mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 04:32:57 +08:00
Update remaining cases of clashing variable name in realm.Run(realm..
This commit is contained in:
parent
3e5c9e8436
commit
e23b10e6a5
@ -29,7 +29,7 @@ namespace osu.Game.Benchmarks
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realm = new RealmAccess(storage, "client");
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realm.Run(realm =>
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realm.Run(r =>
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{
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realm.Write(c => c.Add(TestResources.CreateTestBeatmapSetInfo(rulesets: new[] { new OsuRuleset().RulesetInfo })));
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});
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@ -41,9 +41,9 @@ namespace osu.Game.Benchmarks
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[Benchmark]
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public void BenchmarkDirectPropertyRead()
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var beatmapSet = realm.All<BeatmapSetInfo>().First();
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var beatmapSet = r.All<BeatmapSetInfo>().First();
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for (int i = 0; i < ReadsPerFetch; i++)
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{
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@ -119,9 +119,9 @@ namespace osu.Game.Benchmarks
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[Benchmark]
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public void BenchmarkDetachedPropertyRead()
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var beatmapSet = realm.All<BeatmapSetInfo>().First().Detach();
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var beatmapSet = r.All<BeatmapSetInfo>().First().Detach();
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for (int i = 0; i < ReadsPerFetch; i++)
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{
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@ -76,9 +76,9 @@ namespace osu.Game.Tests.Database
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private int queryCount(GlobalAction? match = null)
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{
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return realm.Run(realm =>
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return realm.Run(r =>
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{
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var results = realm.All<RealmKeyBinding>();
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var results = r.All<RealmKeyBinding>();
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if (match.HasValue)
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results = results.Where(k => k.ActionInt == (int)match.Value);
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return results.Count();
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@ -42,11 +42,11 @@ namespace osu.Game.Tests.Visual.Ranking
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{
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base.LoadComplete();
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realm.Run(realm =>
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realm.Run(r =>
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{
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var beatmapInfo = realm.All<BeatmapInfo>()
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.Filter($"{nameof(BeatmapInfo.Ruleset)}.{nameof(RulesetInfo.OnlineID)} = $0", 0)
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.FirstOrDefault();
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var beatmapInfo = r.All<BeatmapInfo>()
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.Filter($"{nameof(BeatmapInfo.Ruleset)}.{nameof(RulesetInfo.OnlineID)} = $0", 0)
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.FirstOrDefault();
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if (beatmapInfo != null)
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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@ -122,10 +122,10 @@ namespace osu.Game.Tests.Visual.UserInterface
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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// Due to soft deletions, we can re-use deleted scores between test runs
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scoreManager.Undelete(realm.All<ScoreInfo>().Where(s => s.DeletePending).ToList());
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scoreManager.Undelete(r.All<ScoreInfo>().Where(s => s.DeletePending).ToList());
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});
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leaderboard.Scores = null;
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@ -119,12 +119,12 @@ namespace osu.Game.Beatmaps
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/// <param name="beatmapInfo">The beatmap difficulty to hide.</param>
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public void Hide(BeatmapInfo beatmapInfo)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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if (!beatmapInfo.IsManaged)
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beatmapInfo = realm.Find<BeatmapInfo>(beatmapInfo.ID);
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beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID);
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beatmapInfo.Hidden = true;
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transaction.Commit();
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@ -138,12 +138,12 @@ namespace osu.Game.Beatmaps
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/// <param name="beatmapInfo">The beatmap difficulty to restore.</param>
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public void Restore(BeatmapInfo beatmapInfo)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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if (!beatmapInfo.IsManaged)
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beatmapInfo = realm.Find<BeatmapInfo>(beatmapInfo.ID);
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beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID);
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beatmapInfo.Hidden = false;
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transaction.Commit();
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@ -153,11 +153,11 @@ namespace osu.Game.Beatmaps
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public void RestoreAll()
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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foreach (var beatmap in realm.All<BeatmapInfo>().Where(b => b.Hidden))
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foreach (var beatmap in r.All<BeatmapInfo>().Where(b => b.Hidden))
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beatmap.Hidden = false;
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transaction.Commit();
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@ -171,10 +171,10 @@ namespace osu.Game.Beatmaps
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/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
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public List<BeatmapSetInfo> GetAllUsableBeatmapSets()
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{
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return realm.Run(realm =>
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return realm.Run(r =>
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{
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realm.Refresh();
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return realm.All<BeatmapSetInfo>().Where(b => !b.DeletePending).Detach();
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r.Refresh();
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return r.All<BeatmapSetInfo>().Where(b => !b.DeletePending).Detach();
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});
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}
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@ -240,9 +240,9 @@ namespace osu.Game.Beatmaps
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public void Delete(Expression<Func<BeatmapSetInfo, bool>>? filter = null, bool silent = false)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var items = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected);
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var items = r.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected);
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if (filter != null)
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items = items.Where(filter);
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@ -253,7 +253,7 @@ namespace osu.Game.Beatmaps
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public void UndeleteAll()
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{
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realm.Run(realm => beatmapModelManager.Undelete(realm.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
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realm.Run(r => beatmapModelManager.Undelete(r.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
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}
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public void Undelete(List<BeatmapSetInfo> items, bool silent = false)
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@ -312,9 +312,9 @@ namespace osu.Game.Beatmaps
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// If we seem to be missing files, now is a good time to re-fetch.
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if (importedBeatmap?.BeatmapSet?.Files.Count == 0)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var refetch = realm.Find<BeatmapInfo>(importedBeatmap.ID)?.Detach();
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var refetch = r.Find<BeatmapInfo>(importedBeatmap.ID)?.Detach();
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if (refetch != null)
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importedBeatmap = refetch;
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@ -158,11 +158,11 @@ namespace osu.Game.Database
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int count = existingBeatmapSets.Count();
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realm.Run(realm =>
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realm.Run(r =>
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{
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log($"Found {count} beatmaps in EF");
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var transaction = realm.BeginWrite();
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var transaction = r.BeginWrite();
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int written = 0;
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try
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@ -172,7 +172,7 @@ namespace osu.Game.Database
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if (++written % 1000 == 0)
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{
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transaction.Commit();
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transaction = realm.BeginWrite();
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transaction = r.BeginWrite();
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log($"Migrated {written}/{count} beatmaps...");
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}
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@ -186,11 +186,11 @@ namespace osu.Game.Database
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Protected = beatmapSet.Protected,
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};
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migrateFiles(beatmapSet, realm, realmBeatmapSet);
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migrateFiles(beatmapSet, r, realmBeatmapSet);
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foreach (var beatmap in beatmapSet.Beatmaps)
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{
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var ruleset = realm.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName);
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var ruleset = r.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName);
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var metadata = getBestMetadata(beatmap.Metadata, beatmapSet.Metadata);
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var realmBeatmap = new BeatmapInfo(ruleset, new BeatmapDifficulty(beatmap.BaseDifficulty), metadata)
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@ -225,7 +225,7 @@ namespace osu.Game.Database
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realmBeatmapSet.Beatmaps.Add(realmBeatmap);
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}
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realm.Add(realmBeatmapSet);
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r.Add(realmBeatmapSet);
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}
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}
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finally
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@ -280,11 +280,11 @@ namespace osu.Game.Database
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int count = existingScores.Count();
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realm.Run(realm =>
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realm.Run(r =>
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{
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log($"Found {count} scores in EF");
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var transaction = realm.BeginWrite();
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var transaction = r.BeginWrite();
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int written = 0;
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try
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@ -294,12 +294,12 @@ namespace osu.Game.Database
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if (++written % 1000 == 0)
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{
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transaction.Commit();
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transaction = realm.BeginWrite();
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transaction = r.BeginWrite();
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log($"Migrated {written}/{count} scores...");
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}
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var beatmap = realm.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash);
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var ruleset = realm.Find<RulesetInfo>(score.Ruleset.ShortName);
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var beatmap = r.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash);
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var ruleset = r.Find<RulesetInfo>(score.Ruleset.ShortName);
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var user = new RealmUser
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{
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OnlineID = score.User.OnlineID,
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@ -329,9 +329,9 @@ namespace osu.Game.Database
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APIMods = score.APIMods,
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};
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migrateFiles(score, realm, realmScore);
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migrateFiles(score, r, realmScore);
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realm.Add(realmScore);
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r.Add(realmScore);
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}
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}
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finally
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@ -369,13 +369,13 @@ namespace osu.Game.Database
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break;
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}
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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// only migrate data if the realm database is empty.
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// note that this cannot be written as: `realm.All<SkinInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
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if (!realm.All<SkinInfo>().Any(s => !s.Protected))
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// note that this cannot be written as: `r.All<SkinInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
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if (!r.All<SkinInfo>().Any(s => !s.Protected))
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{
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log($"Migrating {existingSkins.Count} skins");
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@ -390,9 +390,9 @@ namespace osu.Game.Database
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InstantiationInfo = skin.InstantiationInfo,
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};
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migrateFiles(skin, realm, realmSkin);
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migrateFiles(skin, r, realmSkin);
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realm.Add(realmSkin);
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r.Add(realmSkin);
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if (skin.ID == userSkinInt)
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userSkinChoice.Value = realmSkin.ID.ToString();
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@ -428,12 +428,12 @@ namespace osu.Game.Database
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log("Beginning settings migration to realm");
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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// only migrate data if the realm database is empty.
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if (!realm.All<RealmRulesetSetting>().Any())
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if (!r.All<RealmRulesetSetting>().Any())
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{
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log($"Migrating {existingSettings.Count} settings");
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@ -447,7 +447,7 @@ namespace osu.Game.Database
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if (string.IsNullOrEmpty(shortName))
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continue;
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realm.Add(new RealmRulesetSetting
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r.Add(new RealmRulesetSetting
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{
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Key = dkb.Key,
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Value = dkb.StringValue,
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@ -51,10 +51,7 @@ namespace osu.Game.Database
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return;
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}
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realm.Run(realm =>
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{
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perform(retrieveFromID(realm, ID));
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});
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realm.Run(r => perform(retrieveFromID(r, ID)));
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}
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/// <summary>
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@ -66,9 +63,9 @@ namespace osu.Game.Database
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if (!IsManaged)
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return perform(data);
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return realm.Run(realm =>
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return realm.Run(r =>
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{
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var returnData = perform(retrieveFromID(realm, ID));
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var returnData = perform(retrieveFromID(r, ID));
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if (returnData is RealmObjectBase realmObject && realmObject.IsManaged)
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throw new InvalidOperationException(@$"Managed realm objects should not exit the scope of {nameof(PerformRead)}.");
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@ -56,21 +56,21 @@ namespace osu.Game.Input
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/// <param name="rulesets">The rulesets to populate defaults from.</param>
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public void Register(KeyBindingContainer container, IEnumerable<RulesetInfo> rulesets)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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using (var transaction = realm.BeginWrite())
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using (var transaction = r.BeginWrite())
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{
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// intentionally flattened to a list rather than querying against the IQueryable, as nullable fields being queried against aren't indexed.
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// this is much faster as a result.
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var existingBindings = realm.All<RealmKeyBinding>().ToList();
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var existingBindings = r.All<RealmKeyBinding>().ToList();
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insertDefaults(realm, existingBindings, container.DefaultKeyBindings);
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insertDefaults(r, existingBindings, container.DefaultKeyBindings);
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foreach (var ruleset in rulesets)
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{
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var instance = ruleset.CreateInstance();
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foreach (int variant in instance.AvailableVariants)
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insertDefaults(realm, existingBindings, instance.GetDefaultKeyBindings(variant), ruleset.ShortName, variant);
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insertDefaults(r, existingBindings, instance.GetDefaultKeyBindings(variant), ruleset.ShortName, variant);
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}
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transaction.Commit();
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@ -386,10 +386,10 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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private void updateStoreFromButton(KeyButton button)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var binding = realm.Find<RealmKeyBinding>(((IHasGuidPrimaryKey)button.KeyBinding).ID);
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realm.Write(() => binding.KeyCombinationString = button.KeyBinding.KeyCombinationString);
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var binding = r.Find<RealmKeyBinding>(((IHasGuidPrimaryKey)button.KeyBinding).ID);
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r.Write(() => binding.KeyCombinationString = button.KeyBinding.KeyCombinationString);
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});
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}
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@ -51,7 +51,7 @@ namespace osu.Game.Scoring
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/// <returns>The first result for the provided query, or null if no results were found.</returns>
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public ScoreInfo Query(Expression<Func<ScoreInfo, bool>> query)
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{
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return realm.Run(realm => realm.All<ScoreInfo>().FirstOrDefault(query)?.Detach());
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return realm.Run(r => r.All<ScoreInfo>().FirstOrDefault(query)?.Detach());
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}
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/// <summary>
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@ -254,10 +254,10 @@ namespace osu.Game.Scoring
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public void Delete([CanBeNull] Expression<Func<ScoreInfo, bool>> filter = null, bool silent = false)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var items = realm.All<ScoreInfo>()
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.Where(s => !s.DeletePending);
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var items = r.All<ScoreInfo>()
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.Where(s => !s.DeletePending);
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if (filter != null)
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items = items.Where(filter);
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@ -179,7 +179,7 @@ namespace osu.Game.Screens.Select
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if (!loadedTestBeatmaps)
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{
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realm.Run(realm => loadBeatmapSets(getBeatmapSets(realm)));
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realm.Run(r => loadBeatmapSets(getBeatmapSets(r)));
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}
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}
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@ -150,12 +150,12 @@ namespace osu.Game.Screens.Select.Leaderboards
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if (Scope == BeatmapLeaderboardScope.Local)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var scores = realm.All<ScoreInfo>()
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.AsEnumerable()
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// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
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.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.OnlineID == ruleset.Value.ID);
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var scores = r.All<ScoreInfo>()
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.AsEnumerable()
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// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
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.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.OnlineID == ruleset.Value.ID);
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if (filterMods && !mods.Value.Any())
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{
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@ -289,10 +289,10 @@ namespace osu.Game.Skinning
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public void Delete([CanBeNull] Expression<Func<SkinInfo, bool>> filter = null, bool silent = false)
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{
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realm.Run(realm =>
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realm.Run(r =>
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{
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var items = realm.All<SkinInfo>()
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.Where(s => !s.Protected && !s.DeletePending);
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var items = r.All<SkinInfo>()
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.Where(s => !s.Protected && !s.DeletePending);
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if (filter != null)
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items = items.Where(filter);
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