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Improve general layout and allow overlay to be displayed without dependencies for now
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parent
c2df3465b2
commit
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@ -2,14 +2,19 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Navigation
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{
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public class TestFirstRunSetup : OsuGameTestScene
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public class TestFirstRunSetup : OsuTestScene
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{
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[Test]
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public void TestOverlay()
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{
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AddStep("add overlay", () =>
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{
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Child = new FirstRunSetupOverlay();
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});
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}
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}
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}
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@ -4,9 +4,9 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osuTK;
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namespace osu.Game.Overlays.FirstRunSetup
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{
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@ -22,9 +22,10 @@ namespace osu.Game.Overlays.FirstRunSetup
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuTextFlowContainer
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
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{
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Text = "Welcome to the first-run setup guide!\n\nThis will help you get osu! setup in a way that suits you.",
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Text =
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"Welcome to the first-run setup guide!\n\nosu! is a very configurable game, and diving straight into the settings can sometimes be overwhelming. This guide will help you get the important choices out of the way to ensure a great first experience!",
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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@ -41,11 +42,5 @@ namespace osu.Game.Overlays.FirstRunSetup
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}
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};
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}
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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Overlay.MoveDisplayTo(new Vector2(0.5f));
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}
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}
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}
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@ -11,10 +11,10 @@ using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.FirstRunSetup;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osuTK.Graphics;
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@ -26,18 +26,17 @@ namespace osu.Game.Overlays
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{
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protected override bool StartHidden => true;
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[Resolved]
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[Resolved(canBeNull: true)]
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private DialogOverlay dialogOverlay { get; set; }
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[Resolved]
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[Resolved(canBeNull: true)]
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private OsuGame osuGame { get; set; }
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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private ScreenWelcome welcomeScreen;
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private Container currentDisplayContainer;
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private PlayfieldBorder border;
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public FirstRunSetupOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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@ -48,18 +47,12 @@ namespace osu.Game.Overlays
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{
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Children = new Drawable[]
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{
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border = new PlayfieldBorder
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new Container
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{
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PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Full },
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Colour = colours.Blue,
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},
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currentDisplayContainer = new Container
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{
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f),
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Position = new Vector2(0.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(0.95f),
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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@ -73,12 +66,68 @@ namespace osu.Game.Overlays
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.8f,
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Colour = colourProvider.Background5,
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},
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new ScreenStack(welcomeScreen = new ScreenWelcome())
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colourProvider.Background6,
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding(10),
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "First run setup",
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Font = OsuFont.Default.With(size: 32),
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Colour = colourProvider.Content2,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new OsuTextFlowContainer
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{
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Text = "Setup osu! to suit you",
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Colour = colourProvider.Content1,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Both,
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},
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}
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},
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}
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},
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},
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new Drawable[]
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{
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new ScreenStack(welcomeScreen = new ScreenWelcome())
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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}
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},
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}
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}
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@ -89,24 +138,25 @@ namespace osu.Game.Overlays
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{
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base.LoadComplete();
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// if we are valid for display, only do so after reaching the main menu.
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osuGame.PerformFromScreen(_ =>
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if (osuGame != null)
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{
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// if we are valid for display, only do so after reaching the main menu.
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osuGame.PerformFromScreen(_ =>
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{
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Show();
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}, new[] { typeof(MainMenu) });
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}
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else
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{
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Show();
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}, new[] { typeof(MainMenu) });
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border
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.FadeInFromZero(500)
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.Delay(1000)
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.FadeOut(500)
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.Loop();
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}
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (dialogOverlay.CurrentDialog == null)
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if (dialogOverlay?.CurrentDialog == null)
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{
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dialogOverlay.Push(new ConfirmDialog("Are you sure you want to exit the setup process?",
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dialogOverlay?.Push(new ConfirmDialog("Are you sure you want to exit the setup process?",
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Hide,
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() => { }));
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}
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@ -128,11 +178,5 @@ namespace osu.Game.Overlays
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base.PopOut();
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this.FadeOut(100);
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}
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public void MoveDisplayTo(Vector2 position) =>
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currentDisplayContainer.MoveTo(position, 1000, Easing.OutElasticQuarter);
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public void ResizeDisplayTo(Vector2 scale) =>
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currentDisplayContainer.ScaleTo(scale, 1000, Easing.OutElasticQuarter);
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}
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}
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