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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Fix storyboard samples rate not adjusted from actual gameplay mods

This commit is contained in:
Salman Ahmed 2022-03-02 20:33:46 +03:00
parent e14a35b469
commit cbb8dc2891
7 changed files with 36 additions and 14 deletions

View File

@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
storyboard = working.Storyboard.CreateDrawable(Beatmap.Value);
storyboard = working.Storyboard.CreateDrawable(SelectedMods.Value);
storyboard.Passing = false;
storyboardContainer.Add(storyboard);
@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual.Gameplay
sb = decoder.Decode(bfr);
}
storyboard = sb.CreateDrawable(Beatmap.Value);
storyboard = sb.CreateDrawable(SelectedMods.Value);
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(Beatmap.Value.Track);

View File

@ -3,12 +3,15 @@
#nullable enable
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mods;
using osu.Game.Storyboards.Drawables;
namespace osu.Game.Graphics.Backgrounds
@ -20,6 +23,9 @@ namespace osu.Game.Graphics.Backgrounds
[Resolved(CanBeNull = true)]
private MusicController? musicController { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
public BeatmapBackgroundWithStoryboard(WorkingBeatmap beatmap, string fallbackTextureName = "Backgrounds/bg1")
: base(beatmap, fallbackTextureName)
{
@ -39,7 +45,7 @@ namespace osu.Game.Graphics.Backgrounds
{
RelativeSizeAxes = Axes.Both,
Volume = { Value = 0 },
Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = storyboardClock }
Child = new DrawableStoryboard(Beatmap.Storyboard, mods.Value) { Clock = storyboardClock }
}, AddInternal);
}

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@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Mods;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
@ -18,6 +20,8 @@ namespace osu.Game.Screens.Play
public Container OverlayLayerContainer { get; private set; }
private readonly Storyboard storyboard;
private readonly IReadOnlyList<Mod> mods;
private DrawableStoryboard drawableStoryboard;
/// <summary>
@ -28,9 +32,10 @@ namespace osu.Game.Screens.Play
/// </remarks>
public IBindable<bool> HasStoryboardEnded = new BindableBool(true);
public DimmableStoryboard(Storyboard storyboard)
public DimmableStoryboard(Storyboard storyboard, IReadOnlyList<Mod> mods)
{
this.storyboard = storyboard;
this.mods = mods;
}
[BackgroundDependencyLoader]
@ -57,7 +62,7 @@ namespace osu.Game.Screens.Play
if (!ShowStoryboard.Value && !IgnoreUserSettings.Value)
return;
drawableStoryboard = storyboard.CreateDrawable();
drawableStoryboard = storyboard.CreateDrawable(mods);
HasStoryboardEnded.BindTo(drawableStoryboard.HasStoryboardEnded);
if (async)

View File

@ -355,7 +355,7 @@ namespace osu.Game.Screens.Play
protected virtual GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) => new MasterGameplayClockContainer(beatmap, gameplayStart);
private Drawable createUnderlayComponents() =>
DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both };
DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard, GameplayState.Mods) { RelativeSizeAxes = Axes.Both };
private Drawable createGameplayComponents(IWorkingBeatmap working) => new ScalingContainer(ScalingMode.Gameplay)
{

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osuTK;
@ -11,6 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
using osu.Game.Stores;
@ -50,14 +53,18 @@ namespace osu.Game.Storyboards.Drawables
private double? lastEventEndTime;
[Cached(typeof(IReadOnlyList<Mod>))]
public IReadOnlyList<Mod> Mods { get; }
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
public DrawableStoryboard(Storyboard storyboard)
public DrawableStoryboard(Storyboard storyboard, IReadOnlyList<Mod> mods)
{
Storyboard = storyboard;
Mods = mods ?? Array.Empty<Mod>();
Size = new Vector2(640, 480);

View File

@ -28,17 +28,20 @@ namespace osu.Game.Storyboards.Drawables
LifetimeStart = sampleInfo.StartTime;
}
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved(CanBeNull = true)]
private IReadOnlyList<Mod> mods { get; set; }
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin);
foreach (var mod in mods.Value.OfType<IApplicableToSample>())
if (mods != null)
{
foreach (var sample in DrawableSamples)
mod.ApplyToSample(sample);
foreach (var mod in mods.OfType<IApplicableToSample>())
{
foreach (var sample in DrawableSamples)
mod.ApplyToSample(sample);
}
}
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets.Mods;
using osu.Game.Skinning;
using osu.Game.Storyboards.Drawables;
@ -90,8 +91,8 @@ namespace osu.Game.Storyboards
}
}
public DrawableStoryboard CreateDrawable(IWorkingBeatmap working = null) =>
new DrawableStoryboard(this);
public DrawableStoryboard CreateDrawable(IReadOnlyList<Mod> mods = null) =>
new DrawableStoryboard(this, mods);
public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore)
{