.. |
Audio
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Fix AudioFilter test not stopping track on forced exit
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2021-10-14 12:55:02 +09:00 |
Background
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Fix most remaining test issues
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2022-01-12 17:49:11 +09:00 |
Beatmaps
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Make tests compile again
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2022-01-12 17:00:16 +09:00 |
Collections
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Replace usages of Wait with WaitSafely
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2022-01-04 11:51:41 +09:00 |
Colours
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Add visual test scene
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2021-08-03 15:02:18 +03:00 |
Components
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Rewrite PreviewTrackManager to avoid constructing TrackBass locally
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2021-11-09 17:38:12 +09:00 |
Editing
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Remove incorrect test assertion
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2022-01-12 17:49:11 +09:00 |
Gameplay
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Add RulesetInfo hashcode implementation and tidy up equality
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2022-01-12 17:49:10 +09:00 |
Menus
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Fix multiple tests with incorrect access to beatmap imports
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2022-01-12 17:49:10 +09:00 |
Mods
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Add testing for auto-restart behaviour
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2021-08-15 15:04:14 +02:00 |
Multiplayer
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Fix most remaining test issues
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2022-01-12 17:49:11 +09:00 |
Navigation
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Localise EF context factory usage to migration only
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2022-01-12 17:49:11 +09:00 |
Online
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Make tests compile again
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2022-01-12 17:00:16 +09:00 |
Playlists
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Fix more incorrect test access to ILive
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2022-01-12 17:49:10 +09:00 |
Ranking
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Fix results screen test failures due to relation query
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2022-01-12 17:00:17 +09:00 |
Settings
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
SongSelect
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Fix TestScenePlaySongSelect failure due to detach clone depth
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2022-01-12 17:49:11 +09:00 |
UserInterface
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Sanitise and remove some usages of Detach which are no longer required
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2022-01-12 17:49:11 +09:00 |
TestMultiplayerComponents.cs
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Rename TestMultiplayerScreenStack to TestMultiplayerComponents
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2021-12-20 18:24:59 +09:00 |
TestSceneOsuScreenStack.cs
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Move MusicController adjustment set to inside OsuScreen itself (and result nullable )
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2021-09-16 16:08:09 +09:00 |