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Add test coverage of multiplayer being paused when users are still loading
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@ -494,17 +494,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
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AddAssert("Mods match current item", () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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AddAssert("Mods match current item",
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() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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AddStep("Switch required mods", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Mods.Value = new Mod[] { new OsuModDoubleTime() });
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AddAssert("Mods don't match current item", () => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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AddAssert("Mods don't match current item",
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() => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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AddStep("start match externally", () => multiplayerClient.StartMatch());
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AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player);
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AddAssert("Mods match current item", () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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AddAssert("Mods match current item",
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() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
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}
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[Test]
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@ -664,6 +667,41 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for results", () => multiplayerComponents.CurrentScreen is ResultsScreen);
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}
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[Test]
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public void TestGameplayDoesntStartWithNonLoadedUser()
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{
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createRoom(() => new Room
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{
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Name = { Value = "Test Room" },
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Playlist =
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{
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new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo)
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{
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RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
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}
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}
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});
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pressReadyButton();
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AddStep("join other user and ready", () =>
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{
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multiplayerClient.AddUser(new APIUser { Id = 1234 });
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multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Ready);
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});
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AddStep("start match", () =>
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{
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multiplayerClient.StartMatch();
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});
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AddUntilStep("wait for player", () => multiplayerComponents.CurrentScreen is Player);
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AddWaitStep("wait some", 20);
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AddAssert("ensure gameplay hasn't started", () => this.ChildrenOfType<GameplayClockContainer>().SingleOrDefault()?.IsRunning == false);
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}
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[Test]
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public void TestRoomSettingsReQueriedWhenJoiningRoom()
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{
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