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Merge branch 'master' into async-deadlock-safety
This commit is contained in:
commit
3cd996eb4a
@ -52,16 +52,25 @@ namespace osu.Game.Rulesets.Catch.Edit
|
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return true;
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}
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public override bool HandleFlip(Direction direction)
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public override bool HandleFlip(Direction direction, bool flipOverOrigin)
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{
|
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if (SelectedItems.Count == 0)
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return false;
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|
||||
// This could be implemented in the future if there's a requirement for it.
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if (direction == Direction.Vertical)
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return false;
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var selectionRange = CatchHitObjectUtils.GetPositionRange(SelectedItems);
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bool changed = false;
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EditorBeatmap.PerformOnSelection(h =>
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{
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if (h is CatchHitObject catchObject)
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changed |= handleFlip(selectionRange, catchObject);
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changed |= handleFlip(selectionRange, catchObject, flipOverOrigin);
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});
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return changed;
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}
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@ -116,7 +125,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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return Math.Clamp(deltaX, lowerBound, upperBound);
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}
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private bool handleFlip(PositionRange selectionRange, CatchHitObject hitObject)
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private bool handleFlip(PositionRange selectionRange, CatchHitObject hitObject, bool flipOverOrigin)
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{
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switch (hitObject)
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{
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@ -124,7 +133,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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return false;
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case JuiceStream juiceStream:
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juiceStream.OriginalX = selectionRange.GetFlippedPosition(juiceStream.OriginalX);
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juiceStream.OriginalX = getFlippedPosition(juiceStream.OriginalX);
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foreach (var point in juiceStream.Path.ControlPoints)
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point.Position *= new Vector2(-1, 1);
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@ -133,9 +142,11 @@ namespace osu.Game.Rulesets.Catch.Edit
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return true;
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default:
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hitObject.OriginalX = selectionRange.GetFlippedPosition(hitObject.OriginalX);
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hitObject.OriginalX = getFlippedPosition(hitObject.OriginalX);
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return true;
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}
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float getFlippedPosition(float original) => flipOverOrigin ? CatchPlayfield.WIDTH - original : selectionRange.GetFlippedPosition(original);
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}
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}
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}
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|
@ -10,6 +10,7 @@ using osu.Game.Extensions;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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@ -84,18 +85,28 @@ namespace osu.Game.Rulesets.Osu.Edit
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return true;
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}
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public override bool HandleFlip(Direction direction)
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public override bool HandleFlip(Direction direction, bool flipOverOrigin)
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{
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var hitObjects = selectedMovableObjects;
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var selectedObjectsQuad = getSurroundingQuad(hitObjects);
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var flipQuad = flipOverOrigin ? new Quad(0, 0, OsuPlayfield.BASE_SIZE.X, OsuPlayfield.BASE_SIZE.Y) : getSurroundingQuad(hitObjects);
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bool didFlip = false;
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foreach (var h in hitObjects)
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{
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h.Position = GetFlippedPosition(direction, selectedObjectsQuad, h.Position);
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var flippedPosition = GetFlippedPosition(direction, flipQuad, h.Position);
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if (!Precision.AlmostEquals(flippedPosition, h.Position))
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{
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h.Position = flippedPosition;
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didFlip = true;
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}
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if (h is Slider slider)
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{
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didFlip = true;
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foreach (var point in slider.Path.ControlPoints)
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{
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point.Position = new Vector2(
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@ -106,7 +117,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
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}
|
||||
}
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|
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return true;
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return didFlip;
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}
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public override bool HandleScale(Vector2 scale, Anchor reference)
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|
@ -3,6 +3,7 @@
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|
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Screens;
|
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@ -36,7 +37,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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|
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protected override bool HasCustomSteps => true;
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|
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protected override TestPlayer CreatePlayer(Ruleset ruleset) => new NonImportingPlayer(false);
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protected override TestPlayer CreatePlayer(Ruleset ruleset) => new FakeImportingPlayer(false);
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protected new FakeImportingPlayer Player => (FakeImportingPlayer)base.Player;
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protected override Ruleset CreatePlayerRuleset() => createCustomRuleset?.Invoke() ?? new OsuRuleset();
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@ -207,6 +210,25 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("ensure failing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == false);
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}
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[Test]
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public void TestSubmissionOnExitDuringImport()
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{
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prepareTokenResponse(true);
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createPlayerTest();
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AddStep("block imports", () => Player.AllowImportCompletion.Wait());
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AddUntilStep("wait for token request", () => Player.TokenCreationRequested);
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addFakeHit();
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AddUntilStep("wait for import to start", () => Player.ScoreImportStarted);
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|
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AddStep("exit", () => Player.Exit());
|
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AddStep("allow import to proceed", () => Player.AllowImportCompletion.Release(1));
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AddAssert("ensure submission", () => Player.SubmittedScore != null && Player.ImportedScore != null);
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||||
}
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||||
[Test]
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public void TestNoSubmissionOnLocalBeatmap()
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{
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@ -288,15 +310,26 @@ namespace osu.Game.Tests.Visual.Gameplay
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});
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}
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private class NonImportingPlayer : TestPlayer
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protected class FakeImportingPlayer : TestPlayer
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{
|
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public NonImportingPlayer(bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false)
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public bool ScoreImportStarted { get; set; }
|
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public SemaphoreSlim AllowImportCompletion { get; }
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||||
public Score ImportedScore { get; private set; }
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|
||||
public FakeImportingPlayer(bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false)
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||||
: base(allowPause, showResults, pauseOnFocusLost)
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||||
{
|
||||
AllowImportCompletion = new SemaphoreSlim(1);
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||||
}
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||||
|
||||
protected override Task ImportScore(Score score)
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protected override async Task ImportScore(Score score)
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||||
{
|
||||
ScoreImportStarted = true;
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||||
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await AllowImportCompletion.WaitAsync().ConfigureAwait(false);
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||||
ImportedScore = score;
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// It was discovered that Score members could sometimes be half-populated.
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// In particular, the RulesetID property could be set to 0 even on non-osu! maps.
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// We want to test that the state of that property is consistent in this test.
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@ -311,8 +344,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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||||
// In the above instance, if a ScoreInfo with Ruleset = {mania} and RulesetID = 0 is attached to an EF context,
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// RulesetID WILL BE SILENTLY SET TO THE CORRECT VALUE of 3.
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//
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||||
// For the above reasons, importing is disabled in this test.
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return Task.CompletedTask;
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// For the above reasons, actual importing is disabled in this test.
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||||
}
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||||
}
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||||
}
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||||
|
@ -107,19 +107,31 @@ namespace osu.Game.Tests.Visual.Online
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||||
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
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||||
}
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||||
[Test]
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||||
public void TestCorrectOldContentExpiration()
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||||
{
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AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
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||||
|
||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
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||||
assertAllCardsOfType<BeatmapCardNormal>(100);
|
||||
|
||||
AddStep("show more results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 30).ToArray()));
|
||||
assertAllCardsOfType<BeatmapCardNormal>(30);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCardSizeSwitching()
|
||||
{
|
||||
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
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||||
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||||
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
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||||
assertAllCardsOfType<BeatmapCardNormal>();
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||||
assertAllCardsOfType<BeatmapCardNormal>(100);
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||||
setCardSize(BeatmapCardSize.Extra);
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||||
assertAllCardsOfType<BeatmapCardExtra>();
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||||
assertAllCardsOfType<BeatmapCardExtra>(100);
|
||||
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||||
setCardSize(BeatmapCardSize.Normal);
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||||
assertAllCardsOfType<BeatmapCardNormal>();
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||||
assertAllCardsOfType<BeatmapCardNormal>(100);
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||||
|
||||
AddStep("fetch for 0 beatmaps", () => fetchFor());
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||||
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
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@ -323,13 +335,12 @@ namespace osu.Game.Tests.Visual.Online
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||||
|
||||
private void setCardSize(BeatmapCardSize cardSize) => AddStep($"set card size to {cardSize}", () => overlay.ChildrenOfType<BeatmapListingCardSizeTabControl>().Single().Current.Value = cardSize);
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||||
|
||||
private void assertAllCardsOfType<T>()
|
||||
private void assertAllCardsOfType<T>(int expectedCount)
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where T : BeatmapCard =>
|
||||
AddUntilStep($"all loaded beatmap cards are {typeof(T)}", () =>
|
||||
{
|
||||
int loadedCorrectCount = this.ChildrenOfType<BeatmapCard>().Count(card => card.IsLoaded && card.GetType() == typeof(T));
|
||||
int totalCount = this.ChildrenOfType<BeatmapCard>().Count();
|
||||
return loadedCorrectCount > 0 && loadedCorrectCount == totalCount;
|
||||
return loadedCorrectCount > 0 && loadedCorrectCount == expectedCount;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
79
osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs
Normal file
79
osu.Game.Tests/Visual/UserInterface/TestScenePageSelector.cs
Normal file
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface.PageSelector;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestScenePageSelector : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider provider { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
private readonly PageSelector pageSelector;
|
||||
|
||||
public TestScenePageSelector()
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
pageSelector = new PageSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOmittedPages()
|
||||
{
|
||||
setAvailablePages(100);
|
||||
|
||||
selectPageIndex(0);
|
||||
checkVisiblePageNumbers(new[] { 1, 2, 3, 100 });
|
||||
|
||||
selectPageIndex(6);
|
||||
checkVisiblePageNumbers(new[] { 1, 5, 6, 7, 8, 9, 100 });
|
||||
|
||||
selectPageIndex(49);
|
||||
checkVisiblePageNumbers(new[] { 1, 48, 49, 50, 51, 52, 100 });
|
||||
|
||||
selectPageIndex(99);
|
||||
checkVisiblePageNumbers(new[] { 1, 98, 99, 100 });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResetCurrentPage()
|
||||
{
|
||||
setAvailablePages(10);
|
||||
selectPageIndex(6);
|
||||
setAvailablePages(11);
|
||||
AddAssert("Page 1 is current", () => pageSelector.CurrentPage.Value == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutOfBoundsSelection()
|
||||
{
|
||||
setAvailablePages(10);
|
||||
selectPageIndex(11);
|
||||
AddAssert("Page 10 is current", () => pageSelector.CurrentPage.Value == pageSelector.AvailablePages.Value - 1);
|
||||
|
||||
selectPageIndex(-1);
|
||||
AddAssert("Page 1 is current", () => pageSelector.CurrentPage.Value == 0);
|
||||
}
|
||||
|
||||
private void checkVisiblePageNumbers(int[] expected) => AddAssert($"Sequence is {string.Join(',', expected.Select(i => i.ToString()))}", () => pageSelector.ChildrenOfType<PageSelectorPageButton>().Select(p => p.PageNumber).SequenceEqual(expected));
|
||||
|
||||
private void selectPageIndex(int pageIndex) =>
|
||||
AddStep($"Select page {pageIndex}", () => pageSelector.CurrentPage.Value = pageIndex);
|
||||
|
||||
private void setAvailablePages(int availablePages) =>
|
||||
AddStep($"Set available pages to {availablePages}", () => pageSelector.AvailablePages.Value = availablePages);
|
||||
}
|
||||
}
|
@ -3,16 +3,13 @@
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
@ -156,54 +153,5 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
Hollow = true,
|
||||
}, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private class ExpandedContentScrollContainer : OsuScrollContainer
|
||||
{
|
||||
public ExpandedContentScrollContainer()
|
||||
{
|
||||
ScrollbarVisible = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Height = Math.Min(Content.DrawHeight, 400);
|
||||
}
|
||||
|
||||
private bool allowScroll => !Precision.AlmostEquals(DrawSize, Content.DrawSize);
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return false;
|
||||
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return;
|
||||
|
||||
base.OnDrag(e);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return;
|
||||
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return false;
|
||||
|
||||
return base.OnScroll(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
public class ExpandedContentScrollContainer : OsuScrollContainer
|
||||
{
|
||||
public const float HEIGHT = 200;
|
||||
|
||||
public ExpandedContentScrollContainer()
|
||||
{
|
||||
ScrollbarVisible = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Height = Math.Min(Content.DrawHeight, HEIGHT);
|
||||
}
|
||||
|
||||
private bool allowScroll => !Precision.AlmostEquals(DrawSize, Content.DrawSize);
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return false;
|
||||
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return;
|
||||
|
||||
base.OnDrag(e);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return;
|
||||
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
if (!allowScroll)
|
||||
return false;
|
||||
|
||||
return base.OnScroll(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Globalization;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Online.API.Requests;
|
||||
@ -16,7 +18,7 @@ namespace osu.Game.Extensions
|
||||
{
|
||||
cursor?.Properties.ForEach(x =>
|
||||
{
|
||||
webRequest.AddParameter("cursor[" + x.Key + "]", x.Value.ToString());
|
||||
webRequest.AddParameter("cursor[" + x.Key + "]", (x.Value as JValue)?.ToString(CultureInfo.InvariantCulture) ?? x.Value.ToString());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
33
osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs
Normal file
33
osu.Game/Graphics/UserInterface/PageSelector/PageEllipsis.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.PageSelector
|
||||
{
|
||||
internal class PageEllipsis : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = "...",
|
||||
Colour = colourProvider.Light3,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
102
osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs
Normal file
102
osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs
Normal file
@ -0,0 +1,102 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.PageSelector
|
||||
{
|
||||
public class PageSelector : CompositeDrawable
|
||||
{
|
||||
public readonly BindableInt CurrentPage = new BindableInt { MinValue = 0, };
|
||||
|
||||
public readonly BindableInt AvailablePages = new BindableInt(1) { MinValue = 1, };
|
||||
|
||||
private readonly FillFlowContainer itemsFlow;
|
||||
|
||||
private readonly PageSelectorPrevNextButton previousPageButton;
|
||||
private readonly PageSelectorPrevNextButton nextPageButton;
|
||||
|
||||
public PageSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
previousPageButton = new PageSelectorPrevNextButton(false, "prev")
|
||||
{
|
||||
Action = () => CurrentPage.Value -= 1,
|
||||
},
|
||||
itemsFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
},
|
||||
nextPageButton = new PageSelectorPrevNextButton(true, "next")
|
||||
{
|
||||
Action = () => CurrentPage.Value += 1
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
CurrentPage.BindValueChanged(_ => Scheduler.AddOnce(redraw));
|
||||
AvailablePages.BindValueChanged(_ =>
|
||||
{
|
||||
CurrentPage.Value = 0;
|
||||
|
||||
// AddOnce as the reset of CurrentPage may also trigger a redraw.
|
||||
Scheduler.AddOnce(redraw);
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void redraw()
|
||||
{
|
||||
if (CurrentPage.Value >= AvailablePages.Value)
|
||||
{
|
||||
CurrentPage.Value = AvailablePages.Value - 1;
|
||||
return;
|
||||
}
|
||||
|
||||
previousPageButton.Enabled.Value = CurrentPage.Value != 0;
|
||||
nextPageButton.Enabled.Value = CurrentPage.Value < AvailablePages.Value - 1;
|
||||
|
||||
itemsFlow.Clear();
|
||||
|
||||
int totalPages = AvailablePages.Value;
|
||||
bool lastWasEllipsis = false;
|
||||
|
||||
for (int i = 0; i < totalPages; i++)
|
||||
{
|
||||
int pageIndex = i;
|
||||
|
||||
bool shouldShowPage = pageIndex == 0 || pageIndex == totalPages - 1 || Math.Abs(pageIndex - CurrentPage.Value) <= 2;
|
||||
|
||||
if (shouldShowPage)
|
||||
{
|
||||
lastWasEllipsis = false;
|
||||
itemsFlow.Add(new PageSelectorPageButton(pageIndex + 1)
|
||||
{
|
||||
Action = () => CurrentPage.Value = pageIndex,
|
||||
Selected = CurrentPage.Value == pageIndex,
|
||||
});
|
||||
}
|
||||
else if (!lastWasEllipsis)
|
||||
{
|
||||
lastWasEllipsis = true;
|
||||
itemsFlow.Add(new PageEllipsis());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.PageSelector
|
||||
{
|
||||
public abstract class PageSelectorButton : OsuClickableContainer
|
||||
{
|
||||
protected const int DURATION = 200;
|
||||
|
||||
[Resolved]
|
||||
protected OverlayColourProvider ColourProvider { get; private set; }
|
||||
|
||||
protected Box Background;
|
||||
|
||||
protected PageSelectorButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
Height = 20;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
CreateContent().With(content =>
|
||||
{
|
||||
content.Anchor = Anchor.Centre;
|
||||
content.Origin = Anchor.Centre;
|
||||
content.Margin = new MarginPadding { Horizontal = 10 };
|
||||
})
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[NotNull]
|
||||
protected abstract Drawable CreateContent();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
UpdateHoverState();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
UpdateHoverState();
|
||||
}
|
||||
|
||||
protected abstract void UpdateHoverState();
|
||||
}
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.PageSelector
|
||||
{
|
||||
public class PageSelectorPageButton : PageSelectorButton
|
||||
{
|
||||
private readonly BindableBool selected = new BindableBool();
|
||||
|
||||
public bool Selected
|
||||
{
|
||||
set => selected.Value = value;
|
||||
}
|
||||
|
||||
public int PageNumber { get; }
|
||||
|
||||
private OsuSpriteText text;
|
||||
|
||||
public PageSelectorPageButton(int pageNumber)
|
||||
{
|
||||
PageNumber = pageNumber;
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
if (!selected.Value)
|
||||
selected.Value = true;
|
||||
};
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = PageNumber.ToString(),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Background.Colour = ColourProvider.Highlight1;
|
||||
Background.Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
selected.BindValueChanged(onSelectedChanged, true);
|
||||
}
|
||||
|
||||
private void onSelectedChanged(ValueChangedEvent<bool> selected)
|
||||
{
|
||||
Background.FadeTo(selected.NewValue ? 1 : 0, DURATION, Easing.OutQuint);
|
||||
|
||||
text.FadeColour(selected.NewValue ? ColourProvider.Dark4 : ColourProvider.Light3, DURATION, Easing.OutQuint);
|
||||
text.Font = text.Font.With(weight: IsHovered ? FontWeight.SemiBold : FontWeight.Regular);
|
||||
}
|
||||
|
||||
protected override void UpdateHoverState()
|
||||
{
|
||||
if (selected.Value)
|
||||
return;
|
||||
|
||||
text.FadeColour(IsHovered ? ColourProvider.Light2 : ColourProvider.Light1, DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,78 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.PageSelector
|
||||
{
|
||||
public class PageSelectorPrevNextButton : PageSelectorButton
|
||||
{
|
||||
private readonly bool rightAligned;
|
||||
private readonly string text;
|
||||
|
||||
private SpriteIcon icon;
|
||||
private OsuSpriteText name;
|
||||
|
||||
public PageSelectorPrevNextButton(bool rightAligned, string text)
|
||||
{
|
||||
this.rightAligned = rightAligned;
|
||||
this.text = text;
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Spacing = new Vector2(3, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||
Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||
Text = text.ToUpper(),
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Icon = rightAligned ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
|
||||
Size = new Vector2(8),
|
||||
Anchor = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||
Origin = rightAligned ? Anchor.CentreLeft : Anchor.CentreRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Background.Colour = ColourProvider.Dark4;
|
||||
name.Colour = icon.Colour = ColourProvider.Light1;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Enabled.BindValueChanged(enabled => Background.FadeTo(enabled.NewValue ? 1 : 0.5f, DURATION), true);
|
||||
}
|
||||
|
||||
protected override void UpdateHoverState() =>
|
||||
Background.FadeColour(IsHovered ? ColourProvider.Dark3 : ColourProvider.Dark4, DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
@ -77,6 +77,8 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
|
||||
new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode),
|
||||
new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.J }, GlobalAction.EditorFlipVertically),
|
||||
};
|
||||
|
||||
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
|
||||
@ -292,6 +294,12 @@ namespace osu.Game.Input.Bindings
|
||||
EditorCycleGridDisplayMode,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestGameplay))]
|
||||
EditorTestGameplay
|
||||
EditorTestGameplay,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorFlipHorizontally))]
|
||||
EditorFlipHorizontally,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorFlipVertically))]
|
||||
EditorFlipVertically,
|
||||
}
|
||||
}
|
||||
|
@ -229,6 +229,16 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString EditorNudgeRight => new TranslatableString(getKey(@"editor_nudge_right"), @"Nudge selection right");
|
||||
|
||||
/// <summary>
|
||||
/// "Flip selection horizontally"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorFlipHorizontally => new TranslatableString(getKey(@"editor_flip_horizontally"), @"Flip selection horizontally");
|
||||
|
||||
/// <summary>
|
||||
/// "Flip selection vertically"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorFlipVertically => new TranslatableString(getKey(@"editor_flip_vertically"), @"Flip selection vertically");
|
||||
|
||||
/// <summary>
|
||||
/// "Toggle skin editor"
|
||||
/// </summary>
|
||||
|
@ -79,7 +79,6 @@ namespace osu.Game.Overlays
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
foundContent = new FillFlowContainer<BeatmapCard>(),
|
||||
notFoundContent = new NotFoundDrawable(),
|
||||
supporterRequiredContent = new SupporterRequiredDrawable(),
|
||||
}
|
||||
@ -140,7 +139,7 @@ namespace osu.Game.Overlays
|
||||
if (searchResult.Type == BeatmapListingFilterControl.SearchResultType.SupporterOnlyFilters)
|
||||
{
|
||||
supporterRequiredContent.UpdateText(searchResult.SupporterOnlyFiltersUsed);
|
||||
addContentToPlaceholder(supporterRequiredContent);
|
||||
addContentToResultsArea(supporterRequiredContent);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -151,13 +150,13 @@ namespace osu.Game.Overlays
|
||||
//No matches case
|
||||
if (!newCards.Any())
|
||||
{
|
||||
addContentToPlaceholder(notFoundContent);
|
||||
addContentToResultsArea(notFoundContent);
|
||||
return;
|
||||
}
|
||||
|
||||
var content = createCardContainerFor(newCards);
|
||||
|
||||
panelLoadTask = LoadComponentAsync(foundContent = content, addContentToPlaceholder, (cancellationToken = new CancellationTokenSource()).Token);
|
||||
panelLoadTask = LoadComponentAsync(foundContent = content, addContentToResultsArea, (cancellationToken = new CancellationTokenSource()).Token);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -186,13 +185,17 @@ namespace osu.Game.Overlays
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Vertical = 15 },
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 15,
|
||||
Bottom = ExpandedContentScrollContainer.HEIGHT
|
||||
},
|
||||
ChildrenEnumerable = newCards
|
||||
};
|
||||
return content;
|
||||
}
|
||||
|
||||
private void addContentToPlaceholder(Drawable content)
|
||||
private void addContentToResultsArea(Drawable content)
|
||||
{
|
||||
Loading.Hide();
|
||||
lastFetchDisplayedTime = Time.Current;
|
||||
@ -204,37 +207,27 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (lastContent != null)
|
||||
{
|
||||
lastContent.FadeOut(100, Easing.OutQuint);
|
||||
|
||||
// Consider the case when the new content is smaller than the last content.
|
||||
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
|
||||
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
|
||||
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
|
||||
var sequence = lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
|
||||
|
||||
if (lastContent == foundContent)
|
||||
{
|
||||
sequence.Then().Schedule(() =>
|
||||
{
|
||||
foundContent.Expire();
|
||||
foundContent = null;
|
||||
});
|
||||
}
|
||||
lastContent.FadeOut();
|
||||
if (!isPlaceholderContent(lastContent))
|
||||
lastContent.Expire();
|
||||
}
|
||||
|
||||
if (!content.IsAlive)
|
||||
panelTarget.Add(content);
|
||||
|
||||
content.FadeInFromZero(200, Easing.OutQuint);
|
||||
content.FadeInFromZero();
|
||||
currentContent = content;
|
||||
// currentContent may be one of the placeholders, and still have BypassAutoSizeAxes set to Y from the last fade-out.
|
||||
// restore to the initial state.
|
||||
currentContent.BypassAutoSizeAxes = Axes.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether <paramref name="drawable"/> is a static placeholder reused multiple times by this overlay.
|
||||
/// </summary>
|
||||
private bool isPlaceholderContent(Drawable drawable)
|
||||
=> drawable == notFoundContent || drawable == supporterRequiredContent;
|
||||
|
||||
private void onCardSizeChanged()
|
||||
{
|
||||
if (foundContent == null || !foundContent.Any())
|
||||
if (foundContent?.IsAlive != true || !foundContent.Any())
|
||||
return;
|
||||
|
||||
Loading.Show();
|
||||
@ -259,10 +252,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
public class NotFoundDrawable : CompositeDrawable
|
||||
{
|
||||
// required for scheduled tasks to complete correctly
|
||||
// (see `addContentToPlaceholder()` and the scheduled `BypassAutoSizeAxes` set during fade-out in outer class above)
|
||||
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
||||
|
||||
public NotFoundDrawable()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -307,10 +296,6 @@ namespace osu.Game.Overlays
|
||||
// (https://github.com/ppy/osu-framework/issues/4530)
|
||||
public class SupporterRequiredDrawable : CompositeDrawable
|
||||
{
|
||||
// required for scheduled tasks to complete correctly
|
||||
// (see `addContentToPlaceholder()` and the scheduled `BypassAutoSizeAxes` set during fade-out in outer class above)
|
||||
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
|
||||
|
||||
private LinkFlowContainer supporterRequiredText;
|
||||
|
||||
public SupporterRequiredDrawable()
|
||||
|
@ -1,47 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class Sidebar : Container<SidebarIconButton>, IStateful<ExpandedState>
|
||||
public abstract class ExpandingButtonContainer : Container, IStateful<ExpandedState>
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer<SidebarIconButton> content;
|
||||
public const float DEFAULT_WIDTH = 70;
|
||||
public const int EXPANDED_WIDTH = 200;
|
||||
private readonly float contractedWidth;
|
||||
private readonly float expandedWidth;
|
||||
|
||||
public event Action<ExpandedState> StateChanged;
|
||||
|
||||
protected override Container<SidebarIconButton> Content => content;
|
||||
protected override Container<Drawable> Content => FillFlow;
|
||||
|
||||
public Sidebar()
|
||||
protected FillFlowContainer FillFlow { get; }
|
||||
|
||||
protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
|
||||
{
|
||||
this.contractedWidth = contractedWidth;
|
||||
this.expandedWidth = expandedWidth;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = contractedWidth;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.02f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new SidebarScrollContainer
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
content = new FillFlowContainer<SidebarIconButton>
|
||||
FillFlow = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -54,12 +53,6 @@ namespace osu.Game.Overlays.Settings
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colourProvider.Background5;
|
||||
}
|
||||
|
||||
private ScheduledDelegate expandEvent;
|
||||
private ExpandedState state;
|
||||
|
||||
@ -72,7 +65,7 @@ namespace osu.Game.Overlays.Settings
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
expandEvent?.Cancel();
|
||||
lastHoveredButton = null;
|
||||
hoveredButton = null;
|
||||
State = ExpandedState.Contracted;
|
||||
|
||||
base.OnHoverLost(e);
|
||||
@ -107,11 +100,11 @@ namespace osu.Game.Overlays.Settings
|
||||
switch (state)
|
||||
{
|
||||
default:
|
||||
this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint);
|
||||
this.ResizeTo(new Vector2(contractedWidth, Height), 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case ExpandedState.Expanded:
|
||||
this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint);
|
||||
this.ResizeTo(new Vector2(expandedWidth, Height), 500, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -119,24 +112,24 @@ namespace osu.Game.Overlays.Settings
|
||||
}
|
||||
}
|
||||
|
||||
private Drawable lastHoveredButton;
|
||||
|
||||
private Drawable hoveredButton => content.Children.FirstOrDefault(c => c.IsHovered);
|
||||
private Drawable hoveredButton;
|
||||
|
||||
private void queueExpandIfHovering()
|
||||
{
|
||||
// only expand when we hover a different button.
|
||||
if (lastHoveredButton == hoveredButton) return;
|
||||
// if the same button is hovered, let the scheduled expand play out..
|
||||
if (hoveredButton?.IsHovered == true)
|
||||
return;
|
||||
|
||||
if (!IsHovered) return;
|
||||
// ..otherwise check whether a new button is hovered, and if so, queue a new hover operation.
|
||||
|
||||
if (State != ExpandedState.Expanded)
|
||||
{
|
||||
expandEvent?.Cancel();
|
||||
// usually we wouldn't use ChildrenOfType in implementations, but this is the simplest way
|
||||
// to handle cases like the editor where the buttons may be nested within a child hierarchy.
|
||||
hoveredButton = FillFlow.ChildrenOfType<OsuButton>().FirstOrDefault(c => c.IsHovered);
|
||||
|
||||
expandEvent?.Cancel();
|
||||
|
||||
if (hoveredButton?.IsHovered == true && State != ExpandedState.Expanded)
|
||||
expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
|
||||
}
|
||||
|
||||
lastHoveredButton = hoveredButton;
|
||||
}
|
||||
}
|
||||
|
@ -140,6 +140,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Bottom = ExpandedContentScrollContainer.HEIGHT },
|
||||
Spacing = new Vector2(10),
|
||||
Children = response.BeatmapSets.Select(b => new BeatmapCardNormal(b)
|
||||
{
|
||||
|
31
osu.Game/Overlays/Settings/SettingsSidebar.cs
Normal file
31
osu.Game/Overlays/Settings/SettingsSidebar.cs
Normal file
@ -0,0 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsSidebar : ExpandingButtonContainer
|
||||
{
|
||||
public const float DEFAULT_WIDTH = 70;
|
||||
public const int EXPANDED_WIDTH = 200;
|
||||
|
||||
public SettingsSidebar()
|
||||
: base(DEFAULT_WIDTH, EXPANDED_WIDTH)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AddInternal(new Box
|
||||
{
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -62,14 +62,14 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
textIconContent = new Container
|
||||
{
|
||||
Width = Sidebar.DEFAULT_WIDTH,
|
||||
Width = SettingsSidebar.DEFAULT_WIDTH,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Colour = OsuColour.Gray(0.6f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
Position = new Vector2(Sidebar.DEFAULT_WIDTH + 10, 0),
|
||||
Position = new Vector2(SettingsSidebar.DEFAULT_WIDTH + 10, 0),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
public const float TRANSITION_LENGTH = 600;
|
||||
|
||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||
private const float sidebar_width = SettingsSidebar.DEFAULT_WIDTH;
|
||||
|
||||
/// <summary>
|
||||
/// The width of the settings panel content, excluding the sidebar.
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override Container<Drawable> Content => ContentContainer;
|
||||
|
||||
protected Sidebar Sidebar;
|
||||
protected SettingsSidebar Sidebar;
|
||||
private SidebarIconButton selectedSidebarButton;
|
||||
|
||||
public SettingsSectionsContainer SectionsContainer { get; private set; }
|
||||
@ -129,7 +129,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (showSidebar)
|
||||
{
|
||||
AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
|
||||
AddInternal(Sidebar = new SettingsSidebar { Width = sidebar_width });
|
||||
}
|
||||
|
||||
CreateSections()?.ForEach(AddSection);
|
||||
@ -244,7 +244,7 @@ namespace osu.Game.Overlays
|
||||
if (selectedSidebarButton != null)
|
||||
selectedSidebarButton.Selected = false;
|
||||
|
||||
selectedSidebarButton = Sidebar.Children.FirstOrDefault(b => b.Section == section.NewValue);
|
||||
selectedSidebarButton = Sidebar.Children.OfType<SidebarIconButton>().FirstOrDefault(b => b.Section == section.NewValue);
|
||||
|
||||
if (selectedSidebarButton != null)
|
||||
selectedSidebarButton.Selected = true;
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
|
||||
Size = new Vector2(SettingsSidebar.DEFAULT_WIDTH);
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
|
190
osu.Game/Overlays/SettingsToolboxGroup.cs
Normal file
190
osu.Game/Overlays/SettingsToolboxGroup.cs
Normal file
@ -0,0 +1,190 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class SettingsToolboxGroup : Container
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
private const int container_width = 270;
|
||||
private const int border_thickness = 2;
|
||||
private const int header_height = 30;
|
||||
private const int corner_radius = 5;
|
||||
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
private readonly Cached headerTextVisibilityCache = new Cached();
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly IconButton button;
|
||||
|
||||
private bool expanded = true;
|
||||
|
||||
public bool Expanded
|
||||
{
|
||||
get => expanded;
|
||||
set
|
||||
{
|
||||
if (expanded == value) return;
|
||||
|
||||
expanded = value;
|
||||
|
||||
content.ClearTransforms();
|
||||
|
||||
if (expanded)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 expandedColour;
|
||||
|
||||
private readonly OsuSpriteText headerText;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="title">The title to be displayed in the header of this group.</param>
|
||||
protected SettingsToolboxGroup(string title)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = container_width;
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
BorderColour = Color4.Black;
|
||||
BorderThickness = border_thickness;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Header",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = title.ToUpperInvariant(),
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
|
||||
Padding = new MarginPadding { Left = 10, Right = 30 },
|
||||
},
|
||||
button = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Position = new Vector2(-15, 0),
|
||||
Icon = FontAwesome.Solid.Bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = () => Expanded = !Expanded,
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(15),
|
||||
Spacing = new Vector2(0, 15),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
if (invalidation.HasFlagFast(Invalidation.DrawSize))
|
||||
headerTextVisibilityCache.Invalidate();
|
||||
|
||||
return base.OnInvalidate(invalidation, source);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!headerTextVisibilityCache.IsValid)
|
||||
// These toolbox grouped may be contracted to only show icons.
|
||||
// For now, let's hide the header to avoid text truncation weirdness in such cases.
|
||||
headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
updateExpanded();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
expandedColour = colours.Yellow;
|
||||
}
|
||||
|
||||
private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
}
|
||||
}
|
@ -2,13 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
public class ToolboxGroup : PlayerSettingsGroup
|
||||
public class EditorToolboxGroup : SettingsToolboxGroup
|
||||
{
|
||||
public ToolboxGroup(string title)
|
||||
public EditorToolboxGroup(string title)
|
||||
: base(title)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
@ -13,6 +13,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -98,14 +99,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
dependencies.CacheAs(Playfield);
|
||||
|
||||
const float toolbar_width = 200;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Content",
|
||||
Padding = new MarginPadding { Left = toolbar_width },
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -117,20 +115,15 @@ namespace osu.Game.Rulesets.Edit
|
||||
.WithChild(BlueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
new LeftToolboxFlow
|
||||
{
|
||||
Name = "Sidebar",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = toolbar_width,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ToolboxGroup("toolbox (1-9)")
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
{
|
||||
Child = toolboxCollection = new EditorRadioButtonCollection { RelativeSizeAxes = Axes.X }
|
||||
},
|
||||
new ToolboxGroup("toggles (Q~P)")
|
||||
new EditorToolboxGroup("toggles (Q~P)")
|
||||
{
|
||||
Child = togglesCollection = new FillFlowContainer
|
||||
{
|
||||
@ -427,6 +420,18 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private class LeftToolboxFlow : ExpandingButtonContainer
|
||||
{
|
||||
public LeftToolboxFlow()
|
||||
: base(80, 200)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding { Right = 10 };
|
||||
|
||||
FillFlow.Spacing = new Vector2(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
public class ScrollingToolboxGroup : ToolboxGroup
|
||||
public class ScrollingToolboxGroup : EditorToolboxGroup
|
||||
{
|
||||
protected readonly OsuScrollContainer Scroll;
|
||||
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
public Func<float, bool> OnRotation;
|
||||
public Func<Vector2, Anchor, bool> OnScale;
|
||||
public Func<Direction, bool> OnFlip;
|
||||
public Func<Direction, bool, bool> OnFlip;
|
||||
public Func<bool> OnReverse;
|
||||
|
||||
public Action OperationStarted;
|
||||
@ -174,12 +174,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
case Key.G:
|
||||
return CanReverse && runOperationFromHotkey(OnReverse);
|
||||
|
||||
case Key.H:
|
||||
return CanFlipX && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Horizontal) ?? false);
|
||||
|
||||
case Key.J:
|
||||
return CanFlipY && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Vertical) ?? false);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
@ -287,12 +281,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void addXFlipComponents()
|
||||
{
|
||||
addButton(FontAwesome.Solid.ArrowsAltH, "Flip horizontally (Ctrl-H)", () => OnFlip?.Invoke(Direction.Horizontal));
|
||||
addButton(FontAwesome.Solid.ArrowsAltH, "Flip horizontally", () => OnFlip?.Invoke(Direction.Horizontal, false));
|
||||
}
|
||||
|
||||
private void addYFlipComponents()
|
||||
{
|
||||
addButton(FontAwesome.Solid.ArrowsAltV, "Flip vertically (Ctrl-J)", () => OnFlip?.Invoke(Direction.Vertical));
|
||||
addButton(FontAwesome.Solid.ArrowsAltV, "Flip vertically", () => OnFlip?.Invoke(Direction.Vertical, false));
|
||||
}
|
||||
|
||||
private void addButton(IconUsage icon, string tooltip, Action action)
|
||||
|
@ -17,6 +17,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -26,7 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <summary>
|
||||
/// A component which outlines items and handles movement of selections.
|
||||
/// </summary>
|
||||
public abstract class SelectionHandler<T> : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
|
||||
public abstract class SelectionHandler<T> : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IKeyBindingHandler<GlobalAction>, IHasContextMenu
|
||||
{
|
||||
/// <summary>
|
||||
/// The currently selected blueprints.
|
||||
@ -127,9 +128,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <summary>
|
||||
/// Handles the selected items being flipped.
|
||||
/// </summary>
|
||||
/// <param name="direction">The direction to flip</param>
|
||||
/// <param name="direction">The direction to flip.</param>
|
||||
/// <param name="flipOverOrigin">Whether the flip operation should be global to the playfield's origin or local to the selected pattern.</param>
|
||||
/// <returns>Whether any items could be flipped.</returns>
|
||||
public virtual bool HandleFlip(Direction direction) => false;
|
||||
public virtual bool HandleFlip(Direction direction, bool flipOverOrigin) => false;
|
||||
|
||||
/// <summary>
|
||||
/// Handles the selected items being reversed pattern-wise.
|
||||
@ -137,6 +139,27 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <returns>Whether any items could be reversed.</returns>
|
||||
public virtual bool HandleReverse() => false;
|
||||
|
||||
public virtual bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
switch (e.Action)
|
||||
{
|
||||
case GlobalAction.EditorFlipHorizontally:
|
||||
return HandleFlip(Direction.Horizontal, true);
|
||||
|
||||
case GlobalAction.EditorFlipVertically:
|
||||
return HandleFlip(Direction.Vertical, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
|
@ -7,7 +7,6 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -17,7 +16,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
internal class TimelineSelectionHandler : EditorSelectionHandler, IKeyBindingHandler<GlobalAction>
|
||||
internal class TimelineSelectionHandler : EditorSelectionHandler
|
||||
{
|
||||
[Resolved]
|
||||
private Timeline timeline { get; set; }
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
// for now we always allow movement. snapping is provided by the Timeline's "distance" snap implementation
|
||||
public override bool HandleMovement(MoveSelectionEvent<HitObject> moveEvent) => true;
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
@ -40,11 +39,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
return base.OnPressed(e);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -381,7 +381,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
|
||||
protected virtual void UpdateMods()
|
||||
{
|
||||
if (SelectedItem.Value == null)
|
||||
if (SelectedItem.Value == null || !this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
Mods.Value = UserMods.Value.Concat(SelectedItem.Value.RequiredMods).ToList();
|
||||
|
@ -241,7 +241,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
protected override void UpdateMods()
|
||||
{
|
||||
if (SelectedItem.Value == null || client.LocalUser == null)
|
||||
if (SelectedItem.Value == null || client.LocalUser == null || !this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
// update local mods based on room's reported status for the local user (omitting the base call implementation).
|
||||
|
@ -1,165 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
public abstract class PlayerSettingsGroup : Container
|
||||
public class PlayerSettingsGroup : SettingsToolboxGroup
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
private const int container_width = 270;
|
||||
private const int border_thickness = 2;
|
||||
private const int header_height = 30;
|
||||
private const int corner_radius = 5;
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly IconButton button;
|
||||
|
||||
private bool expanded = true;
|
||||
|
||||
public bool Expanded
|
||||
public PlayerSettingsGroup(string title)
|
||||
: base(title)
|
||||
{
|
||||
get => expanded;
|
||||
set
|
||||
{
|
||||
if (expanded == value) return;
|
||||
|
||||
expanded = value;
|
||||
|
||||
content.ClearTransforms();
|
||||
|
||||
if (expanded)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 expandedColour;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="title">The title to be displayed in the header of this group.</param>
|
||||
protected PlayerSettingsGroup(string title)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = container_width;
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
BorderColour = Color4.Black;
|
||||
BorderThickness = border_thickness;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Header",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = title.ToUpperInvariant(),
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
},
|
||||
button = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Position = new Vector2(-15, 0),
|
||||
Icon = FontAwesome.Solid.Bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = () => Expanded = !Expanded,
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(15),
|
||||
Spacing = new Vector2(0, 15),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
base.OnHover(e);
|
||||
|
||||
// Importantly, return true to correctly take focus away from PlayerLoader.
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
expandedColour = colours.Yellow;
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
|
||||
private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -67,18 +66,34 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
// base call intentionally omitted.
|
||||
if (skinEditor == null)
|
||||
// base call intentionally omitted as we have custom behaviour.
|
||||
|
||||
if (skinEditor != null)
|
||||
{
|
||||
skinEditor = new SkinEditor(target);
|
||||
skinEditor.State.BindValueChanged(editorVisibilityChanged);
|
||||
|
||||
Debug.Assert(skinEditor != null);
|
||||
|
||||
LoadComponentAsync(skinEditor, AddInternal);
|
||||
}
|
||||
else
|
||||
skinEditor.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
var editor = new SkinEditor(target);
|
||||
editor.State.BindValueChanged(editorVisibilityChanged);
|
||||
|
||||
skinEditor = editor;
|
||||
|
||||
// Schedule ensures that if `Show` is called before this overlay is loaded,
|
||||
// it will not throw (LoadComponentAsync requires the load target to be in a loaded state).
|
||||
Schedule(() =>
|
||||
{
|
||||
if (editor != skinEditor)
|
||||
return;
|
||||
|
||||
LoadComponentAsync(editor, _ =>
|
||||
{
|
||||
if (editor != skinEditor)
|
||||
return;
|
||||
|
||||
AddInternal(editor);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void editorVisibilityChanged(ValueChangedEvent<Visibility> visibility)
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Skinning.Editor
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleFlip(Direction direction)
|
||||
public override bool HandleFlip(Direction direction, bool flipOverOrigin)
|
||||
{
|
||||
var selectionQuad = getSelectionQuad();
|
||||
Vector2 scaleFactor = direction == Direction.Horizontal ? new Vector2(-1, 1) : new Vector2(1, -1);
|
||||
@ -135,7 +135,7 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
var drawableItem = (Drawable)b.Item;
|
||||
|
||||
var flippedPosition = GetFlippedPosition(direction, selectionQuad, b.ScreenSpaceSelectionPoint);
|
||||
var flippedPosition = GetFlippedPosition(direction, flipOverOrigin ? drawableItem.Parent.ScreenSpaceDrawQuad : selectionQuad, b.ScreenSpaceSelectionPoint);
|
||||
|
||||
updateDrawablePosition(drawableItem, flippedPosition);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user