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mirror of https://github.com/ppy/osu.git synced 2024-11-17 15:52:55 +08:00
Commit Graph

9302 Commits

Author SHA1 Message Date
cdwcgt
13f86f3e53
Merge branch 'master' into NowPlaying 2022-11-25 23:22:52 +09:00
cdwcgt
a2ea7a3f58
show selected mod and use ILocalisedBindableString in np 2022-11-25 23:20:44 +09:00
Dean Herbert
2425878e67 Add test coverage 2022-11-25 20:06:36 +09:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points 2022-11-24 21:53:47 +01:00
Dean Herbert
ba0990d43e Update test assumptions 2022-11-25 01:51:41 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
40f706155f Update RoundedButton to have new triangles design 2022-11-24 16:18:15 +09:00
Dean Herbert
44a71741e4
Merge pull request #21225 from EVAST9919/triangles-v2
Implement TrianglesV2 component
2022-11-24 16:15:25 +09:00
Dean Herbert
37f725bfa2 Reverse directionality of up/down traversal keys to match scroll 2022-11-24 13:55:58 +09:00
Bartłomiej Dach
2f67199b1c
Merge branch 'master' into fix-missing-day-separator 2022-11-23 18:40:44 +01:00
Bartłomiej Dach
cf5f5a4de3
Extend tap timing control test coverage in no point selected case 2022-11-23 17:25:34 +01:00
Bartłomiej Dach
06449b62f1
Add test coverage for crash scenario 2022-11-23 16:11:57 +01:00
Andrei Zavatski
2204af04e4 Improve test scene to better show colour gradient 2022-11-23 16:12:13 +03:00
Dean Herbert
9b9b8a5977 Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
2022-11-23 15:59:32 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Bartłomiej Dach
39934bccd6
Add back removed test coverage 2022-11-22 19:47:41 +01:00
Bartłomiej Dach
76bb529cfa
Add test for local echo adding day separator 2022-11-22 16:46:21 +01:00
Dan Balasescu
6b75f529c7
Merge pull request #21366 from bdach/broken-rank-graph-test
Fix broken rank graph test
2022-11-22 14:35:14 +09:00
Bartłomiej Dach
41039340cf
Fix rank graphs not showing in test due to unset IsRanked 2022-11-21 21:00:06 +01:00
Bartłomiej Dach
1777a60136
Add failing assertions 2022-11-21 20:58:52 +01:00
Bartłomiej Dach
735cac3104
Rewrite rank graph test to use more modern style 2022-11-21 20:56:38 +01:00
Bartłomiej Dach
f36ccab84e
Merge branch 'master' into tablet-settings-test-scene 2022-11-21 20:42:04 +01:00
Bartłomiej Dach
ff5cb116f0
Fix weird scroll container sizing 2022-11-21 19:27:06 +01:00
Bartłomiej Dach
7944d9cefa
Merge pull request #21304 from EVAST9919/beatmap-bar
Rework BarGraph to use Quads
2022-11-21 16:24:18 +01:00
Terochi
d81ef541bc Variant 5: cannot change history, edit resets index 2022-11-21 10:17:28 +01:00
Terochi
7dc7729ac2 Variant 4: cannot change history, empty text/everything selected resets index (current with bug fix) 2022-11-21 10:11:26 +01:00
Terochi
58288275a6 Variant 3: cannot change history, cannot reset index (the "default") 2022-11-21 09:43:36 +01:00
Terochi
672e1cd45b Variant 2: edit changes history, cannot reset index (similar to stable) 2022-11-21 09:41:29 +01:00
Terochi
8f942f130b Variant 1: edit changes history, empty text resets index 2022-11-21 09:36:31 +01:00
Andrei Zavatski
14a4de36f4 Expose thickness property 2022-11-21 10:20:35 +03:00
Dean Herbert
9a330c3cdb Apply nullability and clean up conditionals 2022-11-21 15:02:45 +09:00
Dean Herbert
a07b033d22
Merge branch 'master' into triangles-v2 2022-11-21 14:55:01 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
Dean Herbert
d0ff5be7e6 Fix TestSceneTabletSettings falling off the bottom of the screen 2022-11-21 12:15:43 +09:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Salman Ahmed
793d5b117e Fix timing screen test scene not creating editor beatmap properly 2022-11-20 15:20:35 +03:00
Bartłomiej Dach
b3667821eb
Add failing test case 2022-11-20 10:07:32 +01:00
Andrei Zavatski
6f449a583e Handle empty values as a separate case 2022-11-19 23:27:48 +03:00
Terochi
eff6c7be64 Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Salman Ahmed
ca67689a36 Fix intermittent present beatmap test failures 2022-11-19 07:44:43 +03:00
Bartłomiej Dach
d587f29351
Update tests to reflect desired behaviour 2022-11-18 21:03:30 +01:00
Salman Ahmed
8943819ee7 Add test coverage 2022-11-18 17:49:03 +03:00
Dean Herbert
b86b45b6d2 Fix excess string interpolation 2022-11-18 21:13:21 +09:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-18 12:11:22 +01:00
Dan Balasescu
9d33a6568e
Merge pull request #21292 from peppy/fix-binding-two-keys-single-binding
Fix being able to bind two non-modifier keys to the same binding
2022-11-18 16:19:38 +09:00
Dean Herbert
7c08cff297 Make new test more resilient to false passes 2022-11-18 16:10:32 +09:00
Dean Herbert
0a520c979e Update test to split out per-type tests 2022-11-18 16:03:40 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Dean Herbert
cb8275ee75 Add failing test coverage to TestSceneKeyBindingPanel for multiple non-modifiers being bound 2022-11-18 15:34:41 +09:00
Dean Herbert
45f5849301 Add more test coverage to TestSceneKeyBindingPanel 2022-11-18 15:33:14 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Salman Ahmed
82829867db Fix beatmap options test failure due to no beatmap being selected 2022-11-18 07:07:56 +03:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
53769479c7 oh oops 2022-11-17 21:42:15 +01:00
Piggey
eb8f6626ab revert changes from GameplayLeaderboard tests 2022-11-17 21:38:09 +01:00
Piggey
5e4ade3bee add tests 2022-11-17 13:28:04 +01:00
Dragon
a25c94d567 Replacing structure to use LimitedCapacityQueue.cs 2022-11-17 13:07:06 +01:00
Dragon
a9747d367c Cleaning up 2022-11-17 13:07:06 +01:00
Terochi
19dc31c7ae Changed tests. 2022-11-17 13:07:06 +01:00
Terochi
5253f5309e Added more tests for new features 2022-11-17 13:07:06 +01:00
Terochi
3d4962e181 Added functioning tests. 2022-11-17 13:07:06 +01:00
Terochi
a79af6671e Added SetUp for new tests. 2022-11-17 13:07:06 +01:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
Andrei Zavatski
13cf3fc40c Make SpawnRatio public 2022-11-16 15:17:50 +03:00
Andrei Zavatski
bda32d71bf Change test scene name 2022-11-16 14:53:55 +03:00
Andrei Zavatski
d94c624ee4 Merge branch 'master' into triangles-v2 2022-11-16 14:53:32 +03:00
nanashi-1
46c7451ede remove redundant code 2022-11-16 09:57:23 +08:00
nanashi-1
9101ad0cbd fixed naming 2022-11-16 09:42:40 +08:00
nanashi-1
7aec5ca1e8 visual tests 2022-11-15 20:57:42 +08:00
Andrei Zavatski
333165e052 Add test scene for Triangles 2022-11-15 10:54:37 +03:00
Dean Herbert
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
Andrei Zavatski
81c9ea98e2 Implement TrianglesV2 component 2022-11-13 15:31:48 +03:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
Dean Herbert
dde09d409b Merge branch 'master' into chat-silences 2022-11-12 21:00:56 +09:00
Dean Herbert
8154eaafd8
Merge pull request #20991 from smoogipoo/websocket-chat-2
Receive chat messages via notification websocket
2022-11-12 18:18:39 +09:00
Bartłomiej Dach
b0314c67aa
Fix failing gameplay bindings test 2022-11-12 14:16:46 +09:00
Dean Herbert
19876ca0fb
Merge branch 'master' into websocket-chat-2 2022-11-11 23:53:42 +09:00
Bartłomiej Dach
63270c8619
Merge branch 'master' into improve-ui-control-sound-sync 2022-11-11 05:50:28 +01:00
Dean Herbert
3547c04002
Merge branch 'master' into skinnable-things-cleanup 2022-11-10 12:09:32 +09:00
Joseph Madamba
2b81f3048c
Merge branch 'master' into close-side-overlays-when-main-overlay 2022-11-09 12:48:57 -08:00
Salman Ahmed
3909e5730e
Rename test steps
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2022-11-09 21:33:28 +03:00
Dean Herbert
e19ba65f91 Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-08 20:04:13 +01:00
Piggey
9da57c66a2 add visual tests 2022-11-08 20:03:09 +01:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Dean Herbert
4c15794694 Add test coverage of overlay interplay 2022-11-08 14:58:57 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dean Herbert
ee68f33e3c
Merge pull request #21109 from frenzibyte/fix-beatmap-duplicating-again
Fix beatmap cards still potentially showing twice in listing
2022-11-06 18:46:31 +09:00
Dan Balasescu
fa18b5f701 Construct notifications client inside ChannelManager 2022-11-04 18:51:00 +09:00
Dean Herbert
eb836269e7 Allow testing settings panel with interactivity by default 2022-11-04 18:50:17 +09:00
Dean Herbert
566738494f
Merge pull request #20952 from OliBomby/bezier-convert
Add conversion algorithm for lazer slider curves to work with stable
2022-11-04 16:49:51 +09:00
Dean Herbert
dd5a3b2bf3 Add one more complex test 2022-11-04 16:49:21 +09:00
Joseph Madamba
e11d44d14f Add url clicking support to profile badges 2022-11-03 18:12:32 -07:00
Salman Ahmed
37b5f48911 Adjust test scene to cover failure 2022-11-04 03:23:33 +03:00
Dean Herbert
1edde8f73c Merge branch 'master' into disabled-button-sfx 2022-11-03 20:27:41 +09:00
Dean Herbert
cdb3494418
Merge pull request #20765 from Feodor0090/comment-report
Implement comments reporting
2022-11-03 20:09:00 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Jamie Taylor
f1c17129eb
Add support for 'disabled' sample variation to HoverClickSounds 2022-11-03 17:47:49 +09:00
Dean Herbert
c48c9ecb6d
Merge pull request #20743 from frenzibyte/improve-beatmap-card-buttons
Improve clickable area of beatmap card icon buttons
2022-11-03 15:47:08 +09:00
Dean Herbert
e6c45b8ab5 Merge branch 'master' into comment-report 2022-11-03 15:35:42 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Dean Herbert
fb0bc597a0 Merge branch 'master' into improve-beatmap-card-buttons 2022-11-03 13:53:29 +09:00
Dean Herbert
5f2f6b84b2 Add failing test coverage of automated skip scenarios 2022-11-03 13:52:27 +09:00
Dean Herbert
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
Dean Herbert
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
Dan Balasescu
f688ed12d0 Add test for removing chat messages 2022-11-02 17:00:47 +09:00
Dan Balasescu
695104a666 Fix TestSceneChatOverlay messages not being unique 2022-11-02 16:59:03 +09:00
Dean Herbert
2b04e852be
Merge branch 'master' into websocket-chat-2 2022-11-02 14:56:13 +09:00
Dan Balasescu
5b25ef5f2f Construct notifications client via IAPIProvider 2022-11-01 21:34:34 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
17f482bfc3
Merge branch 'master' into websocket-chat-2 2022-10-31 16:11:58 +09:00
Dean Herbert
e38ba5e4c6 Apply nullability to new test scene 2022-10-31 15:46:57 +09:00
Dean Herbert
31ba77e378 Merge branch 'master' into bezier-convert 2022-10-31 15:41:08 +09:00
Dean Herbert
8399261c77 Add failing test showing hold for menu not working when HUD is hidden 2022-10-30 21:38:31 +09:00
Dean Herbert
f5e11343c2 Apply nullability to HUD test scene 2022-10-30 21:25:31 +09:00
Dan Balasescu
169bcc2654 Use polling connector in tests 2022-10-28 18:08:08 +09:00
Dean Herbert
f9d2c30c3e Add user toggle for application of safe areas 2022-10-28 14:05:45 +09:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts 2022-10-26 21:30:24 +02:00
OliBomby
86d5fcc26d Added tests 2022-10-26 19:30:42 +02:00
cdwcgt
6991195d69
let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts 2022-10-25 22:17:08 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone 2022-10-25 21:33:52 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey 2022-10-25 20:32:32 +02:00
Dean Herbert
2b850694fa Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts 2022-10-25 14:10:45 +09:00
Dean Herbert
8e4f5381e3 Add top level test coverage of editor shortcuts 2022-10-25 12:03:46 +09:00
Dean Herbert
1b42f5ec6e Add test coverage of BeatDivisorControl key bindings 2022-10-25 11:51:31 +09:00
Dean Herbert
4d4f6e25ba Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
Dean Herbert
da74690ec9 Add test coverage of clone operations 2022-10-25 11:38:58 +09:00
Dan Balasescu
f6f30eec0b
Merge pull request #20810 from peppy/scoring-test-scene
Add test scene as environment to test changes to score algorithms
2022-10-25 11:19:00 +09:00
Endrik Tombak
b95091fbb0 Move test to improve diff readability 2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b Write new tests 2022-10-24 22:50:56 +03:00
Dean Herbert
f08270f6b0 Fix incorrect maxBaseScore accounting due to silly oversight 2022-10-24 15:54:09 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle 2022-10-24 15:33:10 +09:00
Salman Ahmed
90a9961a69 Add visual test case for report button
Makes it much easier to test button/popover design changes
2022-10-22 02:50:59 +03:00
ansel
15aeb4a137 Display text in buttons flow instead of toast 2022-10-21 17:25:41 +03:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
ansel
81bdf716ef Change test 2022-10-20 19:56:00 +03:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Salman Ahmed
212f15e2d2 Update existing test cases 2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
bea136ce50 Adjust test assert ordering to read better 2022-10-19 23:59:40 +09:00
Dean Herbert
579d5b51eb Add and consume sample bank constants 2022-10-19 20:47:58 +09:00
Dean Herbert
f23bc484dc Use better method of positioning mouse over visual settings area 2022-10-18 19:15:11 +09:00
Dean Herbert
d5666ca717 Add tooltip display of current values 2022-10-18 19:04:02 +09:00
Dean Herbert
d92aca7c22 Fix scoreV2 being higher than intended 2022-10-18 18:30:18 +09:00
Dean Herbert
74e1b5794b Add ability to add "OK" or 100s via right click 2022-10-18 18:27:05 +09:00
Dean Herbert
a7b3aa62fb Move lines to background to better visualise graphs at points of change 2022-10-18 18:13:13 +09:00
Dean Herbert
74986e0c8c Show final scores and change colouring again 2022-10-18 18:07:42 +09:00
Dean Herbert
4b2fe72a90 Add stable v2 algorithm 2022-10-18 18:02:42 +09:00
Dean Herbert
743ae10df5 Improve colouring 2022-10-18 17:50:59 +09:00
Dean Herbert
7360cca047 Add stable v1 algorithm 2022-10-18 17:50:58 +09:00
Dean Herbert
d694c8b771 Move test scene more correctly into visual folder 2022-10-18 17:10:53 +09:00
Dean Herbert
ec3761ced9 Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
ansel
3258a41ca3 Merge branch 'comment-report' of https://github.com/Feodor0090/osu into comment-report 2022-10-17 20:41:46 +03:00
ansel
18cc3b0bd3 Fix reason not set in test 2022-10-17 20:23:25 +03:00
Feodor0090
6efe7b5334
Merge branch 'master' into comment-report 2022-10-17 16:08:13 +03:00
ansel
3bcc91511f Update test 2022-10-17 13:46:13 +03:00
Dan Balasescu
28277dd880 Fix tests 2022-10-17 19:34:05 +09:00
ansel
e1785f73a2 Make report's comment not optional 2022-10-16 20:14:05 +03:00
Salman Ahmed
841e20c336 Remove unused usings 2022-10-15 17:16:08 +03:00
Salman Ahmed
7d53d35bf6 Remove duplicate & outdated test case 2022-10-15 16:23:54 +03:00
Salman Ahmed
421b81b6ca Fix broken test case 2022-10-15 00:41:14 +03:00
Salman Ahmed
45f590ca43 Add test case for hiding cursor on idle 2022-10-15 00:20:22 +03:00
Salman Ahmed
97c4282e55 Add test cases for hiding cursor on keyboard input 2022-10-15 00:20:22 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Feodor0090
fb046e31c1
Merge branch 'master' into comment-report 2022-10-14 16:57:23 +03:00
ansel
dc0aa2295a Add test 2022-10-14 16:51:48 +03:00
ansel
c65a8a83f3 Add basic UI for reporting 2022-10-14 15:52:09 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Salman Ahmed
3e5e717fce Add failing test cases 2022-10-14 02:00:11 +03:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Salman Ahmed
6c316bcc9e Make beatmap card icon buttons fill up to the area 2022-10-13 16:09:54 +03:00
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
Dean Herbert
0f4a2a6059 Improve feel of settings toolbox group 2022-10-13 16:36:19 +09:00
Dean Herbert
ebc1088457
Merge pull request #20729 from frenzibyte/update-local-confirmation-dialog
Request user confirmation on updating locally-modified beatmaps
2022-10-13 12:36:37 +09:00
Salman Ahmed
7db7bcc283 Add test coverage 2022-10-13 02:40:20 +03:00
Feodor0090
565de23222
Fix CQ (non-readonly field) 2022-10-12 21:26:33 +03:00
Dean Herbert
00d8398056 Update test scene to allow seeing loading spinner 2022-10-12 15:48:42 +09:00
Dean Herbert
47fe4eb0bd Merge branch 'master' into comment-deletion 2022-10-12 15:48:26 +09:00
Salman Ahmed
9b45a9cf76 Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
Dan Balasescu
88e82d3154
Merge pull request #20681 from peppy/fix-hidden-hud-interaction
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-11 17:19:27 +09:00
Dan Balasescu
ccab04d141
Merge pull request #20645 from frenzibyte/flag-markdown
Add support for inline country flags in wiki overlay
2022-10-11 14:01:24 +09:00
Dean Herbert
cb21126623
Merge pull request #20586 from ekrctb/time-based-selection
Use hit object time for timeline drag selection instead of relying on blueprint
2022-10-11 13:20:15 +09:00
Dean Herbert
d700040a0d Make country code parsing resilient to invalid cases 2022-10-11 01:39:53 +09:00
Dean Herbert
f6a8cc3f32 Add test showing broken input in HUD overlay when hidden 2022-10-10 16:05:41 +09:00
Salman Ahmed
0309751d55 Add test coverage 2022-10-08 21:50:31 +03:00
Salman Ahmed
13083813bd Update hardcoded article page 2022-10-08 21:50:25 +03:00
ansel
e7b1f369a3 Revert unwanted changes in other tests 2022-10-08 18:55:58 +03:00
ansel
c384093802 Update main test and add failure scenario test 2022-10-08 18:53:41 +03:00
ansel
6e82ffbc6f Add check for spinner 2022-10-08 17:41:51 +03:00
ansel
c11258a7e9 Tidy up test reloading 2022-10-08 17:20:25 +03:00
ansel
abf56c27a1 Do not requere dialog overlay 2022-10-08 17:11:09 +03:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
ekrctb
0ade049252 Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00
ekrctb
2a7476cc4a Add test for timeline drag selection 2022-10-05 23:29:45 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dean Herbert
365a78d358 Merge branch 'master' into smoke 2022-10-05 18:58:18 +09:00
Dean Herbert
4f084664ac Merge branch 'master' into comment-deletion 2022-10-05 14:34:50 +09:00
Dean Herbert
c7d645b086 Merge branch 'master' into fix-gameplay-leaderboard-overlap 2022-10-05 14:15:50 +09:00
ekrctb
15d159a97e Fix tests 2022-10-04 16:10:18 +09:00
ekrctb
781f5420b0 Add test for scrolling hit object lifetime 2022-10-04 15:17:11 +09:00
Dean Herbert
0bac5ef465 Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
Dean Herbert
7fbbe88c8e Add test coverage of song select score presentation failures 2022-10-03 20:29:44 +09:00
Dean Herbert
42aac16b37 Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832 Update test step in line with new combo source 2022-10-03 16:56:32 +09:00
Salman Ahmed
b6701dd578 Add failing test case 2022-10-02 15:29:53 +03:00
ansel
85adfc2df7 Fix DI type 2022-09-28 18:26:36 +03:00
ansel
7645fe20f5 Merge branch 'master' into comment-deletion 2022-09-28 17:55:22 +03:00
ansel
965e7bf265 Check local deletion in test 2022-09-28 17:52:12 +03:00
Dan Balasescu
f318452510
Merge pull request #20503 from peppy/change-default-skin
Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
Dean Herbert
baa9e0441f
Merge pull request #20428 from frenzibyte/fix-update-progress-notification
Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00
Dean Herbert
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
ansel
4013c96ca5 Fix test failures 2022-09-27 22:40:53 +03:00
ansel
5282c8b8c6 Fix CQ 2022-09-27 19:40:18 +03:00
ansel
2f551be1be Implement tests 2022-09-27 19:03:02 +03:00
ansel
710f9e8f58 Setup a test scene 2022-09-27 18:11:27 +03:00
Dean Herbert
ed0752a5f1 Update test assumptions 2022-09-27 21:55:54 +09:00
Dean Herbert
87a1e05641 Remove unused using statement 2022-09-27 15:06:05 +09:00
Dean Herbert
4260ace1a6 Fix test coverage 2022-09-27 15:01:21 +09:00
nanashi-1
214a1c2d7f code factor 2022-09-26 21:26:13 +08:00
nanashi-1
1fab1db145 move test 2022-09-26 21:11:48 +08:00
nanashi-1
4295d9c169 revert 2022-09-26 21:11:14 +08:00
nanashi-1
5c132aadeb add visual test 2022-09-26 20:15:17 +08:00
Dan Balasescu
836da6a5e6
Merge pull request #20485 from peppy/leaderboard-nrt
Apply NRT to leaderboard hierarchy
2022-09-26 18:53:37 +09:00
Dean Herbert
0f18bef3f3 Fix incorrect test assumptions 2022-09-26 17:59:39 +09:00
Dan Balasescu
c969afcb71
Merge branch 'master' into leaderboard-nrt 2022-09-26 17:12:19 +09:00
Dean Herbert
a1297af441 Apply NRT to base Leaderboard classes 2022-09-26 16:12:47 +09:00
Dean Herbert
82d4689716 Add failing test showing progress notifications can be flung and cancelled 2022-09-26 14:33:12 +09:00
o-dasher
ced7212660 Fixes syntax error 2022-09-25 16:33:39 -04:00
o-dasher
a9318e5c04 Fixes small oversight
was applying a value when it wasn't supposed to be applied.
2022-09-25 16:32:16 -04:00
o-dasher
feadac1f79 Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
Salman Ahmed
4bd92b89bc Change test scene to ensure progress notification is closed on completion 2022-09-23 16:29:19 +03:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
1ed4b9c11c Add more flexibility to test 2022-09-22 15:45:30 +09:00
Dean Herbert
ae70b2c32f Fix other weirdness in variable and description naming 2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977 Remove "Opacity" setting
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a Rename judgement count to not mention "shape" 2022-09-22 15:18:20 +09:00
Dean Herbert
e48fe3a9e2 Add nullability to test scene 2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved 2022-09-22 15:11:58 +09:00
Dean Herbert
1ef09f2ae1 Fix regression in TestSceneSongProgress 2022-09-21 23:26:25 +09:00
Dean Herbert
0996051271 Order test scores more correctly 2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
5cc2721e9a Add failing test showing layout failure in gameplay leaderboard 2022-09-21 14:42:02 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Salman Ahmed
29fa868fde Fix test scene not resetting mouse position
Also fixes until step flipped.
2022-09-21 03:05:44 +03:00
Salman Ahmed
8b918d29fc Add failing test case 2022-09-21 00:15:50 +03:00
Dean Herbert
ff56821152
Change SkinnableHUDComponentTestScene to show new HUD twice
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-21 00:24:29 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Dean Herbert
fc6ab9c6a9 Add test coverage of shutdown notifications 2022-09-20 17:42:39 +09:00
Dan Balasescu
2499493347
Merge pull request #20375 from peppy/fix-score-reference-leak
Fix mods potentially keeping reference to runtime gameplay elements
2022-09-20 16:26:31 +09:00
Dean Herbert
b5771ece41 Reduce the amount by which clicking the mute notification incraeses volume 2022-09-20 13:00:08 +09:00
Alden Wu
c3b8e1d718 Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
Dean Herbert
41e7d271d7 Remove redundant string interpolation 2022-09-19 21:51:54 +09:00
Dean Herbert
2b1c5b2c4a Fix test failure due to triangle skin no longer being null intests 2022-09-19 12:34:50 +09:00
Dean Herbert
454125123d Add failing test coverage showing mod reference leak path 2022-09-19 12:18:35 +09:00
Salman Ahmed
a413c7a3e6
Merge branch 'master' into fix-notification-count 2022-09-19 02:08:20 +03:00
Dean Herbert
d0b8409de5 Apply more renames 2022-09-18 18:19:00 +09:00
Drison64
c075d3de08 Create a test and a check if initial zoom value of ZoomableScrollContainer is in range 2022-09-17 22:43:40 +02:00
Dean Herbert
41e69fbca6 Remove "default" prefix from naming 2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf Rename references to DefaultSkin to have Triangles suffix 2022-09-17 23:57:25 +09:00
Dean Herbert
4c4fdfd153 Provide scores directly to Player instance rather than relying on DI 2022-09-16 18:15:17 +09:00
Dean Herbert
0ff4e343f8 Add failing test showing incorrect unread notification count 2022-09-16 16:29:54 +09:00
Dean Herbert
0227eddda1 Merge branch 'master' into gameplay-leaderboards 2022-09-16 15:44:58 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Dan Balasescu
f86bbaae30
Merge branch 'master' into mods-effect-displays 2022-09-15 21:17:58 +09:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dan Balasescu
96a89f4fca
Merge pull request #20319 from peppy/remove-ef-migration
Remove all entity framework code and migrations
2022-09-15 19:15:23 +09:00
Dean Herbert
ea513c539b
Merge pull request #20303 from peppy/hitobject-entry-nesting-stoled
Fix editor performance drop over time due to lingering nested object references
2022-09-15 17:15:01 +09:00
Dean Herbert
40a60f7145 Remove all entity framework code and migrations 2022-09-15 16:58:58 +09:00
Dan Balasescu
0329601e84 Fix inspection 2022-09-15 16:09:27 +09:00
Salman Ahmed
9824d09d49 Add test coverage 2022-09-15 04:30:09 +03:00
Dan Balasescu
ef6d60ffe9
Merge pull request #20273 from frenzibyte/duplicate-beatmap-listing-cards
Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-14 10:25:24 +09:00
Dan Balasescu
4a49433e2e
Merge branch 'master' into notification-fling-right 2022-09-13 20:01:56 +09:00
Dean Herbert
566a61e770
Merge pull request #20244 from peppy/notification-fling
Add ability to "fling" notifications to dismiss them
2022-09-13 19:50:34 +09:00
Dean Herbert
6d167070f8 Add back DI leaderboard retrieval via bindable pathway 2022-09-13 18:45:11 +09:00
Dean Herbert
d2b80645ab Change Leaderboard to use IUser instead of APIUser 2022-09-13 18:00:21 +09:00
Salman Ahmed
fed9a47866 Add test coverage 2022-09-13 18:00:21 +09:00
Dean Herbert
27a81dfb9f
Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
2022-09-13 17:18:58 +09:00
Dan Balasescu
53ac9dbc38
Merge branch 'master' into notification-fling 2022-09-13 17:07:16 +09:00
Dean Herbert
608c893b23 Add basic test guarantees 2022-09-13 15:03:13 +09:00
Salman Ahmed
a6f68e4a90 Fix NRT inspections 2022-09-13 03:08:13 +03:00
OliBomby
a1f4724685 moved the location of the tests 2022-09-13 01:38:29 +02:00
Salman Ahmed
a5b962d9a3 Add failing test case 2022-09-13 01:37:23 +03:00
Dean Herbert
88107108ee Add ability to flick notifications to the right to store for later 2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling 2022-09-12 20:09:21 +09:00
Dean Herbert
cb6d02ec3a
Merge pull request #19066 from andy840119/remove-the-nullable-disable-in-the-ruleset
Remove the nullable disable annotation in the ruleset class
2022-09-12 19:07:23 +09:00
Dean Herbert
f56f6545c0 Add test coverage of flinging 2022-09-12 19:06:09 +09:00
Dean Herbert
c064853751 Merge branch 'master' into notification-fling 2022-09-12 18:56:15 +09:00
Dan Balasescu
4b37330316
Merge pull request #20248 from acid-chicken/fix/stats/td
Fix new hit distribution graph didn't account for size changes
2022-09-12 18:11:18 +09:00
Dan Balasescu
bcbc867694
Merge branch 'master' into mods-effect-displays 2022-09-12 16:35:28 +09:00
Dean Herbert
931049aec1 Merge branch 'master' into notification-dismiss 2022-09-12 16:27:41 +09:00
Dan Balasescu
31225066a1
Merge pull request #19308 from frenzibyte/top-rank-badge-order
Fix best rank badge not handling legacy scores properly
2022-09-12 16:20:21 +09:00
Dean Herbert
8e6b2796eb Merge branch 'master' into notification-fling 2022-09-12 16:19:36 +09:00
Dean Herbert
92beb6cbe7 Hide notification read light when in a toast state
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a Fix activation not firing with refactors 2022-09-12 15:04:30 +09:00
Dean Herbert
2b79e6b2de Add test coverage of update notification 2022-09-12 14:52:16 +09:00
Acid Chicken (硫酸鶏)
bb3d5bc9f4
test(osu.Game): add slider steps to change the size in timing distribution graph tests 2022-09-12 04:43:15 +09:00
ansel
064fe832c7 Fix test 2022-09-10 23:18:59 +03:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved 2022-09-10 21:16:23 +02:00
Mk-56spn
46d9262a60 test naming oversight 2022-09-10 20:38:34 +02:00
Mk-56spn
f6aef73f9e fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names 2022-09-10 20:30:43 +02:00
Dean Herbert
a9094c6b03 Add test coverage of clicking close button to dismiss 2022-09-10 15:18:32 +09:00
Dean Herbert
efe3b1aa7b Allow dismissing notifications without performing action using middle / right click 2022-09-10 15:10:37 +09:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Salman Ahmed
ae53e27e6c Adjust test coverage to read better 2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d Merge branch 'master' into top-rank-badge-order 2022-09-09 19:38:44 +03:00
Dean Herbert
8f9df9c7b4
Merge pull request #18642 from Joehuu/fix-play-button-touch
Fix beatmap card play button not working with touch inputs when not hovered
2022-09-09 19:41:05 +09:00
Dean Herbert
7d100c5eec Fix test in line with new expectations 2022-09-09 18:10:10 +09:00
Dean Herbert
e9ce968ae3 Merge branch 'master' into fix-play-button-touch 2022-09-09 18:08:18 +09:00
Dean Herbert
9ec399a25a Remove NRT overrides in new tests 2022-09-09 17:49:31 +09:00
Dean Herbert
68d1b7d7cf Reduce test count 2022-09-09 17:48:51 +09:00
Dean Herbert
27f745b980
Merge branch 'master' into fix_progress_bar_info 2022-09-09 17:34:13 +09:00
Mk-56spn
5852a09003 small fix 2022-09-09 08:21:33 +02:00
Dean Herbert
c6c59f050c
Merge pull request #20195 from cdwcgt/SkinEditorShortcut
Add arrow shortcuts to skin editor
2022-09-09 14:17:08 +09:00
Dan Balasescu
ba2ef424d4 Turn score ids into ulongs 2022-09-09 11:46:06 +09:00
Dan Balasescu
28477f3b97 Fix inspection 2022-09-09 08:55:35 +09:00
Mk-56spn
38ccd06d5e Test fix 2022-09-08 20:42:55 +02:00
Dean Herbert
f1fa442287
Merge pull request #19599 from ItsShamed/kps
Add clicks/second counter to HUD
2022-09-09 01:50:12 +09:00
cdwcgt
2e775e6886
Add test for object move 2022-09-08 23:47:55 +08:00
Dean Herbert
27aa3552dc Update in line with TrueGameplayRate changes 2022-09-09 00:00:08 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps 2022-09-08 23:00:36 +09:00
Dan Balasescu
3c8ee1a20a
Merge pull request #20179 from peppy/update-framework
Update framework
2022-09-08 22:14:16 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
a90ca94a18 Remove outdated tests 2022-09-08 19:51:28 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dan Balasescu
c585f08a3b Fix still inverted condition 2022-09-08 19:42:09 +09:00
Dean Herbert
15a4eb46c4 Rename test scene to match class name 2022-09-08 19:20:26 +09:00
Dean Herbert
096d1c3ff3
Merge pull request #20143 from acid-chicken/feat/stats/colored-td
Show judgement colours in hit distribution graph
2022-09-08 19:15:40 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
ee094e3a85 Rewrite tests 2022-09-08 19:05:13 +09:00
Dean Herbert
ed81297611 Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
Dean Herbert
7b079c134e Update test to actually test what was intended 2022-09-08 15:48:04 +09:00
Dean Herbert
3d9bf25c8a Apply NRT to TestScenePlaySongSelect
Very mess.
2022-09-08 14:49:57 +09:00
Dean Herbert
6aac0bd4e9 Update test to account for the fact that SSDQ is not zero anymore 2022-09-08 13:43:37 +09:00
Dan Balasescu
208bd0f391 Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate 2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f Add test coverage of track rate adjusting during multi spectator 2022-09-07 20:00:24 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dan Balasescu
264c9bfaf6
Merge pull request #20173 from peppy/test-scene-storyboard-tidy
Tidy up `TestSceneStoryboard`
2022-09-07 17:07:19 +09:00
Dean Herbert
cb1bb99208 Tidy up test logic 2022-09-07 16:43:48 +09:00
Dean Herbert
b50116e9e4 Add missing null check in BeatmapCarousel tests 2022-09-07 16:22:11 +09:00
Dean Herbert
258b8f015c Add test coverage of storyboard using zero VectorScale 2022-09-07 15:39:19 +09:00
Dean Herbert
866bc553fe Tidy up TestSceneStoryboard 2022-09-07 15:38:49 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality 2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff 2022-09-06 18:48:06 +03:00
Dean Herbert
c2107bd322 Fix test failures due to notifications being forwarded before player finishes loading 2022-09-06 23:36:27 +09:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
579e7e1f17 Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
Dean Herbert
9f2ea54e40 Tidy up TestSceneLeadIn constant for loop offset to read better 2022-09-06 17:45:53 +09:00
Mk-56spn
cfa1ebd0cb Test fix 2022-09-06 03:00:13 +02:00
Dean Herbert
9e3228aa65 Fix completion notification not being posted if completion occurs during NotificationOverlay load 2022-09-06 04:07:49 +09:00
Dean Herbert
0514c96191 Fix incorrect count tracking when notification is manually disposed 2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7 Fix notification overlay being present when it doesn't need to 2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
56886fed09 Add test coverage of progress notification completions showing 2022-09-05 18:39:11 +09:00
Acid Chicken (硫酸鶏)
6946015d17
style(osu.Game): fix multiple blank lines 2022-09-05 07:49:29 +00:00
Mk-56spn
aace334fb3 Fix some test issues 2022-09-05 04:49:48 +02:00
Acid Chicken (硫酸鶏)
19ab1433c6
test(osu.Game): add more test cases for HitTimingDistributionGraph 2022-09-05 03:46:23 +09:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info 2022-09-02 18:00:35 +09:00
Dean Herbert
dc02b59a05 Add extra coverage to tests
Also fixes a potential failure due to test beatmap having two difficulties with same name.
2022-09-02 17:57:20 +09:00
HiddenNode
7a8fa5c2e4 Fix filenames mismatch 2022-09-02 09:56:00 +01:00
Dean Herbert
65baf73d97 Add test scene 2022-09-02 16:50:28 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
148e487c02 Add failing test of date submitted search failing 2022-09-01 19:59:27 +09:00
HiddenNode
921a9ef895 clean up 2022-08-31 22:18:52 +01:00
HiddenNode
a548b28158 Added test scene for SizePreservingSpriteText 2022-08-31 22:05:46 +01:00
Dean Herbert
ba20044af4 Fix missing nullability consideraition 2022-08-31 23:24:39 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray 2022-08-31 16:07:11 +09:00
Dan Balasescu
e984dc4a19
Merge pull request #20042 from peppy/fix-composer-test-scenes
Test editor `ComposeScreen` tests not adding beatmap to hierarchy
2022-08-31 15:59:48 +09:00
Dean Herbert
7337d4c1aa Merge branch 'master' into kps 2022-08-31 15:41:42 +09:00
Dean Herbert
e9463f3c19 Test editor ComposeScreen tests not adding beatmap to hierarchy
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).

Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
Dean Herbert
7ce1cf7560 Add test coverage of skip button failure with equal time 2022-08-31 13:22:51 +09:00
Dean Herbert
c573396ab6 Fix IntroTestScene not clearing previous notifications hard enough 2022-08-31 12:46:54 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward 2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942 Fix remaining test failures by strengthening PlayerLoader tests
- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
31a9980686 Update remaining test expectations with new behaviour 2022-08-31 00:57:30 +09:00
Dean Herbert
a62ba9e0d9 Remove notification blocking behaviour of first run setup 2022-08-31 00:57:18 +09:00
Dean Herbert
b8fda1a16f Apply NRT to notification classes
and tidy things up a bit.
2022-08-30 15:57:10 +09:00
Dan Balasescu
8b3742188f Fix test by also clearing out maximum statistics 2022-08-30 15:42:36 +09:00
HiddenNode
43f2ba6596 Added test scene 2022-08-29 22:00:33 +01:00
HiddenNode
d20e7da2d9 Changed epsilon 2022-08-29 21:03:22 +01:00
ansel
545e0bbcef Adjust inheritors and test 2022-08-29 22:49:25 +03:00
Dean Herbert
062a6fcc18 Fix failing large offset test
If we are going to continue to let the underlying clock process frames,
there needs to be a bit of lenience to allow the backwards seek on
resume (to play back over the freq ramp period).

The test is meant to be ensuring we don't skip the full offset amount,
so div10 seems pretty safe.
2022-08-30 01:21:55 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
ad5ef52922 Add test coverage of resuming after pause not skipping forward in time 2022-08-29 19:02:01 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-29 11:23:22 +03:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Dean Herbert
e8ae6840ea Add test coverage of selection being retained 2022-08-29 15:23:34 +09:00
HiddenNode
d4a52baa56 Added visual test for UprightAspectMaintainingContainer 2022-08-29 00:07:42 +01:00
ansel
2a12194ff9 Test colours 2022-08-28 02:59:38 +03:00
ansel
90334a2b91 Add test scene 2022-08-27 20:12:45 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Salman Ahmed
1fd1672d89
Merge branch 'master' into mod-validation-tests 2022-08-26 15:00:07 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures 2022-08-26 20:25:53 +09:00
Dean Herbert
5ef8e26ebe Fix check not accounting for mods not existing in certain rulesets
Also check all instances, rather than first.
2022-08-26 19:59:26 +09:00
Dean Herbert
580754833f Merge branch 'master' into mod-validation-tests 2022-08-26 19:48:42 +09:00
Dean Herbert
9c9238d6e8 Fix TimelineTestScene's beatmap getting overwritten by EditorClockTestScene 2022-08-26 18:38:52 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Dean Herbert
9050f54681 Split out test assertion methods to read better 2022-08-26 16:56:03 +09:00
Dean Herbert
a8c699610a Fix lead in tests not waiting for player to start running
The tests are only meant to ensure that gameplay eventually starts.

The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.

If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
Dean Herbert
ddb434f47a Rename asserts to method names to make it easier to track in logs 2022-08-25 17:30:13 +09:00
Dean Herbert
a5c61d9a52 Improve understandability of TestMostInSyncUserIsAudioSource 2022-08-25 16:47:33 +09:00
Dean Herbert
3a17c6df08 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-25 16:24:55 +09:00
Dean Herbert
1032b2a68c Fix some BeatmapCarousel tests not correctly reinitialising local data per run
Closes https://github.com/ppy/osu/issues/19949.
2022-08-25 14:03:26 +09:00
Ryuki
5cddc7ed1f
Code cleanup (CPS) 2022-08-24 17:13:23 +02:00
Dean Herbert
5129716612 Merge branch 'master' into kps 2022-08-24 18:18:45 +09:00
Dean Herbert
ddccf4defe Remove dollar sign 2022-08-24 17:17:59 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
Dean Herbert
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
Dean Herbert
9a579871c0 Remove pointless initial import 2022-08-23 17:33:53 +09:00
Dean Herbert
a62deae3cc Use local realm rather than fetching from dependencies 2022-08-23 17:33:53 +09:00
Dean Herbert
690e048864 Ensure all initial imports are completed before running playlist overlay tests steps 2022-08-23 17:33:53 +09:00
Ryuki
b597049524
Code cleanup for CPS tests
- Remove null-forgiving operator usages
- Fix code quality issues mentionned by NVika
2022-08-22 10:47:37 +02:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Ryuki
c56390cd7b
Use less custom classes for CPS tests 2022-08-22 00:03:24 +02:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
da407aa827
Merge branch 'master' into kps 2022-08-20 15:24:58 +09:00
Dean Herbert
15d49b0357 Update TestSceneSpectator to user new assert style 2022-08-19 01:46:19 +09:00
Ryuki
3de35a1518
Update calculator and tests to match changes on clocks 2022-08-18 18:40:02 +02:00
Dean Herbert
cc86909633 Increase lenience on TestSceneLeadIn tests
I've gone through these in detail and can't find an issue with the
actual flow of things. For whatever reason, the new structure has a
slightly higher delay, likely due to performing less `Seek` calls
(previously a `Seek` was called after the clock start which may have
been making this more accurate on the first `Player.Update`).

I don't think it really matters that this is slightly off, but we'll see
how this plays out.
2022-08-19 01:39:00 +09:00
Dean Herbert
2eba8650ca Update TestSceneLeadIn to use new assert style 2022-08-18 19:26:19 +09:00
Dean Herbert
728cd96508 Update TestSceneLeadIn to use new assert style 2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock 2022-08-17 22:21:10 +09:00
Dean Herbert
553ae4781f Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
Dean Herbert
4ef4d66f49 Add some extra initial state checks to TestSceneEditorSeekSnapping 2022-08-17 19:21:46 +09:00
Dan Balasescu
3a0017c87b Fix flaky quick retry test 2022-08-17 17:09:44 +09:00
Dean Herbert
20256aad11 Merge branch 'master' into no-gameplay-clock 2022-08-17 15:21:20 +09:00
Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dean Herbert
9a1a7bae89 Make test actually test things 2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9 Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
Dean Herbert
a15e6f19aa Fix running TestScenePlayerLoader interactively leaving volume in a bad state 2022-08-16 13:40:46 +09:00
Dean Herbert
c9baadcf88 Merge branch 'master' into improve_retry_behaviour 2022-08-16 13:06:04 +09:00
Bartłomiej Dach
a494e55d93
Adjust test scene to reflect new behaviour 2022-08-15 20:43:19 +02:00
Bartłomiej Dach
f0ad31b650
Add failing test case 2022-08-15 20:38:22 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene 2022-08-15 18:38:37 +02:00
Dean Herbert
704568ae3b Remove remaining usage of GameplayClock 2022-08-15 20:22:36 +09:00
Dean Herbert
87760bbc06 Fix IsCatchingUp not being in correct state 2022-08-15 20:17:48 +09:00
Dean Herbert
04d88b8216 Use constraint based assertions in TestSceneFrameStabilityContainer 2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5 Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
Dean Herbert
f81c7644b4 Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
58146598c8 Update TestSceneEditorClock to use constraint-based assertions 2022-08-15 18:08:05 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
784ce4d23d Add test coverage for localisable setting source 2022-08-14 15:06:33 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond" 2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener and KeysPerSecondCalculator not rely on events to add timestamps 2022-08-14 19:31:14 +02:00
Dean Herbert
a90967715c Add test coverage of new imports not correctly being filtered by collection filter 2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c Refactor TestScenePlaylistOverlay to use realm for testing
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Ryuki
3c6461b9e4
Remove KPS acronym usage 2022-08-11 10:01:39 +02:00
Ryuki
0e1efbd865
Rename DrawableCookieziRuleset to MockDrawableRuleset 2022-08-11 01:04:06 +02:00
Ryuki
d58d5eebe2
Add basic tests for KPS
Created private mock classes to use them in place of `GameplayClock` and
`DrawableRuleset`.
2022-08-11 00:51:13 +02:00
naoei
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Dean Herbert
d59f4720f1
Merge pull request #19664 from peppy/test-assertions
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 23:15:16 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dan Balasescu
2de9e5f40f
Fix test failure 2022-08-09 20:23:45 +09:00
Dean Herbert
1270ee9624 Update multiple tests to use new assert output for easier to understand failures 2022-08-09 19:19:54 +09:00
Dean Herbert
aa9ced7f04 Add test coverage of ToolbarUserButton 2022-08-09 15:51:10 +09:00
Ryuki
edb8e5e33e
Temporarily emptying TestSceneKeysPerSecondCounter until a good test can be found 2022-08-09 02:43:41 +02:00
BlauFx
e4879aa450
Add test 2022-08-08 21:12:38 +02:00
Bartłomiej Dach
eba070a0f8
Add weak test coverage of broken audio playback after soft-delete 2022-08-08 20:30:37 +02:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Salman Ahmed
f75dced305 Fix possible null assignment inspection in TestScenePreviewTrackManager 2022-08-08 02:00:24 +03:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay 2022-08-07 16:20:31 +02:00
Bartłomiej Dach
de64b83532
Add test coverage for desired user selection behaviour 2022-08-07 16:20:16 +02:00
Bartłomiej Dach
25daaa56e2
Add test coverage for desired external selection behaviour 2022-08-07 15:30:20 +02:00
Dean Herbert
4a95638756
Merge branch 'master' into mod-overlay/delete-preset 2022-08-07 12:34:25 +09:00
Dean Herbert
5946124278
Merge pull request #19612 from bdach/mod-overlay/common-delete-dialog
Unify implementations of deletion dialogs
2022-08-07 12:18:03 +09:00
Bartłomiej Dach
6f6beddab5
Add test coverage for mod preset deletion flow 2022-08-06 21:58:55 +02:00
Bartłomiej Dach
9b3183b2b4
Implement mod preset deletion flow 2022-08-06 21:58:55 +02:00
Bartłomiej Dach
26b9adbe0c
Adjust collection deletion test to match new expectations 2022-08-06 21:07:21 +02:00
Bartłomiej Dach
cc353b872c
Add test coverage for other approval events 2022-08-06 18:21:57 +02:00
Salman Ahmed
789e8b4d8d Fix multi-spectator test updating state after removing user
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
2022-08-06 05:41:26 +03:00
Ryuki
0c07df2c26
Remove DT from KPS test 2022-08-05 21:02:37 +02:00
Ryuki
b4e0fa7c53
Rewrite tests for KPS 2022-08-05 15:53:06 +02:00
Dan Balasescu
cf362a6b4f
Merge pull request #19529 from peppy/locally-modified-pill
Show "locally modified" pill when local modifications have been made
2022-08-05 21:12:13 +09:00
Dan Balasescu
c4b9b2a14b Merge branch 'master' into irenderer-glwrapper 2022-08-05 20:35:06 +09:00
Dean Herbert
7c952f8069 Add more test coverage of locally-modified state change 2022-08-05 14:25:10 +09:00
Ryuki
42d1bdfc95
Move KPS calculation to a standalone class 2022-08-05 04:17:01 +02:00
Bartłomiej Dach
ac9321204c
Merge branch 'master' into mod-overlay/create-preset 2022-08-03 21:21:52 +02:00
Dean Herbert
7022d9e5f8 Fix test step names being too long 2022-08-03 21:13:49 +09:00
Dean Herbert
bacbf5b7f0 Update existing test expectations 2022-08-03 20:20:06 +09:00
Dean Herbert
24d84890e4 Change all filter control button state test to until steps
There's multiple schedules at play which could be adding multi-frame
delays. let's play it safe and try and fix flaky tests.

Example of `Schedule` which could cause an issue:
392cb352cc/osu.Game/Collections/CollectionDropdown.cs (L77-L78)

Example of test failure:
https://github.com/ppy/osu/runs/7648118894?check_suite_focus=true
2022-08-03 20:03:07 +09:00
Bartłomiej Dach
add2971eb4
Implement preset creation flow with test coverage 2022-08-02 22:05:54 +02:00
Bartłomiej Dach
1b3074d098
Implement popover for creating mod presets 2022-08-02 22:03:33 +02:00
Dan Balasescu
5a1c05918f Fix test failures 2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Bartłomiej Dach
923d9a4e5f
Add failing assertions to demonstrate autosize failure 2022-08-01 22:04:14 +02:00
Dean Herbert
c0e5f11c90
Merge pull request #19532 from frenzibyte/fix-new-items-sort-stability
Fix newly imported beatmaps not using correct comparer for sorting
2022-08-02 02:20:51 +09:00
Dean Herbert
01cc9bd7ef
Merge pull request #19479 from frenzibyte/carousel-update-on-resume
Fix song select not updating selected beatmap card on editor resume
2022-08-02 00:48:18 +09:00
Salman Ahmed
682192dbd7 Add failing test case 2022-08-01 18:43:01 +03:00
Dean Herbert
2519706ad6 Add test coverage of editor crash 2022-08-01 16:53:49 +09:00
Joseph Madamba
320c4abb66 Add failing online play non-current sub screen onexiting test 2022-07-31 20:13:06 -07:00
Bartłomiej Dach
5a34122a85
Fix test breakage after realm migration 2022-07-31 23:53:46 +02:00
Bartłomiej Dach
9d3cdae4bb
Fix test scene to handle restarts properly 2022-07-31 23:53:46 +02:00
Bartłomiej Dach
9dea8e3d12
Add test coverage of preset soft deletion 2022-07-31 23:53:46 +02:00
Bartłomiej Dach
c837848238
Add extended test coverage of preset realm subscription 2022-07-31 23:53:45 +02:00
Bartłomiej Dach
345f103119
Migrate mod preset column to use realm 2022-07-31 23:53:45 +02:00
Salman Ahmed
b95aff3e5f Add failing test case 2022-07-30 18:50:41 +03:00
Susko3
38a8b9cf0a Add battery info for desktop platforms 2022-07-30 14:26:19 +02:00
Dean Herbert
43e612f6d4
Merge pull request #19455 from peppy/confirm-playlist-discard
Add confirmation dialog when about to discard a playlist
2022-07-30 19:17:49 +09:00
Salman Ahmed
8ca8484f0e Fix failing tests 2022-07-30 11:49:33 +03:00
Salman Ahmed
ec1a7994cc Switch method to statement body for better readability
Almost thought the method was not wrapped in an `AddStep`.
2022-07-30 10:11:01 +03:00
Salman Ahmed
0c125db197 Fix potential nullref on TestSceneAutoplay check steps 2022-07-30 10:11:01 +03:00
Salman Ahmed
3bc1774c87
Merge branch 'master' into pie-chart-progress 2022-07-29 16:54:59 +03:00
Salman Ahmed
3b1a76b190 Remove redundant/overwritten specifications 2022-07-29 16:45:29 +03:00
Salman Ahmed
905bbdc8ee Remove caching of GameplayClockContainer in favour of GameplayClock
Also fixes `SongProgress` being displayed in skin editor on non-gameplay
screens, due to `GameplayClock` not marked as a required dependency.
2022-07-29 16:45:29 +03:00
Dan Balasescu
6703b8df02
Merge pull request #19454 from peppy/filter-control-tests-realm-refresh
Ensure realm is in a good state before asserts in `TestSceneFilterControl`
2022-07-29 17:57:38 +09:00
Dean Herbert
07e3765b34 Ensure collection is added to dropdown before trying to click it 2022-07-29 17:25:30 +09:00
Dean Herbert
0a2265b0e8 Add test coverage of playlist exit confirmation 2022-07-29 17:11:37 +09:00
Dean Herbert
eb92c35335
Merge pull request #19442 from smoogipoo/fix-beginplaying-misordering
Move spectator begin/end playing to SubmittingPlayer
2022-07-29 16:09:50 +09:00
Dean Herbert
e07e761c10 Ensure realm is in a good state before asserts in TestSceneFilterControl 2022-07-29 15:59:53 +09:00
Dan Balasescu
aaa6f963bd Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
Ryuki
2df24019fd
Merge branch 'master' into kps 2022-07-28 18:38:09 +02:00
Ryuki
079150849a
Add some tests 2022-07-28 18:37:50 +02:00
Ryuki
b2e7da5aa0
Add basic Queue based implementation of KPS 2022-07-28 18:37:12 +02:00
Dean Herbert
45879f7836
Merge pull request #19443 from smoogipoo/fix-intermittent-hud-tests
Fix intermittent HUD tests
2022-07-28 23:20:46 +09:00
Dean Herbert
e664690fe2 Remove unnecessary LoadTrack call 2022-07-28 22:19:46 +09:00
Dean Herbert
3005ff1b9f Merge branch 'master' into pie-chart-progress 2022-07-28 22:19:27 +09:00
Dan Balasescu
aa03df905f
Merge pull request #19441 from peppy/test-working-beatmap-unfuck
Reduce calls to `LoadTrack` by implicitly running on test/dummy classes
2022-07-28 22:05:25 +09:00
Dan Balasescu
11e0022fad Merge branch 'master' into realm-collections 2022-07-28 21:00:08 +09:00
Dan Balasescu
ce694123eb Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
Dean Herbert
7108553883 Tidy up various things everywhere 2022-07-28 18:25:14 +09:00
Dean Herbert
a21aee4e9c Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
Dan Balasescu
1039338d80 Fix intermittent HUD tests 2022-07-28 17:58:07 +09:00
Dan Balasescu
cd01c5d3ac Fix assertion 2022-07-28 16:34:31 +09:00
Nitrous
0d36907cad
apply code quality fixes 2022-07-28 15:30:45 +08:00
Nitrous
70ed347b06
simplify helper methods 2022-07-28 15:19:35 +08:00
Dean Herbert
2b9d46d803 Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
Nitrous
db62d4be3a
apply suggestions
- refactor `SongProgress`
- make`UpdateProgress` more readable
- enable NRT on new classes
- refactor `TestSceneSongProgress` to use `GameplayClockContainer`
2022-07-28 15:15:41 +08:00
Dan Balasescu
6bf293e130 Fix managed object reused between test runs 2022-07-28 15:45:33 +09:00
Dean Herbert
8ac886a247 Update test to account for sort order 2022-07-28 15:20:25 +09:00
Dean Herbert
ad482b8afc Tidy up naming of collection dropdowns 2022-07-28 13:57:21 +09:00
Dean Herbert
34a2d1a6e1 Fix ManageCollectionsDialog and remove weird placeholder logic 2022-07-28 13:57:21 +09:00
Dean Herbert
67c7f324ee Simplify CollectionFilterDropdown filter flow weirdness 2022-07-28 13:57:21 +09:00
Dean Herbert
0913cf013c Split out tests and fix variable conflict 2022-07-28 13:24:14 +09:00
Dean Herbert
aa65b73f19
Merge branch 'master' into add-notif-externalbutton 2022-07-28 12:17:36 +09:00
Dean Herbert
8da499fb0f Add proper test coverage 2022-07-28 12:16:21 +09:00
Nitrous
9088caa377
move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
Dean Herbert
438067a18b Convert realm data propagation to more correctly use Live<T>
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8 Replace BeatmapCollection with RealmBeatmapCollection 2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48 Remove CollectionManager 2022-07-27 18:45:33 +09:00
Nitrous
6af6f03e29
refactor song progress test scene 2022-07-27 15:57:47 +08:00
Nitrous
1e013bd4e9
move song progress graph to its own test scene 2022-07-27 15:57:23 +08:00
Nitrous
37e642b0bd
make SongProgress abstract
- move unrelated logic to `DefaultSongProgress`
- make `LegacySongProgress` inherit `SongProgress`
2022-07-27 15:19:21 +08:00
Dean Herbert
6b73f7c7ec Split out legacy import path from realm manager 2022-07-27 15:04:09 +09:00
Dan Balasescu
8f7dff5c2c
Merge pull request #19378 from peppy/beatmap-update-test
Add separate beatmap update flow to handle edge cases better
2022-07-26 18:49:20 +09:00
Dean Herbert
7f75184a01
Merge branch 'master' into beatmap-update-test 2022-07-26 17:27:36 +09:00
Salman Ahmed
91ffa7007f Improve existing test coverage to cover order changes from other sort modes 2022-07-26 10:24:51 +03:00
Dean Herbert
4efe09e7c2
Merge pull request #19377 from frenzibyte/fix-timeline-tests
Fix intermittent timeline zoom test failures
2022-07-26 15:18:35 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Salman Ahmed
e5355f314d Use longer hash string 2022-07-25 15:19:32 +03:00
Dean Herbert
6a3e8e31de Centralise calls to reset online info of a BeatmapInfo 2022-07-25 19:51:19 +09:00
Salman Ahmed
d04df19c7e Remove APIScore and replace its final usage 2022-07-25 13:13:46 +03:00
Dan Balasescu
1d48cee230
Merge pull request #19373 from peppy/fix-negative-star-rating-display
Fix star ratings which are still being calculated showing as "-1" at song select
2022-07-25 18:20:30 +09:00
Salman Ahmed
bc2b629ee7 Let tests wait until track load before testing zoom 2022-07-25 12:07:50 +03:00
Salman Ahmed
123930306b Refactor ZoomableScrollContainer to allow setting up zoom range and initial zoom after load 2022-07-25 12:07:50 +03:00
Salman Ahmed
93175eaf6e Re-enable timeline zoom test and remove flaky attribute 2022-07-25 11:39:23 +03:00
Dean Herbert
6bf2645b1a Fix StarRatingDisplay not handling negative numbers as "pending" 2022-07-25 15:44:54 +09:00
Salman Ahmed
6bdd1f43a2 Add visual test coverage 2022-07-25 09:40:20 +03:00
Salman Ahmed
7facd6d822
Merge branch 'master' into beatmap-overlay-null-pp 2022-07-25 07:38:59 +03:00
Salman Ahmed
6c95c49da3 Mark test score with null PP for visual testing 2022-07-25 07:31:52 +03:00
Dan Balasescu
0226b358ee Disable timeline test for now 2022-07-25 13:20:33 +09:00
Dean Herbert
12e2e63a1c
Merge pull request #19349 from bdach/mod-overlay/presets-column
Implement basic appearance of mod preset column
2022-07-25 13:10:47 +09:00
Salman Ahmed
fa9daa6899 Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
Salman Ahmed
feef16b09b Add potentially failing test case 2022-07-25 04:18:30 +03:00
Bartłomiej Dach
6a67d76d7c
Add basic mod preset column implementation 2022-07-24 16:39:04 +02:00
Salman Ahmed
0c16ef3e2e Add failing test case 2022-07-24 08:34:24 +03:00
Salman Ahmed
2829a7e836
Merge branch 'master' into beatmap-overlay-modded-stats 2022-07-23 10:38:13 +03:00
Salman Ahmed
c937c0548e Add test coverage 2022-07-23 10:16:11 +03:00
Salman Ahmed
3aecd288e2 Enable NRT on TopLocalRank 2022-07-23 09:27:03 +03:00
Salman Ahmed
727fe76b60 Fix TopLocalRank hacking around presence to hide on null rank
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
Salman Ahmed
1220250bb6 Improve test scene and add failing test case 2022-07-23 08:03:48 +03:00
Bartłomiej Dach
d0e15d04cc
Merge branch 'master' into mod-overlay/preset-panel 2022-07-22 19:23:09 +02:00
Dan Balasescu
6b69ff19c8
Remove unused using 2022-07-22 17:24:46 +09:00
Salman Ahmed
e5ab6652fd Fix one more case of referencing old mod select overlay in tests 2022-07-22 11:12:24 +03:00
Dean Herbert
e20458421a Update flaky timeline zoom test to output something useful 2022-07-22 16:05:20 +09:00
Bartłomiej Dach
bdff7f1ef4
Implement basic appearance of mod preset panels 2022-07-21 23:29:21 +02:00
Salman Ahmed
559254db31
Merge branch 'master' into fix-update-button-test-failure 2022-07-21 11:15:43 +03:00
Dan Balasescu
defadeef47
Merge pull request #19250 from peppy/fps-counter
Add game-side FPS counter
2022-07-21 16:26:38 +09:00
Dean Herbert
fc0c9f76bd Fix UpdateBeatmapSetButton intermittent test failure
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Salman Ahmed
5513a8b6b4 Fix changelog overlay tests failing due to missing CreatedAt date 2022-07-21 07:21:27 +03:00
Dean Herbert
0c3d43026d Add initial structure for fps counter 2022-07-20 23:49:19 +09:00
Dean Herbert
62133fa069
Merge pull request #19246 from frenzibyte/fix-wiki-navigation
Fix wiki overlay not handling path redirection properly
2022-07-20 20:08:11 +09:00
Dan Balasescu
f9c02c34b6 Merge branch 'master' into beatmap-update-online-flow 2022-07-20 15:15:51 +09:00
Salman Ahmed
e7f35701db Add failing test case 2022-07-20 09:06:11 +03:00
Dean Herbert
af4d7feb9b
Merge pull request #19244 from frenzibyte/highlight-perfect-ticks
Highlight perfect slider tick/end values in beatmap info leaderboards
2022-07-20 14:44:03 +09:00
Salman Ahmed
ae6aab2555
Merge branch 'master' into edit-map-carousel 2022-07-20 02:43:47 +03:00
Salman Ahmed
4d1f9a1329 Adjust test scene to cover slider ticks 2022-07-20 00:53:10 +03:00
Dean Herbert
6357223341 Fix incorrect DI fetch and apply nullability to ModelDownloader 2022-07-19 20:06:34 +09:00
Dean Herbert
17046b0553 Add basic handling of download failures 2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057 Move test to stand-alone class and add full ui testing 2022-07-19 18:50:27 +09:00
Dean Herbert
eaf4f6dbb7 Add beatmap update button 2022-07-19 18:29:36 +09:00
Adam Baker
59018ab5ba Fix multiplayer queue edit button opening to the wrong beatmap 2022-07-18 23:21:16 -05:00
Bartłomiej Dach
6f37487528
Replace calls to defective Humanizer methods with correct version 2022-07-18 22:34:58 +02:00
Salman Ahmed
b5c7d07ba8
Merge branch 'master' into fix-user-profile-overlay 2022-07-18 10:27:33 +03:00
Dean Herbert
a7f19cc796
Merge pull request #19137 from frenzibyte/country-enum
Replace `Country` class with enumeration
2022-07-18 16:12:24 +09:00
Salman Ahmed
018da74fe8 Replace default with CountryCode.Unknown 2022-07-18 08:54:35 +03:00
Salman Ahmed
cf99849478 CountryCode.XX -> CountryCode.Unknown 2022-07-18 08:45:54 +03:00
Salman Ahmed
100c53f9ef Country -> CountryCode 2022-07-18 08:40:34 +03:00
tsunyoku
d1c60b5741 correct assertion logic 2022-07-17 23:53:35 +01:00
tsunyoku
d17acd0f45 add message to Assert.That 2022-07-17 23:16:27 +01:00
tsunyoku
92513dc936 reverse IsInstanceOfType logic 2022-07-17 22:49:09 +01:00
tsunyoku
0c50931d2f change method of finding incompatibleMod 2022-07-17 22:10:35 +01:00
tsunyoku
dcce14ae8f rename NoConflictingModAcronyms to ModValidity, add test for two-way mod incompatibility 2022-07-17 21:15:29 +01:00
tsunyoku
14ae183c70 update tests to match SoloScoreInfo 2022-07-17 14:22:46 +01:00
tsunyoku
71a4b8843f update tests to new profile score format 2022-07-17 14:08:44 +01:00
Dean Herbert
acd5254f51 Add test coverage ensuring unique acronyms 2022-07-16 17:19:55 +09:00
Salman Ahmed
e62049f4a9 Update various usages of Country inline with new enum 2022-07-16 05:04:24 +03:00
Salman Ahmed
68afb65aff Move default state steps to SetUp rather than duplicating per test case 2022-07-15 22:10:21 +03:00
Salman Ahmed
8f7b3cf11a Merge branch 'master' into Save-Score-Failed 2022-07-15 22:10:19 +03:00
Dean Herbert
21433d4ecb Add test coverage of saving a failed score 2022-07-15 20:14:58 +09:00
Dean Herbert
4b253f83c3 Fix intermittent test failures due to randomised score statistics 2022-07-15 17:39:08 +09:00
Dan Balasescu
c1dd1cfead
Merge pull request #19082 from peppy/api-solo-score-model
Add and consume `SoloScoreInfo`
2022-07-15 15:20:18 +09:00
Salman Ahmed
0bafafd63b Remove unnecessary test coverage
RIP hours.
2022-07-15 03:20:52 +03:00
Salman Ahmed
be69514002 Fix CollectionManager opening file multiple times across test scene 2022-07-14 06:21:23 +03:00
Salman Ahmed
cb2f0b8c67 Add test coverage for collection items 2022-07-14 03:42:03 +03:00
Salman Ahmed
9ec4fbb86d Add test coverage for details item 2022-07-14 03:41:47 +03:00
Salman Ahmed
099a7e90d6 Centralise creation of playlist in test scene 2022-07-14 02:19:30 +03:00
Salman Ahmed
102d0415f1 Merge branch 'master' into drawable-playlist-item-collection 2022-07-14 00:10:49 +03:00
Dan Balasescu
7ed05277f8
Merge pull request #19098 from peppy/last-played
Add "last played" sort mode to song select
2022-07-13 22:44:50 +09:00
Dean Herbert
2e86e7ccee Add extra steps to TestExitWithoutSave to guarantee track type 2022-07-13 19:41:46 +09:00
Dean Herbert
4b96d74b0c Add test coverage of LastPlayed updating 2022-07-13 16:43:43 +09:00
Dan Balasescu
363e23c251 Use correct HitResult in test 2022-07-12 18:47:44 +09:00
Dean Herbert
0fe3bac173 Store mods to array and update test scenes 2022-07-12 18:00:25 +09:00
Dean Herbert
779d512b44 Merge branch 'master' into mod-icon-colors 2022-07-12 14:36:55 +09:00
Dean Herbert
90fecbc9c7 Add test showing all mod icons for reference 2022-07-12 14:32:39 +09:00
Dean Herbert
aac3c166de
Merge pull request #19038 from novialriptide/replay-user-bug-fix
Populate user ID for locally imported scores
2022-07-12 13:55:11 +09:00
為什麼
079fcf13a6 Add missing import. 2022-07-12 09:41:03 +08:00
andy
3dbd0c9055
Update osu.Game.Tests/Visual/Editing/TimelineTestScene.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-12 09:37:16 +08:00
Salman Ahmed
09bfca4e4a Fix build failing on tests 2022-07-11 21:45:39 +03:00
Salman Ahmed
84002aefae Update file/directory selector tests to use ThemeComparisonTestScene 2022-07-11 20:18:50 +03:00
Joseph Madamba
6220650ea3 Fix dialog overlay not loading in time for headless test 2022-07-11 02:29:56 -07:00
為什麼
8e1ed1c621 Mark CreateHitObjectComposer() accept null.
And add the null check in the test case.
2022-07-10 10:15:27 +08:00
Joseph Madamba
5fcc4bf713 Add failing sample playback disabled check 2022-07-09 12:10:18 -07:00
Salman Ahmed
667b1d795d Ensure score has custom ruleset 2022-07-08 19:15:03 +03:00
Salman Ahmed
8c7aabccb0 Fix custom legacy ID in test scene not overriding base value 2022-07-08 19:01:21 +03:00
Dean Herbert
ac3cdf103a Fix test not failing against master 2022-07-08 19:17:51 +09:00
Dean Herbert
5651eca06c Merge branch 'master' into custom-ruleset-score-import 2022-07-08 19:03:47 +09:00
Dean Herbert
3c8f06403c Make test work properly 2022-07-08 19:03:26 +09:00
Dan Balasescu
26d88aa326 Fix intermittent MusicController tests 2022-07-08 14:29:15 +09:00
Salman Ahmed
67fa15f231 Remove no longer required context menu container in ParticipantsList 2022-07-08 01:42:55 +03:00
Dean Herbert
c53dd4a703 Fix editor saving not updating BeatmapSetInfo's hash 2022-07-08 02:33:14 +09:00
Dean Herbert
dd5b127fb5 Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
Dean Herbert
57b2f8189c Add back test workaround for TestScenePlayerScoreSubmission with updated explanation
This reverts commit f88e2aa025.
2022-07-07 17:42:03 +09:00
Dean Herbert
b663986b9f Add test coverage of locally available without replay button handling 2022-07-07 17:04:04 +09:00
Dean Herbert
461d133c1f Add test coverage of score importing 2022-07-07 16:43:31 +09:00
Dean Herbert
f88e2aa025 Remove EF test workaround 2022-07-07 15:02:03 +09:00
Joseph Madamba
f1b55d743c Fix delete local score test having no files 2022-07-04 11:04:20 -07:00
Dan Balasescu
9bf91835b6
Merge pull request #18962 from peppy/slider-range-control
Move star difficulty filter to song select
2022-07-03 21:58:00 +09:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dan Balasescu
724fd19038 Remove nullable disables 2022-07-03 21:15:13 +09:00
Dan Balasescu
982bcc4500
Merge pull request #18981 from peppy/fix-beatmap-info-wedge-test
Fix `BeatmapInfoWedge` test potentially failing due to quick initial load
2022-07-03 13:10:16 +09:00
Salman Ahmed
f09c46238d
Merge branch 'master' into fix-channel-id-clash 2022-07-02 10:21:47 +03:00
Dean Herbert
2cc9c579d4
Merge pull request #18969 from smoogipoo/fix-multiplayer-cross-pollution
Fix cross-pollution of server- and client-side multiplayer objects in tests
2022-07-02 13:18:35 +09:00
Dean Herbert
2352636bf2 Fix ID clash with announce and PM channels in chat overlay tests
Yet Another Issue.

https://github.com/ppy/osu/runs/7159306924?check_suite_focus=true

Not sure why announce channel was using a user id for its channel ID.
Bad copy paste?
2022-07-02 13:11:50 +09:00
Dean Herbert
1a14808c39 Fix BeatmapInfoWedge test potentially failing due to quick initial load
Was doing a comparison of previous vs new content after explicitly doing
a load in a previous step.
2022-07-02 13:03:14 +09:00
Dan Balasescu
3b1842a2c2
Merge pull request #18835 from peppy/beatmap-update-flow
Split out beatmap update tasks to `BeatmapUpdater` and invoke from editor save flow
2022-07-01 20:28:04 +09:00
Dan Balasescu
93c68e4329 More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
Dean Herbert
6baccad058
Merge pull request #18821 from ggliv/locked-room-filter
Add room access type filter to multiplayer lounge screen
2022-07-01 19:37:43 +09:00
Dan Balasescu
b64c0d011c Isolate client's Room from TestMultiplayerClient 2022-07-01 19:23:25 +09:00
Dan Balasescu
0be858b5bf Rename APIRoom -> ClientAPIRoom, remove unused asserts 2022-07-01 19:21:59 +09:00
Dean Herbert
b829884861
Merge pull request #18963 from peppy/more-placeholder-suggestions
Add difficulty filter reset to song select "no results" suggestions
2022-07-01 17:55:23 +09:00
Dean Herbert
e213c1a4ef Rename enum to explicitly mention it is a filter 2022-07-01 17:27:03 +09:00
Dean Herbert
9911c6cbf0
Merge branch 'master' into locked-room-filter 2022-07-01 17:17:01 +09:00
Dean Herbert
0e1f08eff8 Fix regressing BeatmapRecommendations tests due to diffcalc running at 2022-07-01 17:10:15 +09:00
Dean Herbert
17ad6648d1 Fix new test failing on headless runs 2022-07-01 17:07:00 +09:00
Dean Herbert
8f8c2a8c9a Remove one flaky test description (fixed via #18966) 2022-07-01 16:55:47 +09:00
Dan Balasescu
58c9bb031f Apply PR reviews/fixes 2022-07-01 16:51:15 +09:00
Dan Balasescu
c22e77e481 Fix test sometimes referencing old ModSelect object 2022-07-01 16:46:27 +09:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dean Herbert
3e0f4e7609 Add test coverage of difficulty filter reset 2022-07-01 15:28:55 +09:00
Dean Herbert
32139ac13f Tidy up implementation and add basic visual test 2022-07-01 15:16:58 +09:00
Dean Herbert
84ecd524c8 Move wait steps upwards 2022-06-30 17:58:43 +09:00
Dean Herbert
7ab8335935 Fix various multiplayer test failures due to not waiting for ongoing operation
As seen at
https://teamcity.ppy.sh/buildConfiguration/Osu_Build/1138?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildChangesSection=true&expandBuildTestsSection=true.
2022-06-30 17:42:45 +09:00
Dean Herbert
98938821e5 Merge branch 'master' into beatmap-update-flow 2022-06-30 16:44:17 +09:00
Dan Balasescu
c5d31f50cd Attempt to fix flaky TestSceneAutoplay test 2022-06-30 11:38:51 +09:00
Dean Herbert
165af8392f
Merge pull request #18944 from bdach/editor-navigation-test-again-again 2022-06-30 10:37:56 +09:00
Bartłomiej Dach
8171deec49
Attempt to fix editor navigation test failures again
First of all, stop relying that `InputManager` will successfully press
the gameplay test button, because it won't if it's obscured by the
notification overlay. Closing the overlay in a loop doesn't work because
there's a chance that a notification is posted, then all overlays are
closed, then another notification is posted, and so the button still
isn't clickable. Instead, use the `TestGameplay()` method directly.

Secondly, the notifications will still block `EditorPlayerLoader` from
transitioning to `EditorPlayer`. Here we have no other choice than to
aggressively dismiss notifications every spin of the relevant until
step and hope we eventually progress to `EditorPlayer`.
2022-06-29 22:45:56 +02:00
Bartłomiej Dach
381deaf62d
Merge branch 'master' into fix-flaky-placeholder-test 2022-06-29 22:31:45 +02:00
Dean Herbert
46cbbf5c6e Fix flaky song select placeholder test by changing ruleset post-display
Was failing occasionally due to the beatmap present operation causing
the test's ruleset change to undo.

```csharp
TearDown : System.TimeoutException : "wait for placeholder visible" timed out
--TearDown
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503
   at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
------- Stdout: -------
[runtime] 2022-06-29 10:36:45 [verbose]: 💨 Class: TestScenePlaySongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 🔶 Test:  TestPlaceholderConvertSetting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #1 exit all screens
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #2 reset defaults
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #3 delete all beatmaps
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #4 change ruleset to 2
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #5 import test map for ruleset 0
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Beginning import from unknown...
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Import successfully completed!
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #6 wait for imported to arrive in carousel
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #7 change convert setting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #8 create song select
[runtime] 2022-06-29 10:36:45 [verbose]: ScreenTestScene screen changed → TestScenePlaySongSelect+TestSongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) loading TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("" -> "osu!catch")
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #9 wait for present
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) entered TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) loading BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) entered BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:fruits
[runtime] 2022-06-29 10:36:45 [verbose]: Song select changing beatmap from "please load a beatmap! - no beatmaps available!" to "null"
[runtime] 2022-06-29 10:36:45 [verbose]: Song select working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("osu!catch" -> "osu!")
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:74232aa2-2a1f-4920-b643-e85976838251 ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: Song select decided to ensurePlayingSelected
[runtime] 2022-06-29 10:36:45 [verbose]: Game-wide working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [debug]: Focus changed from nothing to SeekLimitedSearchTextBox.
[network] 2022-06-29 10:36:45 [verbose]: Failing request osu.Game.Online.API.Requests.GetBeatmapRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-29 10:36:45 [verbose]: ✔️ 16 repetitions
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #10 wait for carousel loaded
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #11 wait for placeholder visible
[runtime] 2022-06-29 10:36:55 [verbose]: 💥 Failed (on attempt 1,459)
[runtime] 2022-06-29 10:36:55 [verbose]:  Currently loading components (0)
[runtime] 2022-06-29 10:36:55 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: 🎱 Thread pool
[runtime] 2022-06-29 10:36:55 [verbose]: worker:          min 1      max 32,767 available 32,766
[runtime] 2022-06-29 10:36:55 [verbose]: completion:      min 1      max 1,000  available 1,000
[runtime] 2022-06-29 10:36:55 [debug]: Focus on "SeekLimitedSearchTextBox" no longer valid as a result of unfocusIfNoLongerValid.
[runtime] 2022-06-29 10:36:55 [debug]: Focus changed from SeekLimitedSearchTextBox to nothing.
```
2022-06-30 04:45:04 +09:00
Dean Herbert
13108155d3 Fix crash on visual esting TestSceneChatOverlay due to null user 2022-06-30 03:43:56 +09:00
Joseph Madamba
36e71d39f2 Fix one more mod settings test 2022-06-28 09:54:18 -07:00
Joseph Madamba
d07c2a64b9 Remove unused using 2022-06-28 08:39:09 -07:00
Joseph Madamba
f07107aba9 Fix failing diff adjust slider tests 2022-06-28 08:38:15 -07:00
Dean Herbert
ed1b809f54 Add missing request handling to actually join PM channels 2022-06-28 18:11:37 +09:00
Dean Herbert
21d31ee218 Ensure joined channels are actually joined to avoid unexpected tab order 2022-06-28 18:11:37 +09:00
Dan Balasescu
d630b62cfc
Merge pull request #18915 from peppy/slider-snaking-test-refactoring
Apply various refactorings to `TestSceneSliderSnaking`
2022-06-28 16:16:35 +09:00
Dan Balasescu
8e4a6c43b5
Merge pull request #18914 from peppy/spectator-playback-test-leniences
Increase leniences on `TestSceneSpectatorPlayback.TestWithSendFailure`
2022-06-28 16:15:51 +09:00
Dean Herbert
35745c83b7 Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
Dean Herbert
a2701a3205 Increase leaniences on TestSceneSpectatorPlayback.TestWithSendFailure
Not really sure how to improve this further, but should help with cases
like this:

```csharp
[runtime] 2022-06-28 05:32:06 [verbose]: 💨 Class: TestSceneSpectatorPlayback
[runtime] 2022-06-28 05:32:06 [verbose]: 🔶 Test:  TestWithSendFailure
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #1 Setup containers
[runtime] 2022-06-28 05:32:06 [verbose]: Received 1 new frames (total 1 of 2)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #2 received frames
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 7 of 8)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 13 of 19)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 19 of 29)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 25 of 44)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 31 of 45)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 37 of 59)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 43 of 67)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 49 of 125)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 55 of 126)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 61 of 127)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 67 of 128)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 73 of 129)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 79 of 130)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 85 of 131)
[runtime] 2022-06-28 05:32:06 [verbose]: ✔️ 22 repetitions
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 91 of 132)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 97 of 133)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 103 of 134)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 109 of 135)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 115 of 136)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 121 of 137)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #3 start failing sends
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 127 of 138)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #4 wait for send attempts
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #5 frames did not increase
[runtime] 2022-06-28 05:32:06 [verbose]: 💥 Failed
[runtime] 2022-06-28 05:32:06 [verbose]:  Currently loading components (0)
[runtime] 2022-06-28 05:32:06 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: 🎱 Thread pool
[runtime] 2022-06-28 05:32:06 [verbose]: worker:          min 1      max 32,767 available 32,766
[runtime] 2022-06-28 05:32:06 [verbose]: completion:      min 1      max 1,000  available 1,000
[runtime] 2022-06-28 05:32:06 [verbose]: Host execution state changed to Stopping
```

https://teamcity.ppy.sh/buildConfiguration/Osu_Build/811?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildTestsSection=true
2022-06-28 14:58:34 +09:00
Dean Herbert
c1075d113f Add logging around current channel changes and join requests
Tracking down a flaky test
(https://teamcity.ppy.sh/buildConfiguration/Osu_Build/553?hideProblemsFromDependencies=false&expandBuildTestsSection=true&hideTestsFromDependencies=false):

```csharp
TearDown : System.TimeoutException : "PM Channel 1 displayed" timed out
--TearDown
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503
   at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
------- Stdout: -------
[runtime] 2022-06-27 23:18:55 [verbose]: 💨 Class: TestSceneChatOverlay
[runtime] 2022-06-27 23:18:55 [verbose]: 🔶 Test:  TestKeyboardNextChannel
[runtime] 2022-06-27 23:18:55 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #3 Show overlay with channels
[runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest
[network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest
[network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #4 Select channel 1
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #5 Channel 1 is visible
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #6 Press document next keys
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #7 Channel 2 is visible
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #8 Press document next keys
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #9 PM Channel 1 displayed
[network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/587 failed with System.Net.WebException: NotFound.
[network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/503 failed with System.Net.WebException: NotFound.
[runtime] 2022-06-27 23:19:05 [verbose]: 💥 Failed (on attempt 5,550)
[runtime] 2022-06-27 23:19:05 [verbose]:  Currently loading components (0)
[runtime] 2022-06-27 23:19:05 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-27 23:19:05 [verbose]: 🎱 Thread pool
[runtime] 2022-06-27 23:19:05 [verbose]: worker:          min 1      max 32,767 available 32,766
[runtime] 2022-06-27 23:19:05 [verbose]: completion:      min 1      max 1,000  available 1,000
[runtime] 2022-06-27 23:19:05 [debug]: Focus on "ChatTextBox" no longer valid as a result of unfocusIfNoLongerValid.
[runtime] 2022-06-27 23:19:05 [debug]: Focus changed from ChatTextBox to nothing.
```

This kind of logging should be helpful:

```csharp
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #5 Channel 1 is visible
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #6 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to #channel-2
[runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay.
[runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer.
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #7 Channel 2 is visible
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #8 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 685
[runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay.
[runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer.
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #9 PM Channel 1 displayed
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #10 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 218
```
2022-06-28 14:00:30 +09:00
Bartłomiej Dach
1a0228415d
Wait for and dismiss notification in editor navigation test 2022-06-27 22:29:47 +02:00
Dean Herbert
569fde4b47 Add messages to all InvalidOperationExceptions
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
f355c3a3c9
Merge pull request #18864 from peppy/fix-realm-audio-track-test-fail
Centralise and harden editor-ready-for-use check
2022-06-27 19:42:49 +09:00
Dan Balasescu
e131101708
Merge pull request #18866 from peppy/fix-storyboard-outro-skip-test-flaky
Fix `TestStoryboardSkipOutro` occasionally failing due to strict timings
2022-06-27 18:33:02 +09:00
Dean Herbert
401d9c1bae Fix TestStoryboardSkipOutro occasionally failing due to strict timings 2022-06-27 17:13:46 +09:00
Dean Herbert
13dcaf82ad Fix chat tests failing 1/10000 runs
31a447fda0/osu.Game/Online/Chat/ChannelManager.cs (L412-L414)

Sigh.
2022-06-27 16:50:10 +09:00
Dean Herbert
5a7d339cc8 Centralise and harden editor-ready-for-use check
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:

```csharp
05:19:07     osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07       Failed TestAddAudioTrack [161 ms]
05:19:07       Error Message:
05:19:07        TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07       Stack Trace:
05:19:07       --TearDown
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07        at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07        at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07        at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07        at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07        at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07        at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07        at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
b70b365411 Ensure files are cleaned up even on test step failure in TestAddAudioTrack 2022-06-27 15:53:05 +09:00
Dan Balasescu
05148d2b98
Merge pull request #18854 from peppy/fix-flaky-editor-navigation-test
Attempt to fix flaky `EditorNavigation` test
2022-06-27 13:58:28 +09:00
Dean Herbert
b5a8889fb8 Attempt to fix flaky EditorNavigation test
Conditionals taken from
f8830c6850/osu.Game/Tests/Visual/EditorTestScene.cs (L61-L62)
where it seemed to resolve other similar cases.
2022-06-27 03:04:50 +09:00
Dean Herbert
cd9eaf215b Attempt to fix flaky PlaylistOverlay test 2022-06-27 02:58:01 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511 Merge branch 'master' into c-sharp-10 2022-06-24 21:22:33 +09:00
Dean Herbert
2c5e5fed6f Add test coverage of star rating and difficulty updating on editor save 2022-06-24 21:02:38 +09:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method 2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype 2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter 2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown 2022-06-23 11:02:27 -04:00
Dean Herbert
01da6f20b3 Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
Dean Herbert
7ef8b7df5f Add timeout for all ManualResetEventSlim.Wait invocations
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage 2022-06-22 17:01:42 -04:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo 2022-06-23 04:02:24 +09:00
Bartłomiej Dach
a9f6eb0293
Add test coverage for new intended behaviour of sequential hotkey style 2022-06-21 15:18:37 +02:00
Bartłomiej Dach
a996325e19
Add test coverage for filter handling in classic style 2022-06-21 15:00:39 +02:00
Bartłomiej Dach
da1814e7c3
Restructure everything to fix free mod overlay issue 2022-06-21 14:48:41 +02:00
Bartłomiej Dach
143c8e8da6
Add test scene for desired classic selection behaviour 2022-06-21 13:35:00 +02:00
Bartłomiej Dach
658f5341c7
Set up flow for switching between hotkey styles 2022-06-21 13:34:58 +02:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern 2022-06-21 12:49:01 +02:00
Dean Herbert
10efb4bc6c Fix incorrect disposal in teardown steps 2022-06-21 14:08:30 +09:00
Bartłomiej Dach
21d60231b6
Add limited test coverage of osu:// scheme link IPC flow 2022-06-20 22:22:25 +02:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Dean Herbert
7daab2d45b Merge branch 'master' into skin-editor-transform-fix 2022-06-20 14:10:01 +09:00
Dean Herbert
e4d0c7a0fb Move beatmap import step to only be required when entering gameplay 2022-06-20 14:08:05 +09:00
Dean Herbert
329f1a0822 Add test coverage of original fail case and improve test reliability and code quality 2022-06-20 14:08:05 +09:00
Dean Herbert
243806e810 Move common step of toggling skin editor to own method 2022-06-20 13:32:44 +09:00
Gabe Livengood
2b0e82be40
add test coverage 2022-06-19 14:35:05 -04:00
Bartłomiej Dach
def87ed782
Add failing test for editor gameplay test using wrong ruleset 2022-06-19 19:28:35 +02:00
Salman Ahmed
47ce087694 Actually click the gameplay scene button than TriggerClick 2022-06-18 18:32:02 +03:00
Bartłomiej Dach
f6a3047596
Merge branch 'master' into editor-metadata-name-unification 2022-06-18 10:22:52 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
42378dbb88 Improve test coverage to ensure volume is unaffected when mouse is away 2022-06-16 20:22:57 +03:00
Salman Ahmed
47d0ecf5e8 Merge branch 'master' into editor-metadata-name-unification 2022-06-16 18:53:23 +03:00
Bartłomiej Dach
9c4f6d2ce0
Merge branch 'master' into first-run-setup-notification-interruption 2022-06-16 15:14:40 +02:00
Salman Ahmed
2c35b1404b Use FileInfo as current bindable type 2022-06-15 19:29:09 +03:00
Salman Ahmed
387c54c252 Ensure notification is displayed after first-run setup is hidden 2022-06-15 18:13:24 +03:00
Dean Herbert
584345a97e
Merge pull request #18693 from frenzibyte/toolbar-volume-control
Add basic volume control support in toolbar music button
2022-06-15 17:50:10 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Dean Herbert
873806c2ea Add keyboard adjustment support 2022-06-15 15:58:22 +09:00
Salman Ahmed
f3f0960335 Use unified filename for background and track during editor import 2022-06-15 09:02:48 +03:00
Salman Ahmed
850afcb1c3 Add failing test case 2022-06-15 05:43:39 +03:00
Salman Ahmed
1171d44ad9 Add failing test case 2022-06-15 03:37:04 +03:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible 2022-06-14 22:47:11 +03:00
Salman Ahmed
7f23677972 Add volume control support via toolbar music button 2022-06-14 22:15:12 +03:00
Salman Ahmed
6fe5cacd3c Fix hot reload crashing toolbar test scene 2022-06-14 22:15:12 +03:00
Salman Ahmed
cd74f22e12 Add failing test case 2022-06-14 19:10:13 +03:00
Dean Herbert
0147a8ecee Add test coverage of HUD components still getting updated when hidden 2022-06-14 18:35:49 +09:00
Dean Herbert
f997886142 Add scrolling gameplay visualisation mode to latency certifier 2022-06-13 17:18:32 +09:00
Dean Herbert
17eaf7bb5c Add failing test coverage showing hit meters don't update when not visible 2022-06-13 16:36:22 +09:00
Salman Ahmed
20e7f32fd9 Improve test case to work in headless 2022-06-12 17:53:10 +03:00
Salman Ahmed
038021f682 Add failing test case 2022-06-11 20:52:25 +03:00
Salman Ahmed
5b3b9a2cd3 Add test coverage for "simple" mode 2022-06-11 16:21:22 +03:00
Dean Herbert
8d53ed64a3 Fix mode cycling and add test coverage 2022-06-11 21:36:43 +09:00
Joseph Madamba
d6b9f385c1 Add failing play button by touch input test 2022-06-10 22:03:51 -07:00
Dean Herbert
096d6df868 Fix regression in testing and setting logic 2022-06-10 20:33:21 +09:00
Dean Herbert
d46739ff0b Add circle gameplay test coverage 2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
936b38e0c5 Reduce test coverage to a point where headless tests will run correctly 2022-06-10 16:13:53 +09:00
Dean Herbert
e0644f2726 Simplify flow of progression to be linear 2022-06-10 15:19:10 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
7d86010903 Fix test regression 2022-06-10 14:41:22 +09:00
Dean Herbert
4a5e86e451 Rename Beatmaps to BeatmapHashes for clarity 2022-06-10 14:03:51 +09:00
Dan Balasescu
bc7262a3dd
Merge pull request #18627 from Joehuu/always-show-mod-selector-beatmap-info
Always show mod selector on beatmap info leaderboards regardless of supporter
2022-06-09 18:18:12 +09:00
Dean Herbert
8879c59b36
Merge pull request #18623 from LittleEndu/new-me-recommender
Use new own profile statistics in difficulty recommender
2022-06-09 11:11:21 +09:00
Joseph Madamba
5c138de446 Add failing mod selector visibility test 2022-06-08 13:22:49 -07:00
Joseph Madamba
c6264d5b3d Split beatmap set overlay tests to online and offline 2022-06-08 13:21:23 -07:00
Endrik Tombak
bf67b35ade Use new own profile statistics in difficulty recommender 2022-06-08 17:44:57 +03:00
Dean Herbert
c661f2b059 Ensure ChannelManager has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
2022-06-08 19:15:23 +09:00
Dean Herbert
42cd7d9e6e Change CollectionManager to only store MD5 hashes instead of full BeatmapInfo 2022-06-08 18:23:09 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
Dean Herbert
3b46787e06
Merge pull request #18496 from smoogipoo/multiplayer-leaderboard-user-mods-2
Support mod/ruleset combinations in multiplayer gameplay leaderboard
2022-06-08 14:58:13 +09:00
Dean Herbert
eee79c9531
Merge pull request #18610 from jai-x/refactor-chat-line
Refactor `ChatLine` and fix `DrawableChannel` flow padding
2022-06-08 13:54:53 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2 2022-06-08 13:39:42 +09:00
Salman Ahmed
c69d53df00 Add failing test case 2022-06-08 04:29:50 +03:00
Jai Sharma
2f635fa854 Refactor ChatLine and fix DrawableChannel flow padding
Refactors `ChatLine` component to use more sensible override properties
and layout using grid container. Moves creation of username component
into its own method to simplify BDL.

Updates padding of base `DrawableChannel` flow padding.

Removes usage of `ChatOverlayDrawableChannel` since it's overrides are
no longer needed.

Updates usage of `StandAloneChatDisplay` to use new override properties
of `DrawableChannel`.
2022-06-07 22:35:45 +01:00
Dean Herbert
b924aa3296 Fix tests failing when run headless 2022-06-08 00:36:19 +09:00
Dean Herbert
9da99a0ddf Rename to latency certifier 2022-06-07 23:34:55 +09:00
Dean Herbert
95dea00725 Tidy up code and namespaces 2022-06-07 23:10:08 +09:00
Dean Herbert
058760253a Add test coverage of certification flow 2022-06-07 23:02:15 +09:00
Dean Herbert
0adeccbf03 Add full latency testing flow 2022-06-07 17:28:31 +09:00
Dean Herbert
430bacf917 Add initial layout of comparison screens 2022-06-07 17:28:31 +09:00
Dean Herbert
0d32c94104 Add initial implementation of beatmap carousel no-results-placeholder 2022-06-07 17:25:06 +09:00
Dean Herbert
df9174ec00 Remove import popup dialog from song select
This has been replaced in spirit by the first run overlay.
2022-06-07 16:45:27 +09:00
Henry Lin
ef5d601f67 Fix difficulty name overflow in score panel 2022-06-07 12:05:03 +08:00
Dean Herbert
734636299e
Merge pull request #18567 from jai-x/update-dayseparator
Update `DaySeparator` to use new design throughout
2022-06-06 19:15:43 +09:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Jai Sharma
c0aaeff2b3 Update DaySeparator to use new design throughout
Moves `DaySeparator` chat component to it's own file and update it to
match new chat design. Makes use of several virtual attributes that can
be overridden to update spacing and layout in other usage contexts.

Remove redundant usage of `ChatOverlayDaySeparator`, since the new
design is now part of the base class.

Create `StandAloneDaySeparator` to use in `StandAloneChatDisplay` which
overrides attributes to match correct spacing and layout for its design.

Ensure that `DrawableChannel.CreateDaySeparator` returns type of
`DaySeparator` instead of `Drawable`.
2022-06-04 18:02:14 +01:00
Dan Balasescu
1c738e22ae
Merge pull request #18523 from peppy/tap-button
Add tap for BPM button
2022-06-03 18:11:10 +09:00
Salman Ahmed
588151f48b Add new failing test coverage 2022-06-03 02:34:10 +03:00
Salman Ahmed
ca68751fdc Update test to match expectation 2022-06-03 02:22:16 +03:00
Salman Ahmed
8471b24659 Merge branch 'master' into fix-timeline-zooming 2022-06-03 02:00:09 +03:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully 2022-06-02 21:18:09 +02:00
Bartłomiej Dach
59ffc8b08e
Merge branch 'master' into multiplayer-leaderboard-user-mods-2 2022-06-02 20:45:10 +02:00
Dean Herbert
c42485cea9 Fix test button references 2022-06-02 17:29:45 +09:00
Dean Herbert
5adbf85654
Merge pull request #18422 from smoogipoo/detect-exclusive-fullscreen
Detect exclusive fullscreen on Windows
2022-06-02 15:13:02 +09:00
Dan Balasescu
793dfe2bc8 Mark players as playing 2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72 Fix disposing previous leaderboard too late 2022-06-02 14:22:15 +09:00
Dean Herbert
d12f6ea221 Add basics of tap button 2022-06-02 11:57:06 +09:00
Dean Herbert
24ce10ed6f
Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-06-02 07:47:21 +09:00
Dean Herbert
6b297bc6ed
Merge pull request #18502 from peppy/editor-timing-follow-current-time
Add automatic control point tracking to the timing screen
2022-06-02 07:37:03 +09:00
Dean Herbert
42598ce22a Refactor warning to notice in method names and usages 2022-06-01 16:51:58 +09:00
Dean Herbert
a940676fc2 Add adjustment buttons 2022-05-31 21:31:20 +09:00
Dan Balasescu
13d85b8cc7 Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2 2022-05-31 19:53:37 +09:00
Dean Herbert
9746cbb161 Ensure rows have loaded before attempting to click them 2022-05-31 15:54:07 +09:00
Dean Herbert
cf5da44492 Add automatic control point tracking to the timing screen 2022-05-31 15:00:30 +09:00
Dean Herbert
53844d3df1 Refactor settings item "warning" text to allow non-warning state 2022-05-31 14:01:42 +09:00
Dean Herbert
c892aed797 Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-05-31 12:23:26 +09:00
Dean Herbert
1d5a156c15
Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
Add search bar for the `CurrentlyPlayingDisplay`
2022-05-30 23:03:00 +09:00
Dean Herbert
17174a7b09 Ensure some results have been loaded in playlist results screen tests
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.

This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
Dan Balasescu
22d998dc2a Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
Dean Herbert
0981d415a1 Select correct channel regardless of load order 2022-05-30 17:57:48 +09:00
Dean Herbert
f65d2db77f Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
Dean Herbert
9e678101cf
Merge pull request #18442 from jai-x/new-chat-announce-channel
Display Announce type channels separately in new chat overlay
2022-05-30 16:53:15 +09:00
Dean Herbert
5478ac21ea
Merge branch 'master' into currently_playing_search 2022-05-30 16:48:53 +09:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Dan Balasescu
779ec7d9db
Merge pull request #18487 from jai-x/remove-old-chat
Remove old chat overlay components
2022-05-30 11:04:05 +09:00
Dean Herbert
03deb336b2 Fix some more chat tests failing intermittently
```
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready
--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
   at System.Threading.Thread.StartHelper.Callback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

-----

One or more child tests had errors
  Exception doesn't have a stacktrace

[runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test:  TestSlowLoadingChannel
[runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading)
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready
[runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed
[runtime] 2022-05-29 19:29:09 [verbose]:  Currently loading components (2)
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Loading
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Ready
[runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool
[runtime] 2022-05-29 19:29:09 [verbose]: worker:          min 32     max 32,767 available 32,765
[runtime] 2022-05-29 19:29:09 [verbose]: completion:      min 32     max 1,000  available 1,000

```
2022-05-30 04:34:10 +09:00
Jai Sharma
8f596520f3 Remove old chat overlay components 2022-05-29 20:08:43 +01:00
Bartłomiej Dach
f9f8a32380
Merge branch 'master' into new-chat-announce-channel 2022-05-29 18:55:43 +02:00
Dean Herbert
caee9e67b6 Centralise DrawableChannel checks and account for async load delays 2022-05-29 23:16:26 +09:00
Bartłomiej Dach
18f75d8c58
Remove redundant initialiser 2022-05-29 16:06:01 +02:00
Dean Herbert
c078c06902 Fix unsafe config fetching 2022-05-29 22:55:53 +09:00
Salman Ahmed
12d5b355e4 Add failing test coverage 2022-05-29 15:23:32 +03:00
Salman Ahmed
0349d92f8b Add failing test case 2022-05-28 17:45:00 +03:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState construction in tests
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
dcf3d76954
Fix unobserved exceptions due to using unconverted beatmap
`TestSceneBeatmapSkinFallbacks` was locally caching a `GameplayState`
instance to fulfill dependencies of a
`SkinnableTargetComponentsContainer`. However, it was doing so using
`new TestBeatmap()`, which is a raw decoded beatmap that hasn't been
converted to any ruleset yet, which was causing failures in
`BeatmapDifficultyCache.GetTimedDifficultyAttributesAsync()` as that
method is expecting to receive a post-conversion, ready-for-gameplay
beatmap.

Resolve by proxying forward dependency instances from the
already-known-to-be-working `actualComponentsContainer`.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
e18fec3d89
Fix unobserved exceptions due to unimplemented beatmap converter
`TestSceneStatisticsPanel` intends to check the operation of statistics
panels using dummy ruleset classes. However, `StatisticsPanel` relies on
being able to retrieve the playable beatmap, which requires a converter.
One was not provided by the dummy rulesets, therefore the retrieval
would fail with an unobserved exception.

To fix, add a barebones converter implementation that is enough for the
test to pass.
2022-05-28 14:10:57 +02:00
Jai Sharma
320b6ca631 Display Announce type channels separately in new chat overlay 2022-05-27 16:18:22 +01:00
sw1tchbl4d3
e2951d70d1 Address code style issues 2022-05-27 16:38:54 +02:00
Dean Herbert
2f57849bcb Fix unexpected assertion failure 2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6 Add featured artist playlist category 2022-05-27 20:18:46 +09:00
Joseph Madamba
125dda716d Add failing scores container visibility test 2022-05-26 19:46:42 -07:00
Joseph Madamba
0cdefbc6df Add failing beatmap info status test 2022-05-26 17:52:17 -07:00
Bartłomiej Dach
818b344c2b
Merge branch 'master' into editor-bottom-bar-new-design 2022-05-26 19:26:35 +02:00
Dean Herbert
b2607196b8 Merge branch 'master' into new-chat-integrate 2022-05-26 18:38:26 +09:00
Dean Herbert
fb586fe0b2 Merge branch 'master' into editor-bottom-bar-new-design 2022-05-26 18:32:28 +09:00
Dean Herbert
93c94b8ea0 Fix test caching woes 2022-05-26 18:30:37 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests 2022-05-25 23:06:12 +02:00
Bartłomiej Dach
4f8b6b52ba
Add failing test coverage for select/deselect all enable behaviour 2022-05-25 21:49:31 +02:00
Dean Herbert
acd554d918 Update time info and add bpm 2022-05-25 23:54:59 +09:00
Dean Herbert
91834f0319 Fix missing colour dependency in menu bar test scene 2022-05-25 22:56:47 +09:00
Dan Balasescu
fb22801afb
Merge pull request #18388 from peppy/editor-timing-waveforms
Add waveform comparison view to editor timing screen
2022-05-25 20:15:25 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100 Move UI scale setup to the beginning of the first run setup 2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up 2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59 Add keyboard shortcuts to ChatOverlayV2 with tests 2022-05-24 23:05:25 +01:00
Bartłomiej Dach
5f6baaca13
Merge branch 'master' into editor-beat-divisor-size-static 2022-05-24 23:17:02 +02:00
Bartłomiej Dach
c33aee17b0
Cache some more OverlayColourProviders to fix tests 2022-05-24 23:14:28 +02:00
Dean Herbert
0bcf8c846c Change editor colour scheme to aquamarine 2022-05-24 18:43:22 +09:00
Dean Herbert
0471f35d84 Merge branch 'editor-beat-divisor-size-static' into editor-combined 2022-05-24 18:43:00 +09:00
Dean Herbert
33fd1555f2 Update TestSceneRoundedButton with new colour assertions 2022-05-24 18:42:45 +09:00
Dean Herbert
bb82abe48d Update test to use new triangle type resolution 2022-05-24 18:38:08 +09:00
Dean Herbert
3c2e57bf00 Update BeatDivisorControl to better match new designs and metrics 2022-05-24 18:26:01 +09:00
Dean Herbert
4bcf15f632 Refactor test to allow waveform testing 2022-05-24 14:36:44 +09:00
Bartłomiej Dach
4cf8df1628
Fix test inteference from TestOverlayClosing 2022-05-23 23:58:12 +02:00
Bartłomiej Dach
14f14b4311
Add failing test case for back button behaviour in song select 2022-05-23 23:37:05 +02:00
Jai Sharma
60b10fca4e Remove redundant caching of overlays in ChatLink test 2022-05-23 21:02:50 +01:00
Jai Sharma
606f3b2bd1 Use ChatOverlayV2 in screen navigation tests 2022-05-23 21:02:50 +01:00
Jai Sharma
d2a49ca266 Use ChatOverlayV2 in message notifier and tests 2022-05-23 21:02:50 +01:00
Jai Sharma
58d39734d0 Integrate ChatOverlayV2 into main game 2022-05-23 21:02:47 +01:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dan Balasescu
7d0470794b
Merge pull request #18353 from frenzibyte/spectator-catch-up-work-alt
Disallow multi-spectator player clocks from being started/stopped externally
2022-05-23 13:59:54 +09:00
Dan Balasescu
e3c1c78b17
Merge pull request #18348 from maromalo/mod-key-multiplayer
Add toggle mod hotkey support in multiplayer room
2022-05-23 13:45:02 +09:00
Dan Balasescu
f111d33b25
Merge pull request #18339 from peppy/editor-timing
Add first pieces of editor timing UI
2022-05-23 11:12:22 +09:00
Bartłomiej Dach
0bef2ca752
Adjust test slightly
* Import `osuTK.Input` instead of using full qualified name
* Use some more straightforward assertions
2022-05-22 19:27:20 +02:00
Dean Herbert
eabf578282 Use interface to convey beat sync information 2022-05-22 22:44:54 +09:00
maromalo
fc25d248ad Test coverage + no virtual 2022-05-21 18:16:29 -03:00
Jai Sharma
efae934e01 Fix slow loading channel test 2022-05-21 17:35:31 +01:00
Jai Sharma
fb06b7658b Merge branch 'master' into new-chat-remove-selector-item 2022-05-21 17:30:06 +01:00
Salman Ahmed
d73afcaf48 Fix existing test coverage false-passing
Also improves general test coverage to test more realisticly, in order
to produce accurate results.
2022-05-21 17:12:04 +03:00
Dean Herbert
982856a8b2 Merge branch 'localisable-filter-items' into update-framework 2022-05-21 15:17:51 +09:00
Salman Ahmed
1f17652c1d Fix test failure due to async-loading of content 2022-05-20 19:08:41 +03:00
Salman Ahmed
84a3cee452 Apply rate multiplier outside BPM rounding 2022-05-20 18:04:12 +03:00
Dean Herbert
4633eed78c Merge branch 'master' into localisable-filter-items 2022-05-20 23:55:16 +09:00
Salman Ahmed
de8aedf348 Add failing test case 2022-05-20 17:53:28 +03:00
Dean Herbert
2b3ec53fed Merge branch 'safe-file-writes' into localisable-filter-items 2022-05-20 23:51:24 +09:00
Dean Herbert
c3bfbe8880 Allow BeatSyncedContainer to prefer EditorBeatmap when available 2022-05-20 23:24:57 +09:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dean Herbert
42179568f3 Initial animation pass on metronome 2022-05-20 17:30:04 +09:00
Dean Herbert
ce7be940e2 Setup basics for control and test 2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
136ecb45e2 Rename dummy channel and move to a nested class inside the ChannelListing itself 2022-05-19 19:26:14 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Salman Ahmed
5d3878a737 Add test coverage for slow-loading channels 2022-05-18 22:58:39 +03:00
Dan Balasescu
49340888c0 Fix compile errors 2022-05-18 10:56:42 +09:00
Dean Herbert
1b7ec1be26 Add basic test coverage of new screen 2022-05-17 18:15:14 +09:00
Dean Herbert
218642c300 Update unsafe file write usages 2022-05-16 18:05:27 +09:00
Jai Sharma
ae5b6c3e10 Use dummy channel to show selector and remove ChannelListSelector
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.

Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.

Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.

Removes `ChannelListSelector` as it is no longer needed.

Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b Allow selecting all mods at free mod select using ctrl+a 2022-05-15 03:25:14 +09:00
Dean Herbert
282c8aec86
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-15 03:09:15 +09:00
Dean Herbert
a759cf2dab Add key binding to deselect all mods
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
d5027cdfbd Add FeaturedInSpotlight property to API beatmapsets 2022-05-14 19:46:13 +03:00
Jai Sharma
bd68ffa805 Fix textbox focus test in ChatOverlayV2 2022-05-14 12:16:00 +01:00
Dean Herbert
a346456daf Add test coverage of new traversal keys 2022-05-14 03:01:42 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 09:04:24 +03:00
Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 13:59:35 +09:00
Dan Balasescu
effc92475b
Merge pull request #18227 from frenzibyte/fix-results-screen-test-failure
Fix intermittent test failures in results screen
2022-05-12 11:19:13 +09:00
Jai Sharma
c45e8f619b Update ChannelList test scene 2022-05-11 22:52:25 +01:00
Bartłomiej Dach
7ac6073f13
Fix column test scene to work 2022-05-11 22:31:25 +02:00
Bartłomiej Dach
315c67a316
Add failing test case for ruleset without all mod types 2022-05-11 22:03:41 +02:00
Bartłomiej Dach
9b7ff9f2ee
Rename modSelect{Screen -> Overlay}2 variable 2022-05-11 18:05:09 +02:00
Bartłomiej Dach
62f6caf76d
Rename ModSelect{Screen -> Overlay} test scenes 2022-05-11 18:04:39 +02:00
Salman Ahmed
9d30b490ad Fix intermittent test failures in results screen 2022-05-11 18:28:30 +03:00
Salman Ahmed
d51689e9ae Unfocus textbox when dismissing popover in test scene 2022-05-11 11:25:41 +03:00
Salman Ahmed
f797514bce Add failing test cases 2022-05-11 09:51:59 +03:00
Salman Ahmed
e43ce28ada Remove references of "difficulty point" in sample point test scene
Fat-fingered.
2022-05-11 09:51:09 +03:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
c4c7556fb2
Make remains of TestSceneModSettings non-visual
As they're not really testing anything visual.
2022-05-10 22:07:26 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons 2022-05-10 21:58:22 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay 2022-05-10 21:52:17 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay 2022-05-10 21:45:57 +02:00
Bartłomiej Dach
9cfe2cc310
Move TestCustomisableModRuleset out of TestSceneModSettings 2022-05-10 21:43:57 +02:00
Dean Herbert
9aadc274bf Show first run dialog on first run of the game 2022-05-10 18:21:35 +09:00
Salman Ahmed
14a21e9224 Workaround interface mocks in TestSceneFirstRunSetupOverlay breaking with hot reload 2022-05-10 11:41:41 +03:00
Dean Herbert
a5b454edc7 Remove unnecessary DI caching of SentryLogger 2022-05-10 16:09:16 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Salman Ahmed
beb86a7f7c Remove usage of player settings in TestSceneSettingsToolboxGroup 2022-05-09 23:57:27 +03:00
Jai Sharma
ebb64d1f1a Use AddUntilStep to wait for channel to load and become visible 2022-05-09 20:15:43 +01:00
Salman Ahmed
5726cf660f Improve test coverage to use existing ThemeComparisonTestScene 2022-05-09 21:19:34 +03:00
Salman Ahmed
ceb6276d2f Add failing test case 2022-05-09 18:19:29 +03:00
Jai Sharma
9ec8b609a8 Update channel visibility tests to be more correct 2022-05-09 12:11:25 +01:00
Jai Sharma
5f3bea846b Simplify fetching of DrawableChannel 2022-05-09 12:11:25 +01:00
Salman Ahmed
deda1c83e6 Add failing test case 2022-05-09 13:48:51 +03:00
Salman Ahmed
0fe121f48a Move and rename settings toolbox group test scene 2022-05-09 13:25:33 +03:00
Dan Balasescu
a16f2349aa Fix next queued item not selecting after gameplay 2022-05-09 17:55:42 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Salman Ahmed
1677f1d696
Merge branch 'master' into results-screen-scaling 2022-05-09 11:11:55 +03:00
Joseph Madamba
bc839be4d8 Add failing rapid back button exit test 2022-05-08 14:40:29 -07:00
Salman Ahmed
077c77d524 Add method for scaling results screen in tests 2022-05-08 16:00:07 +03:00
Bartłomiej Dach
38c004d734
Add test coverage for hiding mod columns 2022-05-08 14:54:06 +02:00
Bartłomiej Dach
cbd1169495
Move cache declarations of ISamplePlaybackDisabler to interface 2022-05-08 10:38:58 +02:00
Bartłomiej Dach
9ae019eb39
Move ISamplePlaybackDisabler to more general namespace 2022-05-08 10:38:58 +02:00
Bartłomiej Dach
bdea6d8654
Add failing test for mod overlay not closing on entering skin editor 2022-05-07 22:47:19 +02:00
Bartłomiej Dach
a3e61fddcb
Rename skin editor scene library test scene to be more general 2022-05-07 22:43:53 +02:00
Bartłomiej Dach
836de49135
Adjust skin editor scene library test for extensibility 2022-05-07 22:43:47 +02:00
Bartłomiej Dach
5d6d7bb324
Fix incorrect assert in multiplayer song select test scene 2022-05-07 13:15:16 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Bartłomiej Dach
9d3e67b10d
Update free mod select/deselect all test after back button addition 2022-05-07 10:25:23 +02:00
Bartłomiej Dach
1c029552d7
Add test coverage for mod select back button 2022-05-07 10:23:49 +02:00
Bartłomiej Dach
e1953c484c
Add test coverage for selecting/deselecting all mods on free mod select 2022-05-07 09:50:08 +02:00
Bartłomiej Dach
35c106efaa
Add test coverage for deselecting all mods on user mod select 2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Bartłomiej Dach
380cd1e036
Add test coverage for lack of customisation on free mod select 2022-05-06 21:35:22 +02:00
Salman Ahmed
f222affe88
Merge branch 'master' into fix-toolbox-expansion 2022-05-06 17:54:14 +03:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test 2022-05-06 17:29:27 +03:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion 2022-05-06 13:47:36 +02:00
Bartłomiej Dach
19297375e2
Update tests to reflect new expected behaviour 2022-05-06 13:47:13 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Dean Herbert
daed42513e Fix outdated test asserts 2022-05-06 18:44:25 +09:00
Bartłomiej Dach
8f217d1e97
Add failing test case for broken hover behaviour 2022-05-06 11:37:50 +02:00
Dean Herbert
32b40bdabf Rename DistanceBetweenTick to be plural 2022-05-06 15:45:36 +09:00
Dean Herbert
060461a431 Add test coverage of multiplayer gameplay exit flow 2022-05-06 15:22:22 +09:00
Jai Sharma
7ffe3b132f Use BindableFloat in chat height tests 2022-05-05 23:13:43 +01:00
Bartłomiej Dach
a2ab79620a
Update song select exit via click test to match new expectations 2022-05-05 22:16:57 +02:00
Bartłomiej Dach
d296f78dfe
Replace references to old mod select classes in multiplayer match screen test 2022-05-05 22:16:57 +02:00
Bartłomiej Dach
ecc2805099
Replace references to old mod select classes in match song select test
Also note the change from `songSelect.ChildrenOfType<>()...` to
`this.ChildrenOfType<>()...` - because the new design is registered at
game-level, the mod select is not a child of the song select screen
anymore.
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
199bdb8e7d
Replace reference to old mod select in multiplayer test 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
17c19063f7
Fix user dim test scene accumulating no fail instances in SelectedMods
The old design was apparently somehow tolerant of multiple instances of
the same mod in `SelectedMods`, but the new one is not.

Fix the test, because appending to a list of mods that was getting
modified by previous tests is generally not how tests should be
written.
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
8f65e0e60f
Add failing test coverage for toggling mod overlay with hotkey 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
8002726c9c
Add test coverage for dismissing customisation area with Escape 2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay 2022-05-05 23:12:31 +09:00
Jai Sharma
5657e7f11e Fix chat height saving/loading test 2022-05-05 14:52:03 +01:00
Jai Sharma
9cb52f8879 Add tests for chat height saving/loading 2022-05-05 14:21:26 +01:00
Dean Herbert
5029710de7 Merge branch 'master' into distance-snapping-test 2022-05-05 22:00:40 +09:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal 2022-05-05 14:45:58 +02:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes 2022-05-05 20:57:51 +09:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
Dean Herbert
e7205d8593 Reset all test data before each test method to avoid channels stuck in joined state 2022-05-05 19:09:56 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay 2022-05-05 18:57:00 +09:00
Salman Ahmed
269e15c167 Add test coverage of distance spacing multiplier working with distance snap grid 2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb Rename misleading DistanceSpacing variable 2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b Merge branch 'snapping-tidy-distance' 2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80 Add xmldoc for IDistanceSnapProvider and related properties 2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Salman Ahmed
a26793cd65 Add missing Test prefix 2022-05-05 06:12:24 +03:00
Salman Ahmed
f28978b856 Handle against playlists which disallow selection
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Dean Herbert
a27fcda9f1 Fix failing tests due to CurrentDialog being unexpectedly not set after Push 2022-05-05 01:52:39 +09:00
Jai Sharma
1a85e1267b Ensure focus is directed to ChatTextBox from ChatOverlay and add tests 2022-05-04 14:43:40 +01:00
Dean Herbert
e920bbd497
Merge pull request #18081 from bdach/mod-overlay/test-coverage-parity
Port test coverage from old mod select overlay to new design
2022-05-04 20:24:50 +09:00
Dean Herbert
cf220f171b Add test coverage of cross-thread transforms if a dialog is pushed too early 2022-05-04 20:23:36 +09:00
Bartłomiej Dach
ec27fa8e85
Add test coverage for keyboard selection 2022-05-04 13:15:10 +02:00
Bartłomiej Dach
6380216263
Nudge click location to avoid placement failures 2022-05-04 11:56:44 +02:00
Bartłomiej Dach
a759e641eb
Enforce composer aspect ratio to avoid depending on ambient window size 2022-05-04 11:56:29 +02:00
Dean Herbert
f899c3e68f Add test coverage of circle placement around editor toolboxes 2022-05-04 17:56:53 +09:00
Huo Yaoyuan
8e96af8ff0 Update indentation to be clearer 2022-05-04 13:43:59 +08:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests 2022-05-03 22:31:34 +02:00
Bartłomiej Dach
216dfb7e91
Expand incompatibility test to cover logic more thoroughly 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
970361676b
Fix setting items not creating if mods initially not empty 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
89d8ed8e20
Port existing test coverage 2022-05-03 21:45:39 +02:00
Dean Herbert
4fb66a812f
Merge branch 'master' into sheared-search-textbox 2022-05-03 14:12:59 +09:00
Huo Yaoyuan
5513710b2e Fix IDE0055 2022-05-03 13:09:19 +08:00
Ganendra Afrasya
e6fbb19951 Implement new search textbox design 2022-05-03 11:13:07 +07:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Dean Herbert
53d65e8215
Merge pull request #18021 from frenzibyte/overlay-ruleset-selector-redesign
Update overlay ruleset selector inline with osu-web design
2022-05-02 17:53:01 +09:00
Jai Sharma
bcce807311 Fix chat command test as reference equality checks on PM channels doesn't seem to to work 2022-05-01 12:20:54 +01:00
Jai Sharma
de393f735f Implement basic layout and behaviour of new chat overlay
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.

Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Dean Herbert
670b51324e Add basic test at top of first run scene to make adjusting UI easier 2022-04-29 23:45:02 +09:00
Dean Herbert
5c04ab18ec
Merge pull request #18011 from frenzibyte/rewind-shift-click
Allow rewinding random in song select with "Shift + Left Click"
2022-04-29 23:10:29 +09:00
Salman Ahmed
55c03dc04d Fix silly mistake in ordering and update test colour scheme 2022-04-29 12:40:46 +03:00
Salman Ahmed
5e19bdbf43 Refactor beatmap ruleset selector test scene 2022-04-29 12:23:02 +03:00
Salman Ahmed
fae8d86e15 Fix regressed profile ruleset selector test scene
Due to the changes in `APIUser`, which change equality to be based on ID.
2022-04-29 12:20:35 +03:00
Salman Ahmed
856ca96b66 Allow right-clicking to rewind on random button 2022-04-29 10:12:24 +03:00
Dean Herbert
1f1845d69b
Merge branch 'master' into multiplayer-force-start-2 2022-04-29 14:45:40 +09:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Dan Balasescu
fc21de8138
Merge pull request #18008 from peppy/add-tutorial
Add first run "beatmaps" screen
2022-04-29 13:10:45 +09:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
a75051cd00 Merge branch 'master' into add-tutorial 2022-04-29 11:25:17 +09:00
Salman Ahmed
294340279e Add inputting test coverage 2022-04-29 04:14:09 +03:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen 2022-04-29 00:55:30 +02:00
Dean Herbert
b902e69634 Update test expectations based on new screen order 2022-04-28 20:16:32 +09:00
Dean Herbert
3c0bdcaf38 Rename screen, add tests and add stable import step 2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113 Add tutorial download support and improve the visuals "slightly" 2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805 Add very basic implementation of bundled beatmap downloader 2022-04-28 19:01:21 +09:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90 Minor cleanup
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
66c730c382 Change distance spacing keybind to Ctrl+Alt 2022-04-27 17:11:23 +03:00
Dean Herbert
d0ccd6f895 Merge branch 'master' into first-run-header 2022-04-27 19:26:02 +09:00
Dean Herbert
20a50ddb6e Add missing OverlayColourProvider in test scene 2022-04-27 18:45:40 +09:00
Dean Herbert
18e6629161 Merge branch 'master' into first-run-behaviour-screen 2022-04-27 16:02:57 +09:00
Bartłomiej Dach
a849bfcf60
Rewrite dim test to pass headless
Unfortunately neuters the test a touch, but alas.
2022-04-26 23:11:41 +02:00
Dean Herbert
52a8f3848d Expose font size and add big button test 2022-04-26 18:14:57 +09:00
Salman Ahmed
4638dd97db
Merge branch 'master' into first-run-behaviour-screen 2022-04-26 12:09:32 +03:00
Dean Herbert
6864623bac Add ShearedButton test coverage 2022-04-26 18:03:27 +09:00
Dean Herbert
c52c08fe97 Rename test to increase scope 2022-04-26 17:31:39 +09:00
Dean Herbert
942f4e8ac2 Merge branch 'first-run-show-get-started' into first-run-behaviour-screen 2022-04-26 16:10:16 +09:00
Dean Herbert
d310886c26 Add test coverage of IsPlaying state during fail and pause 2022-04-26 12:09:18 +09:00
Bartłomiej Dach
24a1eb8003
Add test coverage for column dimming behaviour 2022-04-25 23:41:40 +02:00
Dean Herbert
7ac3ba132c Remove unused using statements 2022-04-25 18:55:12 +09:00
Dean Herbert
a0e80cf901 Merge branch 'master' into scene-library-incompatible-mods 2022-04-25 18:54:40 +09:00
Dean Herbert
83970f009c
Merge branch 'master' into settings-filter-regression-fix-2 2022-04-24 17:40:25 +09:00
Dean Herbert
60f513abd9
Merge pull request #17957 from peppy/disable-first-run-temporary
Disable first run screen from appearing on startup until it is more complete
2022-04-24 17:37:17 +09:00
Dean Herbert
d0fee3c212
Merge pull request #17950 from Susko3/ButtonSystem-keys
Allow any key to trigger the osu! cookie in the initial state
2022-04-24 17:30:22 +09:00
Dean Herbert
1b2467d3ed Disable first run screen from appearing on startup until it is more complete 2022-04-24 16:35:41 +09:00
Dean Herbert
a40d140353
Merge pull request #17956 from frenzibyte/sections-container-pagination
Fix page up / down in `SectionsContainer` with fixed header skipping content
2022-04-24 15:36:35 +09:00
Salman Ahmed
70a93c0e7e Move DistanceSpacingMultiplier bindable to its own IDistanceSnapProvider interface 2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Salman Ahmed
05736fb84c Add failing test case for navigation via PageUp/PageDown 2022-04-24 01:52:11 +03:00
Salman Ahmed
e8cf4466b0 Make sections container test scene more usable
Head busted the moment I opened this test scene.

Cleaned it up a bit to make it easier to test changes.
2022-04-24 01:52:10 +03:00
Salman Ahmed
60e76d62c1 Add failing test cases 2022-04-23 23:16:06 +03:00
Salman Ahmed
6ab188f8f9 Split skin editor scene library test to own file
Rather than stuffing more random cases to `TestSceneScreenNavigation`.
2022-04-23 23:15:45 +03:00
Salman Ahmed
daadc3fc21 Simplfiy and share notification dimsiss method across test scenes
Might as well inline, but I feel like it will require adding the same
comment across all usages, because just `State.Value = Hidden` in an
until step feels off, dunno.
2022-04-23 23:14:19 +03:00
Susko3
684d88ba75 Add full OsuGame tests
These tests ensure the expected behaviour is not broken in the future.
2022-04-23 19:01:55 +02:00
Susko3
cdfef08846 Add tests for shortcut keys 2022-04-23 18:44:50 +02:00
Dean Herbert
d97dc22e79 Add missing dependencies for behaviour screen test 2022-04-23 21:23:41 +09:00
Bartłomiej Dach
98b7b156c7
Merge branch 'master' into first-run-setup-sheared-overlay 2022-04-23 00:32:07 +02:00
Bartłomiej Dach
e246357b36
Merge branch 'master' into sheared-overlay-container-click-away 2022-04-22 22:26:35 +02:00
Salman Ahmed
5120faa830 Merge branch 'master' into mod-overlay/incompatibility-panels-clickable 2022-04-22 22:19:42 +03:00
Salman Ahmed
2961c383f6 Add failing test case 2022-04-22 20:33:37 +03:00
Dan Balasescu
b293d3923c Merge branch 'master' into multiplayer-force-start-2 2022-04-23 01:03:55 +09:00
Dean Herbert
1caee38768 Add first-run "behaviour" screen to allow users a choice of more familiar UX 2022-04-22 18:06:56 +09:00
Dan Balasescu
b1cf917b49
Merge pull request #17823 from peppy/settings-filter-fixes
Fix incorrect settings state if searching too quickly (during load process)
2022-04-22 16:38:41 +09:00
Dean Herbert
f735d381a7
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable 2022-04-22 16:26:46 +09:00
Dean Herbert
14e17c8b7b Update TestIncompatibilityDisplay in line with new functionality 2022-04-22 16:22:18 +09:00
Dean Herbert
06594ca0c8 Refine assertion to ensure correct section is current, rather than any section 2022-04-22 15:30:12 +09:00
Dean Herbert
27c7864562
Merge pull request #17917 from bdach/mod-overlay/flaky-free-mod-select-test
Fix flaky test in free mod select test scene
2022-04-22 12:54:47 +09:00
Bartłomiej Dach
e9bd87545e
Fix flaky test in free mod select test scene 2022-04-22 00:07:00 +02:00
Bartłomiej Dach
cd898344cb
Add test coverage of new incompatibility behaviour 2022-04-21 23:49:40 +02:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup 2022-04-21 22:14:57 +02:00
Salman Ahmed
295558b24d
Merge branch 'master' into settings-filter-fixes 2022-04-21 20:06:14 +03:00
Salman Ahmed
6ad10672ee
Merge branch 'master' into update-framework 2022-04-21 19:30:57 +03:00
Dean Herbert
119a81849c Merge branch 'update-framework' into settings-filter-fixes 2022-04-22 00:55:15 +09:00
Dean Herbert
832d37b2c2 Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Dan Balasescu
08d250fe58 Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
Dean Herbert
d17c16d904 Merge branch 'master' into first-run-setup 2022-04-21 19:50:26 +09:00
Dean Herbert
f5d24add58 Fix TestSceneSkinnableSound not working under visual tests
oops
2022-04-21 16:49:21 +09:00
Dean Herbert
55270df6fc
Merge pull request #17833 from jai-x/new-chat-channel-list
Implement `ChannelList` for new chat design
2022-04-21 16:34:35 +09:00
Dean Herbert
0b81ae9de2 Convert to using sheared overlay container
Add better click-to-dismiss logic for sheader overlays
2022-04-21 16:28:44 +09:00
Dean Herbert
5c21a55e00 Merge branch 'sheared-overlay-container-click-away' into first-run-setup-sheared-overlay 2022-04-21 16:28:33 +09:00
Dean Herbert
2769d8e8cf Add test coverage of ShearedOverlayContainer 2022-04-21 16:27:27 +09:00
Dean Herbert
7d8cf1bbb6 Merge branch 'master' into first-run-setup 2022-04-21 15:49:39 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Dean Herbert
a9163727db Mark selected channel null in test when selector is activated 2022-04-21 13:44:14 +09:00
Joseph Madamba
0146949ad6 Fix failing string comparison tests 2022-04-20 16:52:24 -07:00
Jai Sharma
5319bce772 Revert DI usage of ChannelSelectorState in favour of directly binding BindableBool SelectorActive 2022-04-20 21:05:33 +01:00
Jai Sharma
e596c9d171 Use Bindable<ChannelSelectorState> to control selector active visibility 2022-04-20 19:12:43 +01:00
Dean Herbert
b722ff8dc5 Merge branch 'master' into mod-overlay/extension-points 2022-04-20 23:17:04 +09:00
Dean Herbert
2906af323a Fix incorrectly written string equality logic 2022-04-20 17:51:08 +09:00
Dean Herbert
1032dc235d Rename PopupScreenTitle to ShearedOverlayHeader 2022-04-20 16:01:15 +09:00
Dean Herbert
7e7fa633f0 Use direct localised string reference in test 2022-04-20 14:51:16 +09:00
Dean Herbert
c562004fe9 Add test coverage of only showing on first run 2022-04-19 17:08:38 +09:00
Dean Herbert
6d534046ff Add keyboard traversal support for first run dialog (and tidy up step traversal logic) 2022-04-19 14:57:15 +09:00
Dean Herbert
a8d32a2061 Add test coverage of notification resume flow 2022-04-19 14:53:01 +09:00
Dean Herbert
5fd64a4c78 Add test coverage to ensure we don't leave any screens in the first run overlay 2022-04-19 14:53:01 +09:00
Dean Herbert
9074eb283d Show a notification instead of blocking exit of wizard 2022-04-19 14:53:01 +09:00
Dean Herbert
fb7dc89503 Ensure wizard returns to initial screen after completion 2022-04-19 14:53:01 +09:00
Dean Herbert
ea52fab5b1 Tidy up dependencies and test naming 2022-04-19 14:53:01 +09:00
Dean Herbert
288f759bb4 Add test coverage of navigation 2022-04-19 14:53:01 +09:00
Dean Herbert
e064f2f23e Improve general layout and allow overlay to be displayed without dependencies for now 2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512 Initial setup 2022-04-19 14:53:01 +09:00
Dean Herbert
83e89b3e80 Add unread count to INotificationOverlay and fix toolbar button DI logic 2022-04-19 11:16:45 +09:00
Salman Ahmed
94335c2938 Update further usages to cache/resolve via interface 2022-04-19 00:18:10 +03:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay 2022-04-19 06:03:56 +09:00
Salman Ahmed
3cbc6cd297 Update further tests to cache using IDialogOverlay 2022-04-18 21:04:22 +03:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Dean Herbert
72a33c0926 Split out step for dialog overlay load wait 2022-04-18 20:06:08 +09:00
Dean Herbert
d86e3abf2c Fix invalid rename 2022-04-18 20:04:38 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Salman Ahmed
80cce7c3cb Add failing test case 2022-04-18 06:59:58 +03:00
Bartłomiej Dach
4b6d42c7e8
Add assertion covering free mod selection mod validity filter 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
9942b0a946
Add test scene for free mod select screen 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract 2022-04-17 23:28:51 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence 2022-04-16 19:01:18 +02:00
Jai Sharma
f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
6081c29ae1 Remove ununsed using statement 2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e Fix test matching conditions 2022-04-15 01:41:55 +09:00
Dean Herbert
21a5a2fd69 Add failing test coverage of incorrect current section after quick setting search 2022-04-14 20:36:49 +09:00
Dean Herbert
50a478ea5f Add failing test coverage of searching too fast not hiding filtered settings 2022-04-14 20:14:02 +09:00
Dean Herbert
392ce7390e Add test scene covering ScalingContainer delayed animations 2022-04-14 19:04:31 +09:00
Dan Balasescu
9de4d416e2 Merge branch 'master' into fix-spectator-seeks 2022-04-14 18:54:52 +09:00
Dean Herbert
58d5cf4560 Remove unused using statement 2022-04-14 16:37:59 +09:00
Dean Herbert
f48a9ba90a Add test coverage of nested screen stacks not handling dialog dismissal properly 2022-04-14 16:19:34 +09:00
Dan Balasescu
494955aff1 Resolve inspection issues 2022-04-14 13:11:11 +09:00
Dean Herbert
0a7fbcad1e
Merge branch 'master' into match-start-control-test-refactor 2022-04-13 22:26:10 +09:00
Dean Herbert
c77a7b75d3 Tidy things up 2022-04-13 21:12:35 +09:00
Dean Herbert
8b1fd051c6 Fix remaining autostart and gameplay tests 2022-04-13 21:04:15 +09:00
Dean Herbert
c0ad91796d Fix gameplay start flow 2022-04-13 20:57:40 +09:00
Dean Herbert
8a7b37856c Implement IsHost to return correct value for current state 2022-04-13 20:51:05 +09:00
Dean Herbert
4b6a9fbf47 Reimplement beatmap availability test 2022-04-13 20:41:56 +09:00
Dean Herbert
331242d585 Update transfer host logic and simplify local user checks 2022-04-13 20:38:39 +09:00
Dean Herbert
0a5a3415f8 Setup host switching and avoid starting gameplay 2022-04-13 20:28:53 +09:00
Dean Herbert
ca44d2c4dc Setup start/stop requests 2022-04-13 17:36:27 +09:00
Dean Herbert
1f01714ec2 Apply initial structural changes to TestSceneMatchStartControl 2022-04-13 17:36:27 +09:00
Dan Balasescu
3d27d3c536
Merge pull request #17786 from peppy/gameplay-leaderboard-update-totals-mode-change
Fix multiple issues with gameplay leaderboard (and tests)
2022-04-13 16:05:35 +09:00
Dan Balasescu
59ff9be316
Merge pull request #17788 from peppy/fix-replay-download-button-tests
Fix multiple issues in `ReplayDownloadButton` test scene
2022-04-13 16:00:45 +09:00
Dean Herbert
fbf0e5a45c Remove startFromSkipTarget parameter and update usages that required said behaviour 2022-04-13 14:25:43 +09:00
Dean Herbert
9c68b3edc5 Merge branch 'master' into fix-spectator-seeks 2022-04-13 12:33:41 +09:00
Dan Balasescu
abf7954a9c
Merge pull request #17792 from peppy/multi-match-footer-test-remove
Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
2022-04-13 10:53:27 +09:00
Dan Balasescu
76517cecab
Merge pull request #17789 from peppy/rank-range-pill-test-refactor
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
2022-04-13 10:46:00 +09:00
Dean Herbert
d73be7f177
Reword comment to read clearer
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 09:36:44 +09:00
Bartłomiej Dach
63e2a84d7f
Nest one more container to fix popover not being dismissable 2022-04-12 20:54:54 +02:00
Dean Herbert
ef7ab12b40 Fix MultiplayerMatchFooter test crash due to missing PopoverContainer
Clicking the countdown button would crash. I did consider removing the
test altogether but maybe it'll be useful in the future?
2022-04-12 23:01:39 +09:00
Dean Herbert
1ebbef88ec Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance 2022-04-12 22:56:48 +09:00
Dean Herbert
20eca9bf6a Refactor TestSceneRankRangePill to not depend on TestMultiplayerClient 2022-04-12 19:39:24 +09:00
Dean Herbert
45d79c1a73 Ensure previous test score is cleaned up to allow visual test runs to work better 2022-04-12 18:21:40 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
Dean Herbert
22c75a518e Fix headers not getting reset on re-run of test 2022-04-12 12:38:15 +09:00
Dean Herbert
f29e329700 Move user count to a constant to allow easier adjustment 2022-04-12 12:11:51 +09:00
Dean Herbert
577e29351e Ensure players are always on both leaderboard teams
In a very rare case, the randomisation may cause all users to be on one
team, causing a test failure. The odds make it basically impossible, but
if adjusting the number of users in the test scene this can more readily
be hit.
2022-04-12 11:46:22 +09:00
Dean Herbert
a0e3a2102a Also expand match score component when leaderboard is (in test) 2022-04-12 10:49:57 +09:00
Salman Ahmed
74dfa79f17 Add failing test case 2022-04-11 21:04:55 +03:00
Dean Herbert
01cec7d3fb Remove unnecessary string literals 2022-04-11 19:37:01 +09:00
Dean Herbert
09d560c93e Add test coverage of spectator requests 2022-04-11 19:27:14 +09:00
Dean Herbert
6a61fd95eb Tidy up base implementation 2022-04-11 19:19:45 +09:00
Dean Herbert
b52f070fdb Update existing multiplayer leaderboard tests to use new mocked implementation 2022-04-11 19:15:57 +09:00
Dean Herbert
0ccac24f76 Split out base implementation of MultiplayerGameplayLeaderboard test 2022-04-11 19:15:46 +09:00
Dan Balasescu
d1de516b11 Fix incorrect cursor parameterisation in test scene 2022-04-11 15:40:28 +09:00
Dean Herbert
779f7390b7 Add test coverage of DrawableRoom actually showing post-retrieval text 2022-04-11 13:44:34 +09:00
Salman Ahmed
34adc1d410 Add quick test coverage 2022-04-08 19:21:37 +03:00
Bartłomiej Dach
04db80848b
Remove unused using directives 2022-04-07 21:24:50 +02:00
Dean Herbert
0674862b6c Fix failing tests 2022-04-07 17:52:08 +09:00
Joseph Madamba
edb556643e Add failing replay button enabled test asserts 2022-04-06 20:43:56 -07:00
Dan Balasescu
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
Dean Herbert
065bb60324 Remove unused using statements 2022-04-06 16:05:11 +09:00
Dean Herbert
c2b2d443ed Add more comprehensive assert output to try and discern CI issues 2022-04-06 15:31:12 +09:00
Dean Herbert
d17890ca9a Replace a couple more local test beatmap cases which can instead use TestResources methods 2022-04-06 15:04:15 +09:00
Dean Herbert
220d7bc6db Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks 2022-04-06 12:58:43 +09:00
Bartłomiej Dach
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen 2022-04-05 21:29:40 +02:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions 2022-04-05 10:55:01 +09:00
CenTdemeern1
b2c822a3b1 Release mouse button 2022-04-04 23:02:07 +02:00
CenTdemeern1
da315f8a61 Make the test hold the button instead of pressing it 2022-04-04 22:44:35 +02:00
Bartłomiej Dach
a1ded66fd8
Fix various breakage in delete local score test scene 2022-04-04 21:59:09 +02:00
Bartłomiej Dach
29b7460cc7
Fix weird test step 2022-04-04 20:05:54 +02:00
Dean Herbert
3ba81f3fdc Fix overlapping variable usage 2022-04-04 15:29:03 +09:00
Dean Herbert
f00dc5e156
Merge pull request #17598 from smoogipoo/playlist-quick-reorder
Fix playlist refreshing all items on order change
2022-04-04 14:48:05 +09:00
Bartłomiej Dach
90e44b67ea
Improve robustness of test code 2022-04-03 20:24:32 +02:00
Bartłomiej Dach
a172b194f0
Add testing for different rulesets 2022-04-03 20:12:34 +02:00
Bartłomiej Dach
2921a13609
Add testing for mod bindable state propagation 2022-04-03 20:12:34 +02:00
Bartłomiej Dach
e46c2df409
Add testing for customisation panel show/hide logic 2022-04-03 20:12:33 +02:00
Bartłomiej Dach
293ef44836
Implement new mod select screen 2022-04-03 20:12:33 +02:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
6d1844adc3
Use nameof() in test to reference event names 2022-04-03 14:27:37 +02:00
Jai Sharma
94fa5e2ef2 Use Action<string> for event OnChatMessageCommitted & clear textbox internally 2022-04-02 21:58:54 +01:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip 2022-04-02 19:31:45 +02:00
Salman Ahmed
b815f685fc Flip viaConfig conditional branch 2022-04-02 19:28:33 +03:00
Jai Sharma
9e152cd3fd Fix code quality issues 2022-04-02 17:27:44 +01:00
Salman Ahmed
8534dd3463
Simplify TestCase attributes to one Values attribute
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-02 19:24:16 +03:00
Jai Sharma
2297073b7e Use OnChatMessageCommit & OnSearchTermsChanged events in ChatTextBar 2022-04-02 17:15:19 +01:00
Salman Ahmed
c4635f3c03 Add failing test case 2022-04-02 18:36:32 +03:00
Salman Ahmed
a252c4cad5 Add random pass/play count data in test scene 2022-04-02 18:08:23 +03:00
CenTdemeern1
c103cee1d5 Need to commit the second half again because my Git UI messed up 2022-04-02 04:53:47 +02:00
CenTdemeern1
a1baced777 Change behavior of the display mode test
I remembered to run InspectCode this time, all good
2022-04-02 04:45:21 +02:00
CenTdemeern1
ee9696855b Remove hover test 2022-04-02 04:41:05 +02:00
CenTdemeern1
245e452d41 Remove redundant typecast I accidentally left in (Thanks InspectCode) 2022-04-02 04:31:43 +02:00
CenTdemeern1
95ccac50d4 Add display mode changing test
Yup this is gonna fail horribly
2022-04-02 04:26:16 +02:00
CenTdemeern1
9350f6f5f8 Add spaces around commas in Vector2 construction 2022-04-02 02:59:07 +02:00
CenTdemeern1
dc744f18ff Trim whitespace 2022-04-02 02:43:51 +02:00
CenTdemeern1
6685c97147 mainContainer -> toolbarClock 2022-04-02 02:43:44 +02:00
CenTdemeern1
b07152a119 Initial attempt at writing a test for the toolbarClock
I'll add more once I know if this code passes review or not
2022-04-02 02:35:37 +02:00
Dan Balasescu
6e6271d0c0 Fix "server-side" room playlist not updated
Remove unused using
2022-04-01 18:32:10 +09:00
Dan Balasescu
37dea0ff21 Add failing test case 2022-04-01 17:05:11 +09:00
Dean Herbert
058350dfd8 Fix failing test due to incorrect sizing specification 2022-04-01 10:53:16 +09:00
Bartłomiej Dach
1c7b259f8e
Merge branch 'master' into mod-overlay/sheared-toggle 2022-03-31 22:20:20 +02:00
Bartłomiej Dach
e180db145d
Add constructor argument to facilitate fixed width/autosizing 2022-03-31 22:19:08 +02:00
Bartłomiej Dach
b3896257ca
Move shear amount to constant 2022-03-31 22:09:03 +02:00
Dean Herbert
e8a295a61b Add test coverage of textbox focus in settings panels when switching between nested panels 2022-03-31 15:24:21 +09:00
Bartłomiej Dach
3ac0da2da3
Implement sheared toggle button 2022-03-30 22:50:21 +02:00
Bartłomiej Dach
f4184cb6fe
Fix typo in step name 2022-03-30 22:04:55 +02:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id 2022-03-30 21:41:45 +02:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
bc0b982102 Remove song source from main wedge display
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.

See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Dean Herbert
99f141d396
Merge pull request #17546 from frenzibyte/autoplay-cinema-incompatibility
Mark both "Autoplay" and "Cinema" mods as mutually exclusive
2022-03-30 16:41:07 +09:00
Salman Ahmed
7495a04990 Ignore EF-to-realm migration tests on ARM architectures 2022-03-30 01:24:37 +03:00
Salman Ahmed
b7ae431252 Add test coverage 2022-03-30 01:08:22 +03:00
Jai Sharma
f049d7cb67 Implement ChatTextBox for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChatTextBox`.
Exposes `BindableBool` `ShowSearch` to change text input behaviour
between normal and search behaviour.

Adds new component `ChatTextBar`.
Exposes `BindableBool` `ShowSearch` which toggles between showing current
chat channel or search icon.
Additionally binds to child `ChatTextBox` components.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
2022-03-29 22:33:38 +01:00
Dean Herbert
ea9495eb74 Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
Dean Herbert
7059e4bf94 Add test coverage for autoplay avatar not being clickable 2022-03-28 23:37:39 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
b68c3265f6
Merge branch 'master' into clock 2022-03-26 20:55:08 +01:00
Bartłomiej Dach
69cc863611
Fix test failures in skin editor test scene 2022-03-26 19:28:07 +01:00
Dean Herbert
622458e857 Allow scaling display in the test scene 2022-03-26 18:56:28 +09:00
Dean Herbert
999ae88af2 Show game time display in clock 2022-03-26 18:13:20 +09:00
Dean Herbert
0d8a7246dd Add basic implementation of clock 2022-03-26 18:13:13 +09:00
Dean Herbert
c3a0f0d6b8 Update tests in line with new button behaviour 2022-03-26 14:43:41 +09:00
Dean Herbert
0146717fcb Adjust test button sizing to better match actual usage 2022-03-26 14:29:31 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dean Herbert
76abce4867 Add missing wait calls on async test steps 2022-03-25 18:38:26 +09:00
Dean Herbert
1acfbf490b
Merge branch 'master' into mod-overlay/settings-area 2022-03-25 17:37:39 +09:00
Dan Balasescu
c1649714f4 Add a few more ready button tests 2022-03-25 17:12:00 +09:00
Dan Balasescu
d5a37c2237 Remove irrelevant test 2022-03-25 17:06:04 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host 2022-03-25 16:49:35 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
Refactor skin construction
2022-03-25 15:36:06 +09:00
Dan Balasescu
f0d132b16e Rename FinishCountdown() -> SkipToEndOfCountdown() 2022-03-24 15:21:46 +09:00
Dean Herbert
16dc2f6ef5 Adjust TestSceneFailAnimation to account for initial frequency change 2022-03-24 14:51:21 +09:00
Dan Balasescu
96a447f68b Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca Re-remove PopoverButton class with better test fix 2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4 Merge branch 'master' into fix-spectator-seeks 2022-03-24 14:24:20 +09:00
Dan Balasescu
547418e47e Revert "Remove PopoverButton class"
This reverts commit 6b712be97d.
2022-03-24 11:15:51 +09:00
Dan Balasescu
34a367b369 Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck 2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675 Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
Dean Herbert
a7f63fb034 Make providing a custom ResourceStore to LegacyBeatmapSkin optional (for tests only) 2022-03-23 14:57:42 +09:00
Dan Balasescu
6b712be97d Remove PopoverButton class 2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780 Split MultiplayerReadyButton 2022-03-23 10:38:56 +09:00
Dan Balasescu
1ffa1e1219
Merge pull request #17400 from nagilson/screen-mod-retention
Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
Dan Balasescu
8591630e5c
Merge branch 'master' into editor-exit-harsh-blocking 2022-03-23 07:06:25 +09:00
Bartłomiej Dach
8647bebdca
Merge branch 'master' into hold-to-discard-changes 2022-03-22 20:37:43 +01:00
Bartłomiej Dach
c8d48f89e8
Remove unnecessary local 2022-03-22 19:13:22 +01:00
Bartłomiej Dach
94c5207f36
Fix test not actually testing desired scenario anymore
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00
Dean Herbert
804e856160 Move and refactor test in line with functionality changes 2022-03-22 17:38:43 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention 2022-03-22 17:27:26 +09:00
Dean Herbert
483fb84b56 Fix typo in FinishCountdown method 2022-03-22 16:50:13 +09:00
Dean Herbert
2c4a6c2465 Add missing async safeties to new tests 2022-03-22 16:46:42 +09:00
Dean Herbert
61ddf1e6cf Disallow exiting the editor without saving (unless explicitly confirming) 2022-03-22 15:42:56 +09:00
NAGILSON
33d97f53cb Fill in assert details, remove whitespace 2022-03-21 22:58:53 -04:00
NAGILSON
aaf2edace9 remove code from old incorrect test 2022-03-21 22:48:08 -04:00
NAGILSON
74ce009ed8 [WIP] Multiplayer Mods Regression Test 2022-03-21 22:46:20 -04:00
Dean Herbert
ed66f86ac6 Update editor exit-without-safe tests to account for hold behaviour 2022-03-21 17:52:54 +09:00
Dean Herbert
3643f879e4 Add test coverage of skin editor settings slider not working via keyboard adjustments 2022-03-21 17:33:56 +09:00
Dean Herbert
b42081dd9b Add DangerousButton for use in popup dialogs 2022-03-21 16:06:45 +09:00
Dean Herbert
5104e4db21 Add step to TestSceneChannelListItem to actually select an item 2022-03-21 14:33:50 +09:00
Dean Herbert
812343b410 Merge branch 'master' into new-chat-channel-control 2022-03-21 14:14:02 +09:00
Salman Ahmed
5c1e11c153
Merge branch 'master' into queue-list-counter 2022-03-21 05:01:09 +03:00
hwabis
06136b2247 Revert OsuTabItem Text to protected, update tab count test 2022-03-20 21:37:02 -04:00
hwabis
63b6686384 make test name clearer 2022-03-20 16:28:05 -04:00
hwabis
8fbdd06895 add queue tab count test 2022-03-20 16:24:41 -04:00
Jai Sharma
ba5a43b526 Rename ControlItem -> ChannelListItem and associated classes 2022-03-19 21:49:14 +00:00
Dean Herbert
63998ad9f1 Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time 2022-03-19 15:06:22 +09:00
Dan Balasescu
04f4e81852 Rename start countdown request 2022-03-18 21:05:19 +09:00
Dan Balasescu
c97aa3a26f Fix intermittent ready button test failure 2022-03-18 18:57:34 +09:00
Dean Herbert
4bc7c69bf7 Fix test regression due to missing argument 2022-03-18 16:27:14 +09:00
Dean Herbert
b5ff9ed13a Add test coverage of multiplayer being paused when users are still loading 2022-03-18 15:07:42 +09:00
Dan Balasescu
72843a6797 Add support for starting/stopping countdowns 2022-03-18 14:33:09 +09:00
Dan Balasescu
efce471f0b Add countdown button + popover 2022-03-18 14:31:57 +09:00
Dan Balasescu
b76a87e6f8 Split ready button visual logic into button itself 2022-03-18 14:31:57 +09:00
Salman Ahmed
a7ddfc7f51 Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
Salman Ahmed
d0cc68bc97 Add test coverage 2022-03-18 07:26:10 +03:00
Salman Ahmed
4adb8c205f Add step to switch hosts randomly in TestManyUsers 2022-03-18 07:18:49 +03:00
Dan Balasescu
af6d53ad64
Merge pull request #17279 from peppy/skin-editor-borrowed-dependencies
Only show components in skin editor which are usable on the current screen
2022-03-18 11:29:12 +09:00
Dean Herbert
6ec024c84d
Merge pull request #17307 from frenzibyte/lead-in-test-scene-manual 2022-03-18 10:53:16 +09:00
Bartłomiej Dach
cf623a2889
Merge branch 'master' into multiplayer-button-refactor 2022-03-17 22:33:48 +01:00
Bartłomiej Dach
50d64e1b65
Merge branch 'master' into skin-editor-borrowed-dependencies 2022-03-17 21:27:43 +01:00
Bartłomiej Dach
a8bb696e5b
Cache gameplay clock in more places to fix song progress related tests 2022-03-17 21:22:07 +01:00
Dean Herbert
e3ab5de8cd Tidy up constructor logic overlap with gameplayStartTime 2022-03-18 01:35:50 +09:00
Dean Herbert
e3a8bb2d1c Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time 2022-03-17 20:57:30 +09:00
Dean Herbert
ef29de9971 Add one more missing dependency required by SongProgress 2022-03-17 19:50:43 +09:00
Dan Balasescu
da0ffab14e Integrate ready button implementation 2022-03-17 18:43:04 +09:00
Dan Balasescu
461d41529b Integrate spectate button implementation 2022-03-17 18:36:33 +09:00
Dean Herbert
ac739c9dae Change PerformancePointsCounter resolution requirements to be required
All other similar UI components have required dependencies, so this is
mainly to bring things in line with expectations. I am using this fact
in the skin editor to only show components which can be used in the
current editor context (by `try-catch`ing their
`Activator.CreateInstance`).
2022-03-17 14:56:35 +09:00
Salman Ahmed
46e66e66e4 Make opening chat overlay opt-in to add coverage for unloaded chat overlays
Causes `TestHighlightWhileChatNeverOpen` to fail as expected.
2022-03-17 08:19:40 +03:00
Bartłomiej Dach
624f9fc774
Implement mod settings area component 2022-03-16 23:13:11 +01:00
Bartłomiej Dach
a8cefca685
Simplify fade-out transform 2022-03-16 21:49:04 +01:00
Bartłomiej Dach
03d3969b38
Remove unnecessary OsuColour cache
One is already cached at `OsuGameBase` level.
2022-03-16 21:46:02 +01:00
Dean Herbert
3f61b0d968 Add missing OverlayColourProvider to SkinEditor test 2022-03-16 22:23:19 +09:00
Dan Balasescu
7f65f6adcc
Merge branch 'master' into skin-editor-sidebars 2022-03-16 21:12:18 +09:00
Jai Sharma
c2e4779c2e Remove redundant spacing in ControlItem test scene 2022-03-16 11:57:11 +00:00
Dan Balasescu
b9387c7ff1
Merge branch 'master' into skin-editor-scene-library 2022-03-16 20:42:30 +09:00
Dean Herbert
4525ed645c Update skin editor to use EditorSidebar 2022-03-16 19:30:51 +09:00
Dean Herbert
d062810ff2 Add basic scene selector 2022-03-16 19:12:06 +09:00
Dean Herbert
2452d84e98 Add missing Schedule call to allow individual tests from TestSceneMessageNotifier to pass 2022-03-16 18:44:30 +09:00
Dan Balasescu
7e8aa77b2b
Merge pull request #17260 from peppy/editor-sidebar
Add `EditorSidebar` component
2022-03-16 18:20:18 +09:00
Dean Herbert
ba1642a680 Allow section headers to wrap 2022-03-16 17:19:08 +09:00
Jai Sharma
1c79083f96 Move all PlaylistResultScreen test state initialisation into SetUpSteps 2022-03-15 22:15:35 +00:00
Jai Sharma
c56df80106 Fix PlaylistResultsScreen test failures
As seen: https://github.com/ppy/osu/pull/17252/checks?check_run_id=5545717506

The `PlaylistsResultsScreen` takes a lease on the `Beatmap` bindable
when entered. During `SetUp`, the `Beatmap` bindable is reassigned but
fails in cases where an existing test instance of the screen hasn't been
exited yet. This fix moves the assignment into the `SetUpSteps` function
after `base.SetUpSteps` is called which will exit the existing screens
first.
2022-03-15 20:38:04 +00:00
Dean Herbert
9e476ced63 Add EditorSidebar component 2022-03-15 16:38:00 +09:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction 2022-03-15 13:31:57 +09:00
Dean Herbert
deb4aeb4b2
Merge pull request #17242 from smoogipoo/performance-calculator-cleanup
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-15 13:31:34 +09:00
Dan Balasescu
daac933498 Remove unnecessary ctor arguments 2022-03-15 12:34:58 +09:00
Dan Balasescu
59d57a44d4 Prevent incorrect usages by hard-typing ctor type 2022-03-15 09:11:59 +09:00
Jai Sharma
6628b7c654 Ensure existing items are expired and cleared in ChannelControlItem test setup 2022-03-14 22:21:18 +00:00
Jai Sharma
75958bf270 Refactor ControlItemText to use bindable flow for unread state 2022-03-14 21:32:30 +00:00
Jai Sharma
b01a809d55 Refactor ControlItemMention to use bindable flow 2022-03-14 21:26:33 +00:00
Jai Sharma
9621ef9437 Use OsuColour.Red1 for ControlItemClose hover colour 2022-03-14 21:10:39 +00:00
Jai Sharma
e9f0ad33ef Use autosizing for ChannelControlItem test scene 2022-03-14 20:06:31 +00:00
Jai Sharma
c0d82dfb41 Code quality fixes 2022-03-14 19:42:55 +00:00
Jai Sharma
39c30516d0 Implement ChannelControlItem for new chat design
Adds new component `ChannelControlItem` and it's child components to be
used as the clickable control in the new chat sidebar for joined
channels.

Has public properties `HasUnread` and `MentionCount` to control the
display of the channel having unread messages or mentions of the user.

Channel select/join requests are exposed via `OnRequestSelect` and
`OnRequestLeave` events respectively which should be handled by a parent
component.

Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.

Requires a cached `OveralayColourScheme` instance to be provided by a
parent component.
2022-03-14 18:55:27 +00:00
Dean Herbert
b31ff679fb Provide correct HitResult type for random judgements in TestSceneHitErrorMeter 2022-03-14 19:16:19 +09:00
Dan Balasescu
3fff7f4b7e Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Salman Ahmed
720e1cd206 Add failing test cases 2022-03-14 03:47:18 +03:00
Salman Ahmed
dbc26c3534 Add failing test assertion 2022-03-14 03:46:11 +03:00
Salman Ahmed
cc87563d57
Merge branch 'master' into chat-mention-highlight 2022-03-11 17:51:22 +03:00
Salman Ahmed
a31611bdec Improve channel switching flow in HighlightMessage 2022-03-10 23:07:15 +03:00
Salman Ahmed
e419370830 Add test coverage for highlighting message on left channel 2022-03-10 21:30:02 +03:00
Dean Herbert
d1f8fd01df
Merge pull request #17180 from jai-x/new-chat-channel-listing
Implement `ChannelListing` for new chat design
2022-03-10 19:27:58 +09:00
Dean Herbert
d5eca16b69 Fix potential test failures due to slow realm refresh in TestSceneScreenNavigation
As seen at https://github.com/ppy/osu/runs/5492345983?check_suite_focus=true.
2022-03-10 18:10:08 +09:00
Dean Herbert
db5c2c15dc
Merge pull request #17164 from smoogipoo/scoreprocessor-rework
Rework ScoreProcessor score calculation methods to fix various issues
2022-03-10 16:48:58 +09:00
Dean Herbert
0155519343 Merge branch 'master' into new-chat-channel-listing 2022-03-10 15:49:06 +09:00
Dean Herbert
022dd88aef
Merge branch 'master' into chat-mention-highlight 2022-03-10 14:23:23 +09:00
Salman Ahmed
f229447453 Add too many messages to better test long scrolls 2022-03-10 04:01:07 +03:00
Salman Ahmed
d4de435eb2 Add test case for highlighting while chat overlay is hidden 2022-03-10 02:50:27 +03:00
Salman Ahmed
80c0df6af5 Scroll chat line to channel center
We may eventually want that encapsulated within `ScrollIntoView`, as it
would also come in handy for `GameplayLeaderboard`.
2022-03-10 02:50:15 +03:00
Jai Sharma
b67f9269f9 Remove NewChat namespace 2022-03-09 18:13:56 +00:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework 2022-03-09 23:04:18 +09:00
Dean Herbert
2e350a91cc Fix non-matching filename 2022-03-09 18:07:43 +09:00
Dean Herbert
2eb3365f46 Fix regressing issues when attempting to exit Player after an unsuccessful beatmap load 2022-03-09 17:57:58 +09:00
Dean Herbert
1ee0be5e39 Ensure gameplay can't start when an UnknownMod is present 2022-03-09 17:57:58 +09:00
Dean Herbert
affcf5180b
Merge pull request #17161 from smoogipoo/fix-listing-score-conversion
Fix scores not being recalculated in beatmap overlay
2022-03-09 13:32:45 +09:00
Dean Herbert
58aef25ad5
Merge pull request #17152 from bdach/mod-overlay/difficulty-multiplier
Implement difficulty multiplier display for new mod select design
2022-03-09 12:11:16 +09:00
Dan Balasescu
810cbd745d
Merge pull request #17170 from peppy/fix-top-local-rank-test-failures-realm-callback
Refactor top local rank test method to be more resilient to slow realm callbacks
2022-03-09 11:14:37 +09:00
Dan Balasescu
af4423959c
Merge pull request #17169 from peppy/fix-song-select-test-failures-realm-callback
Refactor song select test methods to be resilient to slow realm callbacks
2022-03-09 11:14:26 +09:00
Jai Sharma
9720a06b16 Use int in ChannelListing test 2022-03-09 00:52:33 +00:00
Jai Sharma
a3477c3841 Implement ChannelListing for new chat design
Adds components `ChannelListing` and `ChannelListing` item with visual
test. Essentially a more simplified version of the existing
`ChannelSelectionOverlay` component.

Correctly implements `IFilterable` behaviour to filter child channel
items. Channel joined state is based on the underlying `Joined` bindable
of the `Channel` class.

Channel join/leave events are exposed via `OnRequestJoin` and
`OnRequestLeave` events which should be handled by parent component.

Requires a cached `OverlayColourScheme` instance to be provided by the
parent overlay component when added.
2022-03-08 22:30:58 +00:00
Dan Balasescu
714789f726
Merge pull request #17167 from peppy/fix-download-button-test-failure
Fix potential test failure on slow realm callback in `TestSceneBeatmapDownloadButton`
2022-03-09 01:49:23 +09:00
Dean Herbert
233c8232d3 Fix TestSceneTopLocalRank.TestHighScoreSet not waiting for potentially slow realm callback
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847.
2022-03-09 01:22:01 +09:00
Dean Herbert
286bafe326 Refactor multiple TestScenePlaySongSelect test methods to be resilient to slow realm callbacks 2022-03-09 01:18:53 +09:00
Dean Herbert
56ad684f5b Fix potential test failure on slow realm callback in TestSceneBeatmapDownloadButton
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847.
2022-03-09 01:11:46 +09:00
Dan Balasescu
729af28a64 Fix intermittent test failure 2022-03-09 00:48:12 +09:00
Dan Balasescu
94d5e2f264 Fix test failure ripple through entire TestScene 2022-03-09 00:48:03 +09:00
Dan Balasescu
e9a2d23542 Fix score order related test failure 2022-03-08 23:35:35 +09:00
Dan Balasescu
f1c40bd9ed Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dean Herbert
da7c6f1772 Merge branch 'master' into chat-mention-highlight 2022-03-08 21:15:12 +09:00
Dan Balasescu
d13a66a96c Rework test scene by only relying on OnlineID 2022-03-08 20:11:56 +09:00
Salman Ahmed
7f47be4680 Refactor message highlighting logic to rely on a Channel data bindable 2022-03-08 03:19:37 +03:00
Bartłomiej Dach
78a3b5961e
Implement basic difficulty multiplier display 2022-03-07 22:50:51 +01:00
Dean Herbert
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
Salman Ahmed
741702549b Add test coverage for chat overlay message highlighting 2022-03-07 05:10:49 +03:00
Salman Ahmed
cb2133944d Add test coverage for channel message highlighting 2022-03-07 05:10:49 +03:00
Dan Balasescu
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
Implement popup screen title component
2022-03-07 11:03:38 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate 2022-03-07 03:12:40 +03:00
Salman Ahmed
9bc1f3f014 Further refactor and simplify ChannelScrollContainer 2022-03-06 23:34:12 +03:00
Bartłomiej Dach
54275813b5
Use text flow container in popup screen title 2022-03-06 20:41:31 +01:00
Bartłomiej Dach
df0617f34c
Implement popup screen title component 2022-03-06 16:09:18 +01:00
Salman Ahmed
5b3ffb12b7 Refactor channel scrolling container to handle manual scrolls resiliently 2022-03-05 23:27:07 +03:00
Dean Herbert
0e8ad4b143 Switch step to Until steps due to AddOnce firing logic 2022-03-06 01:50:25 +09:00
Salman Ahmed
76e64f5013 Use manual framed clock for lead-in player test scene 2022-03-04 14:22:39 +03:00
Dean Herbert
e9e92b991e Fix calibrating offset from previous non-zero offset not applying adjustment correctly 2022-03-04 15:09:44 +09:00
Dean Herbert
92cd8ee29f Decrease overhead of hit event distribution tests 2022-03-04 14:56:49 +09:00
Dean Herbert
540d7d0e2c Add the ability to set and show an offset value on timing distribution graph 2022-03-04 14:36:15 +09:00
Dean Herbert
e09dd7d8fe Fix calibrating offset from previous non-zero offset not applying adjustment correctly 2022-03-04 13:25:14 +09:00
Dean Herbert
835cb09537 Merge branch 'master' into fix-hit-distribution-rounding 2022-03-04 12:43:57 +09:00
Dean Herbert
b0688cc6dd Merge branch 'master' into fix-storyboard-sample-rate 2022-03-04 12:04:49 +09:00
Bartłomiej Dach
e1610b5d32
Merge branch 'master' into ruleset-leaderboard-unavailable 2022-03-03 22:52:20 +01:00
Dean Herbert
a06d806fb9 Fix hit distribution graph midpoint rounding not looking great around zero
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
Dean Herbert
a38eb426ef
Merge pull request #17026 from peppy/beatmap-offset-control
Add basic beatmap offset adjustment
2022-03-03 14:23:19 +09:00
Salman Ahmed
2f485a29d5
Merge branch 'master' into mod-overlay/columns 2022-03-03 00:11:33 +03:00
Salman Ahmed
2ce4faa356 Fix typo in method name 2022-03-03 00:02:36 +03:00
Salman Ahmed
bb94d68139 Separate storyboard samples and skip intro steps to own methods 2022-03-02 23:55:42 +03:00
Salman Ahmed
82bbc32d74 Remove unnecessary Schedule during setup 2022-03-02 23:44:58 +03:00
Salman Ahmed
a812ed4462 Ensure there is at least one sample during rate assertion 2022-03-02 23:40:14 +03:00
Salman Ahmed
cbb8dc2891 Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Salman Ahmed
e14a35b469 Add failing test case 2022-03-02 20:32:41 +03:00
Dean Herbert
f15b8781bb Move editor mode selector out of EditorMenuBar to allow for better reuse 2022-03-02 20:05:01 +09:00
Dean Herbert
dc6fa13337
Merge branch 'master' into mod-overlay/columns 2022-03-02 15:04:37 +09:00
Dean Herbert
ed9ecd6951 Fix test scene failures by ensuring that first GameplayClock frame has processed first 2022-03-02 14:45:39 +09:00
Dean Herbert
3cbcb702f6 Fix calibration button disabled state not checking in corrrect direction 2022-03-02 14:36:15 +09:00
Dean Herbert
c342030b2c Add specific placeholder message for custom rulesets rather than showing network error 2022-03-02 14:10:59 +09:00
Salman Ahmed
2767dda9d6 Add failing test case 2022-03-01 20:21:33 +03:00
Dean Herbert
222f50d211 Fix calibration being back-to-front 2022-03-01 20:41:54 +09:00
Dean Herbert
4d9efe771b Don't display calibration options when the previous play was too short to be useful 2022-03-01 20:12:59 +09:00
Dean Herbert
fab09575ec Add full testing flow for BeatmapOffsetControl 2022-03-01 18:44:15 +09:00
Dean Herbert
1847f69bf9 Add basic beatmap offset adjustment control 2022-03-01 18:44:15 +09:00
Dean Herbert
5e47e35f0d Add ability to change distribution of test HitEvents 2022-03-01 18:44:15 +09:00
Bartłomiej Dach
6cc972aa6a
Fix test failures by waiting for panel load 2022-02-28 21:36:13 +01:00
Bartłomiej Dach
42b27e3050
Clean up test step names 2022-02-28 20:44:13 +01:00
Dean Herbert
3634e12e66 Automatically focus divisor textbox and hide popover after successful change 2022-02-28 15:23:01 +09:00
Bartłomiej Dach
16c6b9b3b3
Add keyboard selection support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
b690df05de
Hide multiselection checkbox if everything is filtered 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a83f96b026
Add filtering support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
fe4e4bf9c5
Add test coverage of multiselection behaviour 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
53e8072632
Port multiselection from previous design 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
2e04a83554
Implement column display for new mod design 2022-02-27 22:51:27 +01:00
Bartłomiej Dach
a5600516f0
Fix test failures 2022-02-27 20:13:44 +01:00
Bartłomiej Dach
7de5dad4f0
Add test coverage for divisor behaviour 2022-02-27 19:23:02 +01:00
Bartłomiej Dach
423838a649
Add flow for specifying entirely custom snaps 2022-02-27 17:55:20 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
Dan Balasescu
e947c97e10
Merge branch 'master' into spectator-reliability 2022-02-25 20:20:30 +09:00
Dean Herbert
926abf7a0c
Merge pull request #16985 from smoogipoo/multi-spectator-chat
Add chat display to multiplayer spectator
2022-02-25 20:19:07 +09:00
Dan Balasescu
3a03833912
Merge pull request #16890 from peppy/beatmap-decoder-ruleset-store
Fix `LegacyBeatmapDecoder` not populating correct rulesets
2022-02-25 19:03:43 +09:00
Dan Balasescu
f9d9ad388b Add chat display to multiplayer spectator screen 2022-02-25 16:03:28 +09:00
Dean Herbert
6e8daa06fa Merge branch 'master' into mod-overlay/panel 2022-02-24 14:34:59 +09:00
Bartłomiej Dach
713f89a59c
Implement incompatibility-displaying variant of mod panel 2022-02-23 23:19:06 +01:00
Bartłomiej Dach
8a0aba6c59
Implement mod panel for new mod select screen 2022-02-23 23:18:14 +01:00
Bartłomiej Dach
29d77a29aa
Merge branch 'master' into startup-protocol-handling 2022-02-23 21:10:27 +01:00
Dean Herbert
260cf793fe Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback 2022-02-24 02:28:13 +09:00
Dean Herbert
c94e7e2abe Add ability to simulate network failures to TestSpectatorClient 2022-02-24 02:23:48 +09:00
Dean Herbert
14c8ce50a0 Prefix all test send methods in TestSpectatorClient with Send 2022-02-24 02:23:48 +09:00
Dean Herbert
5e7dd31f6d
Merge branch 'master' into mod-overlay/switches 2022-02-23 13:49:23 +09:00
Bartłomiej Dach
1a358698fb
Merge branch 'master' into startup-protocol-handling 2022-02-22 22:42:16 +01:00
Dean Herbert
5efffa208a Add test coverage of beatmap set overlay actually showing requested beatmap 2022-02-22 17:08:09 +09:00
Dean Herbert
347a2346b9 Fix TestSceneEditorSaving not waiting for timeline load
As seen at
https://github.com/ppy/osu/runs/5276431764?check_suite_focus=true.
2022-02-22 15:41:08 +09:00
Bartłomiej Dach
cfc41a0a36
Implement small mod switch 2022-02-22 00:26:35 +01:00
Bartłomiej Dach
5186693dad
Implement tiny mod switch 2022-02-22 00:26:35 +01:00
Bartłomiej Dach
d71e511413
Merge branch 'master' into spotlights-on-top 2022-02-21 23:42:02 +01:00
Dean Herbert
98c008b95f Fix test failures due to order change 2022-02-21 19:48:39 +09:00
Dean Herbert
ab8b502709 Add test coverage of spotlights being at the top of the listing 2022-02-21 18:01:46 +09:00
Dean Herbert
abe1a3990a
Merge branch 'master' into leaderboard-score-timeref 2022-02-21 12:11:10 +09:00
dekrain
15ed9ec4fa
Merge scoreboard and leaderboard implementations together 2022-02-19 20:47:02 +01:00
Dean Herbert
631c23ea3a Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
Dean Herbert
29c5683ba3 Add handling of beatmap links on startup 2022-02-18 16:14:37 +09:00
Dean Herbert
98aaf83177 Add a centralised constant for the osu URL schema protocol 2022-02-18 15:57:37 +09:00
Dean Herbert
bbc4ea1203
Merge branch 'master' into better-new-difficulty-naming 2022-02-17 19:21:33 +09:00
dekrain
f4d1e6f600
Add tests for timerefs 2022-02-17 10:38:29 +01:00
Bartłomiej Dach
e459523afe
Adjust beatmap creation test cases to new behaviour 2022-02-17 00:28:18 +01:00
Dean Herbert
0138f22c8d Update existing usages to point to RealmRulesetStore 2022-02-16 17:13:54 +09:00
Dan Balasescu
5dd9771c5f Remove mod multipliers from being applied to scores 2022-02-16 16:27:27 +09:00
Dean Herbert
7e24b36f26 Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
Dean Herbert
6a08fd57ef Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
Dean Herbert
187870b794 Merge branch 'master' into fix-multi-cache-dependencies 2022-02-16 09:44:37 +09:00
Salman Ahmed
0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
Salman Ahmed
7654584e40 Allow using SizeSlider on different value types 2022-02-16 03:25:03 +03:00
Dean Herbert
954ae60b81
Merge branch 'master' into copy-existing-difficulty 2022-02-16 08:55:12 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6 2022-02-16 00:40:04 +09:00
Dan Balasescu
f5b34e0313 Fix some test failures due to now-async lookups 2022-02-16 00:01:22 +09:00
Dan Balasescu
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
Dan Balasescu
ccd265ebe7 Handle beatmap lookup requests in TestRoomRequestsHandler 2022-02-15 23:41:50 +09:00
Dan Balasescu
539cbe62c6 Fix incorrect usages of user lookup cache in tests 2022-02-15 21:23:24 +09:00
Dan Balasescu
c48a0dc993 Move UserLookupCache to online play test dependencies 2022-02-15 20:56:46 +09:00
Dean Herbert
a8f09a8676
Merge branch 'master' into remove-playlistitem-ruleset-mods 2022-02-15 17:40:39 +09:00
Dan Balasescu
03106e846c Fix test failures due to async mod icon loads 2022-02-15 17:15:00 +09:00
Dean Herbert
b1cf014dc2 Add test coverage of EF to Realm migration process 2022-02-15 17:00:17 +09:00
Dan Balasescu
5b765581d8 Fix free mod selection not showing allowed mods 2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
Salman Ahmed
cbc8f7ff90 Remove test coverage of "shift" hotkey behaviour 2022-02-15 02:29:09 +03:00
Salman Ahmed
9504942cfd Add test case for distance spacing hotkeys scrolling behaviour 2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
1685e214d3
Adjust test coverage to cover desired copy naming scheme 2022-02-14 19:59:54 +01:00
Dean Herbert
db74a226c0 Fix test regression due to mouse overlapping settings overlay 2022-02-15 02:54:45 +09:00
Dean Herbert
02f58a82fc Use WaitSafely() in tests where it was not already being used 2022-02-15 02:35:08 +09:00
Dean Herbert
5b30921cbf Merge branch 'master' into net6 2022-02-14 22:06:35 +09:00
Dean Herbert
b9d9fc56af Move files to UI namespace 2022-02-14 17:51:39 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls 2022-02-14 16:57:45 +09:00
Bartłomiej Dach
13abc392bd
Add failing test coverage for not copying online properties 2022-02-13 18:54:52 +01:00
Bartłomiej Dach
90c48de9f8
Add failing test coverage for save of copied beatmap keeping old beatmap file 2022-02-13 14:01:23 +01:00
Bartłomiej Dach
1292722a00
Add failing test coverage for correct combo colour copy 2022-02-13 14:01:22 +01:00
Bartłomiej Dach
fd1c8c3614
Add failing test coverage for correct beatmap difficulty copy 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
eb939547a9
Add test coverage for difficulty copy flow 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
0d1171b7fa
Adjust existing test coverage to pass 2022-02-13 14:01:20 +01:00
Dean Herbert
6005daeba8 Fix fire-and-forget async calls to use WaitSafely 2022-02-11 16:02:42 +09:00
Dean Herbert
f012f64fd1 Add test coverage checking carousel panel visual state after ruleset filter change 2022-02-11 15:21:01 +09:00
Dean Herbert
eda213e4de
Merge pull request #16827 from smoogipoo/spectator-state-rework
Add user state to SpectatorState, allowing multiplayer to continue to results
2022-02-11 01:48:47 +09:00
Dean Herbert
19cb8cb03a Update tests 2022-02-10 19:35:28 +09:00
Dan Balasescu
ffc4c64f7e Unify namings across the board 2022-02-09 12:10:07 +09:00
Dan Balasescu
4966c4e974 Remove redundant parameter 2022-02-09 11:51:47 +09:00
Dan Balasescu
886d1d2df6 Refactorings 2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178 Rename completed state to passed 2022-02-08 20:29:49 +09:00
Dan Balasescu
0d99017178 Add state tests 2022-02-08 20:27:08 +09:00
Dan Balasescu
45b3f472ab Merge branch 'master' into spectator-state-rework 2022-02-08 19:51:50 +09:00
Henry Lin
b31c1513f6 Fix test failure
The cursor was clicking too far to the right.
2022-02-05 22:41:04 +08:00
Dean Herbert
ee0ff5c33f
Merge pull request #16774 from smoogipoo/fix-broken-test-scene
Fix test scene broken without being logged in
2022-02-04 23:55:51 +09:00
Dan Balasescu
09728a29ed Merge branch 'fix-broken-test-scene' into spectator-state-rework 2022-02-04 22:42:10 +09:00
Dean Herbert
98f61415c2
Merge branch 'master' into mvp-safe-area-support 2022-02-04 20:05:35 +09:00
Dean Herbert
002cc7261b
Merge pull request #16773 from smoogipoo/fix-spectator-restart-crash
Fix crash when gameplay is started while inside multiplayer spectator screen
2022-02-04 19:23:08 +09:00
Dan Balasescu
fa3d1115fa Remove online api requirement 2022-02-04 19:17:50 +09:00
Dan Balasescu
dd63b1a350 Fix broken spectator playback test scene 2022-02-04 19:12:02 +09:00
Dean Herbert
6457cf8d9b Fix weird formatting in TestSceneSafeArea 2022-02-04 18:45:40 +09:00
Dan Balasescu
d5269ba05b Merge branch 'fix-spectator-restart-crash' into spectator-state-rework 2022-02-04 17:59:18 +09:00
Dan Balasescu
b41655d5b9 Fix crash when gameplay starts while in multi-spectator screen 2022-02-04 17:47:41 +09:00
Dean Herbert
1444df4d50 Add test scene for playing with safe areas 2022-02-04 16:39:10 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Salman Ahmed
bbef12e72c Refactor ExpandingControlContainer to no longer rely on controls 2022-02-04 05:45:12 +03:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3 2022-02-03 16:36:18 +01:00
Dan Balasescu
d4ebff6ea1 Add failing test 2022-02-03 23:18:22 +09:00
Dan Balasescu
483977d5c8 Merge branch 'master' into spectator-state-rework 2022-02-03 19:59:07 +09:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls 2022-02-03 19:23:34 +09:00
Dean Herbert
df9d99f5aa Merge branch 'master' into extended-statistics-without-replay 2022-02-03 18:59:48 +09:00
Henry Lin
a27d0572ed Add test cases for manual testing 2022-02-03 17:00:40 +08:00
Dean Herbert
41aa4b8cca Fix TestSelectingFilteredRuleset failing under visual tests due to using local database 2022-02-03 16:04:05 +09:00
Dean Herbert
6355ac6663 Wait for DialogOverlay load in more tests
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true).

This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition 2022-02-02 21:57:10 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases 2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation 2022-02-02 21:55:34 +01:00
Dan Balasescu
fcbba3d948 Rename PlayingUserStates -> WatchingUserStates 2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31 Update test which has now been resolved 2022-02-02 23:09:38 +09:00
Dan Balasescu
6d3bc005ea Merge branch 'master' into spectator-state-rework 2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae Fix crash when selecting swap mod as freemod 2022-02-02 18:42:22 +09:00
Dean Herbert
6d962e7925
Merge pull request #16726 from dekrain/leaderboard-score-tooltip
Add basic tooltip for leaderboard scores
2022-02-02 13:56:45 +09:00
Dean Herbert
35b7653290 Revert mod flow changes and add visual test coverage showing an overflow case 2022-02-02 09:13:19 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider() methods
No longer needed since 39f99bf785.
2022-02-01 21:53:21 +01:00
Dan Balasescu
41007169f7 Give SpectatorState a user state 2022-02-01 21:51:05 +09:00
Dean Herbert
3ca2c90684 Add test scores in BeatmapLeaderboard test scene with more mods 2022-02-01 16:35:25 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Dan Balasescu
502e6af008 Remove PlayingUsers list from SpectatorClient 2022-02-01 14:42:30 +09:00
Dan Balasescu
0641264a11 Merge branch 'master' into spectator-consistency-frames 2022-02-01 14:35:30 +09:00
Dan Balasescu
0458d408bb Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Dan Balasescu
4727aeda01 Give last bundled replay frame the frame header 2022-01-31 18:53:47 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dean Herbert
575d9671bf
Merge pull request #16717 from peppy/fix-dialog-overlay-missing-test-failures
Fix test failures if `DialogOverlay` is not loaded in time
2022-01-31 17:06:24 +09:00
Dean Herbert
9001c3a396 Fix test failures if DialogOverlay is not loaded in time
As seen at https://github.com/ppy/osu/runs/4999391205?check_suite_focus=true, where `DialogOverlay` hasn't loaded in single file yet.
2022-01-31 15:17:07 +09:00
Dean Herbert
c8c0ae5658
Merge branch 'master' into flush-frames-end-play 2022-01-31 15:12:41 +09:00
Dean Herbert
57f793aff0 Rename dictionary and make private for added safety 2022-01-31 15:12:08 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Dean Herbert
f8939af5e6 Track loading via state as well 2022-01-31 01:12:03 +09:00
Dean Herbert
6a21d58325 Avoid test failures on non-triangle intro tests 2022-01-30 18:59:18 +09:00
Dean Herbert
1dbcb5ab63 Add test coverage of intro fail scenario 2022-01-30 18:51:16 +09:00
Dean Herbert
04dbb5d3c6 Disallow setting "NoScores" externally as it is handled internally 2022-01-30 16:18:19 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8 Also refactor placeholder logic to make more sense 2022-01-30 10:50:32 +09:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
06660ff960 Fix null beatmap in test scene 2022-01-30 03:02:56 +09:00
Dean Herbert
d21464ea61 Fix assertions to work in both directions 2022-01-30 02:54:51 +09:00
Dean Herbert
51acf79935 Change test exposure to property instead of method 2022-01-30 02:29:51 +09:00
Dean Herbert
9861c50b33 Remove pointless tests that no longer show anything valid 2022-01-30 00:03:22 +09:00
Dean Herbert
a915b9cd30 Fix occasional failures in TestSceneDeleteLocalScore 2022-01-29 23:58:57 +09:00
Dean Herbert
661fec7c8a Make score setter private 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
4c97ed676f Fix score presentation tests not correctly entering song select before running 2022-01-29 14:46:24 +09:00
Bartłomiej Dach
1253e1ecc1
Replace LINQ Count() invocation with count property access 2022-01-28 20:25:12 +01:00
Dan Balasescu
3037a3a769 Purge final spectator frames before ending play 2022-01-28 22:26:05 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dean Herbert
2453bf5ed0 Add test coverage of the same thing but via "clear all scores" button 2022-01-28 15:54:53 +09:00
Dean Herbert
778eebc94d Add test coverage of local score import and deletion 2022-01-28 15:50:36 +09:00
Dan Balasescu
32f9299fe0
Remove unused using 2022-01-28 15:26:29 +09:00
Dean Herbert
28c8e07e3f Ensure hold for menu button fades out if the cursor is never moved
Closes https://github.com/ppy/osu/discussions/16669.
2022-01-28 14:48:35 +09:00
Dean Herbert
f32d56e213 Bring HoldForMenuButton tests up-to-date in code quality 2022-01-28 14:48:17 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete 2022-01-27 20:46:19 +01:00
Dean Herbert
e872877185
Merge pull request #16648 from peppy/fix-song-select-tests
Fix song select tests not waiting for beatmap imports to arrive
2022-01-27 23:00:58 +09:00
Dean Herbert
fae4f8bd8e Move nulling of previous songSelect to SetUpSteps instead 2022-01-27 21:59:44 +09:00
Dean Herbert
831fa44433 Fix song select tests not waiting for beatmap imports to arrive
After the change to realm, notification fires could take a frame or two.
We aren't accounting for this.

Fixes test failures like
https://github.com/ppy/osu/runs/4963255990?check_suite_focus=true
2022-01-27 19:35:42 +09:00
Dean Herbert
a5d422e82c Merge branch 'master' into ruleset-id-fixes 2022-01-27 17:07:18 +09:00
Dean Herbert
f2cecad83b Add failing test coverage showing carousel deletions don't keep scroll position 2022-01-27 16:52:02 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Bartłomiej Dach
e0616476e2
Fix test gameplay tests failing due to beatmap refetch on suspend 2022-01-26 21:15:49 +01:00
Bartłomiej Dach
4382adad82
Add test coverage for editor changes not resetting after exit without save 2022-01-26 21:15:49 +01:00
Dan Balasescu
cdca1285ab
Merge branch 'master' into playlist-overlay-optimisations 2022-01-26 19:01:33 +09:00
Salman Ahmed
a34b8fc4d0 Merge branch 'master' into expandable-controls 2022-01-26 10:36:22 +03:00
Salman Ahmed
eb83b7fe0a Update existing implementation with changes 2022-01-26 10:18:17 +03:00
Dean Herbert
68ee80c5de
Merge pull request #16623 from frenzibyte/refactor-editor-save-test
Refactor editor saving test scene for scalability
2022-01-26 15:40:39 +09:00
Dan Balasescu
701f00a4b1
Merge pull request #16609 from peppy/fix-realm-related-failures
Fix some realm-related test failures
2022-01-26 15:31:18 +09:00
Dean Herbert
9532454e2a Remove ILive remnants 2022-01-26 15:12:07 +09:00
Dean Herbert
ba46827ac0 Merge branch 'master' into playlist-overlay-optimisations 2022-01-26 15:11:14 +09:00
Salman Ahmed
064468faad Refactor editor saving test scene for scalability 2022-01-26 07:57:46 +03:00
Dean Herbert
cd71ec0edd Remove ILive<> interface (and use abstract Live<> instead) 2022-01-26 13:38:56 +09:00
Dean Herbert
dda513dd08 Change PlaylistOverlay to use ILive 2022-01-26 12:19:59 +09:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom 2022-01-26 03:40:53 +09:00
Dean Herbert
5085eb6801 Ensure gameplay starts by dismissing any notifications in TestSceneChangeAndUseGameplayBindings 2022-01-26 03:39:01 +09:00
Salman Ahmed
ad18bc4983 Update timeline selection test scene with zoom changes 2022-01-25 18:57:39 +03:00
Dean Herbert
5b82eaf112
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 23:29:37 +09:00
Salman Ahmed
6c69df815a Update editor test scenes to set working beatmap properly 2022-01-25 15:56:27 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 12:30:05 +03:00
Salman Ahmed
b2b6672095 Add failing test asserts 2022-01-25 11:56:38 +03:00
Dean Herbert
c0ed308016 Use more correct method of deletion in TestScenePlaySongSelect 2022-01-25 17:55:39 +09:00
Dean Herbert
90a7dd7711 In gameplay bindings test, ensure a selection is made before attempting to enter gameplay 2022-01-25 17:55:33 +09:00
Dean Herbert
83b0e4572a Fix test failures 2022-01-25 16:51:21 +09:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
f30894840c Update terminology to realm "instance" rather than "context"
This matches the terminology used by realm themselves, which feels
better.
2022-01-24 20:38:38 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
6581e8c2d3
Merge pull request #16549 from Susko3/LoginPanel-flag
Hide the login panel when clicking the country flag
2022-01-24 15:38:50 +09:00
Bartłomiej Dach
e236f5d604
Add failing test coverage for correct beatmap filename generation on save 2022-01-23 20:28:19 +01:00
Salman Ahmed
1ea5a2e6a7 Fix incorrect assert step name 2022-01-23 10:11:12 +03:00
Salman Ahmed
6b35c0fe01 Add test scene for ExpandingControlContainer 2022-01-23 05:41:16 +03:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures 2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Susko3
9b63f15e68 Add failing test 2022-01-21 13:58:30 +01:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers 2022-01-19 23:12:35 +01:00
Bartłomiej Dach
d925e44b40
Add test coverage for beatmap card expanded content clipping 2022-01-19 22:08:52 +01:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
201f2d7813 Add comprehensive test coverage for TopLocalRank 2022-01-19 13:48:00 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Bartłomiej Dach
7df18c7767
Merge branch 'master' into playlist-test-coverage 2022-01-18 20:17:48 +01:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 17:31:37 +09:00
Dean Herbert
3e9e7a8fb6 Fix PLaylistsResultsScreen tests falling over due to missing beatmap 2022-01-18 16:48:27 +09:00
Dean Herbert
8978b88f69 Add test coverage of startup ruleset being non-default 2022-01-18 16:22:15 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
d26f4d50bd Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Dean Herbert
c3d3c03f0f Fix TestScenePlaylistsScreen crashing on entering room 2022-01-18 13:42:41 +09:00
Dean Herbert
da9a60a695 Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
Dan Balasescu
e9c96908d5
Merge pull request #16481 from peppy/fix-scores-container-tests
Rewrite `TestSceneScoresContainer` to work again
2022-01-17 20:39:14 +09:00
Dean Herbert
0ba0b5f11a Fix test step not being until when it needs to be 2022-01-17 19:45:32 +09:00
Dan Balasescu
f6b9d36acf
Remove unused using 2022-01-17 17:06:04 +09:00
Dean Herbert
a80e461000 Add better test coverage of user top scores 2022-01-17 16:23:58 +09:00
Dean Herbert
12fd279b7d Add test to check full flow of rebinding gameplay key bindings
Addresses a regression found in realm PR that was not covered by tests.
2022-01-17 16:00:17 +09:00
Dean Herbert
6436b6186f Rewrite TestScenScoresContainer to work again 2022-01-17 15:15:39 +09:00
Dean Herbert
5dc7425b2c Fix incorrect realm (non-isolated instance) being used in two test scenes 2022-01-17 14:55:23 +09:00
Dean Herbert
90166829c3 Update tests which were importing scores without a valid beatmap 2022-01-17 14:47:19 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Susko3
9af9155e66 Fix osu.Game.Tests.Android not building 2022-01-14 17:37:58 +01:00
Dean Herbert
8d4a3cc569 Remove pointless Metadata set 2022-01-14 23:27:33 +09:00
Dean Herbert
9900a3f408 Remove outdated comment 2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f Update one more mismatched test implementation 2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7 Add local ContextFactory caching to all remaining test scenes that create local managers 2022-01-14 19:59:21 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Dean Herbert
4f8d29c1c0 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-13 18:25:09 +09:00
Dean Herbert
7147799895
Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
Normalise more identifier names
2022-01-13 17:06:57 +09:00
Dean Herbert
e1f5acd689 Remove names from user dictionary 2022-01-13 12:40:19 +09:00
Dan Balasescu
672c1d36dc Fix intermitten screen navigation tests 2022-01-13 05:52:04 +09:00
Bartłomiej Dach
07fc772c24
Merge branch 'master' into slider-paste-parsing-failures-2 2022-01-12 19:06:36 +01:00
Dean Herbert
2212bea17f Fix test failures due to double BeginPlaying calls 2022-01-13 01:34:29 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098 Add missing ruleset in test scores 2022-01-12 18:51:30 +09:00
Dean Herbert
34aa1bf21d Sanitise and remove some usages of Detach which are no longer required 2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c Localise EF context factory usage to migration only 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
b7ee6d1866 Add protections against test null refs when beatmap load fails 2022-01-12 17:49:11 +09:00
Dean Herbert
dc9ea4adeb Remove incorrect test assertion 2022-01-12 17:49:11 +09:00
Dean Herbert
dd19487eb8 Fix custom import process in TestSceneDrawableRoomPlaylist not working with realm 2022-01-12 17:49:11 +09:00
Dean Herbert
6613a7e4ae Fix another case of test ruleset without overriding ShortName primary key 2022-01-12 17:49:11 +09:00
Dean Herbert
cd88ccab4f Fix TestScenePlaySongSelect failure due to detach clone depth 2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3 Fix incorrect realm factory isolation in TestScenePlaySongSelect 2022-01-12 17:49:11 +09:00
Dean Herbert
ac3b7aa893 Fix more incorrect test access to ILive 2022-01-12 17:49:10 +09:00
Dean Herbert
8e79898e26 Fix a couple of minor issues with TestSceneBeatmapRecommendations 2022-01-12 17:49:10 +09:00
Dean Herbert
5cbd731864 Add RulesetInfo hashcode implementation and tidy up equality 2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53 Add missing "non-null" elements missing from some tests 2022-01-12 17:49:10 +09:00
Dean Herbert
4b690703b3 Remove unnecessary DI dependencies from cache test 2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5 Fix beatmap carousel test failures 2022-01-12 17:49:10 +09:00
Dean Herbert
8ecfb9172e Fix multiple tests with incorrect access to beatmap imports 2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8 Fix unsupported realm operations in multiple tests 2022-01-12 17:49:10 +09:00
Dean Herbert
fa7dddcf3c Fix TestScenePresentScore sharing metadata/difficulty across multiple beatmaps 2022-01-12 17:00:17 +09:00
Dean Herbert
6251713796 Add missing Ruleset in ReplayRecorder tests 2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
52ca649159 Fix results screen test failures due to relation query 2022-01-12 17:00:17 +09:00
Dean Herbert
de076678fe Fix some remaining test failures 2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520 Fix some null inspections 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0 "Update" BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a Remove EF FileStore 2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969 Miscellaneous fixes that don't fit elsewhere 2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599 Remove unnecessary assigns of EF foreign ID fields in tests 2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52 Remove unnecessary assigns of BeatmapSetInfo.Metadata 2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26 Update usages of APIUser to RealmUser 2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479 Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8 Update sets of BeatmapSet.Metadata to instead create a Beatmap 2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping 2022-01-11 21:39:49 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste 2022-01-11 21:34:22 +01:00
Dan Balasescu
60e42bf45e Add lenience to fix test failures 2022-01-11 23:01:17 +09:00
Dan Balasescu
3cb5f43f77 Fix incorrect action returned for wiki links in DEBUG mode 2022-01-11 17:46:49 +09:00
Dan Balasescu
269df08fc9 Make ChatLink tests into proper unit test methods 2022-01-11 17:42:02 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Bartłomiej Dach
82d6639a3b
Decouple rankings table test from online API 2022-01-09 14:42:19 +01:00
Bartłomiej Dach
446962446e
Add test coverage for correct revert of mods when play starts at song select 2022-01-08 14:50:58 +01:00
Bartłomiej Dach
3dd5705a81
Add test coverage for correct revert of mods after new item is queued 2022-01-08 14:50:58 +01:00
Bartłomiej Dach
50077f05bd
Add test coverage for correct revert of ruleset when play starts at song select 2022-01-08 14:50:57 +01:00
Bartłomiej Dach
f026973b19
Add failing test for ruleset incorrectly applying from latest picked item 2022-01-08 14:50:54 +01:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time 2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a Merge branch 'master' into async-deadlock-safety 2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).

To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
5ed69338a6 Add omission of pages when there are too many 2022-01-04 19:05:14 +09:00
Dean Herbert
86f72b71b1 Prepare tests and general structure to support omission of pages 2022-01-04 18:46:44 +09:00
Dean Herbert
5a11ee7810 Use OverlayColourProvider and fix font weight 2022-01-04 18:14:42 +09:00
Dean Herbert
d10b8c79b3 Remove pointless test coverage of DrawablePage 2022-01-04 17:53:24 +09:00
Dean Herbert
ee4f5c0e79 Rename button classes to make more sense 2022-01-04 17:52:40 +09:00
Dean Herbert
1c899e4402 Fix post-merge issues 2022-01-04 16:46:42 +09:00
Dean Herbert
69e7ee0f48
Merge branch 'master' into page-selector 2022-01-04 16:44:22 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00
Dean Herbert
f6b1405fa0
Merge branch 'master' into fix-listing-terminal-breakage 2022-01-04 11:49:02 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import 2022-01-03 22:00:47 +01:00
Bartłomiej Dach
2660f41339
Add failing test case for old cards not expiring correctly 2022-01-03 19:28:14 +01:00
Dean Herbert
04d8fd3a58 Improve reliability of TestStoryboardSkipOutro
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true.

Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Dean Herbert
f53a675ca3 Fix TestSceneMultiSpectatorLeaderboard not waiting for user population 2021-12-31 00:48:31 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track 2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option 2021-12-26 16:49:18 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing 2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08 Fix OsuButton event binding + inital-enablement colour 2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723 Refactor OsuAnimatedButton test scene 2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching 2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control 2021-12-23 15:55:36 +01:00
Dean Herbert
d31c9db08b Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.

As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true.
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case 2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b Remove unused load checks 2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac Remove BeatmapSetInfo and Metadata from interface
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383 Fix delete button test failures
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
e2f8c71081 Fix test 2021-12-21 18:38:31 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
c0a8758839 Fix intermittent test failures on TestSceneResultsScreen due to long delay step
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64 Fix intermittent failures on TestSceneBeatmapListingOverlay
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.

As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true.
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958 Add note about local button clicking usage 2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e Remove unused method in TestSceneMultiplayerQueueList 2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra 2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure 2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test 2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
87051d5d61 Add better defined steps to TestLoseHostWhileReady ready button test
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.

As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true.
2021-12-20 17:47:06 +09:00
Dean Herbert
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dan Balasescu
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5 Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
- Removed online code that didn't work anyway after the introduction of
  the development web instance.

- Removed some weird test steps.

- Fixed online/offline test steps not working at all due to identical
  user ID.
2021-12-19 13:40:21 +01:00
Bartłomiej Dach
883fcf2604
Fix tests 2021-12-17 11:45:01 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip 2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure 2021-12-17 00:19:46 +01:00
Dan Balasescu
488374b4a2 Don't show multiplayer channels in chat overlay 2021-12-16 16:41:47 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix 2021-12-15 22:20:30 +01:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dean Herbert
39a0a21132 Add test coverage of same scenario without deletion 2021-12-15 17:30:09 +09:00
Dan Balasescu
d22e1b9001 Add another until step to guard against async test issues 2021-12-15 17:00:06 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dean Herbert
e9187cc3cf Add failing test showing expanded state being unexpectedly lost 2021-12-15 16:26:19 +09:00
Dan Balasescu
2cea39a92a
Merge pull request #16083 from peppy/fix-online-availability-after-reimport
Fix `OnlinePlayBeatmapAvailabilityTracker` failng after modified reimport of existing beatmap
2021-12-15 08:31:02 +09:00
Dan Balasescu
da00c020be Remove whitespace 2021-12-15 07:33:49 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync 2021-12-14 21:31:10 +01:00
Dean Herbert
0950d8d327 Add back PlaylistRoomCreation test
Was spiritually removed in https://github.com/ppy/osu/pull/16045.

This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dean Herbert
04551ea61e
Merge pull request #16080 from smoogipoo/fix-storyboard-start-time
Fix incorrect storyboard life time start with looping commands
2021-12-14 18:33:56 +09:00
Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
25a056dfad Remove pointless/broken test steps
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a Add failing test coverage of BackgroundScreeNDefault's beatmap background tracking when active/non-active 2021-12-14 16:40:34 +09:00
Dan Balasescu
eb3050b2ac Fix incorrect test 2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93 Provide a realm factory to usages of ToLive/RealmLive 2021-12-14 14:26:34 +09:00
Dan Balasescu
6e3558b222 Remove weird test 2021-12-14 06:38:57 +09:00
Dean Herbert
309290a3c9 Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec Move "excess mods" test behaviour to local usages
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe Simplify usages where the ruleset being used is osu! ruleset 2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea Move test ScoreInfo creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-12 16:37:41 +09:00
Dan Balasescu
9f792fec49 Fix test failures from async item loading 2021-12-12 16:11:48 +09:00
Dan Balasescu
99cd36d2f6 Resolve some test failures due to async population 2021-12-11 22:52:08 +09:00
Dan Balasescu
25b274c323 Fix starting gameplay too early after import 2021-12-11 22:47:50 +09:00
Dan Balasescu
1aac978a7b
Merge pull request #16029 from peppy/editor-mod-reset
Fix editor not resetting mods when entering
2021-12-11 20:20:11 +09:00
Dan Balasescu
cdb8237a4b
Merge branch 'master' into pre-realm-score-tidy 2021-12-11 19:25:39 +09:00
Dan Balasescu
6057037e35 Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
Dean Herbert
5e9510be36 Add test coverage of editor resetting mods on entering 2021-12-10 18:57:33 +09:00
Dean Herbert
bff02bedbf Rename APIScoreInfo to APIScore 2021-12-10 16:11:49 +09:00
Dean Herbert
dbb08f7d46 Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
Dean Herbert
261847bbec Avoid touching ScoreInfo.User directly 2021-12-10 15:39:29 +09:00
Dean Herbert
50bf2f368d
Merge branch 'master' into host-enqueue-2 2021-12-10 14:09:19 +09:00
Dean Herbert
1952819db2
Merge pull request #16019 from smoogipoo/cleanup-playlist-item-buttons
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-10 12:01:26 +09:00
Dan Balasescu
35a208a478
Merge pull request #15999 from peppy/restore-user-volume-muted-notification
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
2021-12-10 02:58:59 +09:00
Dan Balasescu
a445dcd2c6 Fix incorrect test namespace 2021-12-10 02:09:31 +09:00
Dan Balasescu
671582a925 Allow host to enqeue items and items to be edited 2021-12-10 01:15:19 +09:00
Dan Balasescu
048a495115 Add edit button to DrawableRoomPlaylistItem 2021-12-10 01:08:54 +09:00
Dan Balasescu
05aa9635a8 Privatise button again 2021-12-10 00:38:18 +09:00
Dan Balasescu
f9af239ed9 Cleanup duplicated classes in DrawableRoomPlaylistItem 2021-12-09 23:56:49 +09:00
Dean Herbert
538a822760
Merge branch 'master' into multiplayer-playlist-deletion 2021-12-09 19:04:06 +09:00
Dean Herbert
b393f83028
Merge pull request #16009 from smoogipoo/cleanup-drawable-playlist
Cleanup DrawableRoomPlaylist and DrawableRoomPlaylistItem
2021-12-09 18:54:16 +09:00
Dean Herbert
dfe19f3509 Minor code reformatting 2021-12-09 17:53:40 +09:00
Dan Balasescu
1a0945daba Siplify condition, allow host to always remove items 2021-12-09 14:33:50 +09:00
Dan Balasescu
25620d1eef Merge branch 'cleanup-drawable-playlist' into multiplayer-playlist-deletion 2021-12-09 14:01:04 +09:00
Bartłomiej Dach
3ecfaa532c
Add source field to extra beatmap card 2021-12-08 22:56:28 +01:00
Bartłomiej Dach
a32492cdd5
Duplicate BeatmapCard{-> Extra} as blueprint for extra card size 2021-12-08 22:53:51 +01:00
Dan Balasescu
aec36adf6c Fix test failures 2021-12-09 04:22:34 +09:00
Dan Balasescu
c34c580ad4 Add client-side + interface implementation 2021-12-09 03:08:59 +09:00
Dan Balasescu
3b4833ca8e A bit of cleanup + xmldocs on classes/members 2021-12-09 01:40:16 +09:00
Dan Balasescu
26f6c5e5a5 Remove ctor params from PlaylistsRoomPlaylist 2021-12-09 01:16:37 +09:00
Dan Balasescu
3be4d8b68d Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem 2021-12-09 01:04:56 +09:00
Dean Herbert
8d9c37a825 Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
Dan Balasescu
beb5d61a42 Separate playlist item deletion to Playlists-specific class 2021-12-08 20:50:25 +09:00
Dean Herbert
a969fe3ef8 Add test coverage showing intended UX of user's volume levels being retained when unmuting 2021-12-08 13:37:47 +09:00
Dean Herbert
724d72b975
Merge pull request #15988 from bdach/fix-team-versus-test-failure
Fix test failures in team versus test
2021-12-08 11:54:00 +09:00
Bartłomiej Dach
7720a1b69b
Fix test to wait for drawable ruleset load before attempting paste 2021-12-07 21:10:45 +01:00
Bartłomiej Dach
e9694dc74e
Wait for match type changes in team versus test 2021-12-07 20:40:10 +01:00
Dean Herbert
d6e68feadc
Merge pull request #15948 from bdach/beatmap-card/difficulty-dropdown
Add difficulty dropdown to beatmap card
2021-12-07 23:40:06 +09:00
Dan Balasescu
5ffe702dd6 Add match type and queue mode to multiplayer room panels 2021-12-07 18:57:13 +09:00
Dean Herbert
9033169177
Merge pull request #15951 from peppy/fix-failing-recorder-tests-w
Fix intermittent test failures in scenes using `SpectatorClient`
2021-12-06 18:40:27 +09:00
Dan Balasescu
568364b604 Fix indentation 2021-12-06 17:38:57 +09:00
Dean Herbert
cf34b3f70e
Merge pull request #15859 from peppy/realm-integration/skins-rebase
Use realm for skins
2021-12-06 17:12:23 +09:00
Dean Herbert
0d3d22d3e1 Update TestSceneReplayReocorder to be safer about disposal 2021-12-06 17:09:12 +09:00
Dean Herbert
50a5f52f92 Remove duplicated test scene (see TestSceeneReplayRecorder) 2021-12-06 17:09:11 +09:00
Dean Herbert
d58b85b381 Refactor TestScenSpectatorPlayback to properly clean up without async disposal 2021-12-06 17:09:11 +09:00
Dean Herbert
452fa93444 Merge branch 'master' into realm-integration/skins-rebase 2021-12-06 15:21:02 +09:00
Dean Herbert
0fa1a96e9d
Wait for beatmap sets to finish loading to avoid test failures
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-12-06 15:03:17 +09:00
Dean Herbert
a76cfbea21 Add test coverage of incorrect beatmap being used in multiplayer when match started from song select 2021-12-06 14:03:33 +09:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen 2021-12-05 20:07:58 +01:00
Bartłomiej Dach
a07f8c74dc
Add basic structure for composable card dropdown 2021-12-05 15:26:37 +01:00
ColdVolcano
86c908c657 Add test coverage 2021-12-05 03:53:36 -06:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store 2021-12-04 15:05:39 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist 2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b Give playlist items a PlayedAt date 2021-12-03 20:25:51 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
2acf46154a Remove many unused resolutions of RulesetStore 2021-12-03 18:16:29 +09:00
Dean Herbert
e75e209053 Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Dean Herbert
2927b235de Add test coverage of mouse wheel scroll adjusting volume 2021-12-03 17:18:07 +09:00
Dan Balasescu
10932dd282 Remove now unnecessary test 2021-12-02 22:58:25 +09:00
Dean Herbert
ec700e9142 Remove unused using statement 2021-12-02 14:01:57 +09:00
Dean Herbert
e855a49833 Add test coverage of default skin edit and export 2021-12-02 14:01:18 +09:00
Dean Herbert
65f0a80c97 Merge branch 'master' into realm-integration/skins-rebase 2021-12-02 13:37:20 +09:00
Dan Balasescu
89c47708a1 Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:35:23 +09:00
Dan Balasescu
f9b4e6f004 Add test considering expired items 2021-12-01 21:35:23 +09:00
Dan Balasescu
e87b0003fb Fix queue mode not being bound to in all cases 2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b Fix queue list not considering expired items 2021-12-01 21:35:23 +09:00
Dan Balasescu
1152c4e8e9 Fix tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597 Extract class to file 2021-12-01 21:35:22 +09:00
Dan Balasescu
11c137cf83 Ignore test 2021-12-01 21:35:22 +09:00
Dan Balasescu
0b3cc47a51 Fix list not repopulating on new room 2021-12-01 21:35:22 +09:00
Dan Balasescu
a4cd22d5a9 Clear lists on room leave 2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8 Add playlist queue tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8 Remove ctor params 2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8 Rename QueueList -> MultiplayerQueueList 2021-12-01 21:35:22 +09:00
Dan Balasescu
01108016a7 Add reorder test 2021-12-01 21:35:22 +09:00
Dan Balasescu
89d22824c3 Fix incorrect comment 2021-12-01 21:35:22 +09:00
Dan Balasescu
7e800659aa Fix incorrect assertion 2021-12-01 21:35:22 +09:00
Dan Balasescu
48a181af1f Fix test button display 2021-12-01 21:35:22 +09:00
Dan Balasescu
ef170471f0 Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:35:22 +09:00
Dan Balasescu
68bb49fc1e Add QueueList tests 2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18 Separate out QueueList 2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist 2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a Initial implementation of MultiplayerPlaylist 2021-12-01 21:32:56 +09:00
Dan Balasescu
7d0135063e
Merge pull request #15875 from peppy/fix-match-type-propagation
Fix match type not being propagated correctly to other users' settings
2021-12-01 11:23:28 +09:00
Bartłomiej Dach
de034b4d9c
Fix test failures due to wrong asserts & uninitialised playlist
* The "create room" button was disabled headless due to not specifying
  the imported beatmap. In visual tests it seems to work due to
  selecting from the local database randomly.

* The test asserts are brought in line with expectations.
2021-11-30 20:57:08 +01:00
Bartłomiej Dach
b74b09eb3a
Add extra until step to make cause of potential failures more obvious 2021-11-30 20:56:11 +01:00
Dean Herbert
dda7142f48 Fix double screen exit in multiplayer song select tests potentially causing failure 2021-12-01 02:06:40 +09:00
Dean Herbert
8de06803a8
Fix incorrect test step text
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-11-30 17:16:30 +09:00
Dean Herbert
049d9ce5ef Add test coverage of match type propagating to other users' settings 2021-11-30 17:09:32 +09:00
Dean Herbert
1ff0326f8e Merge branch 'master' into realm-integration/skins-rebase 2021-11-30 15:50:10 +09:00
Dean Herbert
a73919917c Fix intermittent test failures in TestScenBeatmapInfoWedge due to async load
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true

Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.

51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
Bartłomiej Dach
0fc4d6dc2a
Implement beatmap card difficulty list 2021-11-29 22:04:09 +01:00
Dean Herbert
f6a3709060 Store default skins to database 2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1 Use ILive for current skin 2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8 Update tests and file access code 2021-11-29 18:28:25 +09:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons 2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace 2021-11-27 15:06:57 +01:00
Bartłomiej Dach
567c985da0
Remove beatmap panel test scene 2021-11-27 14:56:27 +01:00
Dan Balasescu
e1445dcb05 Only show owner in match subscreen 2021-11-26 17:40:45 +09:00
Dan Balasescu
e9a19aacd7 Fix tests by requiring host 2021-11-26 17:23:50 +09:00
Dan Balasescu
8541db1e85 Merge branch 'master' into playlist-item-add-owner 2021-11-26 17:13:23 +09:00
Dan Balasescu
1f5d95666e Add owner avatar to multiplayer items 2021-11-25 23:15:29 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
d0c0b7ce47 Fix intermittent beatmap thumbnail test 2021-11-25 22:05:39 +09:00
Dan Balasescu
09dd054283 Fix SongSelect-related test failures 2021-11-25 21:11:13 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
a2ab9f457d Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
Dean Herbert
e6cfe44652 Fix occasional test failure due to default value oversight in TestSceneBeatmapCarousel 2021-11-25 16:29:06 +09:00
Dean Herbert
1533e245de
Merge pull request #15767 from bdach/beatmap-card/track-preview
Add preview track playback function to beatmap card
2021-11-25 12:08:03 +09:00
Bartłomiej Dach
1907b42f82
Use constant online IDs in tests to avoid preview not working randomly 2021-11-24 20:34:33 +01:00
Dan Balasescu
132bb59203 Update working beatmap when returning to match 2021-11-24 19:56:02 +09:00
Dan Balasescu
e176083898
Merge pull request #15781 from peppy/beatmap-set-status
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
2021-11-24 19:25:29 +09:00
Dean Herbert
b739b6a725
Merge branch 'master' into beatmap-card/track-preview 2021-11-24 18:54:25 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
0fe27cc8a1 Replace one more usage 2021-11-24 18:29:33 +09:00
Dean Herbert
7603f7eb36 Fix a few incorrectly updated arguments 2021-11-24 18:14:18 +09:00
Dean Herbert
0c819b9cfb Combine all test data BeatmapSetInfo creation into a single method 2021-11-24 18:07:32 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
f283770f34 Update mock RulesetInfo usage to set OnlineID instead of ID 2021-11-24 15:50:26 +09:00
Dean Herbert
44c34ca7b2 Revert changes causing BeatmapSet.Metadata to be expectedly null in some tests 2021-11-24 14:52:08 +09:00
Dan Balasescu
cf17c51df2
Merge pull request #15770 from peppy/fix-incorrect-id-usage-in-tests
Fix incorrect usage of `ID` in `TestSceneMultiplayerResults`
2021-11-24 13:51:30 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
b1f3e98045 Fix incorrect usage of ID in TestSceneMultiplayerResults 2021-11-24 13:05:51 +09:00
Dean Herbert
729f681938 Update cases where equality can be used instead of primary key equality 2021-11-24 12:49:57 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Bartłomiej Dach
1a1603f0db
Implement preview track playback 2021-11-23 23:17:30 +01:00
Bartłomiej Dach
9164f006aa
Implement basic behaviour of play button 2021-11-23 22:44:09 +01:00
Bartłomiej Dach
b44db9f5e5
Add test scene for thumbnail component 2021-11-23 22:44:08 +01:00
Dan Balasescu
a521d1b835 Wait for ready button to be enabled first 2021-11-23 17:09:38 +09:00
Dan Balasescu
fd4d5e98a7
Merge pull request #15745 from bdach/settings-number-box-stack-overflow
Fix crashes on trying to play back replays of seeded mods with seed value over 1 billion
2021-11-23 16:36:05 +09:00
Dan Balasescu
6363833fb3 Revert unnecessary changes 2021-11-23 16:17:09 +09:00
Dan Balasescu
69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Bartłomiej Dach
b596a0204c
Rewrite overflow test step for legibility 2021-11-23 06:43:17 +01:00
Dan Balasescu
10bd7176e0 Fix potential test failure in TestSceneMultiplayerReadyButton
Couldn't exactly reproduce https://github.com/ppy/osu/runs/4294316800,
but I found a similar issue via:

```diff
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
index 84b63a5733..29cac9b061 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
@@ -3,6 +3,7 @@

 using System;
 using System.Linq;
+using System.Threading;
 using System.Threading.Tasks;
 using NUnit.Framework;
 using osu.Framework.Allocation;
@@ -81,6 +82,8 @@ private void load(GameHost host, AudioManager audio)

                         await Client.ToggleReady();

+                        Thread.Sleep(1000);
+
                         readyClickOperation.Dispose();
                     });
                 }
```
2021-11-23 14:07:55 +09:00
Dean Herbert
e580fc5abc
Merge pull request #15735 from peppy/remove-ruleset-info-inheritance
Remove subclassing of `RulesetInfo`
2021-11-23 10:18:32 +09:00
Bartłomiej Dach
dced6a2e68
Add extended test coverage for desired input handling 2021-11-22 20:39:44 +01:00
Bartłomiej Dach
2350806b4c
Add failing test case for number box stack overflow scenario 2021-11-22 20:26:45 +01:00
Dean Herbert
001f7c36f3 Use Equals in carousel tests for better realm compatibility 2021-11-22 17:20:21 +09:00
Dean Herbert
b9923e5396 Remove subclassing of RulesetInfo 2021-11-22 16:39:17 +09:00
Dan Balasescu
f64d20ed71 Fix APIRoom queue mode not updated on change 2021-11-22 13:46:01 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes 2021-11-22 12:32:47 +09:00
Dan Balasescu
cad6d1d25d Adjust test to match new logic 2021-11-22 11:20:19 +09:00
Dan Balasescu
53dbbd6d64 Compare playlist item IDs instead in tests 2021-11-22 11:17:32 +09:00
Dan Balasescu
4b498c7bd6 Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button 2021-11-21 20:04:26 +09:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button 2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget from card rather than caching & resolving download tracker 2021-11-20 18:48:26 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5 Replace existing cases with new helper method 2021-11-19 22:15:41 +09:00