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Merge branch 'master' into custom-meter

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Dean Herbert 2022-01-24 15:46:44 +09:00 committed by GitHub
commit d7db6fa918
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6 changed files with 50 additions and 17 deletions

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@ -46,6 +46,7 @@ namespace osu.Game.Tests.Visual.Editing
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set author", () => editorBeatmap.BeatmapInfo.Metadata.Author.Username = "author");
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
@ -64,6 +65,7 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
checkMutations();
AddAssert("Beatmap has correct .osu file path", () => editorBeatmap.BeatmapInfo.Path == "artist - title (author) [difficulty].osu");
AddStep("Exit", () => InputManager.Key(Key.Escape));
@ -88,6 +90,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7);
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct author", () => editorBeatmap.BeatmapInfo.Metadata.Author.Username == "author");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
}
}

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@ -8,6 +8,8 @@ using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays.Login;
using osu.Game.Users.Drawables;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Menus
{
@ -15,6 +17,7 @@ namespace osu.Game.Tests.Visual.Menus
public class TestSceneLoginPanel : OsuManualInputManagerTestScene
{
private LoginPanel loginPanel;
private int hideCount;
[SetUpSteps]
public void SetUpSteps()
@ -26,6 +29,7 @@ namespace osu.Game.Tests.Visual.Menus
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
RequestHide = () => hideCount++,
});
});
}
@ -51,5 +55,22 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("enter password", () => loginPanel.ChildrenOfType<OsuPasswordTextBox>().First().Text = "password");
AddStep("submit", () => loginPanel.ChildrenOfType<OsuButton>().First(b => b.Text.ToString() == "Sign in").TriggerClick());
}
[Test]
public void TestClickingOnFlagClosesPanel()
{
AddStep("reset hide count", () => hideCount = 0);
AddStep("logout", () => API.Logout());
AddStep("enter password", () => loginPanel.ChildrenOfType<OsuPasswordTextBox>().First().Text = "password");
AddStep("submit", () => loginPanel.ChildrenOfType<OsuButton>().First(b => b.Text.ToString() == "Sign in").TriggerClick());
AddStep("click on flag", () =>
{
InputManager.MoveMouseTo(loginPanel.ChildrenOfType<UpdateableFlag>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("hide requested", () => hideCount == 1);
}
}
}

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@ -88,7 +88,7 @@ namespace osu.Game.Beatmaps
private static string getFilename(BeatmapInfo beatmapInfo)
{
var metadata = beatmapInfo.Metadata;
return $"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename();
return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename();
}
/// <summary>

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@ -21,6 +21,7 @@ using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
using Realms;
namespace osu.Game.Screens.Menu
{
@ -93,28 +94,27 @@ namespace osu.Game.Screens.Menu
MenuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
seeya = audio.Samples.Get(SeeyaSampleName);
ILive<BeatmapSetInfo> setInfo = null;
// if the user has requested not to play theme music, we should attempt to find a random beatmap from their collection.
if (!MenuMusic.Value)
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count > 0)
realmContextFactory.Run(realm =>
{
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
setInfo?.PerformRead(s =>
{
if (s.Beatmaps.Count == 0)
return;
var usableBeatmapSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected).AsRealmCollection();
initialBeatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]);
});
}
int setCount = usableBeatmapSets.Count;
if (setCount > 0)
{
var found = usableBeatmapSets[RNG.Next(0, setCount - 1)].Beatmaps.FirstOrDefault();
if (found != null)
initialBeatmap = beatmaps.GetWorkingBeatmap(found);
}
});
}
// we generally want a song to be playing on startup, so use the intro music even if a user has specified not to if no other track is available.
if (setInfo == null)
if (initialBeatmap == null)
{
if (!loadThemedIntro())
{
@ -130,7 +130,7 @@ namespace osu.Game.Screens.Menu
bool loadThemedIntro()
{
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == BeatmapHash);
var setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == BeatmapHash);
if (setInfo == null)
return false;

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -23,6 +24,12 @@ namespace osu.Game.Users.Drawables
/// </summary>
public bool ShowPlaceholderOnNull = true;
/// <summary>
/// Perform an action in addition to showing the country ranking.
/// This should be used to perform auxiliary tasks and not as a primary action for clicking a flag (to maintain a consistent UX).
/// </summary>
public Action Action;
public UpdateableFlag(Country country = null)
{
Country = country;
@ -52,6 +59,7 @@ namespace osu.Game.Users.Drawables
protected override bool OnClick(ClickEvent e)
{
Action?.Invoke();
rankingsOverlay?.ShowCountry(Country);
return true;
}

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@ -53,7 +53,8 @@ namespace osu.Game.Users
protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country)
{
Size = new Vector2(39, 26)
Size = new Vector2(39, 26),
Action = Action,
};
protected SpriteIcon CreateStatusIcon() => statusIcon = new SpriteIcon