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Fix results screen test failures due to relation query
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@ -13,8 +13,10 @@ using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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using osu.Game.Screens.Play;
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@ -23,6 +25,7 @@ using osu.Game.Screens.Ranking.Statistics;
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using osu.Game.Tests.Resources;
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using osuTK;
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using osuTK.Input;
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using Realms;
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namespace osu.Game.Tests.Visual.Ranking
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{
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@ -32,13 +35,22 @@ namespace osu.Game.Tests.Visual.Ranking
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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private RealmContextFactory realmContextFactory { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
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if (beatmapInfo != null)
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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using (var realm = realmContextFactory.CreateContext())
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{
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var beatmapInfo = realm.All<BeatmapInfo>()
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.Filter($"{nameof(BeatmapInfo.Ruleset)}.{nameof(RulesetInfo.OnlineID)} = $0", 0)
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.FirstOrDefault();
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if (beatmapInfo != null)
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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}
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}
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[Test]
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