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Merge pull request #15951 from peppy/fix-failing-recorder-tests-w

Fix intermittent test failures in scenes using `SpectatorClient`
This commit is contained in:
Dean Herbert 2021-12-06 18:40:27 +09:00 committed by GitHub
commit 9033169177
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4 changed files with 200 additions and 401 deletions

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@ -43,83 +43,88 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached]
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
[SetUp]
public void SetUp() => Schedule(() =>
[SetUpSteps]
public void SetUpSteps()
{
replay = new Replay();
AddStep("Reset recorder state", cleanUpState);
Add(new GridContainer
AddStep("Setup containers", () =>
{
RelativeSizeAxes = Axes.Both,
Content = new[]
replay = new Replay();
Add(new GridContainer
{
new Drawable[]
RelativeSizeAxes = Axes.Both,
Content = new[]
{
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
new Drawable[]
{
Recorder = recorder = new TestReplayRecorder(new Score
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
Replay = replay,
ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Recorder = recorder = new TestReplayRecorder(new Score
{
new Box
Replay = replay,
ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Recording",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
},
new Drawable[]
{
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
new Box
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Recording",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
},
new Drawable[]
{
ReplayInputHandler = new TestFramedReplayInputHandler(replay)
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
ReplayInputHandler = new TestFramedReplayInputHandler(replay)
{
new Box
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Playback",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
new Box
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Playback",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
}
}
}
});
});
});
}
[Test]
public void TestBasic()
@ -184,7 +189,14 @@ namespace osu.Game.Tests.Visual.Gameplay
[TearDownSteps]
public void TearDown()
{
AddStep("stop recorder", () => recorder.Expire());
AddStep("stop recorder", cleanUpState);
}
private void cleanUpState()
{
// Ensure previous recorder is disposed else it may affect the global playing state of `SpectatorClient`.
recorder?.RemoveAndDisposeImmediately();
recorder = null;
}
public class TestFramedReplayInputHandler : FramedReplayInputHandler<TestReplayFrame>

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@ -1,228 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Input.StateChanges;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Replays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneReplayRecording : OsuTestScene
{
private readonly TestRulesetInputManager playbackManager;
private readonly TestRulesetInputManager recordingManager;
[Cached]
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
public TestSceneReplayRecording()
{
Replay replay = new Replay();
Add(new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
Recorder = new TestReplayRecorder(new Score
{
Replay = replay,
ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager?.ToLocalSpace(pos) ?? Vector2.Zero,
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Recording",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestConsumer()
}
},
}
},
new Drawable[]
{
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
ReplayInputHandler = new TestFramedReplayInputHandler(replay)
{
GamefieldToScreenSpace = pos => playbackManager?.ToScreenSpace(pos) ?? Vector2.Zero,
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Playback",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestConsumer()
}
},
}
}
}
});
}
protected override void Update()
{
base.Update();
playbackManager.ReplayInputHandler.SetFrameFromTime(Time.Current - 500);
}
}
public class TestFramedReplayInputHandler : FramedReplayInputHandler<TestReplayFrame>
{
public TestFramedReplayInputHandler(Replay replay)
: base(replay)
{
}
public override void CollectPendingInputs(List<IInput> inputs)
{
inputs.Add(new MousePositionAbsoluteInput { Position = GamefieldToScreenSpace(CurrentFrame?.Position ?? Vector2.Zero) });
inputs.Add(new ReplayState<TestAction> { PressedActions = CurrentFrame?.Actions ?? new List<TestAction>() });
}
}
public class TestConsumer : CompositeDrawable, IKeyBindingHandler<TestAction>
{
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent.ReceivePositionalInputAt(screenSpacePos);
private readonly Box box;
public TestConsumer()
{
Size = new Vector2(30);
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
box = new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
};
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
Position = e.MousePosition;
return base.OnMouseMove(e);
}
public bool OnPressed(KeyBindingPressEvent<TestAction> e)
{
if (e.Repeat)
return false;
box.Colour = Color4.White;
return true;
}
public void OnReleased(KeyBindingReleaseEvent<TestAction> e)
{
box.Colour = Color4.Black;
}
}
public class TestRulesetInputManager : RulesetInputManager<TestAction>
{
public TestRulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
: base(ruleset, variant, unique)
{
}
protected override KeyBindingContainer<TestAction> CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
=> new TestKeyBindingContainer();
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};
}
}
public class TestReplayFrame : ReplayFrame
{
public Vector2 Position;
public List<TestAction> Actions = new List<TestAction>();
public TestReplayFrame(double time, Vector2 position, params TestAction[] actions)
: base(time)
{
Position = position;
Actions.AddRange(actions);
}
}
public enum TestAction
{
Down,
}
internal class TestReplayRecorder : ReplayRecorder<TestAction>
{
public TestReplayRecorder(Score target)
: base(target)
{
}
protected override ReplayFrame HandleFrame(Vector2 mousePosition, List<TestAction> actions, ReplayFrame previousFrame) =>
new TestReplayFrame(Time.Current, mousePosition, actions.ToArray());
}
}

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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private TestReplayRecorder recorder;
private readonly ManualClock manualClock = new ManualClock();
private ManualClock manualClock;
private OsuSpriteText latencyDisplay;
@ -66,113 +66,121 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached]
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
[SetUp]
public void SetUp() => Schedule(() =>
[SetUpSteps]
public void SetUpSteps()
{
replay = new Replay();
AddStep("Reset recorder state", cleanUpState);
users.BindTo(spectatorClient.PlayingUsers);
users.BindCollectionChanged((obj, args) =>
AddStep("Setup containers", () =>
{
switch (args.Action)
replay = new Replay();
manualClock = new ManualClock();
spectatorClient.OnNewFrames += onNewFrames;
users.BindTo(spectatorClient.PlayingUsers);
users.BindCollectionChanged((obj, args) =>
{
case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null);
foreach (int user in args.NewItems)
{
if (user == api.LocalUser.Value.Id)
spectatorClient.WatchUser(user);
}
break;
case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null);
foreach (int user in args.OldItems)
{
if (user == api.LocalUser.Value.Id)
spectatorClient.StopWatchingUser(user);
}
break;
}
}, true);
spectatorClient.OnNewFrames += onNewFrames;
Add(new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
switch (args.Action)
{
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null);
foreach (int user in args.NewItems)
{
if (user == api.LocalUser.Value.Id)
spectatorClient.WatchUser(user);
}
break;
case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null);
foreach (int user in args.OldItems)
{
if (user == api.LocalUser.Value.Id)
spectatorClient.StopWatchingUser(user);
}
break;
}
}, true);
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
Recorder = recorder = new TestReplayRecorder
new Drawable[]
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
new Box
Recorder = recorder = new TestReplayRecorder
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Sending",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
new OsuSpriteText
{
Text = "Sending",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
new Drawable[]
{
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
Clock = new FramedClock(manualClock),
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
{
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Receiving",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
}
}
},
new Drawable[]
{
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
Clock = new FramedClock(manualClock),
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
{
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Receiving",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
}
}
latencyDisplay = new OsuSpriteText()
};
});
Add(latencyDisplay = new OsuSpriteText());
});
}
private void onNewFrames(int userId, FrameDataBundle frames)
{
@ -189,6 +197,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestBasic()
{
AddStep("Wait for user input", () => { });
}
private double latency = SpectatorClient.TIME_BETWEEN_SENDS;
@ -232,11 +241,15 @@ namespace osu.Game.Tests.Visual.Gameplay
[TearDownSteps]
public void TearDown()
{
AddStep("stop recorder", () =>
{
recorder.Expire();
spectatorClient.OnNewFrames -= onNewFrames;
});
AddStep("stop recorder", cleanUpState);
}
private void cleanUpState()
{
// Ensure previous recorder is disposed else it may affect the global playing state of `SpectatorClient`.
recorder?.RemoveAndDisposeImmediately();
recorder = null;
spectatorClient.OnNewFrames -= onNewFrames;
}
public class TestFramedReplayInputHandler : FramedReplayInputHandler<TestReplayFrame>

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@ -136,30 +136,32 @@ namespace osu.Game.Online.Spectator
public void BeginPlaying(GameplayState state, Score score)
{
Debug.Assert(ThreadSafety.IsUpdateThread);
// This schedule is only here to match the one below in `EndPlaying`.
Schedule(() =>
{
if (IsPlaying)
throw new InvalidOperationException($"Cannot invoke {nameof(BeginPlaying)} when already playing");
if (IsPlaying)
throw new InvalidOperationException($"Cannot invoke {nameof(BeginPlaying)} when already playing");
IsPlaying = true;
IsPlaying = true;
// transfer state at point of beginning play
currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineID;
currentState.RulesetID = score.ScoreInfo.RulesetID;
currentState.Mods = score.ScoreInfo.Mods.Select(m => new APIMod(m)).ToArray();
// transfer state at point of beginning play
currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineID;
currentState.RulesetID = score.ScoreInfo.RulesetID;
currentState.Mods = score.ScoreInfo.Mods.Select(m => new APIMod(m)).ToArray();
currentBeatmap = state.Beatmap;
currentScore = score;
currentBeatmap = state.Beatmap;
currentScore = score;
BeginPlayingInternal(currentState);
BeginPlayingInternal(currentState);
});
}
public void SendFrames(FrameDataBundle data) => lastSend = SendFramesInternal(data);
public void EndPlaying()
{
// This method is most commonly called via Dispose(), which is asynchronous.
// Todo: This should not be a thing, but requires framework changes.
// This method is most commonly called via Dispose(), which is can be asynchronous (via the AsyncDisposalQueue).
// We probably need to find a better way to handle this...
Schedule(() =>
{
if (!IsPlaying)