..
Audio
Fix AudioFilter
test not stopping track on forced exit
2021-10-14 12:55:02 +09:00
Background
Fix user dim test scene accumulating no fail instances in SelectedMods
2022-05-05 22:16:56 +02:00
Beatmaps
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Collections
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Colours
Add visual test scene
2021-08-03 15:02:18 +03:00
Components
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
2021-11-09 17:38:12 +09:00
Editing
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Gameplay
Add test coverage of IsPlaying
state during fail and pause
2022-04-26 12:09:18 +09:00
Menus
Add unread count to INotificationOverlay
and fix toolbar button DI logic
2022-04-19 11:16:45 +09:00
Mods
Add testing for auto-restart behaviour
2021-08-15 15:04:14 +02:00
Multiplayer
Replace references to old mod select classes in match song select test
2022-05-05 22:16:57 +02:00
Navigation
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Online
Fix chat height saving/loading test
2022-05-05 14:52:03 +01:00
Playlists
Fix incorrect cursor parameterisation in test scene
2022-04-11 15:40:28 +09:00
Ranking
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-14 14:25:28 +09:00
Settings
Add failing test case
2022-04-22 20:33:37 +03:00
SongSelect
Add failing test coverage for toggling mod overlay with hotkey
2022-05-05 22:16:56 +02:00
UserInterface
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
TestMultiplayerComponents.cs
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
TestSceneOsuScreenStack.cs
Move MusicController
adjustment set to inside OsuScreen
itself (and result nullable
)
2021-09-16 16:08:09 +09:00