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Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
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@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections with same name", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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}
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@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(2);
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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(1);
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@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo));
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AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
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AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear());
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@ -169,11 +169,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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addClickAddOrRemoveButtonStep(1);
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AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
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AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
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addClickAddOrRemoveButtonStep(1);
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AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
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AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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}
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@ -23,9 +23,9 @@ namespace osu.Game.Collections
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public readonly Bindable<string> Name = new Bindable<string>();
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/// <summary>
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/// The beatmaps contained by the collection.
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/// The <see cref="BeatmapInfo.MD5Hash"/>es of beatmaps contained by the collection.
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/// </summary>
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public readonly BindableList<BeatmapInfo> Beatmaps = new BindableList<BeatmapInfo>();
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public readonly BindableList<string> Beatmaps = new BindableList<string>();
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/// <summary>
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/// The date when this collection was last modified.
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@ -38,7 +38,7 @@ namespace osu.Game.Collections
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}
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private readonly IBindableList<BeatmapCollection> collections = new BindableList<BeatmapCollection>();
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private readonly IBindableList<BeatmapInfo> beatmaps = new BindableList<BeatmapInfo>();
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private readonly IBindableList<string> beatmaps = new BindableList<string>();
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private readonly BindableList<CollectionFilterMenuItem> filters = new BindableList<CollectionFilterMenuItem>();
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[Resolved(CanBeNull = true)]
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@ -196,7 +196,7 @@ namespace osu.Game.Collections
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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[CanBeNull]
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private readonly BindableList<BeatmapInfo> collectionBeatmaps;
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private readonly BindableList<string> collectionBeatmaps;
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[NotNull]
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private readonly Bindable<string> collectionName;
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@ -258,7 +258,7 @@ namespace osu.Game.Collections
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{
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Debug.Assert(collectionBeatmaps != null);
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beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo);
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beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo.MD5Hash);
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addOrRemoveButton.Enabled.Value = !beatmap.IsDefault;
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addOrRemoveButton.Icon = beatmapInCollection ? FontAwesome.Solid.MinusSquare : FontAwesome.Solid.PlusSquare;
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@ -285,8 +285,8 @@ namespace osu.Game.Collections
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{
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Debug.Assert(collectionBeatmaps != null);
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if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo))
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collectionBeatmaps.Add(beatmap.Value.BeatmapInfo);
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if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo.MD5Hash))
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collectionBeatmaps.Add(beatmap.Value.BeatmapInfo.MD5Hash);
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}
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protected override Drawable CreateContent() => content = (Content)base.CreateContent();
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@ -13,7 +13,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.IO.Legacy;
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@ -40,9 +39,6 @@ namespace osu.Game.Collections
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public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private readonly Storage storage;
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public CollectionManager(Storage storage)
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@ -173,7 +169,7 @@ namespace osu.Game.Collections
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if (existing == null)
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Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } });
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foreach (var newBeatmap in newCol.Beatmaps)
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foreach (string newBeatmap in newCol.Beatmaps)
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{
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if (!existing.Beatmaps.Contains(newBeatmap))
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existing.Beatmaps.Add(newBeatmap);
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@ -226,9 +222,7 @@ namespace osu.Game.Collections
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string checksum = sr.ReadString();
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var beatmap = beatmaps.QueryBeatmap(b => b.MD5Hash == checksum);
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if (beatmap != null)
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collection.Beatmaps.Add(beatmap);
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collection.Beatmaps.Add(checksum);
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}
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if (notification != null)
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@ -299,11 +293,12 @@ namespace osu.Game.Collections
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{
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sw.Write(c.Name.Value);
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var beatmapsCopy = c.Beatmaps.ToArray();
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string[] beatmapsCopy = c.Beatmaps.ToArray();
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sw.Write(beatmapsCopy.Length);
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foreach (var b in beatmapsCopy)
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sw.Write(b.MD5Hash);
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foreach (string b in beatmapsCopy)
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sw.Write(b);
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}
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}
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@ -30,7 +30,22 @@ namespace osu.Game.Overlays.Music
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var items = (SearchContainer<RearrangeableListItem<Live<BeatmapSetInfo>>>)ListContainer;
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foreach (var item in items.OfType<PlaylistItem>())
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item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.ID == b.BeatmapSet?.ID) ?? true;
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{
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var beatmapHashes = item.Model.Value.Beatmaps.Select(b => b.MD5Hash);
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bool contained = false;
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foreach (string hash in beatmapHashes)
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{
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if (criteria.Collection?.Beatmaps.Contains(hash) == true)
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{
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contained = true;
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break;
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}
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}
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item.InSelectedCollection = contained;
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}
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items.SearchTerm = criteria.SearchText;
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}
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel
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}
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if (match)
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match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo) ?? true;
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match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo.MD5Hash) ?? true;
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if (match && criteria.RulesetCriteria != null)
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match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
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@ -256,12 +256,12 @@ namespace osu.Game.Screens.Select.Carousel
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return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
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{
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if (s)
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collection.Beatmaps.Add(beatmapInfo);
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collection.Beatmaps.Add(beatmapInfo.MD5Hash);
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else
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collection.Beatmaps.Remove(beatmapInfo);
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collection.Beatmaps.Remove(beatmapInfo.MD5Hash);
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})
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{
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State = { Value = collection.Beatmaps.Contains(beatmapInfo) }
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State = { Value = collection.Beatmaps.Contains(beatmapInfo.MD5Hash) }
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};
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}
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@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select.Carousel
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TernaryState state;
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int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b));
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int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b.MD5Hash));
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if (countExisting == beatmapSet.Beatmaps.Count)
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state = TernaryState.True;
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@ -261,14 +261,14 @@ namespace osu.Game.Screens.Select.Carousel
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switch (s)
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{
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case TernaryState.True:
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if (collection.Beatmaps.Contains(b))
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if (collection.Beatmaps.Contains(b.MD5Hash))
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continue;
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collection.Beatmaps.Add(b);
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collection.Beatmaps.Add(b.MD5Hash);
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break;
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case TernaryState.False:
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collection.Beatmaps.Remove(b);
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collection.Beatmaps.Remove(b.MD5Hash);
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break;
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}
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}
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