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mirror of https://github.com/ppy/osu.git synced 2024-11-12 12:37:29 +08:00
osu-lazer/osu.Game.Tests/Visual
2021-12-27 12:28:49 +01:00
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Audio Fix AudioFilter test not stopping track on forced exit 2021-10-14 12:55:02 +09:00
Background Add failing test for storyboard not tracking current track 2021-12-27 12:28:49 +01:00
Beatmaps Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Collections Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Colours Add visual test scene 2021-08-03 15:02:18 +03:00
Components Rewrite PreviewTrackManager to avoid constructing TrackBass locally 2021-11-09 17:38:12 +09:00
Editing Add test coverage of editor resetting mods on entering 2021-12-10 18:57:33 +09:00
Gameplay Add visual test coverage of "hidden by ruleset" combo option 2021-12-26 16:49:18 +01:00
Menus Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Mods Add testing for auto-restart behaviour 2021-08-15 15:04:14 +02:00
Multiplayer Merge pull request #16205 from smoogipoo/fix-multiplayer-tests 2021-12-22 13:42:05 +09:00
Navigation Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Online Add testing for beatmap card size switching 2021-12-23 15:55:51 +01:00
Playlists Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
Ranking Fix intermittent test failures on TestSceneResultsScreen due to long delay step 2021-12-21 15:15:05 +09:00
Settings Rewrite overflow test step for legibility 2021-11-23 06:43:17 +01:00
SongSelect Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
UserInterface Merge pull request #16234 from smoogipoo/fix-initial-button-colour 2021-12-25 15:34:40 +09:00
TestMultiplayerComponents.cs Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
TestSceneOsuScreenStack.cs Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00