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Merge branch 'master' into new-difficulty-creation-v3

This commit is contained in:
Bartłomiej Dach 2022-02-03 16:36:18 +01:00
commit b7d7e6612e
No known key found for this signature in database
GPG Key ID: BCECCD4FA41F6497
6 changed files with 96 additions and 25 deletions

View File

@ -128,6 +128,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("choose clear all scores", () => InputManager.Key(Key.Number4));
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded);
AddUntilStep("wait for dialog", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog != null);
AddStep("confirm deletion", () => InputManager.Key(Key.Number1));
AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog == null);
@ -172,6 +173,7 @@ namespace osu.Game.Tests.Visual.Navigation
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded);
AddUntilStep("wait for dialog", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog != null);
AddStep("confirm deletion", () => InputManager.Key(Key.Number1));
AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog == null);

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@ -601,7 +601,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
BeatmapSetInfo testMixed = null;
createCarousel();
createCarousel(new List<BeatmapSetInfo>());
AddStep("add mixed ruleset beatmapset", () =>
{
@ -765,22 +765,22 @@ namespace osu.Game.Tests.Visual.SongSelect
{
bool changed = false;
createCarousel(c =>
if (beatmapSets == null)
{
beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= (count ?? set_count); i++)
{
beatmapSets.Add(randomDifficulties
? TestResources.CreateTestBeatmapSetInfo()
: TestResources.CreateTestBeatmapSetInfo(3));
}
}
createCarousel(beatmapSets, c =>
{
carouselAdjust?.Invoke(c);
if (beatmapSets == null)
{
beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= (count ?? set_count); i++)
{
beatmapSets.Add(randomDifficulties
? TestResources.CreateTestBeatmapSetInfo()
: TestResources.CreateTestBeatmapSetInfo(3));
}
}
carousel.Filter(initialCriteria?.Invoke() ?? new FilterCriteria());
carousel.BeatmapSetsChanged = () => changed = true;
carousel.BeatmapSets = beatmapSets;
@ -789,7 +789,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Wait for load", () => changed);
}
private void createCarousel(Action<BeatmapCarousel> carouselAdjust = null, Container target = null)
private void createCarousel(List<BeatmapSetInfo> beatmapSets, Action<BeatmapCarousel> carouselAdjust = null, Container target = null)
{
AddStep("Create carousel", () =>
{
@ -803,6 +803,8 @@ namespace osu.Game.Tests.Visual.SongSelect
carouselAdjust?.Invoke(carousel);
carousel.BeatmapSets = beatmapSets;
(target ?? this).Child = carousel;
});
}

View File

@ -399,7 +399,10 @@ namespace osu.Game.Online.API
lock (queue)
{
if (state.Value == APIState.Offline)
{
request.Fail(new WebException(@"User not logged in"));
return;
}
queue.Enqueue(request);
}
@ -416,7 +419,7 @@ namespace osu.Game.Online.API
if (failOldRequests)
{
foreach (var req in oldQueueRequests)
req.Fail(new WebException(@"Disconnected from server"));
req.Fail(new WebException($@"Request failed from flush operation (state {state.Value})"));
}
}
}

View File

@ -17,6 +17,7 @@ using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
@ -83,10 +84,7 @@ namespace osu.Game.Screens.Play
Children = new Drawable[]
{
CreateFailingLayer(),
mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
{
RelativeSizeAxes = Axes.Both,
},
mainComponents = new MainComponentsContainer(),
topRightElements = new FillFlowContainer
{
Anchor = Anchor.TopRight,
@ -325,5 +323,29 @@ namespace osu.Game.Screens.Play
break;
}
}
private class MainComponentsContainer : SkinnableTargetContainer
{
private Bindable<ScoringMode> scoringMode;
[Resolved]
private OsuConfigManager config { get; set; }
public MainComponentsContainer()
: base(SkinnableTarget.MainHUDComponents)
{
RelativeSizeAxes = Axes.Both;
}
protected override void LoadComplete()
{
base.LoadComplete();
// When the scoring mode changes, relative positions of elements may change (see DefaultSkin.GetDrawableComponent).
// This is a best effort implementation for cases where users haven't customised layouts.
scoringMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
scoringMode.BindValueChanged(val => Reload());
}
}
}
}

View File

@ -6,6 +6,8 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
@ -106,7 +108,7 @@ namespace osu.Game.Screens.Select
set
{
loadedTestBeatmaps = true;
loadBeatmapSets(value);
Schedule(() => loadBeatmapSets(value));
}
}
@ -151,6 +153,10 @@ namespace osu.Game.Screens.Select
private readonly DrawablePool<DrawableCarouselBeatmapSet> setPool = new DrawablePool<DrawableCarouselBeatmapSet>(100);
private Sample spinSample;
private int visibleSetsCount;
public BeatmapCarousel()
{
root = new CarouselRoot(this);
@ -169,8 +175,10 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
private void load(OsuConfigManager config, AudioManager audio)
{
spinSample = audio.Samples.Get("SongSelect/random-spin");
config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm);
config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled);
@ -419,6 +427,9 @@ namespace osu.Game.Screens.Select
return false;
var visibleSets = beatmapSets.Where(s => !s.Filtered.Value).ToList();
visibleSetsCount = visibleSets.Count;
if (!visibleSets.Any())
return false;
@ -450,6 +461,9 @@ namespace osu.Game.Screens.Select
else
set = visibleSets.ElementAt(RNG.Next(visibleSets.Count));
if (selectedBeatmapSet != null)
playSpinSample(distanceBetween(set, selectedBeatmapSet));
select(set);
return true;
}
@ -464,12 +478,25 @@ namespace osu.Game.Screens.Select
{
if (RandomAlgorithm.Value == RandomSelectAlgorithm.RandomPermutation)
previouslyVisitedRandomSets.Remove(selectedBeatmapSet);
if (selectedBeatmapSet != null)
playSpinSample(distanceBetween(beatmap, selectedBeatmapSet));
select(beatmap);
break;
}
}
}
private double distanceBetween(CarouselItem item1, CarouselItem item2) => Math.Ceiling(Math.Abs(item1.CarouselYPosition - item2.CarouselYPosition) / DrawableCarouselItem.MAX_HEIGHT);
private void playSpinSample(double distance)
{
var chan = spinSample.GetChannel();
chan.Frequency.Value = 1f + Math.Min(1f, distance / visibleSetsCount);
chan.Play();
}
private void select(CarouselItem item)
{
if (!AllowSelection)

View File

@ -100,6 +100,7 @@ namespace osu.Game.Screens.Select
private Sample sampleChangeDifficulty;
private Sample sampleChangeBeatmap;
private Sample sampleRandomBeatmap;
private Container carouselContainer;
@ -109,6 +110,8 @@ namespace osu.Game.Screens.Select
private double audioFeedbackLastPlaybackTime;
private bool randomSelectionPending;
[Resolved]
private MusicController music { get; set; }
@ -288,6 +291,7 @@ namespace osu.Game.Screens.Select
sampleChangeDifficulty = audio.Samples.Get(@"SongSelect/select-difficulty");
sampleChangeBeatmap = audio.Samples.Get(@"SongSelect/select-expand");
sampleRandomBeatmap = audio.Samples.Get(@"SongSelect/select-random");
SampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection");
if (dialogOverlay != null)
@ -315,8 +319,16 @@ namespace osu.Game.Screens.Select
(new FooterButtonMods { Current = Mods }, ModSelect),
(new FooterButtonRandom
{
NextRandom = () => Carousel.SelectNextRandom(),
PreviousRandom = Carousel.SelectPreviousRandom
NextRandom = () =>
{
randomSelectionPending = true;
Carousel.SelectNextRandom();
},
PreviousRandom = () =>
{
randomSelectionPending = true;
Carousel.SelectPreviousRandom();
}
}, null),
(new FooterButtonOptions(), BeatmapOptions)
};
@ -486,7 +498,9 @@ namespace osu.Game.Screens.Select
{
if (beatmap != null && beatmapInfoPrevious != null && Time.Current - audioFeedbackLastPlaybackTime >= 50)
{
if (beatmap.BeatmapSet?.ID == beatmapInfoPrevious.BeatmapSet?.ID)
if (randomSelectionPending)
sampleRandomBeatmap.Play();
else if (beatmap.BeatmapSet?.ID == beatmapInfoPrevious.BeatmapSet?.ID)
sampleChangeDifficulty.Play();
else
sampleChangeBeatmap.Play();
@ -494,6 +508,7 @@ namespace osu.Game.Screens.Select
audioFeedbackLastPlaybackTime = Time.Current;
}
randomSelectionPending = false;
beatmapInfoPrevious = beatmap;
}