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Update test to use new triangle type resolution
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Editing
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private BindableBeatDivisor bindableBeatDivisor;
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private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
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private EquilateralTriangle tickMarkerHead => tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
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private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
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