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Rename enum to explicitly mention it is a filter
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@ -170,11 +170,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("both rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2);
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AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Public });
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AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Permissions = RoomPermissionsFilter.Public });
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AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value));
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AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Private });
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AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Permissions = RoomPermissionsFilter.Private });
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AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value));
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}
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@ -13,6 +13,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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public RoomStatusFilter Status;
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public string Category;
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public RulesetInfo Ruleset;
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public RoomAccessType AccessType;
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public RoomPermissionsFilter Permissions;
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}
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}
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@ -3,7 +3,7 @@
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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public enum RoomAccessType
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public enum RoomPermissionsFilter
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{
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All,
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Public,
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@ -87,27 +87,27 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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matchingFilter &= r.FilterTerms.Any(term => term.ToString().Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase));
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}
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matchingFilter &= matchesAccessType(r, criteria.AccessType);
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matchingFilter &= matchPermissions(r, criteria.Permissions);
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r.MatchingFilter = matchingFilter;
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}
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});
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static bool matchesAccessType(DrawableLoungeRoom room, RoomAccessType accessType)
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static bool matchPermissions(DrawableLoungeRoom room, RoomPermissionsFilter accessType)
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{
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switch (accessType)
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{
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case RoomAccessType.All:
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case RoomPermissionsFilter.All:
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return true;
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case RoomAccessType.Public:
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case RoomPermissionsFilter.Public:
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return !room.Room.HasPassword.Value;
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case RoomAccessType.Private:
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case RoomPermissionsFilter.Private:
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return room.Room.HasPassword.Value;
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default:
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throw new ArgumentOutOfRangeException(nameof(accessType), accessType, $"Unsupported {nameof(RoomAccessType)} in filter");
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throw new ArgumentOutOfRangeException(nameof(accessType), accessType, $"Unsupported {nameof(RoomPermissionsFilter)} in filter");
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}
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}
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}
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@ -31,7 +31,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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[Resolved]
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private MultiplayerClient client { get; set; }
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private Dropdown<RoomAccessType> roomAccessTypeDropdown;
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private Dropdown<RoomPermissionsFilter> roomAccessTypeDropdown;
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public override void OnResuming(ScreenTransitionEvent e)
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{
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@ -48,7 +48,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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protected override IEnumerable<Drawable> CreateFilterControls()
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{
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roomAccessTypeDropdown = new SlimEnumDropdown<RoomAccessType>
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roomAccessTypeDropdown = new SlimEnumDropdown<RoomPermissionsFilter>
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{
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RelativeSizeAxes = Axes.None,
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Width = 160,
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@ -63,7 +63,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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var criteria = base.CreateFilterCriteria();
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criteria.Category = @"realtime";
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criteria.AccessType = roomAccessTypeDropdown.Current.Value;
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criteria.Permissions = roomAccessTypeDropdown.Current.Value;
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return criteria;
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}
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