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Re-remove PopoverButton class with better test fix
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@ -10,6 +10,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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@ -79,7 +80,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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ClickButtonWhenEnabled<CountdownButton>();
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AddStep("click the first countdown button", () =>
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{
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var popoverButton = this.ChildrenOfType<CountdownButton.PopoverButton>().First();
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var popoverButton = this.ChildrenOfType<Popover>().Single().ChildrenOfType<OsuButton>().First();
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InputManager.MoveMouseTo(popoverButton);
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InputManager.Click(MouseButton.Left);
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});
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@ -97,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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ClickButtonWhenEnabled<CountdownButton>();
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AddStep("click the first countdown button", () =>
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{
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var popoverButton = this.ChildrenOfType<CountdownButton.PopoverButton>().First();
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var popoverButton = this.ChildrenOfType<Popover>().Single().ChildrenOfType<OsuButton>().First();
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InputManager.MoveMouseTo(popoverButton);
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InputManager.Click(MouseButton.Left);
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});
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@ -150,7 +151,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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ClickButtonWhenEnabled<CountdownButton>();
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AddStep("click the first countdown button", () =>
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{
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var popoverButton = this.ChildrenOfType<CountdownButton.PopoverButton>().First();
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var popoverButton = this.ChildrenOfType<Popover>().Single().ChildrenOfType<OsuButton>().First();
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InputManager.MoveMouseTo(popoverButton);
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InputManager.Click(MouseButton.Left);
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});
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@ -173,7 +174,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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ClickButtonWhenEnabled<CountdownButton>();
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AddStep("click the first countdown button", () =>
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{
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var popoverButton = this.ChildrenOfType<CountdownButton.PopoverButton>().First();
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var popoverButton = this.ChildrenOfType<Popover>().Single().ChildrenOfType<OsuButton>().First();
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InputManager.MoveMouseTo(popoverButton);
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InputManager.Click(MouseButton.Left);
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});
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@ -64,7 +64,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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foreach (var duration in available_delays)
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{
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flow.Add(new PopoverButton
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flow.Add(new OsuButton
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{
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RelativeSizeAxes = Axes.X,
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Text = $"Start match in {duration.Humanize()}",
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@ -79,9 +79,5 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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return new OsuPopover { Child = flow };
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}
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public class PopoverButton : OsuButton
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{
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}
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}
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}
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