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Add wait step to TestScenePlaylistResultScreen
explicitly for screen load
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@ -168,12 +168,13 @@ namespace osu.Game.Tests.Visual.Playlists
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}));
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});
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AddUntilStep("wait for screen to load", () => resultsScreen.IsLoaded);
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waitForDisplay();
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}
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private void waitForDisplay()
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{
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AddUntilStep("wait for load to complete", () =>
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AddUntilStep("wait for scores loaded", () =>
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requestComplete
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&& resultsScreen.ScorePanelList.GetScorePanels().Count() == totalCount
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&& resultsScreen.ScorePanelList.AllPanelsVisible);
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