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mirror of https://github.com/ppy/osu.git synced 2025-01-12 17:43:05 +08:00

Rename dictionary and make private for added safety

This commit is contained in:
Dean Herbert 2022-01-31 15:12:08 +09:00
parent 1253e1ecc1
commit 57f793aff0
2 changed files with 6 additions and 3 deletions

View File

@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Gameplay
});
// We can't access API because we're an "online" test.
AddAssert("last received frame has time = 1000", () => spectatorClient.LastReceivedFrame.First().Value.Time == 1000);
AddAssert("last received frame has time = 1000", () => spectatorClient.LastReceivedUserFrames.First().Value.Time == 1000);
}
private OsuFramedReplayInputHandler replayHandler =>

View File

@ -28,7 +28,10 @@ namespace osu.Game.Tests.Visual.Spectator
public override IBindable<bool> IsConnected { get; } = new Bindable<bool>(true);
public readonly Dictionary<int, ReplayFrame> LastReceivedFrame = new Dictionary<int, ReplayFrame>();
public IReadOnlyDictionary<int, ReplayFrame> LastReceivedUserFrames => lastReceivedUserFrames;
private readonly Dictionary<int, ReplayFrame> lastReceivedUserFrames = new Dictionary<int, ReplayFrame>();
private readonly Dictionary<int, int> userBeatmapDictionary = new Dictionary<int, int>();
private readonly Dictionary<int, int> userNextFrameDictionary = new Dictionary<int, int>();
@ -40,7 +43,7 @@ namespace osu.Game.Tests.Visual.Spectator
OnNewFrames += (i, bundle) =>
{
if (PlayingUsers.Contains(i))
LastReceivedFrame[i] = bundle.Frames[^1];
lastReceivedUserFrames[i] = bundle.Frames[^1];
};
}