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Fix TestSceneMultiSpectatorLeaderboard not waiting for user population

This commit is contained in:
Dean Herbert 2021-12-30 23:35:18 +09:00
parent 2fd4647e6e
commit f53a675ca3

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@ -50,6 +50,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
AddUntilStep("wait for user population", () => leaderboard.ChildrenOfType<GameplayLeaderboardScore>().Count() == 2);
AddStep("add clock sources", () =>
{