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Replacing structure to use LimitedCapacityQueue.cs
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@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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};
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box.OnCommit += (_, __) =>
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box.OnCommit += (_, _) =>
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{
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if (string.IsNullOrEmpty(box.Text))
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return;
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@ -70,6 +70,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void TestEmptyHistory()
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{
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AddStep("Set text", () => box.Text = temp);
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AddAssert("History is empty", () => !box.GetMessageHistory().Any());
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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@ -106,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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addMessages(5);
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AddStep("Set text", () => box.Text = temp);
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AddAssert("History saved as <5-1>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {5 - number}").SequenceEqual(box.MessageHistory));
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Enumerable.Range(0, 5).Select(number => $"Message {5 - number}").SequenceEqual(box.GetMessageHistory()));
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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@ -114,7 +115,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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addMessages(2);
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AddStep("Set text", () => box.Text = temp);
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AddAssert("Overrode history to <7-3>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {7 - number}").SequenceEqual(box.MessageHistory));
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Enumerable.Range(0, 5).Select(number => $"Message {7 - number}").SequenceEqual(box.GetMessageHistory()));
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AddRepeatStep("Move Up", () => InputManager.Key(Key.Up), 5);
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AddAssert("Same as 3rd message", () => box.Text == "Message 3");
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@ -134,11 +135,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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addMessages(5);
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AddAssert("History saved as <5-1>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {5 - number}").SequenceEqual(box.MessageHistory));
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Enumerable.Range(0, 5).Select(number => $"Message {5 - number}").SequenceEqual(box.GetMessageHistory()));
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addMessages(6);
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AddAssert("Overrode history to <11-7>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {11 - number}").SequenceEqual(box.MessageHistory));
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Enumerable.Range(0, 5).Select(number => $"Message {11 - number}").SequenceEqual(box.GetMessageHistory()));
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}
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[Test]
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@ -1,46 +1,44 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Difficulty.Utils;
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using osuTK.Input;
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namespace osu.Game.Graphics.UserInterface
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{
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public class HistoryTextBox : FocusedTextBox
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{
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private readonly int historyLimit;
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private readonly List<string> messageHistory;
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private readonly LimitedCapacityQueue<string> messageHistory;
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public IReadOnlyList<string> MessageHistory =>
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Enumerable.Range(0, HistoryLength).Select(GetOldMessage).ToList();
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public IEnumerable<string> GetMessageHistory()
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{
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if (HistoryCount == 0)
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yield break;
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public int HistoryLength => messageHistory.Count;
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for (int i = HistoryCount - 1; i >= 0; i--)
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yield return messageHistory[i];
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}
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private int startIndex;
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private int selectedIndex = -1;
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public int HistoryCount => messageHistory.Count;
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private int selectedIndex;
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private string originalMessage = string.Empty;
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private bool everythingSelected;
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private int getNormalizedIndex(int index) =>
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(HistoryLength + startIndex - index - 1) % HistoryLength;
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public string GetOldMessage(int index) => messageHistory[HistoryCount - index - 1];
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public HistoryTextBox(int historyLimit = 100)
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public HistoryTextBox(int capacity = 100)
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{
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if (historyLimit <= 0)
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throw new ArgumentOutOfRangeException();
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this.historyLimit = historyLimit;
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messageHistory = new List<string>(historyLimit);
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messageHistory = new LimitedCapacityQueue<string>(capacity);
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Current.ValueChanged += text =>
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{
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if (string.IsNullOrEmpty(text.NewValue) || everythingSelected)
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{
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selectedIndex = -1;
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selectedIndex = HistoryCount;
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everythingSelected = false;
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}
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};
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@ -53,41 +51,33 @@ namespace osu.Game.Graphics.UserInterface
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base.OnTextSelectionChanged(selectionType);
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}
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public string GetOldMessage(int index)
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{
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if (index < 0 || index >= HistoryLength)
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throw new ArgumentOutOfRangeException();
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return HistoryLength == 0 ? string.Empty : messageHistory[getNormalizedIndex(index)];
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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switch (e.Key)
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{
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case Key.Up:
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if (selectedIndex == HistoryLength - 1)
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if (selectedIndex == 0)
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return true;
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if (selectedIndex == -1)
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if (selectedIndex == HistoryCount)
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originalMessage = Text;
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Text = messageHistory[getNormalizedIndex(++selectedIndex)];
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Text = messageHistory[--selectedIndex];
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return true;
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case Key.Down:
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if (selectedIndex == -1)
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if (selectedIndex == HistoryCount)
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return true;
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if (selectedIndex == 0)
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if (selectedIndex == HistoryCount - 1)
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{
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selectedIndex = -1;
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selectedIndex = HistoryCount;
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Text = originalMessage;
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return true;
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}
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Text = messageHistory[getNormalizedIndex(--selectedIndex)];
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Text = messageHistory[++selectedIndex];
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return true;
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}
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@ -98,19 +88,9 @@ namespace osu.Game.Graphics.UserInterface
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protected override void Commit()
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{
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if (!string.IsNullOrEmpty(Text))
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{
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if (HistoryLength == historyLimit)
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{
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messageHistory[startIndex++] = Text;
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startIndex %= historyLimit;
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}
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else
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{
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messageHistory.Add(Text);
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}
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}
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messageHistory.Enqueue(Text);
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selectedIndex = -1;
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selectedIndex = HistoryCount;
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base.Commit();
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}
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