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Add full latency testing flow
This commit is contained in:
parent
430bacf917
commit
0adeccbf03
@ -4,18 +4,7 @@
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#nullable enable
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Game.Screens;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Settings
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{
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@ -27,235 +16,4 @@ namespace osu.Game.Tests.Visual.Settings
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AddStep("Load screen", () => LoadScreen(new LatencyComparerScreen()));
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}
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}
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public class LatencyComparerScreen : OsuScreen
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{
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private FrameSync previousFrameSyncMode;
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public override bool HideOverlaysOnEnter => true;
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public override bool CursorVisible => false;
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[Resolved]
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private FrameworkConfigManager config { get; set; } = null!;
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public LatencyComparerScreen()
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{
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InternalChildren = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 100),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 100),
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},
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Content = new[]
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{
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new Drawable[]
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{
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// header content
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},
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new LatencyArea(10)
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{
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Width = 0.5f,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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},
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new LatencyArea(0)
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{
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Width = 0.5f,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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new Box
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{
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Colour = Color4.Black,
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Width = 50,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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}
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},
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},
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new Drawable[]
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{
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// footer content
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},
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}
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}
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};
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}
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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previousFrameSyncMode = config.Get<FrameSync>(FrameworkSetting.FrameSync);
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config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited);
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// host.AllowBenchmarkUnlimitedFrames = true;
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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// host.AllowBenchmarkUnlimitedFrames = false;
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config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode);
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return base.OnExiting(e);
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}
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public class LatencyArea : CompositeDrawable
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{
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private readonly int inducedLatency;
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public LatencyArea(int inducedLatency)
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{
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this.inducedLatency = inducedLatency;
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Blue,
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RelativeSizeAxes = Axes.Both,
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},
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new LatencyMovableBox
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{
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RelativeSizeAxes = Axes.Both,
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},
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new LatencyCursorContainer
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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}
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private long frameCount;
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public override bool UpdateSubTree()
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{
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if (inducedLatency > 0 && ++frameCount % inducedLatency != 0)
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return false;
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return base.UpdateSubTree();
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}
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public class LatencyMovableBox : CompositeDrawable
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{
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private Box box = null!;
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private InputManager inputManager = null!;
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public LatencyMovableBox()
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{
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Masking = true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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InternalChild = box = new Box
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{
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Size = new Vector2(40),
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Position = DrawSize / 2,
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Origin = Anchor.Centre,
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};
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}
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protected override bool OnHover(HoverEvent e) => false;
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private double? lastFrameTime;
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protected override void Update()
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{
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base.Update();
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if (!IsHovered)
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return;
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if (lastFrameTime != null)
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{
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float movementAmount = (float)(Clock.CurrentTime - lastFrameTime);
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foreach (var key in inputManager.CurrentState.Keyboard.Keys)
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{
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switch (key)
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{
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case Key.Up:
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box.Y -= movementAmount;
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break;
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case Key.Down:
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box.Y += movementAmount;
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break;
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case Key.Left:
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box.X -= movementAmount;
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break;
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case Key.Right:
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box.X += movementAmount;
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break;
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}
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}
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}
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lastFrameTime = Clock.CurrentTime;
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}
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}
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public class LatencyCursorContainer : CompositeDrawable
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{
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private readonly Circle cursor;
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private InputManager inputManager = null!;
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public LatencyCursorContainer()
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{
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Masking = true;
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InternalChild = cursor = new Circle
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{
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Size = new Vector2(40),
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Origin = Anchor.Centre,
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override bool OnHover(HoverEvent e) => false;
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protected override void Update()
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{
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if (IsHovered)
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{
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cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
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cursor.Alpha = 1;
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}
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else
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{
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cursor.Alpha = 0;
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}
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base.Update();
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}
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}
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}
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}
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}
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385
osu.Game/Screens/LatencyComparerScreen.cs
Normal file
385
osu.Game/Screens/LatencyComparerScreen.cs
Normal file
@ -0,0 +1,385 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Screens
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{
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public class LatencyComparerScreen : OsuScreen
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{
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private FrameSync previousFrameSyncMode;
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private readonly OsuSpriteText statusText;
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public override bool HideOverlaysOnEnter => true;
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public override bool CursorVisible => false;
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public override float BackgroundParallaxAmount => 0;
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private readonly Container latencyAreaContainer;
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[Cached]
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private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
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[Resolved]
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private FrameworkConfigManager config { get; set; } = null!;
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public LatencyComparerScreen()
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{
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InternalChildren = new Drawable[]
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{
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latencyAreaContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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// Make sure the edge between the two comparisons can't be used to ascertain latency.
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new Box
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{
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Name = "separator",
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Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6, overlayColourProvider.Background6.Opacity(0)),
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Width = 50,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft,
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},
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new Box
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{
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Name = "separator",
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Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6.Opacity(0), overlayColourProvider.Background6),
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Width = 50,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight,
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},
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statusText = new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 40),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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};
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}
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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previousFrameSyncMode = config.Get<FrameSync>(FrameworkSetting.FrameSync);
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config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited);
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// host.AllowBenchmarkUnlimitedFrames = true;
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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// host.AllowBenchmarkUnlimitedFrames = false;
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config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode);
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return base.OnExiting(e);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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loadNextRound();
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}
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private int round;
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private const int rounds_to_complete = 10;
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private int correctCount;
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private void recordResult(bool correct)
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{
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if (correct)
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correctCount++;
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if (round < rounds_to_complete)
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loadNextRound();
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else
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{
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showResults();
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}
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}
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private void loadNextRound()
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{
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round++;
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statusText.Text = $"Round {round} of {rounds_to_complete}";
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latencyAreaContainer.Clear();
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const int induced_latency = 1;
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int betterSide = RNG.Next(0, 2);
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latencyAreaContainer.Add(new LatencyArea(betterSide == 1 ? induced_latency : 0)
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{
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Width = 0.5f,
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ReportBetter = () => recordResult(betterSide == 0)
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});
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latencyAreaContainer.Add(new LatencyArea(betterSide == 0 ? induced_latency : 0)
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{
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Width = 0.5f,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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ReportBetter = () => recordResult(betterSide == 1)
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});
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}
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private void showResults()
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{
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AddInternal(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = overlayColourProvider.Background1,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextAnchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Text = $"You scored {correctCount} out of {rounds_to_complete} ({(float)correctCount / rounds_to_complete:P0})!"
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}
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}
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});
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}
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public class LatencyArea : CompositeDrawable
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{
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; } = null!;
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public Action? ReportBetter { get; set; }
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private Drawable background = null!;
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private readonly int inducedLatency;
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public LatencyArea(int inducedLatency)
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{
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this.inducedLatency = inducedLatency;
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RelativeSizeAxes = Axes.Both;
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Masking = true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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InternalChildren = new[]
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{
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background = new Box
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{
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Colour = overlayColourProvider.Background6,
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RelativeSizeAxes = Axes.Both,
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},
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new LatencyMovableBox
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{
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RelativeSizeAxes = Axes.Both,
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},
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new LatencyCursorContainer
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{
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RelativeSizeAxes = Axes.Both,
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},
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new Button
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{
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Text = "Feels better",
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Y = 20,
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Width = 0.8f,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Action = () => ReportBetter?.Invoke(),
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},
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};
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base.LoadComplete();
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this.FadeInFromZero(500, Easing.OutQuint);
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}
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public class Button : SettingsButton
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{
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; } = null!;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Height = 50;
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SpriteText.Colour = overlayColourProvider.Background6;
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SpriteText.Font = OsuFont.TorusAlternate.With(size: 34);
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}
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}
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeColour(overlayColourProvider.Background4, 200, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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background.FadeColour(overlayColourProvider.Background6, 200, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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private long frameCount;
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public override bool UpdateSubTree()
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{
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if (inducedLatency > 0 && ++frameCount % inducedLatency != 0)
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return false;
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return base.UpdateSubTree();
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}
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public class LatencyMovableBox : CompositeDrawable
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{
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private Box box = null!;
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private InputManager inputManager = null!;
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; } = null!;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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InternalChild = box = new Box
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{
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Size = new Vector2(40),
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RelativePositionAxes = Axes.Both,
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Position = new Vector2(0.5f),
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Origin = Anchor.Centre,
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Colour = overlayColourProvider.Colour1,
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};
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}
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protected override bool OnHover(HoverEvent e) => false;
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private double? lastFrameTime;
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protected override void Update()
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{
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base.Update();
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if (!IsHovered)
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{
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lastFrameTime = null;
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return;
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}
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if (lastFrameTime != null)
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{
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float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400;
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foreach (var key in inputManager.CurrentState.Keyboard.Keys)
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{
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switch (key)
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{
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case Key.Up:
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box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f);
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break;
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case Key.Down:
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box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f);
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break;
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case Key.Z:
|
||||
case Key.Left:
|
||||
box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f);
|
||||
break;
|
||||
|
||||
case Key.X:
|
||||
case Key.Right:
|
||||
box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastFrameTime = Clock.CurrentTime;
|
||||
}
|
||||
}
|
||||
|
||||
public class LatencyCursorContainer : CompositeDrawable
|
||||
{
|
||||
private Circle cursor = null!;
|
||||
private InputManager inputManager = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
|
||||
|
||||
public LatencyCursorContainer()
|
||||
{
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
InternalChild = cursor = new Circle
|
||||
{
|
||||
Size = new Vector2(40),
|
||||
Origin = Anchor.Centre,
|
||||
Colour = overlayColourProvider.Colour2,
|
||||
};
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => false;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (IsHovered)
|
||||
{
|
||||
cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
|
||||
cursor.Alpha = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
cursor.Alpha = 0;
|
||||
}
|
||||
|
||||
base.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user