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Add resolution selector in tournament setup screen
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@ -22,9 +22,9 @@ namespace osu.Game.Tournament.Components
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public ControlPanel()
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Y;
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AlwaysPresent = true;
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Width = 0.15f;
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Width = TournamentSceneManager.CONTROL_AREA_WIDTH;
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Anchor = Anchor.TopRight;
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InternalChildren = new Drawable[]
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@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Components
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.75f,
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Position = new Vector2(0, 35f),
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Padding = new MarginPadding(5),
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5f),
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},
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@ -3,7 +3,10 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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@ -22,6 +25,7 @@ namespace osu.Game.Tournament.Screens
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private FillFlowContainer fillFlow;
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private LoginOverlay loginOverlay;
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private ActionableInfo resolution;
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[Resolved]
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private MatchIPCInfo ipc { get; set; }
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@ -32,9 +36,13 @@ namespace osu.Game.Tournament.Screens
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private Bindable<Size> windowSize;
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[BackgroundDependencyLoader]
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private void load()
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private void load(FrameworkConfigManager frameworkConfig)
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{
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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InternalChild = fillFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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@ -48,6 +56,9 @@ namespace osu.Game.Tournament.Screens
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reload();
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}
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[Resolved]
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private Framework.Game game { get; set; }
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private void reload()
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{
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var fileBasedIpc = ipc as FileBasedIPC;
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@ -97,9 +108,25 @@ namespace osu.Game.Tournament.Screens
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Items = rulesets.AvailableRulesets,
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Current = LadderInfo.Ruleset,
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},
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resolution = new ActionableInfo
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{
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Label = "Stream area resolution",
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ButtonText = "Set to 1080p",
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Action = () =>
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{
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windowSize.Value = new Size((int)(1920 / TournamentSceneManager.STREAM_AREA_WIDTH * TournamentSceneManager.REQUIRED_WIDTH), 1080);
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}
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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resolution.Value = $"{ScreenSpaceDrawQuad.Width:N0}x{ScreenSpaceDrawQuad.Height:N0}";
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}
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public class LabelledDropdown<T> : LabelledComponent<OsuDropdown<T>, T>
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{
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public LabelledDropdown()
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@ -65,7 +65,7 @@ namespace osu.Game.Tournament
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
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{
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var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
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var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
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heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
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}), true);
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@ -33,6 +33,12 @@ namespace osu.Game.Tournament
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private Container screens;
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private TourneyVideo video;
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public const float CONTROL_AREA_WIDTH = 160;
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public const float STREAM_AREA_WIDTH = 1366;
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public const double REQUIRED_WIDTH = TournamentSceneManager.CONTROL_AREA_WIDTH * 2 + TournamentSceneManager.STREAM_AREA_WIDTH;
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[Cached]
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private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
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@ -51,13 +57,13 @@ namespace osu.Game.Tournament
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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X = 200,
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RelativeSizeAxes = Axes.Y,
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X = CONTROL_AREA_WIDTH,
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FillMode = FillMode.Fit,
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FillAspectRatio = 16 / 9f,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Size = new Vector2(0.8f, 1),
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Width = STREAM_AREA_WIDTH,
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//Masking = true,
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Children = new Drawable[]
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{
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@ -96,7 +102,7 @@ namespace osu.Game.Tournament
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new Container
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{
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RelativeSizeAxes = Axes.Y,
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Width = 200,
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Width = CONTROL_AREA_WIDTH,
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Children = new Drawable[]
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{
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new Box
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@ -108,8 +114,8 @@ namespace osu.Game.Tournament
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2),
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Padding = new MarginPadding(2),
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Spacing = new Vector2(5),
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Padding = new MarginPadding(5),
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Children = new Drawable[]
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{
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new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
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