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Merge branch 'master' into mod-overlay/columns

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Dean Herbert 2022-03-02 15:04:37 +09:00 committed by GitHub
commit dc6fa13337
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21 changed files with 645 additions and 76 deletions

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@ -394,6 +394,7 @@ namespace osu.Game.Rulesets.Mania
{
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
{
new AverageHitError(score.HitEvents),
new UnstableRate(score.HitEvents)
}), true)
}

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@ -7,6 +7,7 @@ using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
using osuTK.Input;
@ -72,7 +73,11 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddStep("change beat divisor", () => beatDivisor.Value = 3);
AddStep("change beat divisor", () =>
{
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS;
beatDivisor.Value = 3;
});
convertToStream();

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@ -314,6 +314,7 @@ namespace osu.Game.Rulesets.Osu
{
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
{
new AverageHitError(timedHitEvents),
new UnstableRate(timedHitEvents)
}), true)
}

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@ -237,6 +237,7 @@ namespace osu.Game.Rulesets.Taiko
{
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
{
new AverageHitError(timedHitEvents),
new UnstableRate(timedHitEvents)
}), true)
}

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@ -4,8 +4,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Tests.Resources;
@ -18,6 +20,33 @@ namespace osu.Game.Tests.Database
[TestFixture]
public class RealmSubscriptionRegistrationTests : RealmTest
{
[Test]
public void TestSubscriptionWithAsyncWrite()
{
ChangeSet? lastChanges = null;
RunTestWithRealm((realm, _) =>
{
var registration = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>(), onChanged);
realm.Run(r => r.Refresh());
// Without forcing the write onto its own thread, realm will internally run the operation synchronously, which can cause a deadlock with `WaitSafely`.
Task.Run(async () =>
{
await realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
}).WaitSafely();
realm.Run(r => r.Refresh());
Assert.That(lastChanges?.InsertedIndices, Has.One.Items);
registration.Dispose();
});
void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) => lastChanges = changes;
}
[Test]
public void TestSubscriptionWithContextLoss()
{

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@ -2,9 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
@ -20,30 +22,31 @@ namespace osu.Game.Tests.Visual.Editing
private BeatDivisorControl beatDivisorControl;
private BindableBeatDivisor bindableBeatDivisor;
private SliderBar<int> tickSliderBar;
private EquilateralTriangle tickMarkerHead;
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
private EquilateralTriangle tickMarkerHead => tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
Child = new PopoverContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(90, 90)
RelativeSizeAxes = Axes.Both,
Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(90, 90)
}
};
tickSliderBar = beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
tickMarkerHead = tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
});
[Test]
public void TestBindableBeatDivisor()
{
AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 4);
AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 2);
AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 3);
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 12);
AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 1);
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 8);
}
[Test]
@ -79,5 +82,115 @@ namespace osu.Game.Tests.Visual.Editing
sliderDrawQuad.Centre.Y
);
}
[Test]
public void TestBeatChevronNavigation()
{
switchBeatSnap(1);
assertBeatSnap(1);
switchBeatSnap(3);
assertBeatSnap(8);
switchBeatSnap(-1);
assertBeatSnap(4);
switchBeatSnap(-3);
assertBeatSnap(16);
}
[Test]
public void TestBeatPresetNavigation()
{
assertPreset(BeatDivisorType.Common);
switchPresets(1);
assertPreset(BeatDivisorType.Triplets);
switchPresets(1);
assertPreset(BeatDivisorType.Common);
switchPresets(-1);
assertPreset(BeatDivisorType.Triplets);
switchPresets(-1);
assertPreset(BeatDivisorType.Common);
setDivisorViaInput(3);
assertPreset(BeatDivisorType.Triplets);
setDivisorViaInput(8);
assertPreset(BeatDivisorType.Common);
setDivisorViaInput(15);
assertPreset(BeatDivisorType.Custom, 15);
switchBeatSnap(-1);
assertBeatSnap(5);
switchBeatSnap(-1);
assertBeatSnap(3);
setDivisorViaInput(5);
assertPreset(BeatDivisorType.Custom, 15);
switchPresets(1);
assertPreset(BeatDivisorType.Common);
switchPresets(-1);
assertPreset(BeatDivisorType.Triplets);
}
private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
{
int chevronIndex = direction > 0 ? 1 : 0;
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
InputManager.MoveMouseTo(chevronButton);
InputManager.Click(MouseButton.Left);
}, Math.Abs(direction));
private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}",
() => bindableBeatDivisor.Value == expected);
private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () =>
{
int chevronIndex = direction > 0 ? 3 : 2;
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
InputManager.MoveMouseTo(chevronButton);
InputManager.Click(MouseButton.Left);
}, Math.Abs(direction));
private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
{
AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type);
if (type == BeatDivisorType.Custom)
{
Debug.Assert(maxDivisor != null);
AddAssert($"max divisor is {maxDivisor}", () => bindableBeatDivisor.ValidDivisors.Value.Presets.Max() == maxDivisor.Value);
}
}
private void setDivisorViaInput(int divisor)
{
AddStep("open divisor input popover", () =>
{
var button = beatDivisorControl.ChildrenOfType<BeatDivisorControl.DivisorDisplay>().Single();
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
BeatDivisorControl.CustomDivisorPopover popover = null;
AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
AddStep($"set divisor to {divisor}", () =>
{
var textBox = popover.ChildrenOfType<TextBox>().Single();
InputManager.MoveMouseTo(textBox);
InputManager.Click(MouseButton.Left);
textBox.Text = divisor.ToString();
InputManager.Key(Key.Enter);
});
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().Any());
}
}
}

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@ -17,10 +17,13 @@ using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Expanded.Statistics;
using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Tests.Resources;
using osuTK;
@ -256,6 +259,23 @@ namespace osu.Game.Tests.Visual.Ranking
AddAssert("download button is enabled", () => screen.ChildrenOfType<DownloadButton>().Last().Enabled.Value);
}
[Test]
public void TestRulesetWithNoPerformanceCalculator()
{
var ruleset = new RulesetWithNoPerformanceCalculator();
var score = TestResources.CreateTestScoreInfo(ruleset.RulesetInfo);
AddStep("load results", () => Child = new TestResultsContainer(createResultsScreen(score)));
AddUntilStep("wait for load", () => this.ChildrenOfType<ScorePanelList>().Single().AllPanelsVisible);
AddAssert("PP displayed as 0", () =>
{
var performance = this.ChildrenOfType<PerformanceStatistic>().Single();
var counter = performance.ChildrenOfType<StatisticCounter>().Single();
return counter.Current.Value == 0;
});
}
private TestResultsScreen createResultsScreen(ScoreInfo score = null) => new TestResultsScreen(score ?? TestResources.CreateTestScoreInfo());
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(TestResources.CreateTestScoreInfo());
@ -367,5 +387,10 @@ namespace osu.Game.Tests.Visual.Ranking
RetryOverlay = InternalChildren.OfType<HotkeyRetryOverlay>().SingleOrDefault();
}
}
private class RulesetWithNoPerformanceCalculator : OsuRuleset
{
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => null;
}
}
}

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@ -0,0 +1,50 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests.Components
{
[TestFixture]
public class TestSceneSongBar : OsuTestScene
{
[Cached]
private readonly LadderInfo ladder = new LadderInfo();
[Test]
public void TestSongBar()
{
SongBar songBar = null;
AddStep("create bar", () => Child = songBar = new SongBar
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
AddUntilStep("wait for loaded", () => songBar.IsLoaded);
AddStep("set beatmap", () =>
{
var beatmap = CreateAPIBeatmap(Ruleset.Value);
beatmap.CircleSize = 3.4f;
beatmap.ApproachRate = 6.8f;
beatmap.OverallDifficulty = 5.5f;
beatmap.StarRating = 4.56f;
beatmap.Length = 123456;
beatmap.BPM = 133;
songBar.Beatmap = beatmap;
});
AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock);
AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime);
AddStep("unset mods", () => songBar.Mods = LegacyMods.None);
}
}
}

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@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Components
Children = new Drawable[]
{
new DiffPiece(stats),
new DiffPiece(("Star Rating", $"{beatmap.StarRating:0.#}{srExtra}"))
new DiffPiece(("Star Rating", $"{beatmap.StarRating:0.##}{srExtra}"))
}
},
new FillFlowContainer

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@ -24,9 +24,6 @@ namespace osu.Game.Tournament.Components
private readonly string mod;
private const float horizontal_padding = 10;
private const float vertical_padding = 10;
public const float HEIGHT = 50;
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();

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@ -164,7 +164,7 @@ namespace osu.Game.Beatmaps.ControlPoints
int closestDivisor = 0;
double closestTime = double.MaxValue;
foreach (int divisor in BindableBeatDivisor.VALID_DIVISORS)
foreach (int divisor in BindableBeatDivisor.PREDEFINED_DIVISORS)
{
double distanceFromSnap = Math.Abs(time - getClosestSnappedTime(timingPoint, time, divisor));

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@ -8,20 +8,21 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Input.Bindings;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Statistics;
using osu.Game.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Input.Bindings;
using osu.Game.Models;
using osu.Game.Skinning;
using osu.Game.Stores;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Skinning;
using osu.Game.Stores;
using Realms;
using Realms.Exceptions;
@ -85,6 +86,14 @@ namespace osu.Game.Database
private static readonly GlobalStatistic<int> total_subscriptions = GlobalStatistics.Get<int>(@"Realm", @"Subscriptions");
private static readonly GlobalStatistic<int> total_reads_update = GlobalStatistics.Get<int>(@"Realm", @"Reads (Update)");
private static readonly GlobalStatistic<int> total_reads_async = GlobalStatistics.Get<int>(@"Realm", @"Reads (Async)");
private static readonly GlobalStatistic<int> total_writes_update = GlobalStatistics.Get<int>(@"Realm", @"Writes (Update)");
private static readonly GlobalStatistic<int> total_writes_async = GlobalStatistics.Get<int>(@"Realm", @"Writes (Async)");
private readonly object realmLock = new object();
private Realm? updateRealm;
@ -213,8 +222,12 @@ namespace osu.Game.Database
public T Run<T>(Func<Realm, T> action)
{
if (ThreadSafety.IsUpdateThread)
{
total_reads_update.Value++;
return action(Realm);
}
total_reads_async.Value++;
using (var realm = getRealmInstance())
return action(realm);
}
@ -226,9 +239,13 @@ namespace osu.Game.Database
public void Run(Action<Realm> action)
{
if (ThreadSafety.IsUpdateThread)
{
total_reads_update.Value++;
action(Realm);
}
else
{
total_reads_async.Value++;
using (var realm = getRealmInstance())
action(realm);
}
@ -241,14 +258,30 @@ namespace osu.Game.Database
public void Write(Action<Realm> action)
{
if (ThreadSafety.IsUpdateThread)
{
total_writes_update.Value++;
Realm.Write(action);
}
else
{
total_writes_async.Value++;
using (var realm = getRealmInstance())
realm.Write(action);
}
}
/// <summary>
/// Write changes to realm asynchronously, guaranteeing order of execution.
/// </summary>
/// <param name="action">The work to run.</param>
public async Task WriteAsync(Action<Realm> action)
{
total_writes_async.Value++;
using (var realm = getRealmInstance())
await realm.WriteAsync(action);
}
/// <summary>
/// Subscribe to a realm collection and begin watching for asynchronous changes.
/// </summary>

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@ -22,6 +22,16 @@ namespace osu.Game.Rulesets.Scoring
return 10 * standardDeviation(timeOffsets);
}
/// <summary>
/// Calculates the average hit offset/error for a sequence of <see cref="HitEvent"/>s, where negative numbers mean the user hit too early on average.
/// </summary>
/// <returns>
/// A non-null <see langword="double"/> value if unstable rate could be calculated,
/// and <see langword="null"/> if unstable rate cannot be calculated due to <paramref name="hitEvents"/> being empty.
/// </returns>
public static double? CalculateAverageHitError(this IEnumerable<HitEvent> hitEvents) =>
hitEvents.Where(affectsUnstableRate).Select(ev => ev.TimeOffset).Average();
private static bool affectsUnstableRate(HitEvent e) => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit();
private static double? standardDeviation(double[] timeOffsets)

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@ -1,46 +1,64 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Game.Graphics;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit
{
public class BindableBeatDivisor : BindableInt
{
public static readonly int[] VALID_DIVISORS = { 1, 2, 3, 4, 6, 8, 12, 16 };
public static readonly int[] PREDEFINED_DIVISORS = { 1, 2, 3, 4, 6, 8, 12, 16 };
public Bindable<BeatDivisorPresetCollection> ValidDivisors { get; } = new Bindable<BeatDivisorPresetCollection>(BeatDivisorPresetCollection.COMMON);
public BindableBeatDivisor(int value = 1)
: base(value)
{
ValidDivisors.BindValueChanged(_ => updateBindableProperties(), true);
BindValueChanged(_ => ensureValidDivisor());
}
public void Next() => Value = VALID_DIVISORS[Math.Min(VALID_DIVISORS.Length - 1, Array.IndexOf(VALID_DIVISORS, Value) + 1)];
public void Previous() => Value = VALID_DIVISORS[Math.Max(0, Array.IndexOf(VALID_DIVISORS, Value) - 1)];
public override int Value
private void updateBindableProperties()
{
get => base.Value;
set
{
if (!VALID_DIVISORS.Contains(value))
{
// If it doesn't match, value will be 0, but will be clamped to the valid range via DefaultMinValue
value = Array.FindLast(VALID_DIVISORS, d => d < value);
}
ensureValidDivisor();
base.Value = value;
}
MinValue = ValidDivisors.Value.Presets.Min();
MaxValue = ValidDivisors.Value.Presets.Max();
}
private void ensureValidDivisor()
{
if (!ValidDivisors.Value.Presets.Contains(Value))
Value = 1;
}
public void Next()
{
var presets = ValidDivisors.Value.Presets;
Value = presets.Cast<int?>().SkipWhile(preset => preset != Value).ElementAtOrDefault(1) ?? presets[0];
}
public void Previous()
{
var presets = ValidDivisors.Value.Presets;
Value = presets.Cast<int?>().TakeWhile(preset => preset != Value).LastOrDefault() ?? presets[^1];
}
protected override int DefaultMinValue => VALID_DIVISORS.First();
protected override int DefaultMaxValue => VALID_DIVISORS.Last();
protected override int DefaultPrecision => 1;
public override void BindTo(Bindable<int> them)
{
// bind to valid divisors first (if applicable) to ensure correct transfer of the actual divisor.
if (them is BindableBeatDivisor otherBeatDivisor)
ValidDivisors.BindTo(otherBeatDivisor.ValidDivisors);
base.BindTo(them);
}
protected override Bindable<int> CreateInstance() => new BindableBeatDivisor();
/// <summary>
@ -92,7 +110,7 @@ namespace osu.Game.Screens.Edit
{
int beat = index % beatDivisor;
foreach (int divisor in BindableBeatDivisor.VALID_DIVISORS)
foreach (int divisor in PREDEFINED_DIVISORS)
{
if ((beat * divisor) % beatDivisor == 0)
return divisor;

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@ -2,19 +2,26 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@ -62,7 +69,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black
},
new TickSliderBar(beatDivisor, BindableBeatDivisor.VALID_DIVISORS)
new TickSliderBar(beatDivisor)
{
RelativeSizeAxes = Axes.Both,
}
@ -84,7 +91,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 5 },
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
@ -92,13 +98,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
new Drawable[]
{
new DivisorButton
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = beatDivisor.Previous
},
new DivisorText(beatDivisor),
new DivisorButton
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.Next
@ -121,49 +127,233 @@ namespace osu.Game.Screens.Edit.Compose.Components
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
{
Padding = new MarginPadding { Horizontal = 15 },
Text = "beat snap divisor",
Text = "beat snap",
RelativeSizeAxes = Axes.X,
TextAnchor = Anchor.TopCentre
},
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray4
},
new Container
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronLeft,
Action = () => cycleDivisorType(-1)
},
new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = () => cycleDivisorType(1)
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
}
}
}
}
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 30),
new Dimension(GridSizeMode.Absolute, 25),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 15)
}
}
};
}
private class DivisorText : SpriteText
private void cycleDivisorType(int direction)
{
private readonly Bindable<int> beatDivisor = new Bindable<int>();
Debug.Assert(Math.Abs(direction) == 1);
int nextDivisorType = (int)beatDivisor.ValidDivisors.Value.Type + direction;
if (nextDivisorType > (int)BeatDivisorType.Triplets)
nextDivisorType = (int)BeatDivisorType.Common;
else if (nextDivisorType < (int)BeatDivisorType.Common)
nextDivisorType = (int)BeatDivisorType.Triplets;
public DivisorText(BindableBeatDivisor beatDivisor)
switch ((BeatDivisorType)nextDivisorType)
{
this.beatDivisor.BindTo(beatDivisor);
case BeatDivisorType.Common:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.COMMON;
break;
case BeatDivisorType.Triplets:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS;
break;
case BeatDivisorType.Custom:
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.Custom(beatDivisor.ValidDivisors.Value.Presets.Max());
break;
}
}
internal class DivisorDisplay : OsuAnimatedButton, IHasPopover
{
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
private readonly OsuSpriteText divisorText;
public DivisorDisplay()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
Add(divisorText = new OsuSpriteText
{
Font = OsuFont.Default.With(size: 20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding
{
Horizontal = 5
}
});
Action = this.ShowPopover;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueLighter;
divisorText.Colour = colours.BlueLighter;
}
protected override void LoadComplete()
{
base.LoadComplete();
beatDivisor.BindValueChanged(val => Text = $"1/{val.NewValue}", true);
updateState();
}
private void updateState()
{
BeatDivisor.BindValueChanged(val => divisorText.Text = $"1/{val.NewValue}", true);
}
public Popover GetPopover() => new CustomDivisorPopover
{
BeatDivisor = { BindTarget = BeatDivisor }
};
}
internal class CustomDivisorPopover : OsuPopover
{
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
private readonly OsuNumberBox divisorTextBox;
public CustomDivisorPopover()
{
Child = new FillFlowContainer
{
Width = 150,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Children = new Drawable[]
{
divisorTextBox = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = "Beat divisor"
},
new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Related divisors will be added to the list of presets."
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
BeatDivisor.BindValueChanged(_ => updateState(), true);
divisorTextBox.OnCommit += (_, __) => setPresets();
Schedule(() => GetContainingInputManager().ChangeFocus(divisorTextBox));
}
private void setPresets()
{
if (!int.TryParse(divisorTextBox.Text, out int divisor) || divisor < 1 || divisor > 64)
{
updateState();
return;
}
if (!BeatDivisor.ValidDivisors.Value.Presets.Contains(divisor))
{
if (BeatDivisorPresetCollection.COMMON.Presets.Contains(divisor))
BeatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.COMMON;
else if (BeatDivisorPresetCollection.TRIPLETS.Presets.Contains(divisor))
BeatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS;
else
BeatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.Custom(divisor);
}
BeatDivisor.Value = divisor;
this.HidePopover();
}
private void updateState()
{
divisorTextBox.Text = BeatDivisor.Value.ToString();
}
}
private class DivisorButton : IconButton
private class DivisorTypeText : OsuSpriteText
{
public DivisorButton()
public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
public DivisorTypeText()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Font = OsuFont.Default.With(size: 14);
}
protected override void LoadComplete()
{
base.LoadComplete();
BeatDivisor.ValidDivisors.BindValueChanged(val => Text = val.NewValue.Type.Humanize(LetterCasing.LowerCase), true);
}
}
internal class ChevronButton : IconButton
{
public ChevronButton()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
@ -192,20 +382,27 @@ namespace osu.Game.Screens.Edit.Compose.Components
private OsuColour colours { get; set; }
private readonly BindableBeatDivisor beatDivisor;
private readonly int[] availableDivisors;
public TickSliderBar(BindableBeatDivisor beatDivisor, params int[] divisors)
public TickSliderBar(BindableBeatDivisor beatDivisor)
{
CurrentNumber.BindTo(this.beatDivisor = beatDivisor);
availableDivisors = divisors;
Padding = new MarginPadding { Horizontal = 5 };
}
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
foreach (int t in availableDivisors)
base.LoadComplete();
beatDivisor.ValidDivisors.BindValueChanged(_ => updateDivisors(), true);
}
private void updateDivisors()
{
ClearInternal();
CurrentNumber.ValueChanged -= moveMarker;
foreach (int t in beatDivisor.ValidDivisors.Value.Presets)
{
AddInternal(new Tick
{
@ -218,17 +415,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
}
AddInternal(marker = new Marker());
CurrentNumber.ValueChanged += moveMarker;
CurrentNumber.TriggerChange();
}
protected override void LoadComplete()
private void moveMarker(ValueChangedEvent<int> divisor)
{
base.LoadComplete();
CurrentNumber.BindValueChanged(div =>
{
marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint);
marker.Flash();
}, true);
marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint);
marker.Flash();
}
protected override void UpdateValue(float value)
@ -289,11 +483,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
// copied from SliderBar so we can do custom spacing logic.
float xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
CurrentNumber.Value = beatDivisor.ValidDivisors.Value.Presets.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
OnUserChange(Current.Value);
}
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f);
private class Tick : CompositeDrawable
{

View File

@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Screens.Edit.Compose.Components
{
public class BeatDivisorPresetCollection
{
public BeatDivisorType Type { get; }
public IReadOnlyList<int> Presets { get; }
private BeatDivisorPresetCollection(BeatDivisorType type, IEnumerable<int> presets)
{
Type = type;
Presets = presets.ToArray();
}
public static readonly BeatDivisorPresetCollection COMMON = new BeatDivisorPresetCollection(BeatDivisorType.Common, new[] { 1, 2, 4, 8, 16 });
public static readonly BeatDivisorPresetCollection TRIPLETS = new BeatDivisorPresetCollection(BeatDivisorType.Triplets, new[] { 1, 3, 6, 12 });
public static BeatDivisorPresetCollection Custom(int maxDivisor)
{
var presets = new List<int>();
for (int candidate = 1; candidate <= Math.Sqrt(maxDivisor); ++candidate)
{
if (maxDivisor % candidate != 0)
continue;
presets.Add(candidate);
presets.Add(maxDivisor / candidate);
}
return new BeatDivisorPresetCollection(BeatDivisorType.Custom, presets.Distinct().OrderBy(d => d));
}
}
}

View File

@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Edit.Compose.Components
{
public enum BeatDivisorType
{
/// <summary>
/// Most common divisors, all with denominators being powers of two.
/// </summary>
Common,
/// <summary>
/// Divisors with denominators divisible by 3.
/// </summary>
Triplets,
/// <summary>
/// Fully arbitrary/custom beat divisors.
/// </summary>
Custom,
}
}

View File

@ -31,7 +31,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[Resolved]
private OsuColour colours { get; set; }
private static readonly int highest_divisor = BindableBeatDivisor.VALID_DIVISORS.Last();
private static readonly int highest_divisor = BindableBeatDivisor.PREDEFINED_DIVISORS.Last();
public TimelineTickDisplay()
{

View File

@ -38,7 +38,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
else
{
performanceCache.CalculatePerformanceAsync(score, cancellationTokenSource.Token)
.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely().Total)), cancellationTokenSource.Token);
.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely()?.Total)), cancellationTokenSource.Token);
}
}

View File

@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Ranking.Statistics
{
/// <summary>
/// Displays the unstable rate statistic for a given play.
/// </summary>
public class AverageHitError : SimpleStatisticItem<double?>
{
/// <summary>
/// Creates and computes an <see cref="AverageHitError"/> statistic.
/// </summary>
/// <param name="hitEvents">Sequence of <see cref="HitEvent"/>s to calculate the unstable rate based on.</param>
public AverageHitError(IEnumerable<HitEvent> hitEvents)
: base("Average Hit Error")
{
Value = hitEvents.CalculateAverageHitError();
}
protected override string DisplayValue(double? value) => value == null ? "(not available)" : $"{Math.Abs(value.Value):N2} ms {(value.Value < 0 ? "early" : "late")}";
}
}

View File

@ -15,7 +15,8 @@
<PropertyGroup>
<!-- Generated via osu.Framework.iOS/generate-symbol-strip-flags.sh -->
<GeneratedMtouchSymbolStripFlags>--nosymbolstrip=BASS_FX_BPM_BeatCallbackReset --nosymbolstrip=BASS_FX_BPM_BeatCallbackSet --nosymbolstrip=BASS_FX_BPM_BeatDecodeGet --nosymbolstrip=BASS_FX_BPM_BeatFree --nosymbolstrip=BASS_FX_BPM_BeatGetParameters --nosymbolstrip=BASS_FX_BPM_BeatSetParameters --nosymbolstrip=BASS_FX_BPM_CallbackReset --nosymbolstrip=BASS_FX_BPM_CallbackSet --nosymbolstrip=BASS_FX_BPM_DecodeGet --nosymbolstrip=BASS_FX_BPM_Free --nosymbolstrip=BASS_FX_BPM_Translate --nosymbolstrip=BASS_FX_GetVersion --nosymbolstrip=BASS_FX_ReverseCreate --nosymbolstrip=BASS_FX_ReverseGetSource --nosymbolstrip=BASS_FX_TempoCreate --nosymbolstrip=BASS_FX_TempoGetRateRatio --nosymbolstrip=BASS_FX_TempoGetSource --nosymbolstrip=BASS_Mixer_ChannelFlags --nosymbolstrip=BASS_Mixer_ChannelGetData --nosymbolstrip=BASS_Mixer_ChannelGetEnvelopePos --nosymbolstrip=BASS_Mixer_ChannelGetLevel --nosymbolstrip=BASS_Mixer_ChannelGetLevelEx --nosymbolstrip=BASS_Mixer_ChannelGetMatrix --nosymbolstrip=BASS_Mixer_ChannelGetMixer --nosymbolstrip=BASS_Mixer_ChannelGetPosition --nosymbolstrip=BASS_Mixer_ChannelGetPositionEx --nosymbolstrip=BASS_Mixer_ChannelIsActive --nosymbolstrip=BASS_Mixer_ChannelRemove --nosymbolstrip=BASS_Mixer_ChannelRemoveSync --nosymbolstrip=BASS_Mixer_ChannelSetEnvelope --nosymbolstrip=BASS_Mixer_ChannelSetEnvelopePos --nosymbolstrip=BASS_Mixer_ChannelSetMatrix --nosymbolstrip=BASS_Mixer_ChannelSetMatrixEx --nosymbolstrip=BASS_Mixer_ChannelSetPosition --nosymbolstrip=BASS_Mixer_ChannelSetSync --nosymbolstrip=BASS_Mixer_GetVersion --nosymbolstrip=BASS_Mixer_StreamAddChannel --nosymbolstrip=BASS_Mixer_StreamAddChannelEx --nosymbolstrip=BASS_Mixer_StreamCreate --nosymbolstrip=BASS_Mixer_StreamGetChannels --nosymbolstrip=BASS_Split_StreamCreate --nosymbolstrip=BASS_Split_StreamGetAvailable --nosymbolstrip=BASS_Split_StreamGetSource --nosymbolstrip=BASS_Split_StreamGetSplits --nosymbolstrip=BASS_Split_StreamReset --nosymbolstrip=BASS_Split_StreamResetEx</GeneratedMtouchSymbolStripFlags>
<MtouchExtraArgs>--nolinkaway $(GeneratedMtouchSymbolStripFlags)</MtouchExtraArgs>
<!-- Disable mono-cil-strip (nostrip) to avoid random attributes potentially stripped out from certain members. -->
<MtouchExtraArgs>--nolinkaway --nostrip $(GeneratedMtouchSymbolStripFlags)</MtouchExtraArgs>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DebugSymbols>true</DebugSymbols>