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Add failing test case
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@ -1,29 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Audio;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Audio;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play;
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using osu.Game.Skinning;
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@ -118,59 +112,6 @@ namespace osu.Game.Tests.Gameplay
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AddUntilStep("sample has lifetime end", () => sample.LifetimeEnd < double.MaxValue);
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}
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[TestCase(typeof(OsuModDoubleTime), 1.5)]
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[TestCase(typeof(OsuModHalfTime), 0.75)]
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[TestCase(typeof(ModWindUp), 1.5)]
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[TestCase(typeof(ModWindDown), 0.75)]
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[TestCase(typeof(OsuModDoubleTime), 2)]
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[TestCase(typeof(OsuModHalfTime), 0.5)]
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[TestCase(typeof(ModWindUp), 2)]
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[TestCase(typeof(ModWindDown), 0.5)]
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public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate)
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{
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GameplayClockContainer gameplayContainer = null;
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StoryboardSampleInfo sampleInfo = null;
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TestDrawableStoryboardSample sample = null;
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Mod testedMod = Activator.CreateInstance(expectedMod) as Mod;
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switch (testedMod)
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{
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case ModRateAdjust m:
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m.SpeedChange.Value = expectedRate;
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break;
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case ModTimeRamp m:
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m.FinalRate.Value = m.InitialRate.Value = expectedRate;
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break;
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}
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AddStep("setup storyboard sample", () =>
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{
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Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, this);
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SelectedMods.Value = new[] { testedMod };
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var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
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Add(gameplayContainer = new MasterGameplayClockContainer(Beatmap.Value, 0)
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{
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Child = beatmapSkinSourceContainer
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});
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beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(sampleInfo = new StoryboardSampleInfo("test-sample", 1, 1))
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{
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Clock = gameplayContainer.GameplayClock
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});
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});
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AddStep("start", () => gameplayContainer.Start());
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AddAssert("sample playback rate matches mod rates", () =>
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testedMod != null && Precision.AlmostEquals(
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sample.ChildrenOfType<DrawableSample>().First().AggregateFrequency.Value,
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((IApplicableToRate)testedMod).ApplyToRate(sampleInfo.StartTime)));
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}
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[Test]
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public void TestSamplePlaybackWithBeatmapHitsoundsOff()
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{
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@ -1,17 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics.Audio;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Storyboards;
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using osu.Game.Storyboards.Drawables;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -19,6 +25,10 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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private Storyboard storyboard;
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private IReadOnlyList<Mod> storyboardMods;
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protected override bool HasCustomSteps => true;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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@ -31,10 +41,13 @@ namespace osu.Game.Tests.Visual.Gameplay
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backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
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}
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[SetUp]
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public void SetUp() => Schedule(() => storyboardMods = Array.Empty<Mod>());
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[Test]
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public void TestStoryboardSamplesStopDuringPause()
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{
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checkForFirstSamplePlayback();
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createPlayerTest();
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AddStep("player paused", () => Player.Pause());
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AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
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@ -47,26 +60,86 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Test]
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public void TestStoryboardSamplesStopOnSkip()
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{
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checkForFirstSamplePlayback();
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createPlayerTest(true);
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AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
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AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
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AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
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}
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private void checkForFirstSamplePlayback()
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[TestCase(typeof(OsuModDoubleTime), 1.5)]
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[TestCase(typeof(OsuModDoubleTime), 2)]
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[TestCase(typeof(OsuModHalfTime), 0.75)]
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[TestCase(typeof(OsuModHalfTime), 0.5)]
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public void TestStoryboardSamplesPlaybackWithRateAdjustMods(Type expectedMod, double expectedRate)
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{
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AddStep("setup mod", () =>
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{
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ModRateAdjust testedMod = (ModRateAdjust)Activator.CreateInstance(expectedMod).AsNonNull();
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testedMod.SpeedChange.Value = expectedRate;
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storyboardMods = new[] { testedMod };
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});
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createPlayerTest(true);
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AddAssert("sample playback rate matches mod rates", () => allStoryboardSamples.All(sound =>
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{
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return sound.ChildrenOfType<DrawableSample>().All(s => s.AggregateFrequency.Value == expectedRate);
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}));
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}
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[TestCase(typeof(ModWindUp), 0.5, 2)]
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[TestCase(typeof(ModWindUp), 1.51, 2)]
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[TestCase(typeof(ModWindDown), 2, 0.5)]
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[TestCase(typeof(ModWindDown), 0.99, 0.5)]
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public void TestStoryboardSamplesPlaybackWithTimeRampMods(Type expectedMod, double initialRate, double finalRate)
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{
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AddStep("setup mod", () =>
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{
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ModTimeRamp testedMod = (ModTimeRamp)Activator.CreateInstance(expectedMod).AsNonNull();
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testedMod.InitialRate.Value = initialRate;
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testedMod.FinalRate.Value = finalRate;
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storyboardMods = new[] { testedMod };
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});
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createPlayerTest(true);
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ModTimeRamp gameplayMod = null;
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AddUntilStep("mod speed change updated", () =>
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{
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gameplayMod = Player.GameplayState.Mods.OfType<ModTimeRamp>().Single();
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return gameplayMod.SpeedChange.Value != initialRate;
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});
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AddAssert("sample playback rate matches mod rates", () => allStoryboardSamples.All(sound =>
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{
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return sound.ChildrenOfType<DrawableSample>().All(s => s.AggregateFrequency.Value == gameplayMod.SpeedChange.Value);
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}));
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}
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private void createPlayerTest(bool skipIntro = false)
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{
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CreateTest(null);
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AddAssert("storyboard loaded", () => Player.Beatmap.Value.Storyboard != null);
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AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
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if (skipIntro)
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AddStep("skip intro", () => InputManager.Key(Key.Space));
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}
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private IEnumerable<DrawableStoryboardSample> allStoryboardSamples => Player.ChildrenOfType<DrawableStoryboardSample>();
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protected override bool AllowFail => false;
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protected override TestPlayer CreatePlayer(Ruleset ruleset)
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{
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SelectedMods.Value = SelectedMods.Value.Concat(storyboardMods).ToArray();
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return new TestPlayer(true, false);
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}
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protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
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protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
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new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
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@ -26,9 +26,6 @@ namespace osu.Game.Tests.Visual
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public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
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/// <summary>
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/// Mods from *player* (not OsuScreen).
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/// </summary>
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public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
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public new HUDOverlay HUDOverlay => base.HUDOverlay;
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