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mirror of https://github.com/ppy/osu.git synced 2025-01-12 19:42:55 +08:00

Update existing usages to point to RealmRulesetStore

This commit is contained in:
Dean Herbert 2022-02-16 17:13:51 +09:00
parent 7a69de0060
commit 0138f22c8d
22 changed files with 49 additions and 49 deletions

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@ -41,7 +41,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
using (new RealmRulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
@ -85,7 +85,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
using (new RealmRulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
@ -142,7 +142,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
using (new RealmRulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? imported;
@ -171,7 +171,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
await LoadOszIntoStore(importer, realm.Realm);
});
@ -183,7 +183,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -201,7 +201,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? tempPath = TestResources.GetTestBeatmapForImport();
@ -245,7 +245,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
@ -265,7 +265,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -314,7 +314,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -366,7 +366,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -463,7 +463,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -496,7 +496,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var progressNotification = new ImportProgressNotification();
@ -532,7 +532,7 @@ namespace osu.Game.Tests.Database
};
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -582,7 +582,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -606,7 +606,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
@ -638,7 +638,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -662,7 +662,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
@ -688,7 +688,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealm((realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
var metadata = new BeatmapMetadata
{
@ -734,7 +734,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
@ -751,7 +751,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -787,7 +787,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -829,7 +829,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -880,7 +880,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
using var store = new RealmRulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
await importer.Import(temp);

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@ -14,7 +14,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RulesetStore(realm, storage);
var rulesets = new RealmRulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, realm.Realm.All<RulesetInfo>().Count());
@ -26,8 +26,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RulesetStore(realm, storage);
var rulesets2 = new RulesetStore(realm, storage);
var rulesets = new RealmRulesetStore(realm, storage);
var rulesets2 = new RealmRulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RulesetStore(realm, storage);
var rulesets = new RealmRulesetStore(realm, storage);
Assert.IsFalse(rulesets.AvailableRulesets.First().IsManaged);
Assert.IsFalse(rulesets.GetRuleset(0)?.IsManaged);

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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Online
[BackgroundDependencyLoader]
private void load(AudioManager audio, GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API));
}

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@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Background
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
Dependencies.Cache(Realm);

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Collections
[BackgroundDependencyLoader]
private void load(GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Playlists
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
}

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(Realm));
dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Realm);

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[BackgroundDependencyLoader]
private void load(GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);

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@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
// These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install.
// At a point we have isolated interactive test runs enough, this can likely be removed.
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(Realm);
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));

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@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Realm);

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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(Realm));
dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Realm);