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mirror of https://github.com/ppy/osu.git synced 2025-01-28 05:22:54 +08:00

Add more comprehensive assert output to try and discern CI issues

This commit is contained in:
Dean Herbert 2022-04-06 15:31:12 +09:00
parent a3695c7e97
commit c2b2d443ed

View File

@ -36,10 +36,10 @@ namespace osu.Game.Tests.Visual.Gameplay
BeatmapInfo = { AudioLeadIn = leadIn }
});
AddAssert($"first frame is {expectedStartTime}", () =>
AddStep($"check first frame time", () =>
{
Debug.Assert(player.FirstFrameClockTime != null);
return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms);
Assert.That(player.FirstFrameClockTime, Is.Not.Null);
Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms));
});
}
@ -59,10 +59,10 @@ namespace osu.Game.Tests.Visual.Gameplay
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), storyboard);
AddAssert($"first frame is {expectedStartTime}", () =>
AddStep($"check first frame time", () =>
{
Debug.Assert(player.FirstFrameClockTime != null);
return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms);
Assert.That(player.FirstFrameClockTime, Is.Not.Null);
Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms));
});
}
@ -97,10 +97,10 @@ namespace osu.Game.Tests.Visual.Gameplay
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), storyboard);
AddAssert($"first frame is {expectedStartTime}", () =>
AddStep($"check first frame time", () =>
{
Debug.Assert(player.FirstFrameClockTime != null);
return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms);
Assert.That(player.FirstFrameClockTime, Is.Not.Null);
Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms));
});
}