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Audio
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Fix AudioFilter test not stopping track on forced exit
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2021-10-14 12:55:02 +09:00 |
Background
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Wait for previous screen to be hidden in test
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2021-12-20 12:44:23 +09:00 |
Beatmaps
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Rename BeatmapCard{ => Normal}
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2021-12-21 08:26:21 +01:00 |
Collections
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Provide game-wide resources via IStorageResourceProvider
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2021-05-31 18:57:47 +09:00 |
Colours
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Add visual test scene
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2021-08-03 15:02:18 +03:00 |
Components
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Rewrite PreviewTrackManager to avoid constructing TrackBass locally
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2021-11-09 17:38:12 +09:00 |
Editing
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Add test coverage of editor resetting mods on entering
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2021-12-10 18:57:33 +09:00 |
Gameplay
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Remove unused load checks
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2021-12-22 18:17:00 +09:00 |
Menus
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Cache and consume IRulesetStore where feasible
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2021-12-03 18:16:01 +09:00 |
Mods
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Add testing for auto-restart behaviour
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2021-08-15 15:04:14 +02:00 |
Multiplayer
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Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
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2021-12-22 13:42:05 +09:00 |
Navigation
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Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
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2021-12-23 13:25:24 +09:00 |
Online
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Adjust existing placeholder test to demonstrate failure case
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2021-12-22 15:03:20 +01:00 |
Playlists
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Add wait step to TestScenePlaylistResultScreen explicitly for screen load
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2021-12-20 16:58:36 +09:00 |
Ranking
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Fix intermittent test failures on TestSceneResultsScreen due to long delay step
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2021-12-21 15:15:05 +09:00 |
Settings
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Rewrite overflow test step for legibility
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2021-11-23 06:43:17 +01:00 |
SongSelect
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Ensure presence of at least 1 difficulty for each ruleset
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2021-12-20 11:34:39 +01:00 |
UserInterface
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Use OnlineID for set operations
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2021-12-10 16:11:48 +09:00 |
TestMultiplayerComponents.cs
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Rename TestMultiplayerScreenStack to TestMultiplayerComponents
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2021-12-20 18:24:59 +09:00 |
TestSceneOsuScreenStack.cs
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Move MusicController adjustment set to inside OsuScreen itself (and result nullable )
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2021-09-16 16:08:09 +09:00 |