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Merge pull request #19098 from peppy/last-played

Add "last played" sort mode to song select
This commit is contained in:
Dan Balasescu 2022-07-13 22:44:50 +09:00 committed by GitHub
commit 7ed05277f8
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6 changed files with 47 additions and 1 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -59,6 +60,20 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override bool AllowFail => false;
[Test]
public void TestLastPlayedUpdated()
{
DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed);
AddStep("set no custom ruleset", () => customRuleset = null);
AddAssert("last played is null", () => getLastPlayed() == null);
CreateTest();
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
AddUntilStep("wait for last played to update", () => getLastPlayed() != null);
}
[Test]
public void TestScoreStoredLocally()
{

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@ -111,6 +111,11 @@ namespace osu.Game.Beatmaps
public bool SamplesMatchPlaybackRate { get; set; } = true;
/// <summary>
/// The time at which this beatmap was last played by the local user.
/// </summary>
public DateTimeOffset? LastPlayed { get; set; }
/// <summary>
/// The ratio of distance travelled per time unit.
/// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see <see cref="DifficultyControlPoint.SliderVelocity"/>).

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@ -58,8 +58,9 @@ namespace osu.Game.Database
/// 12 2021-11-24 Add Status to RealmBeatmapSet.
/// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields).
/// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo.
/// 15 2022-07-13 Added LastPlayed to BeatmapInfo.
/// </summary>
private const int schema_version = 14;
private const int schema_version = 15;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.

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@ -11,6 +11,8 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
@ -117,6 +119,23 @@ namespace osu.Game.Screens.Play
await submitScore(score).ConfigureAwait(false);
}
[Resolved]
private RealmAccess realm { get; set; }
protected override void StartGameplay()
{
base.StartGameplay();
// User expectation is that last played should be updated when entering the gameplay loop
// from multiplayer / playlists / solo.
realm.WriteAsync(r =>
{
var realmBeatmap = r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID);
if (realmBeatmap != null)
realmBeatmap.LastPlayed = DateTimeOffset.Now;
});
}
public override bool OnExiting(ScreenExitEvent e)
{
bool exiting = base.OnExiting(e);

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@ -81,6 +81,9 @@ namespace osu.Game.Screens.Select.Carousel
case SortMode.DateAdded:
return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
case SortMode.LastPlayed:
return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds());
case SortMode.BPM:
return compareUsingAggregateMax(otherSet, b => b.BPM);

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@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter
[Description("Date Added")]
DateAdded,
[Description("Last Played")]
LastPlayed,
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))]
Difficulty,