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Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
Normalise more identifier names
This commit is contained in:
commit
7147799895
@ -4,6 +4,8 @@
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using System;
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using System.Runtime.InteropServices;
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// ReSharper disable IdentifierTypo
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namespace osu.Desktop.Windows
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{
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internal class WindowsKey
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@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
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CursorExpand,
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CursorRotate,
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HitCircleOverlayAboveNumber,
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// ReSharper disable once IdentifierTypo
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HitCircleOverlayAboveNumer, // Some old skins will have this typo
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SpinnerFrequencyModulate,
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SpinnerNoBlink
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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Online.Chat
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}
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[Test]
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public void TestContainsUsernameBetweenInterpunction()
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public void TestContainsUsernameBetweenPunctuation()
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{
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Assert.IsTrue(MessageNotifier.CheckContainsUsername("Hello 'test'-message", "Test"));
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}
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@ -20,8 +20,8 @@ namespace osu.Game.Tests.Visual.Online
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private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
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private readonly Bindable<UserStatus> status = new Bindable<UserStatus>();
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private UserGridPanel peppy;
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private TestUserListPanel evast;
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private UserGridPanel boundPanel1;
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private TestUserListPanel boundPanel2;
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[Resolved]
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private IRulesetStore rulesetStore { get; set; }
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@ -29,8 +29,6 @@ namespace osu.Game.Tests.Visual.Online
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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UserGridPanel flyte;
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activity.Value = null;
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status.Value = null;
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@ -56,14 +54,15 @@ namespace osu.Game.Tests.Visual.Online
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Colour = "99EB47",
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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}),
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flyte = new UserGridPanel(new APIUser
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new UserGridPanel(new APIUser
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{
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Username = @"flyte",
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Id = 3103765,
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Country = new Country { FlagName = @"JP" },
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg",
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Status = { Value = new UserStatusOnline() }
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}) { Width = 300 },
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peppy = new UserGridPanel(new APIUser
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boundPanel1 = new UserGridPanel(new APIUser
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{
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Username = @"peppy",
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Id = 2,
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@ -72,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
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IsSupporter = true,
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SupportLevel = 3,
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}) { Width = 300 },
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evast = new TestUserListPanel(new APIUser
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boundPanel2 = new TestUserListPanel(new APIUser
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{
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Username = @"Evast",
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Id = 8195163,
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@ -84,13 +83,11 @@ namespace osu.Game.Tests.Visual.Online
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},
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};
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flyte.Status.Value = new UserStatusOnline();
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boundPanel1.Status.BindTo(status);
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boundPanel1.Activity.BindTo(activity);
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peppy.Status.BindTo(status);
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peppy.Activity.BindTo(activity);
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evast.Status.BindTo(status);
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evast.Activity.BindTo(activity);
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boundPanel2.Status.BindTo(status);
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boundPanel2.Activity.BindTo(activity);
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});
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[Test]
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@ -121,14 +118,14 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestUserActivityChange()
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{
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AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
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AddAssert("visit message is visible", () => boundPanel2.LastVisitMessage.IsPresent);
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AddStep("set online status", () => status.Value = new UserStatusOnline());
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AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
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AddAssert("visit message is not visible", () => !boundPanel2.LastVisitMessage.IsPresent);
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AddStep("set choosing activity", () => activity.Value = new UserActivity.ChoosingBeatmap());
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AddStep("set offline status", () => status.Value = new UserStatusOffline());
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AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
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AddAssert("visit message is visible", () => boundPanel2.LastVisitMessage.IsPresent);
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AddStep("set online status", () => status.Value = new UserStatusOnline());
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AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
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AddAssert("visit message is not visible", () => !boundPanel2.LastVisitMessage.IsPresent);
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}
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private UserActivity soloGameStatusForRuleset(int rulesetId) => new UserActivity.InSoloGame(null, rulesetStore.GetRuleset(rulesetId));
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@ -22,6 +22,8 @@ namespace osu.Game.Online.API.Requests
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public enum RecentActivityType
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{
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Achievement,
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// ReSharper disable once IdentifierTypo
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BeatmapPlaycount,
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BeatmapsetApprove,
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BeatmapsetDelete,
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@ -533,9 +533,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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protected double CalculateSamplePlaybackBalance(double position)
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{
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float balanceAdjustAmount = positionalHitsoundsLevel.Value * 2;
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double returnedvalue = balanceAdjustAmount * (position - 0.5f);
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double returnedValue = balanceAdjustAmount * (position - 0.5f);
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return returnedvalue;
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return returnedValue;
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}
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/// <summary>
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@ -930,14 +930,21 @@ private void load()
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<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Clickthrough/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Closedness/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=crosshair/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Deserialise/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=deserialised/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=favourited/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Hashable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
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@ -949,10 +956,14 @@ private void load()
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<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Lazer/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=letterboxing/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=localisable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Omni/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
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@ -967,11 +978,15 @@ private void load()
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=romanisable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanisation/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanised/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Skinnable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
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@ -979,8 +994,10 @@ private void load()
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unescaping/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Zoomable/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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