mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 17:52:56 +08:00
Merge branch 'master' into new-multiplayer-playlist
This commit is contained in:
commit
517a344bcc
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1127.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1203.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// A difficulty calculation request from the legacy client.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu!stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationRequest
|
||||
{
|
||||
public string BeatmapFile { get; set; }
|
||||
public int RulesetId { get; set; }
|
||||
public int Mods { get; set; }
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// A difficulty calculation response returned to the legacy client.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu!stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationResponse
|
||||
{
|
||||
public double StarRating { get; set; }
|
||||
}
|
||||
}
|
53
osu.Desktop/LegacyIpc/LegacyIpcMessage.cs
Normal file
53
osu.Desktop/LegacyIpc/LegacyIpcMessage.cs
Normal file
@ -0,0 +1,53 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="IpcMessage"/> that can be used to communicate to and from legacy clients.
|
||||
/// <para>
|
||||
/// In order to deserialise types at either end, types must be serialised as their <see cref="System.Type.AssemblyQualifiedName"/>,
|
||||
/// however this cannot be done since osu!stable and osu!lazer live in two different assemblies.
|
||||
/// <br />
|
||||
/// To get around this, this class exists which serialises a payload (<see cref="LegacyIpcMessage.Data"/>) as an <see cref="System.Object"/> type,
|
||||
/// which can be deserialised at either end because it is part of the core library (mscorlib / System.Private.CorLib).
|
||||
/// The payload contains the data to be sent over the IPC channel.
|
||||
/// <br />
|
||||
/// At either end, Json.NET deserialises the payload into a <see cref="JObject"/> which is manually converted back into the expected <see cref="LegacyIpcMessage.Data"/> type,
|
||||
/// which then further contains another <see cref="JObject"/> representing the data sent over the IPC channel whose type can likewise be lazily matched through
|
||||
/// <see cref="LegacyIpcMessage.Data.MessageType"/>.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Synchronise any changes with osu-stable.
|
||||
/// </remarks>
|
||||
public class LegacyIpcMessage : IpcMessage
|
||||
{
|
||||
public LegacyIpcMessage()
|
||||
{
|
||||
// Types/assemblies are not inter-compatible, so always serialise/deserialise into objects.
|
||||
base.Type = typeof(object).FullName;
|
||||
}
|
||||
|
||||
public new string Type => base.Type; // Hide setter.
|
||||
|
||||
public new object Value
|
||||
{
|
||||
get => base.Value;
|
||||
set => base.Value = new Data
|
||||
{
|
||||
MessageType = value.GetType().Name,
|
||||
MessageData = value
|
||||
};
|
||||
}
|
||||
|
||||
public class Data
|
||||
{
|
||||
public string MessageType { get; set; }
|
||||
public object MessageData { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
121
osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs
Normal file
121
osu.Desktop/LegacyIpc/LegacyTcpIpcProvider.cs
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides IPC to legacy osu! clients.
|
||||
/// </summary>
|
||||
public class LegacyTcpIpcProvider : TcpIpcProvider
|
||||
{
|
||||
private static readonly Logger logger = Logger.GetLogger("legacy-ipc");
|
||||
|
||||
public LegacyTcpIpcProvider()
|
||||
: base(45357)
|
||||
{
|
||||
MessageReceived += msg =>
|
||||
{
|
||||
try
|
||||
{
|
||||
logger.Add("Processing legacy IPC message...");
|
||||
logger.Add($" {msg.Value}", LogLevel.Debug);
|
||||
|
||||
// See explanation in LegacyIpcMessage for why this is done this way.
|
||||
var legacyData = ((JObject)msg.Value).ToObject<LegacyIpcMessage.Data>();
|
||||
object value = parseObject((JObject)legacyData!.MessageData, legacyData.MessageType);
|
||||
|
||||
return new LegacyIpcMessage
|
||||
{
|
||||
Value = onLegacyIpcMessageReceived(value)
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logger.Add($"Processing IPC message failed: {msg.Value}", exception: ex);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private object parseObject(JObject value, string type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case nameof(LegacyIpcDifficultyCalculationRequest):
|
||||
return value.ToObject<LegacyIpcDifficultyCalculationRequest>()
|
||||
?? throw new InvalidOperationException($"Failed to parse request {value}");
|
||||
|
||||
case nameof(LegacyIpcDifficultyCalculationResponse):
|
||||
return value.ToObject<LegacyIpcDifficultyCalculationResponse>()
|
||||
?? throw new InvalidOperationException($"Failed to parse request {value}");
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported object type {type}");
|
||||
}
|
||||
}
|
||||
|
||||
private object onLegacyIpcMessageReceived(object message)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case LegacyIpcDifficultyCalculationRequest req:
|
||||
try
|
||||
{
|
||||
var ruleset = getLegacyRulesetFromID(req.RulesetId);
|
||||
|
||||
Mod[] mods = ruleset.ConvertFromLegacyMods((LegacyMods)req.Mods).ToArray();
|
||||
WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile, _ => ruleset);
|
||||
|
||||
return new LegacyIpcDifficultyCalculationResponse
|
||||
{
|
||||
StarRating = ruleset.CreateDifficultyCalculator(beatmap).Calculate(mods).StarRating
|
||||
};
|
||||
}
|
||||
catch
|
||||
{
|
||||
return new LegacyIpcDifficultyCalculationResponse();
|
||||
}
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported message type {message}");
|
||||
}
|
||||
}
|
||||
|
||||
private static Ruleset getLegacyRulesetFromID(int rulesetId)
|
||||
{
|
||||
switch (rulesetId)
|
||||
{
|
||||
case 0:
|
||||
return new OsuRuleset();
|
||||
|
||||
case 1:
|
||||
return new TaikoRuleset();
|
||||
|
||||
case 2:
|
||||
return new CatchRuleset();
|
||||
|
||||
case 3:
|
||||
return new ManiaRuleset();
|
||||
|
||||
default:
|
||||
throw new ArgumentException("Invalid ruleset id");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Desktop.LegacyIpc;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
@ -18,8 +19,10 @@ namespace osu.Desktop
|
||||
{
|
||||
private const string base_game_name = @"osu";
|
||||
|
||||
private static LegacyTcpIpcProvider legacyIpc;
|
||||
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
string cwd = Environment.CurrentDirectory;
|
||||
@ -69,14 +72,29 @@ namespace osu.Desktop
|
||||
throw new TimeoutException(@"IPC took too long to send");
|
||||
}
|
||||
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// we want to allow multiple instances to be started when in debug.
|
||||
if (!DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (host.IsPrimaryInstance)
|
||||
{
|
||||
try
|
||||
{
|
||||
Logger.Log("Starting legacy IPC provider...");
|
||||
legacyIpc = new LegacyTcpIpcProvider();
|
||||
legacyIpc.Bind();
|
||||
legacyIpc.StartAsync();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error(ex, "Failed to start legacy IPC provider");
|
||||
}
|
||||
}
|
||||
|
||||
@ -84,8 +102,6 @@ namespace osu.Desktop
|
||||
host.Run(new TournamentGame());
|
||||
else
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
@ -46,12 +45,6 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IScrollingInfo scrollingInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> working { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
|
@ -7,16 +7,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaSelectionHandler : EditorSelectionHandler
|
||||
{
|
||||
[Resolved]
|
||||
private IScrollingInfo scrollingInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private HitObjectComposer composer { get; set; }
|
||||
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public JudgementResult Result { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private Column column { get; set; }
|
||||
|
||||
private SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public PoolableHitExplosion()
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
@ -149,9 +148,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
centreHit.Colour = colours.Pink;
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private GameplayClock gameplayClock { get; set; }
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
||||
{
|
||||
Drawable target = null;
|
||||
|
@ -25,9 +25,6 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
private TestBeatmapDifficultyCache difficultyCache;
|
||||
|
||||
private IBindable<StarDifficulty?> starDifficultyBindable;
|
||||
|
@ -18,9 +18,6 @@ namespace osu.Game.Tests.Input
|
||||
[Resolved]
|
||||
private FrameworkConfigManager frameworkConfigManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager osuConfigManager { get; set; }
|
||||
|
||||
[TestCase(WindowMode.Windowed)]
|
||||
[TestCase(WindowMode.Borderless)]
|
||||
public void TestDisableConfining(WindowMode windowMode)
|
||||
|
@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Skinning.Editor;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -16,9 +14,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private SkinEditor skinEditor;
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skinManager { get; set; }
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
[SetUpSteps]
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -36,9 +35,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private Drawable hideTarget => hudOverlay.KeyCounter;
|
||||
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestComboCounterIncrementing()
|
||||
{
|
||||
|
@ -2,11 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
@ -18,12 +15,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
|
@ -24,9 +24,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestScenePlaylistsSongSelect : OnlinePlayTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
@ -0,0 +1,99 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneMouseWheelVolumeAdjust : OsuGameTestScene
|
||||
{
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
// Headless tests are always at minimum volume. This covers interactive tests, matching that initial value.
|
||||
AddStep("Set volume to min", () => Game.Audio.Volume.Value = 0);
|
||||
AddAssert("Volume is min", () => Game.Audio.AggregateVolume.Value == 0);
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromMainMenu()
|
||||
{
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddUntilStep("Volume is above zero", () => Game.Audio.AggregateVolume.Value > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelEnabled()
|
||||
{
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddAssert("Volume is above zero", () => Game.Audio.Volume.Value > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelDisabled()
|
||||
{
|
||||
AddStep("disable wheel volume adjust", () => Game.LocalConfig.SetValue(OsuSetting.MouseDisableWheel, true));
|
||||
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel", () => InputManager.ScrollVerticalBy(5), 2);
|
||||
AddAssert("Volume is still zero", () => Game.Audio.Volume.Value == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAdjustVolumeFromPlayerWheelDisabledHoldingAlt()
|
||||
{
|
||||
AddStep("disable wheel volume adjust", () => Game.LocalConfig.SetValue(OsuSetting.MouseDisableWheel, true));
|
||||
|
||||
loadToPlayerNonBreakTime();
|
||||
|
||||
// First scroll makes volume controls appear, second adjusts volume.
|
||||
AddRepeatStep("Adjust volume using mouse wheel holding alt", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.ScrollVerticalBy(5);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
}, 2);
|
||||
|
||||
AddAssert("Volume is above zero", () => Game.Audio.Volume.Value > 0);
|
||||
}
|
||||
|
||||
private void loadToPlayerNonBreakTime()
|
||||
{
|
||||
Player player = null;
|
||||
Screens.Select.SongSelect songSelect = null;
|
||||
PushAndConfirm(() => songSelect = new TestSceneScreenNavigation.TestPlaySongSelect());
|
||||
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
|
||||
|
||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
|
||||
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for player", () =>
|
||||
{
|
||||
// dismiss any notifications that may appear (ie. muted notification).
|
||||
clickMouseInCentre();
|
||||
return (player = Game.ScreenStack.CurrentScreen as Player) != null;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for play time active", () => !player.IsBreakTime.Value);
|
||||
}
|
||||
|
||||
private void clickMouseInCentre()
|
||||
{
|
||||
InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
}
|
||||
}
|
@ -83,9 +83,6 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Resolved]
|
||||
private OsuGameBase gameBase { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestNullRulesetHandled()
|
||||
{
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
@ -47,9 +46,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[CanBeNull]
|
||||
private Func<Channel, List<Message>> onGetMessages;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
public TestSceneChatOverlay()
|
||||
{
|
||||
channels = Enumerable.Range(1, 10)
|
||||
|
@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Profile;
|
||||
@ -20,9 +18,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private readonly TestUserProfileOverlay profile;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public static readonly APIUser TEST_USER = new APIUser
|
||||
{
|
||||
Username = @"Somebody",
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
@ -20,9 +19,6 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneContractedPanelMiddleContent : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestShowPanel()
|
||||
{
|
||||
|
@ -26,9 +26,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private BeatmapSetInfo testBeatmap;
|
||||
private IAPIProvider api;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
@ -16,9 +15,6 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
|
||||
Directory.CreateDirectory(flagsPath);
|
||||
|
||||
// Define testing files corresponding to the specific file migrations that are needed
|
||||
string bracketFile = Path.Combine(osuRoot, "bracket.json");
|
||||
string bracketFile = Path.Combine(osuRoot, TournamentGameBase.BRACKET_FILENAME);
|
||||
|
||||
string drawingsConfig = Path.Combine(osuRoot, "drawings.ini");
|
||||
string drawingsFile = Path.Combine(osuRoot, "drawings.txt");
|
||||
@ -133,7 +133,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
|
||||
|
||||
Assert.That(storage.GetFullPath("."), Is.EqualTo(migratedPath));
|
||||
|
||||
Assert.True(storage.Exists("bracket.json"));
|
||||
Assert.True(storage.Exists(TournamentGameBase.BRACKET_FILENAME));
|
||||
Assert.True(storage.Exists("drawings.txt"));
|
||||
Assert.True(storage.Exists("drawings_results.txt"));
|
||||
|
||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Tournament.IO
|
||||
DeleteRecursive(source);
|
||||
}
|
||||
|
||||
moveFileIfExists("bracket.json", destination);
|
||||
moveFileIfExists(TournamentGameBase.BRACKET_FILENAME, destination);
|
||||
moveFileIfExists("drawings.txt", destination);
|
||||
moveFileIfExists("drawings_results.txt", destination);
|
||||
moveFileIfExists("drawings.ini", destination);
|
||||
|
@ -25,9 +25,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
|
||||
protected override BindableList<SeedingResult> Storage => team.SeedingResults;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
public SeedingEditorScreen(TournamentTeam team, TournamentScreen parentScreen)
|
||||
: base(parentScreen)
|
||||
{
|
||||
@ -38,9 +35,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
{
|
||||
public SeedingResult Model { get; }
|
||||
|
||||
[Resolved]
|
||||
private LadderInfo ladderInfo { get; set; }
|
||||
|
||||
public SeedingResultRow(TournamentTeam team, SeedingResult round)
|
||||
{
|
||||
Model = round;
|
||||
|
@ -21,9 +21,6 @@ namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
public class StablePathSelectScreen : TournamentScreen
|
||||
{
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Tournament
|
||||
loadingSpinner.Expire();
|
||||
|
||||
Logger.Error(t.Exception, "Couldn't load bracket with error");
|
||||
Add(new WarningBox("Your bracket.json file could not be parsed. Please check runtime.log for more details."));
|
||||
Add(new WarningBox($"Your {BRACKET_FILENAME} file could not be parsed. Please check runtime.log for more details."));
|
||||
});
|
||||
|
||||
return;
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
@ -26,15 +27,15 @@ namespace osu.Game.Tournament
|
||||
[Cached(typeof(TournamentGameBase))]
|
||||
public class TournamentGameBase : OsuGameBase
|
||||
{
|
||||
private const string bracket_filename = "bracket.json";
|
||||
public const string BRACKET_FILENAME = @"bracket.json";
|
||||
private LadderInfo ladder;
|
||||
private TournamentStorage storage;
|
||||
private DependencyContainer dependencies;
|
||||
private FileBasedIPC ipc;
|
||||
|
||||
protected Task BracketLoadTask => taskCompletionSource.Task;
|
||||
protected Task BracketLoadTask => bracketLoadTaskCompletionSource.Task;
|
||||
|
||||
private readonly TaskCompletionSource<bool> taskCompletionSource = new TaskCompletionSource<bool>();
|
||||
private readonly TaskCompletionSource<bool> bracketLoadTaskCompletionSource = new TaskCompletionSource<bool>();
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
@ -71,9 +72,9 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
try
|
||||
{
|
||||
if (storage.Exists(bracket_filename))
|
||||
if (storage.Exists(BRACKET_FILENAME))
|
||||
{
|
||||
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
|
||||
using (Stream stream = storage.GetStream(BRACKET_FILENAME, FileAccess.Read, FileMode.Open))
|
||||
using (var sr = new StreamReader(stream))
|
||||
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
|
||||
}
|
||||
@ -144,7 +145,7 @@ namespace osu.Game.Tournament
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
taskCompletionSource.SetException(e);
|
||||
bracketLoadTaskCompletionSource.SetException(e);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -156,7 +157,7 @@ namespace osu.Game.Tournament
|
||||
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
|
||||
Add(ipc);
|
||||
|
||||
taskCompletionSource.SetResult(true);
|
||||
bracketLoadTaskCompletionSource.SetResult(true);
|
||||
|
||||
initialisationText.Expire();
|
||||
});
|
||||
@ -292,6 +293,12 @@ namespace osu.Game.Tournament
|
||||
|
||||
protected virtual void SaveChanges()
|
||||
{
|
||||
if (!bracketLoadTaskCompletionSource.Task.IsCompletedSuccessfully)
|
||||
{
|
||||
Logger.Log("Inhibiting bracket save as bracket parsing failed");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var r in ladder.Rounds)
|
||||
r.Matches = ladder.Matches.Where(p => p.Round.Value == r).Select(p => p.ID).ToList();
|
||||
|
||||
@ -309,7 +316,7 @@ namespace osu.Game.Tournament
|
||||
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||
});
|
||||
|
||||
using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create))
|
||||
using (var stream = storage.GetStream(BRACKET_FILENAME, FileAccess.Write, FileMode.Create))
|
||||
using (var sw = new StreamWriter(stream))
|
||||
sw.Write(serialisedLadder);
|
||||
}
|
||||
|
@ -18,9 +18,6 @@ namespace osu.Game.Audio
|
||||
|
||||
private readonly BindableDouble muteBindable = new BindableDouble();
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private ITrackStore trackStore;
|
||||
|
||||
protected TrackManagerPreviewTrack CurrentTrack;
|
||||
|
52
osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs
Normal file
52
osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="WorkingBeatmap"/> which can be constructed directly from a .osu file, providing an implementation for
|
||||
/// <see cref="WorkingBeatmap.GetPlayableBeatmap(osu.Game.Rulesets.IRulesetInfo,System.Collections.Generic.IReadOnlyList{osu.Game.Rulesets.Mods.Mod})"/>.
|
||||
/// </summary>
|
||||
public class FlatFileWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly Beatmap beatmap;
|
||||
|
||||
public FlatFileWorkingBeatmap(string file, Func<int, Ruleset> rulesetProvider, int? beatmapId = null)
|
||||
: this(readFromFile(file), rulesetProvider, beatmapId)
|
||||
{
|
||||
}
|
||||
|
||||
private FlatFileWorkingBeatmap(Beatmap beatmap, Func<int, Ruleset> rulesetProvider, int? beatmapId = null)
|
||||
: base(beatmap.BeatmapInfo, null)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.RulesetID).RulesetInfo;
|
||||
|
||||
if (beatmapId.HasValue)
|
||||
beatmap.BeatmapInfo.OnlineID = beatmapId;
|
||||
}
|
||||
|
||||
private static Beatmap readFromFile(string filename)
|
||||
{
|
||||
using (var stream = File.OpenRead(filename))
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
}
|
||||
|
||||
protected override IBeatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => throw new NotImplementedException();
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
protected internal override ISkin GetSkin() => throw new NotImplementedException();
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
}
|
||||
}
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
@ -193,9 +192,6 @@ namespace osu.Game.Collections
|
||||
[NotNull]
|
||||
protected new CollectionFilterMenuItem Item => ((DropdownMenuItem<CollectionFilterMenuItem>)base.Item).Value;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
|
@ -40,9 +40,6 @@ namespace osu.Game.Collections
|
||||
|
||||
public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.IPC
|
||||
: base(host)
|
||||
{
|
||||
this.importer = importer;
|
||||
|
||||
MessageReceived += msg =>
|
||||
{
|
||||
Debug.Assert(importer != null);
|
||||
@ -25,6 +26,8 @@ namespace osu.Game.IPC
|
||||
{
|
||||
if (t.Exception != null) throw t.Exception;
|
||||
}, TaskContinuationOptions.OnlyOnFaulted);
|
||||
|
||||
return null;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -35,9 +35,14 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString ConfineMouseMode => new TranslatableString(getKey(@"confine_mouse_mode"), @"Confine mouse cursor to window");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable mouse wheel during gameplay"
|
||||
/// "Disable mouse wheel adjusting volume during gameplay"
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseWheel => new TranslatableString(getKey(@"disable_mouse_wheel"), @"Disable mouse wheel during gameplay");
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjust => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust"), @"Disable mouse wheel adjusting volume during gameplay");
|
||||
|
||||
/// <summary>
|
||||
/// "Volume can still be adjusted using the mouse wheel by holding "Alt""
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjustTooltip => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust_tooltip"), @"Volume can still be adjusted using the mouse wheel by holding ""Alt""");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable mouse buttons during gameplay"
|
||||
|
@ -26,9 +26,12 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
var request = base.CreateWebRequest();
|
||||
|
||||
request.AddParameter(@"id", beatmapInfo.OnlineID.ToString());
|
||||
request.AddParameter(@"checksum", beatmapInfo.MD5Hash);
|
||||
request.AddParameter(@"filename", filename);
|
||||
if (beatmapInfo.OnlineID > 0)
|
||||
request.AddParameter(@"id", beatmapInfo.OnlineID.ToString());
|
||||
if (!string.IsNullOrEmpty(beatmapInfo.MD5Hash))
|
||||
request.AddParameter(@"checksum", beatmapInfo.MD5Hash);
|
||||
if (!string.IsNullOrEmpty(filename))
|
||||
request.AddParameter(@"filename", filename);
|
||||
|
||||
return request;
|
||||
}
|
||||
|
@ -65,9 +65,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
[Resolved(CanBeNull = true)]
|
||||
private SongSelect songSelect { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; }
|
||||
|
||||
|
@ -3,13 +3,11 @@
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
@ -25,9 +23,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public UserTopScoreContainer(Func<TScoreInfo, LeaderboardScore> createScoreDelegate)
|
||||
{
|
||||
this.createScoreDelegate = createScoreDelegate;
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Threading;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -61,9 +60,6 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public BeatmapListingFilterControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,7 +11,6 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -24,9 +22,6 @@ namespace osu.Game.Overlays
|
||||
public const float Y_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private readonly Bindable<APIBeatmapSet> beatmapSet = new Bindable<APIBeatmapSet>();
|
||||
|
||||
// receive input outside our bounds so we can trigger a close event on ourselves.
|
||||
|
@ -43,9 +43,6 @@ namespace osu.Game.Overlays.Dashboard
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private UserLookupCache users { get; set; }
|
||||
|
||||
|
@ -29,9 +29,6 @@ namespace osu.Game.Overlays.Rankings
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private CancellationTokenSource cancellationToken;
|
||||
private GetSpotlightRankingsRequest getRankingsRequest;
|
||||
private GetSpotlightsRequest spotlightsRequest;
|
||||
|
@ -67,7 +67,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = MouseSettingsStrings.DisableMouseWheel,
|
||||
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
|
||||
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
|
||||
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
|
@ -5,19 +5,14 @@ using System.Linq;
|
||||
using Markdig.Extensions.Yaml;
|
||||
using Markdig.Syntax;
|
||||
using Markdig.Syntax.Inlines;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Containers.Markdown;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Overlays.Wiki.Markdown
|
||||
{
|
||||
public class WikiMarkdownContainer : OsuMarkdownContainer
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public string CurrentPath
|
||||
{
|
||||
set => DocumentUrl = value;
|
||||
|
@ -19,7 +19,6 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Audio.Sample;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
@ -88,9 +87,6 @@ namespace osu.Game.Rulesets.UI
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IReadOnlyList<Mod> mods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="Playfield"/>.
|
||||
/// </summary>
|
||||
|
@ -1,20 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
{
|
||||
public class GroupVisualisation : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public readonly ControlPointGroup Group;
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
|
@ -279,9 +279,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
editorClock.Start();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBeatSnapProvider beatSnapProvider { get; set; }
|
||||
|
||||
|
@ -1,12 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -16,9 +14,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public TimelineControlPointGroup(ControlPointGroup group)
|
||||
{
|
||||
Group = group;
|
||||
|
@ -184,9 +184,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
private SamplePointPiece sampleOverrideDisplay;
|
||||
private DifficultyPointPiece difficultyOverrideDisplay;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
private DifficultyControlPoint difficultyControlPoint;
|
||||
private SampleControlPoint sampleControlPoint;
|
||||
|
||||
|
@ -109,9 +109,6 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Cached]
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
@ -14,9 +13,6 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private Container roundedContent;
|
||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
@ -62,9 +62,6 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private readonly Box hoveredBackground;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
public RowBackground(object item)
|
||||
{
|
||||
Item = item;
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK;
|
||||
@ -36,9 +35,6 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SectionsContainer<SetupSection> sectionsContainer { get; set; }
|
||||
|
||||
public FileChooserLabelledTextBox(params string[] handledExtensions)
|
||||
{
|
||||
this.handledExtensions = handledExtensions;
|
||||
|
@ -132,9 +132,6 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
controlPoints.BindTo(group.ControlPoints);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -23,9 +23,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
private IssueTable table;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase osuGame { get; set; }
|
||||
|
||||
public StorageErrorDialog(OsuStorage storage, OsuStorageError error)
|
||||
{
|
||||
HeaderText = "osu! storage error";
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
@ -30,9 +29,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Components
|
||||
@ -12,9 +11,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
/// </summary>
|
||||
public class SelectionPollingComponent : RoomPollingComponent
|
||||
{
|
||||
[Resolved]
|
||||
private IRoomManager roomManager { get; set; }
|
||||
|
||||
private readonly Room room;
|
||||
|
||||
public SelectionPollingComponent(Room room)
|
||||
|
@ -30,9 +30,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
|
||||
public readonly Room Room;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
protected Container ButtonsContainer { get; private set; }
|
||||
|
||||
private readonly Bindable<MatchType> roomType = new Bindable<MatchType>();
|
||||
|
@ -33,9 +33,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
[Resolved]
|
||||
private IRoomManager roomManager { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private LoungeSubScreen loungeSubScreen { get; set; }
|
||||
|
||||
// handle deselection
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -20,7 +19,6 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -84,12 +82,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OngoingOperationTracker ongoingOperationTracker { get; set; }
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osuTK;
|
||||
@ -25,9 +24,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
set => button.Action = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
|
@ -36,9 +36,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MultiplayerClient multiplayerClient { get; set; }
|
||||
|
||||
|
@ -40,18 +40,9 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
[Cached]
|
||||
private readonly OngoingOperationTracker ongoingOperationTracker = new OngoingOperationTracker();
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuLogo logo { get; set; }
|
||||
|
||||
protected OnlinePlayScreen()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
@ -29,9 +28,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
public override string ShortTitle => "playlist";
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
||||
private MatchLeaderboard leaderboard;
|
||||
|
@ -2,9 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -13,9 +11,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
public class PlaylistsSongSelect : OnlinePlaySongSelect
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
public PlaylistsSongSelect(Room room)
|
||||
: base(room)
|
||||
{
|
||||
|
@ -9,9 +9,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -15,9 +15,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class DefaultComboCounter : RollingCounter<int>, ISkinnableDrawable
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
public DefaultComboCounter()
|
||||
|
@ -16,9 +16,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Origin = Anchor.TopCentre;
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -40,9 +40,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private bool isRolling;
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
private readonly Container counterContainer;
|
||||
|
||||
/// <summary>
|
||||
|
@ -768,7 +768,15 @@ namespace osu.Game.Screens.Play
|
||||
Scheduler.Add(resultsDisplayDelegate);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !GameplayClockContainer.IsPaused.Value;
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
// During pause, allow global volume adjust regardless of settings.
|
||||
if (GameplayClockContainer.IsPaused.Value)
|
||||
return false;
|
||||
|
||||
// Block global volume adjust if the user has asked for it (special case when holding "Alt").
|
||||
return mouseWheelDisabled.Value && !e.AltPressed;
|
||||
}
|
||||
|
||||
#region Fail Logic
|
||||
|
||||
|
@ -23,7 +23,6 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.Spectate;
|
||||
using osu.Game.Users;
|
||||
@ -44,9 +43,6 @@ namespace osu.Game.Screens.Play
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
@ -70,9 +69,6 @@ namespace osu.Game.Screens.Ranking
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
|
||||
private readonly CancellationTokenSource loadCancellationSource = new CancellationTokenSource();
|
||||
private readonly Flow flow;
|
||||
private readonly Scroll scroll;
|
||||
|
@ -16,7 +16,6 @@ using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -38,9 +37,6 @@ namespace osu.Game.Screens.Select
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private IBeatmapInfo beatmapInfo;
|
||||
|
||||
private APIFailTimes failTimes;
|
||||
|
@ -64,9 +64,6 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
|
@ -3,13 +3,11 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
@ -28,9 +26,6 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public SkinEditorOverlay(ScalingContainer target)
|
||||
{
|
||||
this.target = target;
|
||||
|
@ -1,10 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
|
||||
@ -23,9 +21,6 @@ namespace osu.Game.Skinning
|
||||
Margin = new MarginPadding(10);
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private HUDOverlay hud { get; set; }
|
||||
|
||||
protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(LegacyFont.Score)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
@ -30,9 +29,6 @@ namespace osu.Game.Skinning
|
||||
private ISampleInfo sampleInfo;
|
||||
private SampleChannel activeChannel;
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="PoolableSkinnableSample"/> with no applied <see cref="ISampleInfo"/>.
|
||||
/// An <see cref="ISampleInfo"/> can be applied later via <see cref="Apply"/>.
|
||||
|
@ -7,7 +7,6 @@ using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -43,9 +42,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
private readonly AudioContainer<PoolableSkinnableSample> samplesContainer;
|
||||
|
||||
[Resolved]
|
||||
private ISampleStore sampleStore { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IPooledSampleProvider samplePool { get; set; }
|
||||
|
||||
|
@ -5,7 +5,6 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
@ -19,9 +18,6 @@ namespace osu.Game.Updater
|
||||
{
|
||||
private string version;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
|
@ -36,8 +36,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.7.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.1127.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.1203.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
|
||||
<PackageReference Include="Sentry" Version="3.11.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
|
@ -60,8 +60,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1127.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1203.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
<PropertyGroup>
|
||||
@ -83,7 +83,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.1127.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.1203.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user