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mirror of https://github.com/ppy/osu.git synced 2025-01-13 12:53:11 +08:00

Fix post-merge issues

This commit is contained in:
Dean Herbert 2022-01-04 16:46:42 +09:00
parent 69e7ee0f48
commit 1c899e4402
4 changed files with 4 additions and 13 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface.PageSelector;
@ -11,14 +9,6 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestScenePageSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PageSelector),
typeof(DrawablePage),
typeof(PageSelectorButton),
typeof(PageSelectorItem)
};
private readonly PageSelector pageSelector;
private readonly DrawablePage drawablePage;

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@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
private void onSelectedChanged(ValueChangedEvent<bool> selected)
{
Background.FadeTo(selected.NewValue ? 1 : 0, DURATION, Easing.OutQuint);
text.FadeColour(selected.NewValue ? Colours.GreySeafoamDarker : Colours.Lime, DURATION, Easing.OutQuint);
text.FadeColour(selected.NewValue ? Colours.GreySeaFoamDarker : Colours.Lime, DURATION, Easing.OutQuint);
}
protected override void UpdateHoverState()

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@ -21,6 +21,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
public PageSelector()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,

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@ -63,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
[BackgroundDependencyLoader]
private void load()
{
Background.Colour = Colours.GreySeafoamDark;
Background.Colour = Colours.GreySeaFoamDark;
name.Colour = icon.Colour = Colours.Lime;
}
@ -73,6 +73,6 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
Enabled.BindValueChanged(enabled => fadeBox.FadeTo(enabled.NewValue ? 0 : 1, DURATION), true);
}
protected override void UpdateHoverState() => Background.FadeColour(IsHovered ? Colours.GreySeafoam : Colours.GreySeafoamDark, DURATION, Easing.OutQuint);
protected override void UpdateHoverState() => Background.FadeColour(IsHovered ? Colours.GreySeaFoam : Colours.GreySeaFoamDark, DURATION, Easing.OutQuint);
}
}