePositionAxes = Axes.X;
X = 0.5f;
Origin = Anchor.TopCentre;
Size = new Vector2(CatcherArea.CATCHER_SIZE);
if (difficulty != null)
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
},
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
{
Anchor = Anchor.TopCentre,
Alpha = 0,
},
catcherKiai = new CatcherSprite(CatcherAnimationState.Kiai)
{
Anchor = Anchor.TopCentre,
Alpha = 0,
},
catcherFail = new CatcherSprite(CatcherAnimationState.Fail)
{
Anchor = Anchor.TopCentre,
Alpha = 0,
}
};
updateCatcher();
}
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// </summary>
/// <param name="fruit">The fruit that was caught.</param>
public void PlaceOnPlate(DrawableCatchHitObject fruit)
{
var ourRadius = fruit.DisplayRadius;
float theirRadius = 0;
const float allowance = 6;
while (caughtFruit.Any(f =>
f.LifetimeEnd == double.MaxValue &&
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
{
var diff = (ourRadius + theirRadius) / allowance;
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
fruit.Y -= RNG.NextSingle() * diff;
}
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
caughtFruit.Add(fruit);
Add(new HitExplosion(fruit)
{
X = fruit.X,
Scale = new Vector2(fruit.HitObject.Scale)
});
}
/// <summary>
/// Let the catcher attempt to catch a fruit.
/// </summary>
/// <param name="fruit">The fruit to catch.</param>
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
var halfCatchWidth = CatchWidth * 0.5f;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
var validCatch =
catchObjectPosition >= catcherPosition - halfCatchWidth &&
catchObjectPosition <= catcherPosition + halfCatchWidth;
// only update hyperdash state if we are catching a fruit.
// exceptions are Droplets and JuiceStreams.
if (!(fruit is Fruit)) return validCatch;
if (validCatch && fruit.HyperDash)
{
var target = fruit.HyperDashTarget;
var timeDifference = target.StartTime - fruit.StartTime;
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
var velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
SetHyperDashState(Math.Abs(velocity), target.X);
}
else
SetHyperDashState();
if (validCatch)
updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
else if (!(fruit is Banana))
updateState(CatcherAnimationState.Fail);
return validCatch;
}
/// <summary>
/// Set hyper-dash state.
/// </summary>
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
{
const float hyper_dash_transition_length = 180;
var wasHyperDashing = HyperDashing;
if (modifier <= 1 || X == targetPosition)
{
hyperDashModifier = 1;
hyperDashDirection = 0;
if (wasHyperDashing)
{
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
Trail &= Dashing;
}
}
else
{
hyperDashModifier = modifier;
hyperDashDirection = Math.Sign(targetPosition - X);
hyperDashTargetPosition = targetPosition;
if (!wasHyperDashing)
{
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
Trail = true;
var hyperDashEndGlow = createAdditiveSprite();
hyperDashEndGlow.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
hyperDashEndGlow.ScaleTo(hyperDashEndGlow.Scale * 0.95f).ScaleTo(hyperDashEndGlow.Scale * 1.2f, 1200, Easing.In);
hyperDashEndGlow.FadeOut(1200);
hyperDashEndGlow.Expire(true);
}
}
}
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public void OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
break;
case CatchAction.MoveRight:
currentDirection--;
break;
case CatchAction.Dash:
Dashing = false;
break;
}
}
public void UpdatePosition(float position)
{
position = Math.Clamp(position, 0, 1);
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
}
/// <summary>
/// Drop any fruit off the plate.
/// </summary>
public void Drop()
{
foreach (var f in caughtFruit.ToArray())
Drop(f);
}
/// <summary>
/// Explode any fruit off the plate.
/// </summary>
public void Explode()
{
foreach (var f in caughtFruit.ToArray())
Explode(f);
}
public void Drop(DrawableHitObject fruit)
{
removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
});
}
public void Explode(DrawableHitObject fruit)
{
var originalX = fruit.X * Scale.X;
removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
});
}
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
var direction = Math.Sign(currentDirection);
var dashModifier = Dashing ? 1 : 0.5;
var speed = BASE_SPEED * dashModifier * hyperDashModifier;
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
// Correct overshooting.
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
{
X = hyperDashTargetPosition;
SetHyperDashState();
}
}
private void updateCatcher()
{
currentCatcher?.Hide();
switch (CurrentState)
{
default:
currentCatcher = catcherIdle;
break;
case CatcherAnimationState.Fail:
currentCatcher = catcherFail;
break;
case CatcherAnimationState.Kiai:
currentCatcher = catcherKiai;
break;
}
currentCatcher.Show();
(currentCatcher.Drawable as IAnimation)?.GotoFrame(0);
}
private void beginTrail()
{
if (!dashing && !HyperDashing)
{
Trail = false;
return;
}
var additive = createAdditiveSprite();
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
additive.Expire(true);
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private void updateState(CatcherAnimationState state)
{
if (CurrentState == state)
return;
CurrentState = state;
updateCatcher();
}
private CatcherTrailSprite createAdditiveSprite()
{
var tex = (currentCatcher.Drawable as TextureAnimation)?.CurrentFrame ?? ((Sprite)currentCatcher.Drawable).Texture;
var sprite = new CatcherTrailSprite(tex)
{
Anchor = Anchor,
Scale = Scale,
Colour = HyperDashing ? Color4.Red : Color4.White,
Blending = BlendingParameters.Additive,
RelativePositionAxes = RelativePositionAxes,
Position = Position
};
AdditiveTarget?.Add(sprite);
return sprite;
}
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
{
if (ExplodingFruitTarget != null)
{
fruit.Anchor = Anchor.TopLeft;
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
if (!caughtFruit.Remove(fruit))
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
return;
ExplodingFruitTarget.Add(fruit);
}
var actionTime = Clock.CurrentTime;
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
{
using (fruit.BeginAbsoluteSequence(actionTime))
action(fruit);
fruit.Expire();
}
}
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.UI
{
public enum CatcherAnimationState
{
Idle,
Fail,
Kiai
}
}

View File

@ -2,14 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Input.Bindings;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
@ -19,7 +13,6 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
@ -27,8 +20,6 @@ namespace osu.Game.Rulesets.Catch.UI
{
public const float CATCHER_SIZE = 106.75f;
protected internal readonly Catcher MovableCatcher;
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
public Container ExplodingFruitTarget
@ -36,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.UI
set => MovableCatcher.ExplodingFruitTarget = value;
}
private DrawableCatchHitObject lastPlateableFruit;
public CatcherArea(BeatmapDifficulty difficulty = null)
{
RelativeSizeAxes = Axes.X;
@ -46,7 +39,10 @@ namespace osu.Game.Rulesets.Catch.UI
};
}
private DrawableCatchHitObject lastPlateableFruit;
public static float GetCatcherSize(BeatmapDifficulty difficulty)
{
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
}
public void OnResult(DrawableCatchHitObject fruit, JudgementResult result)
{
@ -99,6 +95,15 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
public void OnReleased(CatchAction action)
{
}
public bool AttemptCatch(CatchHitObject obj)
{
return MovableCatcher.AttemptCatch(obj);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
@ -109,479 +114,6 @@ namespace osu.Game.Rulesets.Catch.UI
MovableCatcher.X = state.CatcherX.Value;
}
public void OnReleased(CatchAction action)
{
}
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
public static float GetCatcherSize(BeatmapDifficulty difficulty)
{
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
}
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
internal float CatchWidth => CATCHER_SIZE * Math.Abs(Scale.X);
private Container<DrawableHitObject> caughtFruit;
public Container ExplodingFruitTarget;
public Container AdditiveTarget;
public Catcher(BeatmapDifficulty difficulty = null)
{
RelativePositionAxes = Axes.X;
X = 0.5f;
Origin = Anchor.TopCentre;
Size = new Vector2(CATCHER_SIZE);
if (difficulty != null)
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
}
[BackgroundDependencyLoader]
private void load()
{
Children = new[]
{
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
},
createCatcherSprite(),
};
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get => dashing;
set
{
if (value == dashing) return;
dashing = value;
Trail |= dashing;
}
}
private bool trail;
/// <summary>
/// Activate or deactive the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
/// </summary>
protected bool Trail
{
get => trail;
set
{
if (value == trail) return;
trail = value;
if (Trail)
beginTrail();
}
}
private void beginTrail()
{
Trail &= dashing || HyperDashing;
Trail &= AdditiveTarget != null;
if (!Trail) return;
var additive = createCatcherSprite();
additive.Anchor = Anchor;
additive.OriginPosition += new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
additive.Position = Position;
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
additive.Blending = BlendingParameters.Additive;
AdditiveTarget.Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
additive.Expire(true);
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Drawable createCatcherSprite() => new CatcherSprite();
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// </summary>
/// <param name="fruit">The fruit that was caught.</param>
public void PlaceOnPlate(DrawableCatchHitObject fruit)
{
float ourRadius = fruit.DisplayRadius;
float theirRadius = 0;
const float allowance = 6;
while (caughtFruit.Any(f =>
f.LifetimeEnd == double.MaxValue &&
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
{
float diff = (ourRadius + theirRadius) / allowance;
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
fruit.Y -= RNG.NextSingle() * diff;
}
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
caughtFruit.Add(fruit);
Add(new HitExplosion(fruit)
{
X = fruit.X,
Scale = new Vector2(fruit.HitObject.Scale)
});
}
/// <summary>
/// Let the catcher attempt to catch a fruit.
/// </summary>
/// <param name="fruit">The fruit to catch.</param>
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
float halfCatchWidth = CatchWidth * 0.5f;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
var validCatch =
catchObjectPosition >= catcherPosition - halfCatchWidth &&
catchObjectPosition <= catcherPosition + halfCatchWidth;
if (validCatch && fruit.HyperDash)
{
var target = fruit.HyperDashTarget;
double timeDifference = target.StartTime - fruit.StartTime;
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
SetHyperDashState(Math.Abs(velocity), target.X);
}
else
{
SetHyperDashState();
}
return validCatch;
}
private double hyperDashModifier = 1;
private int hyperDashDirection;
private float hyperDashTargetPosition;
/// <summary>
/// Whether we are hyper-dashing or not.
/// </summary>
public bool HyperDashing => hyperDashModifier != 1;
/// <summary>
/// Set hyper-dash state.
/// </summary>
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
{
const float hyper_dash_transition_length = 180;
bool previouslyHyperDashing = HyperDashing;
if (modifier <= 1 || X == targetPosition)
{
hyperDashModifier = 1;
hyperDashDirection = 0;
if (previouslyHyperDashing)
{
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
Trail &= Dashing;
}
}
else
{
hyperDashModifier = modifier;
hyperDashDirection = Math.Sign(targetPosition - X);
hyperDashTargetPosition = targetPosition;
if (!previouslyHyperDashing)
{
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
Trail = true;
}
}
}
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public void OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
break;
case CatchAction.MoveRight:
currentDirection--;
break;
case CatchAction.Dash:
Dashing = false;
break;
}
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
public const double BASE_SPEED = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
var direction = Math.Sign(currentDirection);
double dashModifier = Dashing ? 1 : 0.5;
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
// Correct overshooting.
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
{
X = hyperDashTargetPosition;
SetHyperDashState();
}
}
public void UpdatePosition(float position)
{
position = Math.Clamp(position, 0, 1);
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
}
/// <summary>
/// Drop any fruit off the plate.
/// </summary>
public void Drop()
{
foreach (var f in caughtFruit.ToArray())
Drop(f);
}
/// <summary>
/// Explode any fruit off the plate.
/// </summary>
public void Explode()
{
foreach (var f in caughtFruit.ToArray())
Explode(f);
}
public void Drop(DrawableHitObject fruit) => removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
});
public void Explode(DrawableHitObject fruit)
{
var originalX = fruit.X * Scale.X;
removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
});
}
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
{
if (ExplodingFruitTarget != null)
{
fruit.Anchor = Anchor.TopLeft;
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
if (!caughtFruit.Remove(fruit))
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
return;
ExplodingFruitTarget.Add(fruit);
}
double actionTime = Clock.CurrentTime;
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
{
using (fruit.BeginAbsoluteSequence(actionTime))
action(fruit);
fruit.Expire();
}
}
}
}
public class HitExplosion : CompositeDrawable
{
private readonly CircularContainer largeFaint;
public HitExplosion(DrawableCatchHitObject fruit)
{
Size = new Vector2(20);
Anchor = Anchor.TopCentre;
Origin = Anchor.BottomCentre;
Color4 objectColour = fruit.AccentColour.Value;
// scale roughly in-line with visual appearance of notes
const float angle_variangle = 15; // should be less than 45
const float roundness = 100;
const float initial_height = 10;
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
InternalChildren = new Drawable[]
{
largeFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
// we want our size to be very small so the glow dominates it.
Size = new Vector2(0.8f),
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
const double duration = 400;
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
Expire(true);
}
protected internal readonly Catcher MovableCatcher;
}
}

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@ -3,31 +3,57 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherSprite : CompositeDrawable
public class CatcherSprite : SkinnableDrawable
{
public CatcherSprite()
protected override bool ApplySizeRestrictionsToDefault => true;
public CatcherSprite(CatcherAnimationState state)
: base(new CatchSkinComponent(componentFromState(state)), _ =>
new DefaultCatcherSprite(state), confineMode: ConfineMode.ScaleDownToFit)
{
RelativeSizeAxes = Axes.None;
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load()
private static CatchSkinComponents componentFromState(CatcherAnimationState state)
{
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle", confineMode: ConfineMode.ScaleDownToFit)
switch (state)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
case CatcherAnimationState.Fail:
return CatchSkinComponents.CatcherFail;
case CatcherAnimationState.Kiai:
return CatchSkinComponents.CatcherKiai;
default:
return CatchSkinComponents.CatcherIdle;
}
}
private class DefaultCatcherSprite : Sprite
{
private readonly CatcherAnimationState state;
public DefaultCatcherSprite(CatcherAnimationState state)
{
this.state = state;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get($"Gameplay/catch/fruit-catcher-{state.ToString().ToLower()}");
}
}
}
}

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@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherTrailSprite : Sprite
{
public CatcherTrailSprite(Texture texture)
{
Texture = texture;
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
}
}

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@ -0,0 +1,122 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
public class HitExplosion : CompositeDrawable
{
private readonly CircularContainer largeFaint;
public HitExplosion(DrawableCatchHitObject fruit)
{
Size = new Vector2(20);
Anchor = Anchor.TopCentre;
Origin = Anchor.BottomCentre;
Color4 objectColour = fruit.AccentColour.Value;
// scale roughly in-line with visual appearance of notes
const float angle_variangle = 15; // should be less than 45
const float roundness = 100;
const float initial_height = 10;
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
InternalChildren = new Drawable[]
{
largeFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
// we want our size to be very small so the glow dominates it.
Size = new Vector2(0.8f),
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
},
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
const double duration = 400;
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
Expire(true);
}
}
}

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
{
public class TestSceneManiaModPerfect : ModPerfectTestScene
{
public TestSceneManiaModPerfect()
: base(new ManiaRuleset(), new ManiaModPerfect())
{
}
[TestCase(false)]
[TestCase(true)]
public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Note { StartTime = 1000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
}
}

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public class TestSceneOsuModPerfect : ModPerfectTestScene
{
public TestSceneOsuModPerfect()
: base(new OsuRuleset(), new OsuModPerfect())
{
}
[TestCase(false)]
[TestCase(true)]
public void TestHitCircle(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HitCircle { StartTime = 1000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestSlider(bool shouldMiss)
{
var slider = new Slider
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(100, 0), })
};
CreateHitObjectTest(new HitObjectTestData(slider), shouldMiss);
}
[TestCase(false)]
[TestCase(true)]
public void TestSpinner(bool shouldMiss)
{
var spinner = new Spinner
{
StartTime = 1000,
EndTime = 3000,
Position = new Vector2(256, 192)
};
CreateHitObjectTest(new HitObjectTestData(spinner), shouldMiss);
}
}
}

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@ -0,0 +1,101 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Replays;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Tests.Visual;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneMissHitWindowJudgements : ModTestScene
{
public TestSceneMissHitWindowJudgements()
: base(new OsuRuleset())
{
}
[Test]
public void TestMissViaEarlyHit()
{
var beatmap = new Beatmap
{
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
};
var hitWindows = new OsuHitWindows();
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
CreateModTest(new ModTestData
{
Autoplay = false,
Mod = new TestAutoMod(),
Beatmap = new Beatmap
{
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
},
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset < -hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
});
}
[Test]
public void TestMissViaNotHitting()
{
var beatmap = new Beatmap
{
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
};
var hitWindows = new OsuHitWindows();
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
CreateModTest(new ModTestData
{
Autoplay = false,
Beatmap = beatmap,
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset >= hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
});
}
private class TestAutoMod : OsuModAutoplay
{
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
{
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } },
Replay = new MissingAutoGenerator(beatmap).Generate()
};
}
private class MissingAutoGenerator : OsuAutoGeneratorBase
{
public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap;
public MissingAutoGenerator(IBeatmap beatmap)
: base(beatmap)
{
}
public override Replay Generate()
{
AddFrameToReplay(new OsuReplayFrame(-100000, new Vector2(256, 500)));
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 450, Beatmap.HitObjects[0].StackedPosition));
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 350, Beatmap.HitObjects[0].StackedPosition, OsuAction.LeftButton));
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 325, Beatmap.HitObjects[0].StackedPosition));
return Replay;
}
}
}
}

View File

@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly SpriteIcon symbol;
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
private readonly Color4 baseColour = Color4Extensions.FromHex(@"002c3c");
private readonly Color4 fillColour = Color4Extensions.FromHex(@"005b7c");
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();

View File

@ -16,16 +16,24 @@ using osu.Game.Rulesets.Osu.Skinning;
using osuTK.Graphics;
using osu.Game.Skinning;
using osuTK;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
{
public Func<OsuAction?> GetInitialHitAction;
public Color4 AccentColour
{
get => ball.Colour;
set => ball.Colour = value;
}
private readonly Slider slider;
private readonly Drawable followCircle;
private readonly DrawableSlider drawableSlider;
private readonly CircularContainer ball;
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
{
@ -47,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Alpha = 0,
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
},
new CircularContainer
ball = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
new DifficultyRange(HitResult.Great, 80, 50, 20),
new DifficultyRange(HitResult.Good, 140, 100, 60),
new DifficultyRange(HitResult.Meh, 200, 150, 100),
new DifficultyRange(HitResult.Miss, 200, 200, 200),
new DifficultyRange(HitResult.Miss, 400, 400, 400),
};
public override bool IsHitResultAllowed(HitResult result)

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@ -0,0 +1,47 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Mods
{
public class TestSceneTaikoModPerfect : ModPerfectTestScene
{
public TestSceneTaikoModPerfect()
: base(new TestTaikoRuleset(), new TaikoModPerfect())
{
}
[TestCase(false)]
[TestCase(true)]
public void TestHit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new CentreHit { StartTime = 1000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestDrumRoll(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new DrumRoll { StartTime = 1000, EndTime = 3000 }), shouldMiss);
[TestCase(false)]
[TestCase(true)]
public void TestSwell(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Swell { StartTime = 1000, EndTime = 3000 }), shouldMiss);
private class TestTaikoRuleset : TaikoRuleset
{
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new TestTaikoHealthProcessor();
private class TestTaikoHealthProcessor : TaikoHealthProcessor
{
protected override void Reset(bool storeResults)
{
base.Reset(storeResults);
Health.Value = 1; // Don't care about the health condition (only the mod condition)
}
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
{
base.ApplyBeatmap(beatmap);
hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.OfType<Hit>().Count() * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
hpMultiplier = 1 / (object_count_factor * Math.Max(1, beatmap.HitObjects.OfType<Hit>().Count()) * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
}

View File

@ -99,7 +99,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var storyboard = decoder.Decode(stream);
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
Assert.AreEqual(123456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
Assert.AreEqual(3456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
}
}
}

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@ -1,5 +1,5 @@
[Variables]
$var=1234
$var=34
[Events]
Sprite,Background,TopCentre,"img.jpg",$var56,240

View File

@ -3,9 +3,6 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osuTK;
@ -45,32 +42,12 @@ namespace osu.Game.Tests.Visual.Gameplay
};
Add(accuracyCounter);
StarCounter stars = new StarCounter
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -160),
CountStars = 5,
};
Add(stars);
SpriteText starsLabel = new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -190),
Text = stars.CountStars.ToString("0.00"),
};
Add(starsLabel);
AddStep(@"Reset all", delegate
{
score.Current.Value = 0;
comboCounter.Current.Value = 0;
numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0);
stars.CountStars = 0;
starsLabel.Text = stars.CountStars.ToString("0.00");
});
AddStep(@"Hit! :D", delegate
@ -88,20 +65,6 @@ namespace osu.Game.Tests.Visual.Gameplay
denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});
AddStep(@"Alter stars", delegate
{
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.CountStars.ToString("0.00");
});
AddStep(@"Stop counters", delegate
{
score.StopRolling();
comboCounter.StopRolling();
accuracyCounter.StopRolling();
stars.StopAnimation();
});
}
}
}

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@ -0,0 +1,57 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneStarCounter : OsuTestScene
{
public TestSceneStarCounter()
{
StarCounter stars = new StarCounter
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Current = 5,
};
Add(stars);
SpriteText starsLabel = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Scale = new Vector2(2),
Y = 50,
Text = stars.Current.ToString("0.00"),
};
Add(starsLabel);
AddRepeatStep(@"random value", delegate
{
stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.Current.ToString("0.00");
}, 10);
AddStep(@"Stop animation", delegate
{
stars.StopAnimation();
});
AddStep(@"Reset", delegate
{
stars.Current = 0;
starsLabel.Text = stars.Current.ToString("0.00");
});
}
}
}

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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Menus
API.LocalUser.Value = new User
{
Username = API.LocalUser.Value.Username,
Id = API.LocalUser.Value.Id,
Id = API.LocalUser.Value.Id + 1,
IsSupporter = !API.LocalUser.Value.IsSupporter,
};
});

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@ -17,8 +17,8 @@ namespace osu.Game.Tests.Visual.Online
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(UpdateStreamBadgeArea),
typeof(UpdateStreamBadge),
typeof(ChangelogUpdateStreamControl),
typeof(ChangelogUpdateStreamItem),
typeof(ChangelogHeader),
typeof(ChangelogContent),
typeof(ChangelogListing),

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@ -7,11 +7,11 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat;
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online
AddAssert($"msg #{index} has {linkAmount} link(s)", () => newLine.Message.Links.Count == linkAmount);
AddAssert($"msg #{index} has the right action", hasExpectedActions);
AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
//AddAssert($"msg #{index} is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
AddAssert($"msg #{index} shows {linkAmount} link(s)", isShowingLinks);
bool hasExpectedActions()
@ -96,13 +96,13 @@ namespace osu.Game.Tests.Visual.Online
return true;
}
bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
bool isShowingLinks()
{
bool hasBackground = !string.IsNullOrEmpty(newLine.Message.Sender.Colour);
Color4 textColour = isAction && hasBackground ? OsuColour.FromHex(newLine.Message.Sender.Colour) : Color4.White;
Color4 textColour = isAction && hasBackground ? Color4Extensions.FromHex(newLine.Message.Sender.Colour) : Color4.White;
var linkCompilers = newLine.ContentFlow.Where(d => d is DrawableLinkCompiler).ToList();
var linkSprites = linkCompilers.SelectMany(comp => ((DrawableLinkCompiler)comp).Parts);

View File

@ -38,8 +38,13 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
private IEnumerable<Channel> visibleChannels => chatOverlay.ChannelTabControl.VisibleItems.Where(channel => channel.Name != "+");
private IEnumerable<Channel> joinedChannels => chatOverlay.ChannelTabControl.Items.Where(channel => channel.Name != "+");
private readonly List<Channel> channels;
private Channel currentChannel => channelManager.CurrentChannel.Value;
private Channel nextChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) + 1);
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
private Channel channel1 => channels[0];
private Channel channel2 => channels[1];
@ -91,7 +96,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
}
@ -102,12 +107,12 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddStep("Close channel 1", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
}
@ -140,10 +145,67 @@ namespace osu.Game.Tests.Visual.Online
var targetNumberKey = oneBasedIndex % 10;
var targetChannel = channels[zeroBasedIndex];
AddStep($"press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
AddAssert($"channel #{oneBasedIndex} is selected", () => channelManager.CurrentChannel.Value == targetChannel);
AddAssert($"channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
}
}
private Channel expectedChannel;
[Test]
public void TestCloseChannelWhileActive()
{
AddUntilStep("Join until dropdown has channels", () =>
{
if (visibleChannels.Count() < joinedChannels.Count())
return true;
// Using temporary channels because they don't hide their names when not active
Channel toAdd = new Channel { Name = $"test channel {joinedChannels.Count()}", Type = ChannelType.Temporary };
channelManager.JoinChannel(toAdd);
return false;
});
AddStep("Switch to last tab", () => clickDrawable(chatOverlay.TabMap[visibleChannels.Last()]));
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
// Closing the last channel before dropdown
AddStep("Close current channel", () =>
{
expectedChannel = nextChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
// Depending on the window size, one more channel might need to be closed for the selectorTab to appear
AddUntilStep("Close channels until selector visible", () =>
{
if (chatOverlay.ChannelTabControl.VisibleItems.Last().Name == "+")
return true;
chatOverlay.ChannelTabControl.RemoveChannel(visibleChannels.Last());
return false;
});
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
// Closing the last channel with dropdown no longer present
AddStep("Close last when selector next", () =>
{
expectedChannel = previousChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
AddAssert("Channel changed to previous", () => currentChannel == expectedChannel);
// Standard channel closing
AddStep("Switch to previous channel", () => chatOverlay.ChannelTabControl.SwitchTab(-1));
AddStep("Close current channel", () =>
{
expectedChannel = nextChannel;
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
});
AddAssert("Channel changed to next", () => currentChannel == expectedChannel);
}
private void pressChannelHotkey(int number)
{
var channelKey = Key.Number0 + number;
@ -187,6 +249,8 @@ namespace osu.Game.Tests.Visual.Online
{
public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value;
public new ChannelTabControl ChannelTabControl => base.ChannelTabControl;
public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay;
protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl();
@ -196,12 +260,22 @@ namespace osu.Game.Tests.Visual.Online
private class TestTabControl : ChannelTabControl
{
protected override TabItem<Channel> CreateTabItem(Channel value) => new TestChannelTabItem(value);
protected override TabItem<Channel> CreateTabItem(Channel value)
{
switch (value.Type)
{
case ChannelType.PM:
return new TestPrivateChannelTabItem(value);
default:
return new TestChannelTabItem(value);
}
}
public new IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => base.TabMap;
}
private class TestChannelTabItem : PrivateChannelTabItem
private class TestChannelTabItem : ChannelTabItem
{
public TestChannelTabItem(Channel channel)
: base(channel)
@ -210,5 +284,15 @@ namespace osu.Game.Tests.Visual.Online
public new ClickableContainer CloseButton => base.CloseButton;
}
private class TestPrivateChannelTabItem : PrivateChannelTabItem
{
public TestPrivateChannelTabItem(Channel channel)
: base(channel)
{
}
public new ClickableContainer CloseButton => base.CloseButton;
}
}
}

View File

@ -399,7 +399,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("filter to ruleset 0", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmap == null);
AddStep("remove mixed set", () =>
{
@ -497,7 +497,7 @@ namespace osu.Game.Tests.Visual.SongSelect
}
bool changed = false;
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
AddStep($"Load {(beatmapSets.Count > 0 ? beatmapSets.Count.ToString() : "some")} beatmaps", () =>
{
carousel.Filter(new FilterCriteria());
carousel.BeatmapSetsChanged = () => changed = true;
@ -697,6 +697,8 @@ namespace osu.Game.Tests.Visual.SongSelect
public new List<DrawableCarouselItem> Items => base.Items;
public bool PendingFilterTask => PendingFilter != null;
protected override IEnumerable<BeatmapSetInfo> GetLoadableBeatmaps() => Enumerable.Empty<BeatmapSetInfo>();
}
}
}

View File

@ -283,7 +283,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
});
}
else
@ -436,6 +436,58 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(0);
// used for filter check below
AddStep("allow convert display", () => config.Set(OsuSetting.ShowConvertedBeatmaps, true));
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
AddUntilStep("dummy selected", () => Beatmap.Value is DummyWorkingBeatmap);
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmap == null);
BeatmapInfo target = null;
int targetRuleset = differentRuleset ? 1 : 0;
AddStep("select beatmap externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.Where(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
.ElementAt(5).Beatmaps.First(bi => bi.RulesetID == targetRuleset);
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddAssert("selected only shows expected ruleset (plus converts)", () =>
{
var selectedPanel = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
// special case for converts checked here.
return selectedPanel.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().All(i =>
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
});
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
}
[Test]
public void TestExternalBeatmapChangeWhileFilteredThenRefilter()
{
createSongSelect();
addManyTestMaps();
changeRuleset(0);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
@ -448,7 +500,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap externally", () =>
{
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == (differentRuleset ? 1 : 0)))
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == 1))
.ElementAt(5).Beatmaps.First();
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -459,10 +511,10 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nononoo");
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game lost selection", () => Beatmap.Value is DummyWorkingBeatmap);
AddAssert("carousel lost selection", () => songSelect.Carousel.SelectedBeatmap == null);
}
[Test]
@ -520,6 +572,7 @@ namespace osu.Game.Tests.Visual.SongSelect
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
});
AddStep("Click on a difficulty", () =>
{
InputManager.MoveMouseTo(difficultyIcon);
@ -527,6 +580,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
double? maxBPM = null;
@ -539,16 +593,16 @@ namespace osu.Game.Tests.Visual.SongSelect
}
}));
BeatmapInfo filteredBeatmap = null;
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
AddStep("Get filtered icon", () =>
{
var filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM);
filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First(b => b.BPM < maxBPM);
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
});
int? previousID = null;
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
AddStep("Click on a filtered difficulty", () =>
{
InputManager.MoveMouseTo(filteredIcon);
@ -556,7 +610,101 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap);
}
[Test]
public void TestDifficultyIconSelectingForDifferentRuleset()
{
changeRuleset(0);
createSongSelect();
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
});
DrawableCarouselBeatmapSet set = null;
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
{
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
return set != null;
});
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
AddStep("Find an icon for different ruleset", () =>
{
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
.First(icon => icon.Item.Beatmap.Ruleset.ID == 3);
});
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
int previousSetID = 0;
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
AddStep("Click on a difficulty", () =>
{
InputManager.MoveMouseTo(difficultyIcon);
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmap.BeatmapSet.ID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
}
[Test]
public void TestGroupedDifficultyIconSelecting()
{
changeRuleset(0);
createSongSelect();
BeatmapSetInfo imported = null;
AddStep("import huge difficulty count map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
});
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
DrawableCarouselBeatmapSet set = null;
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
{
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
return set != null;
});
DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon groupIcon = null;
AddStep("Find group icon for different ruleset", () =>
{
groupIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon>()
.First(icon => icon.Items.First().Beatmap.Ruleset.ID == 3);
});
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
AddStep("Click on group", () =>
{
InputManager.MoveMouseTo(groupIcon);
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
}
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
@ -570,7 +718,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
private static int importId;
@ -596,20 +744,22 @@ namespace osu.Game.Tests.Visual.SongSelect
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
for (int i = 0; i < 100; i += 10)
manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
});
}
private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets)
private BeatmapSetInfo createTestBeatmapSet(RulesetInfo[] rulesets, int countPerRuleset = 6)
{
int j = 0;
RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length];
int setId = getImportId();
var beatmaps = new List<BeatmapInfo>();
for (int i = 0; i < 6; i++)
for (int i = 0; i < countPerRuleset; i++)
{
int beatmapId = setId * 10 + i;
int beatmapId = setId * 1000 + i;
int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200);

View File

@ -0,0 +1,63 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Home.Friends;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFriendsOnlineStatusControl : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(FriendsOnlineStatusControl),
typeof(FriendsOnlineStatusItem),
typeof(OverlayStreamControl<>),
typeof(OverlayStreamItem<>),
typeof(FriendsBundle)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private FriendsOnlineStatusControl control;
[SetUp]
public void SetUp() => Schedule(() => Child = control = new FriendsOnlineStatusControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
[Test]
public void Populate()
{
AddStep("Populate", () => control.Populate(new List<User>
{
new User
{
IsOnline = true
},
new User
{
IsOnline = false
},
new User
{
IsOnline = false
}
}));
AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.All)?.Count == 3);
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Online)?.Count == 1);
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Offline)?.Count == 2);
}
}
}

View File

@ -0,0 +1,125 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Users;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneDrawableTournamentTeam : OsuGridTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DrawableTeamFlag),
typeof(DrawableTeamTitle),
typeof(DrawableTeamTitleWithHeader),
typeof(DrawableMatchTeam),
typeof(DrawableTeamWithPlayers),
typeof(GroupTeam),
typeof(TeamDisplay),
};
public TestSceneDrawableTournamentTeam()
: base(4, 3)
{
var team = new TournamentTeam
{
FlagName = { Value = "AU" },
FullName = { Value = "Australia" },
Players =
{
new User { Username = "ASecretBox" },
new User { Username = "Dereban" },
new User { Username = "mReKk" },
new User { Username = "uyghti" },
new User { Username = "Parkes" },
new User { Username = "Shiroha" },
new User { Username = "Jordan The Bear" },
}
};
var match = new TournamentMatch { Team1 = { Value = team } };
int i = 0;
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "DrawableTeamFlag" },
new DrawableTeamFlag(team)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "DrawableTeamTitle" },
new DrawableTeamTitle(team)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "DrawableTeamTitleWithHeader" },
new DrawableTeamTitleWithHeader(team, TeamColour.Red)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "DrawableMatchTeam" },
new DrawableMatchTeam(team, match, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "TeamWithPlayers" },
new DrawableTeamWithPlayers(team, TeamColour.Blue)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i++).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "GroupTeam" },
new GroupTeam(team)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Cell(i).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "TeamDisplay" },
new TeamDisplay(team, TeamColour.Red, new Bindable<int?>(2), 6)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}
}
}

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneMatchHeader : TournamentTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DrawableTournamentHeaderText),
typeof(DrawableTournamentHeaderLogo),
};
public TestSceneMatchHeader()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(50),
Children = new Drawable[]
{
new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader(),
new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader { ShowLogo = false },
new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader { ShowScores = false },
}
};
}
}
}

View File

@ -1,16 +1,31 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens;
using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Gameplay.Components;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneGameplayScreen : TournamentTestScene
{
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay { Width = 0.5f };
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(TeamScore),
typeof(TeamScoreDisplay),
typeof(TeamDisplay),
typeof(MatchHeader),
typeof(MatchScoreDisplay),
typeof(BeatmapInfoScreen),
typeof(SongBar),
};
[BackgroundDependencyLoader]
private void load()

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
@ -11,6 +13,7 @@ namespace osu.Game.Tournament.Tests.Screens
[BackgroundDependencyLoader]
private void load()
{
Add(new TourneyVideo("main") { RelativeSizeAxes = Axes.Both });
Add(new ScheduleScreen());
}
}

View File

@ -22,9 +22,9 @@ namespace osu.Game.Tournament.Components
public ControlPanel()
{
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.Y;
AlwaysPresent = true;
Width = 0.15f;
Width = TournamentSceneManager.CONTROL_AREA_WIDTH;
Anchor = Anchor.TopRight;
InternalChildren = new Drawable[]
@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Components
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.75f,
Position = new Vector2(0, 35f),
Padding = new MarginPadding(5),
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5f),
},

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components
{
public class DrawableTeamFlag : Sprite
{
private readonly TournamentTeam team;
[UsedImplicitly]
private Bindable<string> flag;
public DrawableTeamFlag(TournamentTeam team)
{
this.team = team;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (team == null) return;
(flag = team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Texture = textures.Get($@"Flags/{team.FlagName}"), true);
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Components
{
public class DrawableTeamHeader : TournamentSpriteTextWithBackground
{
public DrawableTeamHeader(TeamColour colour)
{
Background.Colour = TournamentGame.GetTeamColour(colour);
Text.Colour = TournamentGame.TEXT_COLOUR;
Text.Text = $"Team {colour}".ToUpperInvariant();
Text.Scale = new Vector2(0.6f);
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components
{
public class DrawableTeamTitle : TournamentSpriteTextWithBackground
{
private readonly TournamentTeam team;
[UsedImplicitly]
private Bindable<string> acronym;
public DrawableTeamTitle(TournamentTeam team)
{
this.team = team;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (team == null) return;
(acronym = team.Acronym.GetBoundCopy()).BindValueChanged(acronym => Text.Text = team?.FullName.Value ?? string.Empty, true);
}
}
}

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@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Components
{
public class DrawableTeamTitleWithHeader : CompositeDrawable
{
public DrawableTeamTitleWithHeader(TournamentTeam team, TeamColour colour)
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new DrawableTeamHeader(colour),
new DrawableTeamTitle(team),
}
};
}
}
}

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@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
{
public class DrawableTeamWithPlayers : CompositeDrawable
{
public DrawableTeamWithPlayers(TournamentTeam team, TeamColour colour)
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(30),
Children = new Drawable[]
{
new DrawableTeamTitleWithHeader(team, colour),
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Left = 10 },
Spacing = new Vector2(30),
Children = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>()
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>()
},
}
},
}
},
};
TournamentSpriteText createPlayerText(User p) =>
new TournamentSpriteText
{
Text = p.Username,
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
Colour = Color4.White,
};
}
}
}

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Tournament.Components
{
public class DrawableTournamentHeaderLogo : CompositeDrawable
{
public DrawableTournamentHeaderLogo()
{
InternalChild = new LogoSprite();
Height = 82;
RelativeSizeAxes = Axes.X;
}
private class LogoSprite : Sprite
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Texture = textures.Get("header-logo");
}
}
}
}

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Tournament.Components
{
public class DrawableTournamentHeaderText : CompositeDrawable
{
public DrawableTournamentHeaderText()
{
InternalChild = new TextSprite();
Height = 22;
RelativeSizeAxes = Axes.X;
}
private class TextSprite : Sprite
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Texture = textures.Get("header-text");
}
}
}
}

View File

@ -23,14 +23,11 @@ namespace osu.Game.Tournament.Components
[UsedImplicitly]
private Bindable<string> acronym;
[UsedImplicitly]
private Bindable<string> flag;
protected DrawableTournamentTeam(TournamentTeam team)
{
Team = team;
Flag = new Sprite
Flag = new DrawableTeamFlag(team)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
@ -48,7 +45,6 @@ namespace osu.Game.Tournament.Components
if (Team == null) return;
(acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true);
(flag = Team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"), true);
}
}
}

View File

@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components
{
public class RoundDisplay : CompositeDrawable
{
public RoundDisplay(TournamentMatch match)
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DrawableTournamentHeaderText(),
new TournamentSpriteText
{
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold)
},
}
}
};
}
}
}

View File

@ -4,10 +4,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
@ -24,6 +22,8 @@ namespace osu.Game.Tournament.Components
{
private BeatmapInfo beatmap;
private const float height = 145;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
@ -52,15 +52,7 @@ namespace osu.Game.Tournament.Components
}
}
private Container panelContents;
private Container innerPanel;
private Container outerPanel;
private TournamentBeatmapPanel panel;
private float panelWidth => expanded ? 0.6f : 1;
private const float main_width = 0.97f;
private const float inner_panel_width = 0.7f;
private FillFlowContainer flow;
private bool expanded;
@ -70,86 +62,27 @@ namespace osu.Game.Tournament.Components
set
{
expanded = value;
panel?.ResizeWidthTo(panelWidth, 800, Easing.OutQuint);
if (expanded)
{
innerPanel.ResizeWidthTo(inner_panel_width, 800, Easing.OutQuint);
outerPanel.ResizeWidthTo(main_width, 800, Easing.OutQuint);
}
else
{
innerPanel.ResizeWidthTo(1, 800, Easing.OutQuint);
outerPanel.ResizeWidthTo(0.25f, 800, Easing.OutQuint);
}
flow.Direction = expanded ? FillDirection.Full : FillDirection.Vertical;
}
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
outerPanel = new Container
flow = new FillFlowContainer
{
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.2f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = 500,
LayoutEasing = Easing.OutQuint,
Direction = FillDirection.Full,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
RelativePositionAxes = Axes.X,
X = -(1 - main_width) / 2,
Y = -10,
Width = main_width,
Height = TournamentBeatmapPanel.HEIGHT,
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
CornerExponent = 2,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.93f),
},
new OsuLogo
{
Triangles = false,
Colour = OsuColour.Gray(0.33f),
Scale = new Vector2(0.08f),
Margin = new MarginPadding(50),
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
},
innerPanel = new Container
{
Masking = true,
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
CornerExponent = 2,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Width = inner_panel_width,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.86f),
},
panelContents = new Container
{
RelativeSizeAxes = Axes.Both,
}
}
}
}
}
};
@ -160,7 +93,7 @@ namespace osu.Game.Tournament.Components
{
if (beatmap == null)
{
panelContents.Clear();
flow.Clear();
return;
}
@ -219,34 +152,86 @@ namespace osu.Game.Tournament.Components
break;
}
panelContents.Children = new Drawable[]
flow.Children = new Drawable[]
{
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss")))
new Container
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = height / 2,
Width = 0.5f,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DiffPiece(stats),
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
}
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss"))),
new DiffPiece(("BPM", $"{bpm:0.#}"))
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
},
new OsuLogo
{
Triangles = false,
Scale = new Vector2(0.08f),
Margin = new MarginPadding(50),
X = -10,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
},
}
},
},
}
}
}
},
new DiffPiece(("BPM", $"{bpm:0.#}"))
new TournamentBeatmapPanel(beatmap)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft
},
new DiffPiece(stats)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.BottomRight
},
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
{
Anchor = Anchor.CentreRight,
Origin = Anchor.TopRight
},
panel = new TournamentBeatmapPanel(beatmap)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(panelWidth, 1)
RelativeSizeAxes = Axes.X,
Width = 0.5f,
Height = height / 2,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
}
};
}
@ -258,10 +243,9 @@ namespace osu.Game.Tournament.Components
Margin = new MarginPadding { Horizontal = 15, Vertical = 1 };
AutoSizeAxes = Axes.Both;
static void cp(SpriteText s, Color4 colour)
static void cp(SpriteText s, bool bold)
{
s.Colour = colour;
s.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 15);
s.Font = OsuFont.Torus.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, size: 15);
}
for (var i = 0; i < tuples.Length; i++)
@ -272,14 +256,14 @@ namespace osu.Game.Tournament.Components
{
AddText(" / ", s =>
{
cp(s, OsuColour.Gray(0.33f));
cp(s, false);
s.Spacing = new Vector2(-2, 0);
});
}
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, OsuColour.Gray(0.33f)));
AddText(" ", s => cp(s, OsuColour.Gray(0.33f)));
AddText(new TournamentSpriteText { Text = content }, s => cp(s, OsuColour.Gray(0.5f)));
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, false));
AddText(" ", s => cp(s, false));
AddText(new TournamentSpriteText { Text = content }, s => cp(s, true));
}
}
}

View File

@ -16,7 +16,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
@ -27,7 +26,7 @@ namespace osu.Game.Tournament.Components
private readonly string mods;
private const float horizontal_padding = 10;
private const float vertical_padding = 5;
private const float vertical_padding = 10;
public const float HEIGHT = 50;
@ -50,8 +49,6 @@ namespace osu.Game.Tournament.Components
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
CornerRadius = HEIGHT / 2;
CornerExponent = 2;
Masking = true;
AddRangeInternal(new Drawable[]
@ -70,16 +67,14 @@ namespace osu.Game.Tournament.Components
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding(vertical_padding),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding(15),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TournamentSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = new LocalisedString((
$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")),
@ -88,9 +83,6 @@ namespace osu.Game.Tournament.Components
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding(vertical_padding),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
@ -132,13 +124,21 @@ namespace osu.Game.Tournament.Components
if (!string.IsNullOrEmpty(mods))
{
AddInternal(new Sprite
AddInternal(new Container
{
Texture = textures.Get($"mods/{mods}"),
RelativeSizeAxes = Axes.Y,
Width = 60,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Scale = new Vector2(0.5f)
Margin = new MarginPadding(10),
Child = new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Texture = textures.Get($"mods/{mods}"),
}
});
}
}
@ -170,16 +170,7 @@ namespace osu.Game.Tournament.Components
BorderThickness = 6;
switch (found.Team)
{
case TeamColour.Red:
BorderColour = Color4.Red;
break;
case TeamColour.Blue:
BorderColour = Color4.Blue;
break;
}
BorderColour = TournamentGame.GetTeamColour(found.Team);
switch (found.Type)
{

View File

@ -9,8 +9,6 @@ using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
{
@ -23,11 +21,11 @@ namespace osu.Game.Tournament.Components
public TournamentMatchChatDisplay()
{
RelativeSizeAxes = Axes.X;
Y = 100;
Size = new Vector2(0.45f, 112);
Margin = new MarginPadding(10);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Height = 144;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
CornerRadius = 0;
}
[BackgroundDependencyLoader(true)]
@ -66,6 +64,10 @@ namespace osu.Game.Tournament.Components
}
}
public void Expand() => this.FadeIn(300);
public void Contract() => this.FadeOut(200);
protected override ChatLine CreateMessage(Message message) => new MatchMessage(message);
protected class MatchMessage : StandAloneMessage
@ -75,19 +77,15 @@ namespace osu.Game.Tournament.Components
{
}
[BackgroundDependencyLoader]
private void load(LadderInfo info)
{
//if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
// ColourBox.Colour = red;
//else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
// ColourBox.Colour = blue;
//else if (Message.Sender.Colour != null)
// SenderText.Colour = ColourBox.Colour = OsuColour.FromHex(Message.Sender.Colour);
// if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
// SenderText.Colour = TournamentGame.COLOUR_RED;
// else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
// SenderText.Colour = TournamentGame.COLOUR_BLUE;
// else if (Message.Sender.Colour != null)
// SenderText.Colour = ColourBox.Colour = Color4Extensions.FromHex(Message.Sender.Colour);
}
private readonly Color4 red = new Color4(186, 0, 18, 255);
private readonly Color4 blue = new Color4(17, 136, 170, 255);
}
}
}

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Tournament.Components
{
public class TournamentSpriteTextWithBackground : CompositeDrawable
{
protected readonly TournamentSpriteText Text;
protected readonly Box Background;
public TournamentSpriteTextWithBackground(string text = "")
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
Background = new Box
{
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
RelativeSizeAxes = Axes.Both,
},
Text = new TournamentSpriteText
{
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR,
Font = OsuFont.Torus.With(weight: FontWeight.SemiBold, size: 50),
Padding = new MarginPadding { Left = 10, Right = 20 },
Text = text
}
};
}
}
}

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video;
using osu.Framework.Platform;
using osu.Framework.Timing;
using osu.Game.Graphics;
@ -28,17 +27,18 @@ namespace osu.Game.Tournament.Components
}
[BackgroundDependencyLoader]
private void load(Storage storage)
private void load(TournamentStorage storage)
{
var stream = storage.GetStream($@"videos/{filename}.m4v");
var stream = storage.GetStream($@"videos/{filename}");
if (stream != null)
{
InternalChild = video = new VideoSprite(stream)
InternalChild = video = new VideoSprite(stream, false)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Clock = new FramedClock(manualClock = new ManualClock())
Clock = new FramedClock(manualClock = new ManualClock()),
Loop = loop,
};
}
else if (drawFallbackGradient)
@ -51,15 +51,24 @@ namespace osu.Game.Tournament.Components
}
}
private bool loop;
public bool Loop
{
set
{
loop = value;
if (video != null)
video.Loop = value;
}
}
public void Reset()
{
if (manualClock != null)
manualClock.CurrentTime = 0;
}
protected override void Update()
{
base.Update();

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@ -163,12 +163,7 @@ namespace osu.Game.Tournament.IPC
{
try
{
stableInstallPath = "G:\\My Drive\\Main\\osu!tourney";
if (checkExists(stableInstallPath))
return stableInstallPath;
stableInstallPath = "G:\\My Drive\\Main\\osu!mappool";
stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
if (checkExists(stableInstallPath))
return stableInstallPath;

View File

@ -90,6 +90,8 @@ namespace osu.Game.Tournament.Models
[JsonIgnore]
public TournamentTeam Loser => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team2.Value : Team1.Value;
public TeamColour WinnerColour => Winner == Team1.Value ? TeamColour.Red : TeamColour.Blue;
public int PointsToWin => Round.Value?.BestOf.Value / 2 + 1 ?? 0;
/// <summary>

View File

@ -21,6 +21,7 @@ namespace osu.Game.Tournament.Screens
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Depth = float.MinValue,
});
}

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
@ -116,53 +115,5 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
sb.AppendLine(gt.Team.FullName.Value);
return sb.ToString();
}
private class GroupTeam : DrawableTournamentTeam
{
private readonly FillFlowContainer innerContainer;
public GroupTeam(TournamentTeam team)
: base(team)
{
Width = 36;
AutoSizeAxes = Axes.Y;
Flag.Anchor = Anchor.TopCentre;
Flag.Origin = Anchor.TopCentre;
AcronymText.Anchor = Anchor.TopCentre;
AcronymText.Origin = Anchor.TopCentre;
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
InternalChildren = new Drawable[]
{
innerContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
Flag,
AcronymText
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
innerContainer.ScaleTo(1.5f);
innerContainer.ScaleTo(1f, 200);
}
}
}
}

View File

@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Drawings.Components
{
public class GroupTeam : DrawableTournamentTeam
{
private readonly FillFlowContainer innerContainer;
public GroupTeam(TournamentTeam team)
: base(team)
{
Width = 36;
AutoSizeAxes = Axes.Y;
Flag.Anchor = Anchor.TopCentre;
Flag.Origin = Anchor.TopCentre;
AcronymText.Anchor = Anchor.TopCentre;
AcronymText.Origin = Anchor.TopCentre;
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
InternalChildren = new Drawable[]
{
innerContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
Flag,
AcronymText
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
innerContainer.ScaleTo(1.5f);
innerContainer.ScaleTo(1f, 200);
}
}
}

View File

@ -172,19 +172,6 @@ namespace osu.Game.Tournament.Screens.Editors
drawableContainer.Child = new DrawableTeamFlag(Model);
}
private class DrawableTeamFlag : DrawableTournamentTeam
{
public DrawableTeamFlag(TournamentTeam team)
: base(team)
{
InternalChild = Flag;
RelativeSizeAxes = Axes.Both;
Flag.Anchor = Anchor.Centre;
Flag.Origin = Anchor.Centre;
}
}
public class PlayerEditor : CompositeDrawable
{
private readonly TournamentTeam team;

View File

@ -40,7 +40,6 @@ namespace osu.Game.Tournament.Screens.Editors
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Width = 0.9f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = flow = new FillFlowContainer<TDrawable>

View File

@ -2,24 +2,54 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Showcase;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchHeader : Container
{
private TeamScoreDisplay teamDisplay1;
private TeamScoreDisplay teamDisplay2;
private DrawableTournamentHeaderLogo logo;
private bool showScores = true;
public bool ShowScores
{
get => showScores;
set
{
if (value == showScores)
return;
showScores = value;
if (IsLoaded)
updateDisplay();
}
}
private bool showLogo = true;
public bool ShowLogo
{
get => showLogo;
set
{
if (value == showLogo)
return;
showLogo = value;
if (IsLoaded)
updateDisplay();
}
}
[BackgroundDependencyLoader]
private void load()
{
@ -27,200 +57,54 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
Height = 95;
Children = new Drawable[]
{
new TournamentLogo(),
new RoundDisplay
new FillFlowContainer
{
Y = 5,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(20),
Spacing = new Vector2(5),
Children = new Drawable[]
{
logo = new DrawableTournamentHeaderLogo
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = showLogo ? 1 : 0
},
new DrawableTournamentHeaderText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new MatchRoundDisplay
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Scale = new Vector2(0.4f)
},
}
},
new TeamScoreDisplay(TeamColour.Red)
teamDisplay1 = new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
teamDisplay2 = new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
};
updateDisplay();
}
private class TeamScoreDisplay : CompositeDrawable
private void updateDisplay()
{
private readonly TeamColour teamColour;
teamDisplay1.ShowScore = showScores;
teamDisplay2.ShowScore = showScores;
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
public TeamScoreDisplay(TeamColour teamColour)
{
this.teamColour = teamColour;
RelativeSizeAxes = Axes.Y;
Width = 300;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
{
currentTeamScore.UnbindBindings();
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
currentTeam.UnbindBindings();
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
// team may change to same team, which means score is not in a good state.
// thus we handle this manually.
teamChanged(currentTeam.Value);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
switch (e.Button)
{
case MouseButton.Left:
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
currentTeamScore.Value++;
return true;
case MouseButton.Right:
if (currentTeamScore.Value > 0)
currentTeamScore.Value--;
return true;
}
return base.OnMouseDown(e);
}
private void teamChanged(TournamentTeam team)
{
var colour = teamColour == TeamColour.Red ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
var flip = teamColour != TeamColour.Red;
InternalChildren = new Drawable[]
{
new TeamDisplay(team, colour, flip),
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
{
Colour = colour
}
};
}
}
private class TeamScore : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public TeamScore(Bindable<int?> score, bool flip, int count)
{
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = anchor;
Origin = anchor;
InternalChild = counter = new StarCounter(count)
{
Anchor = anchor,
X = (flip ? -1 : 1) * 90,
Y = 5,
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
};
currentTeamScore.BindValueChanged(scoreChanged);
currentTeamScore.BindTo(score);
}
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
}
private class TeamDisplay : DrawableTournamentTeam
{
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
: base(team)
{
RelativeSizeAxes = Axes.Both;
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = Origin = anchor;
Flag.Anchor = Flag.Origin = anchor;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(60, 40);
Flag.Margin = new MarginPadding(20);
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Flag,
new TournamentSpriteText
{
Text = team?.FullName.Value.ToUpper() ?? "???",
X = (flip ? -1 : 1) * 90,
Y = -10,
Colour = colour,
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 20),
Origin = anchor,
Anchor = anchor,
},
}
};
}
}
private class RoundDisplay : CompositeDrawable
{
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private readonly TournamentSpriteText text;
public RoundDisplay()
{
Width = 200;
Height = 20;
Masking = true;
CornerRadius = 10;
InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.18f),
RelativeSizeAxes = Axes.Both,
},
text = new TournamentSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
},
};
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
logo.Alpha = showLogo ? 1 : 0;
}
}
}

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchRoundDisplay : TournamentSpriteTextWithBackground
{
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
Text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
}
}

View File

@ -11,16 +11,13 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchScoreDisplay : CompositeDrawable
{
private readonly Color4 red = new Color4(186, 0, 18, 255);
private readonly Color4 blue = new Color4(17, 136, 170, 255);
private const float bar_height = 20;
private const float bar_height = 18;
private readonly BindableInt score1 = new BindableInt();
private readonly BindableInt score2 = new BindableInt();
@ -28,45 +25,63 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
private readonly MatchScoreCounter score1Text;
private readonly MatchScoreCounter score2Text;
private readonly Circle score1Bar;
private readonly Circle score2Bar;
private readonly Drawable score1Bar;
private readonly Drawable score2Bar;
public MatchScoreDisplay()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
InternalChildren = new[]
{
score1Bar = new Circle
new Box
{
Name = "top bar red (static)",
RelativeSizeAxes = Axes.X,
Height = bar_height / 4,
Width = 0.5f,
Colour = TournamentGame.COLOUR_RED,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight
},
new Box
{
Name = "top bar blue (static)",
RelativeSizeAxes = Axes.X,
Height = bar_height / 4,
Width = 0.5f,
Colour = TournamentGame.COLOUR_BLUE,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft
},
score1Bar = new Box
{
Name = "top bar red",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = red,
Colour = TournamentGame.COLOUR_RED,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight
},
score1Text = new MatchScoreCounter
{
Colour = red,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
score2Bar = new Circle
score2Bar = new Box
{
Name = "top bar blue",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = blue,
Colour = TournamentGame.COLOUR_BLUE,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft
},
score2Text = new MatchScoreCounter
{
Colour = blue,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
@ -103,10 +118,9 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
}
protected override void Update()
protected override void UpdateAfterChildren()
{
base.Update();
base.UpdateAfterChildren();
score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth);
score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth);
}
@ -115,16 +129,18 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public MatchScoreCounter()
{
Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
Winning = false;
DisplayedCountSpriteText.Spacing = new Vector2(-6);
}
public bool Winning
{
set => DisplayedCountSpriteText.Font = value
? OsuFont.Torus.With(weight: FontWeight.Regular, size: 60)
: OsuFont.Torus.With(weight: FontWeight.Light, size: 40);
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
}
}
}

View File

@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class TeamDisplay : DrawableTournamentTeam
{
private readonly TeamScore score;
public bool ShowScore { set => score.FadeTo(value ? 1 : 0, 200); }
public TeamDisplay(TournamentTeam team, TeamColour colour, Bindable<int?> currentTeamScore, int pointsToWin)
: base(team)
{
AutoSizeAxes = Axes.Both;
bool flip = colour == TeamColour.Red;
var anchor = flip ? Anchor.TopLeft : Anchor.TopRight;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(60, 40);
Flag.Origin = anchor;
Flag.Anchor = anchor;
Margin = new MarginPadding(20);
InternalChild = new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
Flag,
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Origin = anchor,
Anchor = anchor,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new DrawableTeamHeader(colour)
{
Scale = new Vector2(0.75f),
Origin = anchor,
Anchor = anchor,
},
score = new TeamScore(currentTeamScore, colour, pointsToWin)
{
Origin = anchor,
Anchor = anchor,
}
}
},
new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
{
Scale = new Vector2(0.5f),
Origin = anchor,
Anchor = anchor,
},
}
},
}
},
}
};
}
}
}

View File

@ -0,0 +1,103 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class TeamScore : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public TeamScore(Bindable<int?> score, TeamColour colour, int count)
{
bool flip = colour == TeamColour.Blue;
var anchor = flip ? Anchor.TopRight : Anchor.TopLeft;
AutoSizeAxes = Axes.Both;
InternalChild = counter = new TeamScoreStarCounter(count)
{
Anchor = anchor,
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
};
currentTeamScore.BindValueChanged(scoreChanged);
currentTeamScore.BindTo(score);
}
private void scoreChanged(ValueChangedEvent<int?> score) => counter.Current = score.NewValue ?? 0;
public class TeamScoreStarCounter : StarCounter
{
public TeamScoreStarCounter(int count)
: base(count)
{
}
public override Star CreateStar() => new LightSquare();
public class LightSquare : Star
{
private readonly Box box;
public LightSquare()
{
Size = new Vector2(22.5f);
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderColour = OsuColour.Gray(0.5f),
BorderThickness = 3,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Transparent,
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true,
},
}
},
box = new Box
{
Colour = Color4Extensions.FromHex("#FFE8AD"),
RelativeSizeAxes = Axes.Both,
},
};
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Color4Extensions.FromHex("#FFE8AD").Opacity(0.1f),
Hollow = true,
Radius = 20,
Roundness = 10,
};
}
public override void DisplayAt(float scale)
{
box.FadeTo(scale, 500, Easing.OutQuint);
FadeEdgeEffectTo(0.2f * scale, 500, Easing.OutQuint);
}
}
}
}
}

View File

@ -0,0 +1,83 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Tournament.Models;
using osuTK.Input;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class TeamScoreDisplay : CompositeDrawable
{
private readonly TeamColour teamColour;
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private TeamDisplay teamDisplay;
public bool ShowScore { set => teamDisplay.ShowScore = value; }
public TeamScoreDisplay(TeamColour teamColour)
{
this.teamColour = teamColour;
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindTo(ladder.CurrentMatch);
currentMatch.BindValueChanged(matchChanged, true);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
{
currentTeamScore.UnbindBindings();
currentTeam.UnbindBindings();
if (match.NewValue != null)
{
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
}
// team may change to same team, which means score is not in a good state.
// thus we handle this manually.
teamChanged(currentTeam.Value);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
switch (e.Button)
{
case MouseButton.Left:
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
currentTeamScore.Value++;
return true;
case MouseButton.Right:
if (currentTeamScore.Value > 0)
currentTeamScore.Value--;
return true;
}
return base.OnMouseDown(e);
}
private void teamChanged(TournamentTeam team)
{
InternalChildren = new Drawable[]
{
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
};
}
}
}

View File

@ -15,7 +15,6 @@ using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Tournament.Screens.TeamWin;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay
@ -30,9 +29,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
private OsuButton warmupButton;
private MatchIPCInfo ipc;
private readonly Color4 red = new Color4(186, 0, 18, 255);
private readonly Color4 blue = new Color4(17, 136, 170, 255);
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
@ -51,14 +47,17 @@ namespace osu.Game.Tournament.Screens.Gameplay
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new MatchHeader(),
header = new MatchHeader
{
ShowLogo = false
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Y = 5,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 110,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
@ -66,44 +65,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
// chroma key area for stable gameplay
Name = "chroma",
RelativeSizeAxes = Axes.X,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 512,
Colour = new Color4(0, 255, 0, 255),
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Y = -4,
Children = new Drawable[]
{
new Circle
{
Name = "top bar red",
RelativeSizeAxes = Axes.X,
Height = 8,
Width = 0.5f,
Colour = red,
},
new Circle
{
Name = "top bar blue",
RelativeSizeAxes = Axes.X,
Height = 8,
Width = 0.5f,
Colour = blue,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
}
},
}
},
scoreDisplay = new MatchScoreDisplay
{
Y = -60,
Scale = new Vector2(0.8f),
Y = -147,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new ControlPanel
{
@ -136,13 +109,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
currentMatch.BindTo(ladder.CurrentMatch);
warmup.BindValueChanged(w => warmupButton.Alpha = !w.NewValue ? 0.5f : 1, true);
warmup.BindValueChanged(w =>
{
warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
header.ShowScores = !w.NewValue;
}, true);
}
private ScheduledDelegate scheduledOperation;
private MatchScoreDisplay scoreDisplay;
private TourneyState lastState;
private MatchHeader header;
private void stateChanged(ValueChangedEvent<TourneyState> state)
{
@ -162,7 +140,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
void expand()
{
chat?.Expand();
chat?.Contract();
using (BeginDelayedSequence(300, true))
{
@ -176,7 +154,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
SongBar.Expanded = false;
scoreDisplay.FadeOut(100);
using (chat?.BeginDelayedSequence(500))
chat?.Contract();
chat?.Expand();
}
switch (state.NewValue)
@ -203,7 +181,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
break;
default:
chat.Expand();
chat.Contract();
expand();
break;
}

View File

@ -4,6 +4,7 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -27,21 +28,23 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
private readonly bool losers;
private TournamentSpriteText scoreText;
private Box background;
private Box backgroundRight;
private readonly Bindable<int?> score = new Bindable<int?>();
private readonly BindableBool completed = new BindableBool();
private Color4 colourWinner;
private Color4 colourNormal;
private readonly Func<bool> isWinner;
private LadderEditorScreen ladderEditor;
[Resolved]
[Resolved(canBeNull: true)]
private LadderInfo ladderInfo { get; set; }
private void setCurrent()
{
if (ladderInfo == null) return;
//todo: tournamentgamebase?
if (ladderInfo.CurrentMatch.Value != null)
ladderInfo.CurrentMatch.Value.Current.Value = false;
@ -60,15 +63,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
this.losers = losers;
Size = new Vector2(150, 40);
Masking = true;
CornerRadius = 5;
Flag.Scale = new Vector2(0.9f);
Flag.Anchor = Flag.Origin = Anchor.CentreLeft;
AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft;
AcronymText.Padding = new MarginPadding { Left = 50 };
AcronymText.Font = OsuFont.Torus.With(size: 24);
AcronymText.Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Bold);
if (match != null)
{
@ -85,8 +85,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
this.ladderEditor = ladderEditor;
colourWinner = losers ? colours.YellowDarker : colours.BlueDarker;
colourNormal = OsuColour.Gray(0.2f);
colourWinner = losers
? Color4Extensions.FromHex("#8E7F48")
: Color4Extensions.FromHex("#1462AA");
InternalChildren = new Drawable[]
{
@ -102,29 +103,28 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
AcronymText,
Flag,
new Container
}
},
new Container
{
Masking = true,
Width = 0.3f,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
backgroundRight = new Box
{
Masking = true,
CornerRadius = 5,
Width = 0.3f,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Colour = OsuColour.Gray(0.1f),
Alpha = 0.8f,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.1f),
Alpha = 0.8f,
RelativeSizeAxes = Axes.Both,
},
scoreText = new TournamentSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Torus.With(size: 20),
}
}
},
scoreText = new TournamentSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Torus.With(size: 22),
}
}
}
@ -181,9 +181,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
bool winner = completed.Value && isWinner?.Invoke() == true;
background.FadeColour(winner ? colourWinner : colourNormal, winner ? 500 : 0, Easing.OutQuint);
background.FadeColour(winner ? Color4.White : Color4Extensions.FromHex("#444"), winner ? 500 : 0, Easing.OutQuint);
backgroundRight.FadeColour(winner ? colourWinner : Color4Extensions.FromHex("#333"), winner ? 500 : 0, Easing.OutQuint);
scoreText.Font = AcronymText.Font = OsuFont.Torus.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
AcronymText.Colour = winner ? Color4.Black : Color4.White;
scoreText.Font = scoreText.Font.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
}
public MenuItem[] ContextMenuItems

View File

@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
private readonly bool editor;
protected readonly FillFlowContainer<DrawableMatchTeam> Flow;
private readonly Drawable selectionBox;
private readonly Drawable currentMatchSelectionBox;
protected readonly Drawable CurrentMatchSelectionBox;
private Bindable<TournamentMatch> globalSelection;
[Resolved(CanBeNull = true)]
@ -45,9 +45,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
selectionBox = new Container
{
CornerRadius = 5,
Masking = true,
Scale = new Vector2(1.05f),
Scale = new Vector2(1.1f),
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -55,16 +53,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
Colour = Color4.YellowGreen,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
currentMatchSelectionBox = new Container
CurrentMatchSelectionBox = new Container
{
CornerRadius = 5,
Masking = true,
Scale = new Vector2(1.05f),
Scale = new Vector2(1.05f, 1.1f),
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
Colour = Color4.OrangeRed,
Colour = Color4.White,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
Flow = new FillFlowContainer<DrawableMatchTeam>
@ -128,9 +124,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
private void updateCurrentMatch()
{
if (Match.Current.Value)
currentMatchSelectionBox.Show();
CurrentMatchSelectionBox.Show();
else
currentMatchSelectionBox.Hide();
CurrentMatchSelectionBox.Hide();
}
private bool selected;

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Ladder.Components
{
@ -33,14 +32,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
textDescription = new TournamentSpriteText
{
Colour = Color4.Black,
Colour = TournamentGame.TEXT_COLOUR,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre
},
textName = new TournamentSpriteText
{
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
Colour = Color4.Black,
Colour = TournamentGame.TEXT_COLOUR,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre
},

View File

@ -32,8 +32,8 @@ namespace osu.Game.Tournament.Screens.Ladder
[BackgroundDependencyLoader]
private void load(OsuColour colours, Storage storage)
{
normalPathColour = colours.BlueDarker.Darken(2);
losersPathColour = colours.YellowDarker.Darken(2);
normalPathColour = Color4Extensions.FromHex("#66D1FF");
losersPathColour = Color4Extensions.FromHex("#FFC700");
RelativeSizeAxes = Axes.Both;
@ -47,6 +47,12 @@ namespace osu.Game.Tournament.Screens.Ladder
RelativeSizeAxes = Axes.Both,
Loop = true,
},
new DrawableTournamentHeaderText
{
Y = 100,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
ScrollContent = new LadderDragContainer
{
RelativeSizeAxes = Axes.Both,

View File

@ -42,10 +42,15 @@ namespace osu.Game.Tournament.Screens.MapPool
{
InternalChildren = new Drawable[]
{
new TourneyVideo("gameplay")
{
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new MatchHeader(),
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{
Y = 100,
Y = 140,
Spacing = new Vector2(10, 10),
Padding = new MarginPadding(25),
Direction = FillDirection.Vertical,
@ -230,6 +235,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 42,
});
}
}

View File

@ -18,7 +18,7 @@ using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Schedule
{
public class ScheduleScreen : TournamentScreen
public class ScheduleScreen : TournamentScreen // IProvidesVideo
{
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private Container mainContainer;
@ -38,10 +38,63 @@ namespace osu.Game.Tournament.Screens.Schedule
RelativeSizeAxes = Axes.Both,
Loop = true,
},
mainContainer = new Container
new Container
{
RelativeSizeAxes = Axes.Both,
}
Padding = new MarginPadding(100) { Bottom = 50 },
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DrawableTournamentHeaderText(),
new Container
{
Margin = new MarginPadding { Top = 40 },
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.White,
Size = new Vector2(50, 10),
},
new TournamentSpriteTextWithBackground("Schedule")
{
X = 60,
Scale = new Vector2(0.8f)
}
}
},
}
},
},
new Drawable[]
{
mainContainer = new Container
{
RelativeSizeAxes = Axes.Both,
}
}
}
}
}
},
};
currentMatch.BindValueChanged(matchChanged);
@ -62,7 +115,7 @@ namespace osu.Game.Tournament.Screens.Schedule
.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
upcoming = upcoming.Concat(conditionals);
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(12);
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
mainContainer.Child = new FillFlowContainer
{
@ -73,7 +126,7 @@ namespace osu.Game.Tournament.Screens.Schedule
new Container
{
RelativeSizeAxes = Axes.Both,
Height = 0.65f,
Height = 0.74f,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
@ -91,7 +144,7 @@ namespace osu.Game.Tournament.Screens.Schedule
.Take(8)
.Select(p => new ScheduleMatch(p))
},
new ScheduleContainer("match overview")
new ScheduleContainer("upcoming matches")
{
RelativeSizeAxes = Axes.Both,
Width = 0.6f,
@ -100,26 +153,57 @@ namespace osu.Game.Tournament.Screens.Schedule
}
}
},
new ScheduleContainer("current match")
new ScheduleContainer("coming up next")
{
RelativeSizeAxes = Axes.Both,
Height = 0.25f,
Children = new Drawable[]
{
new TournamentSpriteText
new FillFlowContainer
{
Margin = new MarginPadding { Left = -10, Bottom = 10, Top = -5 },
Spacing = new Vector2(10, 0),
Text = match.NewValue.Round.Value?.Name.Value,
Colour = Color4.Black,
Font = OsuFont.Torus.With(size: 20)
},
new ScheduleMatch(match.NewValue, false),
new TournamentSpriteText
{
Text = "Start Time " + match.NewValue.Date.Value.ToUniversalTime().ToString("HH:mm UTC"),
Colour = Color4.Black,
Font = OsuFont.Torus.With(size: 20)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(30),
Children = new Drawable[]
{
new ScheduleMatch(match.NewValue, false)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Scale = new Vector2(0.5f)
},
new TournamentSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
new TournamentSpriteText
{
Text = "Starting ",
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
},
new DrawableDate(match.NewValue.Date.Value)
{
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
}
}
},
}
},
}
}
@ -134,6 +218,10 @@ namespace osu.Game.Tournament.Screens.Schedule
{
Flow.Direction = FillDirection.Horizontal;
Scale = new Vector2(0.8f);
CurrentMatchSelectionBox.Scale = new Vector2(1.02f, 1.15f);
bool conditional = match is ConditionalTournamentMatch;
if (conditional)
@ -145,15 +233,16 @@ namespace osu.Game.Tournament.Screens.Schedule
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopLeft,
Colour = Color4.Black,
Colour = OsuColour.Gray(0.7f),
Alpha = conditional ? 0.6f : 1,
Font = OsuFont.Torus,
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
});
AddInternal(new TournamentSpriteText
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomLeft,
Colour = Color4.Black,
Colour = OsuColour.Gray(0.7f),
Alpha = conditional ? 0.6f : 1,
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
Text = match.Date.Value.ToUniversalTime().ToString("HH:mm UTC") + (conditional ? " (conditional)" : "")
@ -170,29 +259,27 @@ namespace osu.Game.Tournament.Screens.Schedule
public ScheduleContainer(string title)
{
Padding = new MarginPadding { Left = 30, Top = 30 };
Padding = new MarginPadding { Left = 60, Top = 10 };
InternalChildren = new Drawable[]
{
new TournamentSpriteText
new FillFlowContainer
{
X = 30,
Text = title,
Colour = Color4.Black,
Spacing = new Vector2(10, 0),
Font = OsuFont.Torus.With(size: 30)
},
content = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both,
Margin = new MarginPadding(40)
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TournamentSpriteTextWithBackground(title.ToUpperInvariant())
{
Scale = new Vector2(0.5f)
},
content = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both,
Margin = new MarginPadding(10)
},
}
},
new Circle
{
Colour = new Color4(233, 187, 79, 255),
Width = 5,
RelativeSizeAxes = Axes.Y,
}
};
}
}

View File

@ -3,7 +3,10 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
@ -22,6 +25,7 @@ namespace osu.Game.Tournament.Screens
private FillFlowContainer fillFlow;
private LoginOverlay loginOverlay;
private ActionableInfo resolution;
[Resolved]
private MatchIPCInfo ipc { get; set; }
@ -32,9 +36,13 @@ namespace osu.Game.Tournament.Screens
[Resolved]
private RulesetStore rulesets { get; set; }
private Bindable<Size> windowSize;
[BackgroundDependencyLoader]
private void load()
private void load(FrameworkConfigManager frameworkConfig)
{
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
InternalChild = fillFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
@ -48,6 +56,9 @@ namespace osu.Game.Tournament.Screens
reload();
}
[Resolved]
private Framework.Game game { get; set; }
private void reload()
{
var fileBasedIpc = ipc as FileBasedIPC;
@ -97,9 +108,25 @@ namespace osu.Game.Tournament.Screens
Items = rulesets.AvailableRulesets,
Current = LadderInfo.Ruleset,
},
resolution = new ActionableInfo
{
Label = "Stream area resolution",
ButtonText = "Set to 1080p",
Action = () =>
{
windowSize.Value = new Size((int)(1920 / TournamentSceneManager.STREAM_AREA_WIDTH * TournamentSceneManager.REQUIRED_WIDTH), 1080);
}
}
};
}
protected override void Update()
{
base.Update();
resolution.Value = $"{ScreenSpaceDrawQuad.Width:N0}x{ScreenSpaceDrawQuad.Height:N0}";
}
public class LabelledDropdown<T> : LabelledComponent<OsuDropdown<T>, T>
{
public LabelledDropdown()

View File

@ -15,7 +15,6 @@ using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.TeamIntro
{
@ -140,9 +139,9 @@ namespace osu.Game.Tournament.Screens.TeamIntro
Spacing = new Vector2(5),
Children = new Drawable[]
{
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = Color4.Black, },
new TournamentSpriteText { Text = "by", Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
}
},
new FillFlowContainer
@ -154,8 +153,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
Spacing = new Vector2(40),
Children = new Drawable[]
{
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = Color4.Black, Width = 80 },
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
}
},
};
@ -204,7 +203,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Colour = TournamentGame.TEXT_COLOUR,
},
new TournamentSpriteText
{
@ -260,20 +259,18 @@ namespace osu.Game.Tournament.Screens.TeamIntro
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
var colour = OsuColour.Gray(0.3f);
InternalChildren = new Drawable[]
{
new TournamentSpriteText
{
Text = left,
Colour = colour,
Font = OsuFont.Torus.With(size: 22),
Colour = TournamentGame.TEXT_COLOUR,
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.SemiBold),
},
new TournamentSpriteText
{
Text = right,
Colour = colour,
Colour = TournamentGame.TEXT_COLOUR,
Anchor = Anchor.TopRight,
Origin = Anchor.TopLeft,
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Regular),
@ -305,7 +302,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
{
Text = team?.FullName.Value ?? "???",
Font = OsuFont.Torus.With(size: 32, weight: FontWeight.SemiBold),
Colour = Color4.Black,
Colour = TournamentGame.TEXT_COLOUR,
},
}
};

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
@ -49,141 +48,33 @@ namespace osu.Game.Tournament.Screens.TeamIntro
return;
}
const float y_flag_offset = 292;
const float y_offset = 460;
mainContainer.Children = new Drawable[]
{
new TeamWithPlayers(match.NewValue.Team1.Value, true)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Height = 0.6f,
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight
},
new TeamWithPlayers(match.NewValue.Team2.Value)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Height = 0.6f,
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft
},
new RoundDisplay(match.NewValue)
{
RelativeSizeAxes = Axes.Both,
Height = 0.25f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Y = 180,
}
Position = new Vector2(100, 100)
},
new DrawableTeamFlag(match.NewValue.Team1.Value)
{
Position = new Vector2(165, y_flag_offset),
},
new DrawableTeamWithPlayers(match.NewValue.Team1.Value, TeamColour.Red)
{
Position = new Vector2(165, y_offset),
},
new DrawableTeamFlag(match.NewValue.Team2.Value)
{
Position = new Vector2(740, y_flag_offset),
},
new DrawableTeamWithPlayers(match.NewValue.Team2.Value, TeamColour.Blue)
{
Position = new Vector2(740, y_offset),
},
};
}
private class RoundDisplay : CompositeDrawable
{
public RoundDisplay(TournamentMatch match)
{
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new TournamentSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Colour = OsuColour.Gray(0.33f),
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.Light)
},
}
}
};
}
}
private class TeamWithPlayers : CompositeDrawable
{
public TeamWithPlayers(TournamentTeam team, bool left = false)
{
FillFlowContainer players;
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
InternalChildren = new Drawable[]
{
new TeamDisplay(team)
{
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.Both,
X = (left ? -1 : 1) * 0.3145f,
Y = -0.077f,
},
players = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(0, 5),
Padding = new MarginPadding(20),
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
RelativePositionAxes = Axes.Both,
X = (left ? -1 : 1) * 0.58f,
},
};
if (team != null)
{
foreach (var p in team.Players)
{
players.Add(new TournamentSpriteText
{
Text = p.Username,
Font = OsuFont.Torus.With(size: 24),
Colour = colour,
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
});
}
}
}
private class TeamDisplay : DrawableTournamentTeam
{
public TeamDisplay(TournamentTeam team)
: base(team)
{
AutoSizeAxes = Axes.Both;
Flag.Anchor = Flag.Origin = Anchor.TopCentre;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(300, 200);
Flag.Scale = new Vector2(0.32f);
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(160),
Children = new Drawable[]
{
Flag,
new TournamentSpriteText
{
Text = team?.FullName.Value ?? "???",
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.Regular),
Colour = OsuColour.Gray(0.2f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
},
}
};
}
}
}
}
}

View File

@ -10,7 +10,6 @@ using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.TeamWin
{
@ -63,7 +62,9 @@ namespace osu.Game.Tournament.Screens.TeamWin
update();
}
private void update()
private bool firstDisplay = true;
private void update() => Schedule(() =>
{
var match = currentMatch.Value;
@ -73,105 +74,53 @@ namespace osu.Game.Tournament.Screens.TeamWin
return;
}
bool redWin = match.Winner == match.Team1.Value;
redWinVideo.Alpha = redWin ? 1 : 0;
blueWinVideo.Alpha = redWin ? 0 : 1;
redWinVideo.Alpha = match.WinnerColour == TeamColour.Red ? 1 : 0;
blueWinVideo.Alpha = match.WinnerColour == TeamColour.Blue ? 1 : 0;
if (firstDisplay)
{
if (match.WinnerColour == TeamColour.Red)
redWinVideo.Reset();
else
blueWinVideo.Reset();
firstDisplay = false;
}
mainContainer.Children = new Drawable[]
{
new TeamFlagDisplay(match.Winner)
new DrawableTeamFlag(match.Winner)
{
Size = new Vector2(300, 200),
Scale = new Vector2(0.5f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = -387,
Position = new Vector2(-300, 10),
},
new TournamentSpriteText
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Anchor = Anchor.Centre,
Origin = Anchor.TopLeft,
Position = new Vector2(78, -70),
Colour = OsuColour.Gray(0.33f),
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.Regular)
},
new TeamWithPlayers(match.Winner, redWin)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Height = 0.6f,
Anchor = Anchor.Centre,
Origin = Anchor.TopLeft,
Position = new Vector2(78, 0),
Origin = Anchor.Centre,
X = 260,
Children = new Drawable[]
{
new RoundDisplay(match)
{
Margin = new MarginPadding { Bottom = 30 },
},
new TournamentSpriteText
{
Text = "WINNER",
Font = OsuFont.Torus.With(size: 100, weight: FontWeight.Bold),
Margin = new MarginPadding { Bottom = 50 },
},
new DrawableTeamWithPlayers(match.Winner, match.WinnerColour)
}
},
};
}
private class TeamWithPlayers : CompositeDrawable
{
public TeamWithPlayers(TournamentTeam team, bool left = false)
{
FillFlowContainer players;
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TournamentSpriteText
{
Text = "WINNER",
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
Colour = Color4.Black,
},
new TournamentSpriteText
{
Text = team?.FullName.Value ?? "???",
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.SemiBold),
Colour = Color4.Black,
},
players = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 10 },
},
}
},
};
if (team != null)
{
foreach (var p in team.Players)
{
players.Add(new TournamentSpriteText
{
Text = p.Username,
Font = OsuFont.Torus.With(size: 24),
Colour = colour,
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
});
}
}
}
}
private class TeamFlagDisplay : DrawableTournamentTeam
{
public TeamFlagDisplay(TournamentTeam team)
: base(team)
{
InternalChildren = new Drawable[]
{
Flag
};
}
}
mainContainer.FadeOut();
mainContainer.Delay(2000).FadeIn(1600, Easing.OutQuint);
});
}
}

View File

@ -1,16 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
namespace osu.Game.Tournament
{
public class TournamentGame : TournamentGameBase
{
public static readonly Color4 COLOUR_RED = new Color4(144, 0, 0, 255);
public static readonly Color4 COLOUR_BLUE = new Color4(0, 84, 144, 255);
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
protected override void LoadComplete()
{

View File

@ -22,6 +22,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@ -36,6 +37,8 @@ namespace osu.Game.Tournament
private Storage storage;
private TournamentStorage tournamentStorage;
private DependencyContainer dependencies;
private Bindable<Size> windowSize;
@ -53,14 +56,16 @@ namespace osu.Game.Tournament
{
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
Textures.AddStore(new TextureLoaderStore(new ResourceStore<byte[]>(new StorageBackedResourceStore(storage))));
dependencies.CacheAs(tournamentStorage = new TournamentStorage(storage));
Textures.AddStore(new TextureLoaderStore(tournamentStorage));
this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
@ -74,16 +79,40 @@ namespace osu.Game.Tournament
AddRange(new[]
{
new TourneyButton
new Container
{
Text = "Save Changes",
Width = 140,
Height = 50,
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new Container
{

View File

@ -33,6 +33,12 @@ namespace osu.Game.Tournament
private Container screens;
private TourneyVideo video;
public const float CONTROL_AREA_WIDTH = 160;
public const float STREAM_AREA_WIDTH = 1366;
public const double REQUIRED_WIDTH = TournamentSceneManager.CONTROL_AREA_WIDTH * 2 + TournamentSceneManager.STREAM_AREA_WIDTH;
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
@ -51,13 +57,13 @@ namespace osu.Game.Tournament
{
new Container
{
RelativeSizeAxes = Axes.Both,
X = 200,
RelativeSizeAxes = Axes.Y,
X = CONTROL_AREA_WIDTH,
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Size = new Vector2(0.8f, 1),
Width = STREAM_AREA_WIDTH,
//Masking = true,
Children = new Drawable[]
{
@ -96,7 +102,7 @@ namespace osu.Game.Tournament
new Container
{
RelativeSizeAxes = Axes.Y,
Width = 200,
Width = CONTROL_AREA_WIDTH,
Children = new Drawable[]
{
new Box
@ -108,8 +114,8 @@ namespace osu.Game.Tournament
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2),
Padding = new MarginPadding(2),
Spacing = new Vector2(5),
Padding = new MarginPadding(5),
Children = new Drawable[]
{
new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
@ -194,9 +200,14 @@ namespace osu.Game.Tournament
switch (currentScreen)
{
case GameplayScreen _:
case MapPoolScreen _:
chatContainer.FadeIn(TournamentScreen.FADE_DELAY);
chatContainer.ResizeWidthTo(1, 500, Easing.OutQuint);
break;
case GameplayScreen _:
chatContainer.FadeIn(TournamentScreen.FADE_DELAY);
chatContainer.ResizeWidthTo(0.5f, 500, Easing.OutQuint);
break;
default:

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
namespace osu.Game.Tournament
{
internal class TournamentStorage : NamespacedResourceStore<byte[]>
{
public TournamentStorage(Storage storage)
: base(new StorageBackedResourceStore(storage), "tournament")
{
AddExtension("m4v");
AddExtension("avi");
AddExtension("mp4");
}
}
}

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