1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-19 07:33:22 +08:00
osu-lazer/osu.Game.Tests/Visual
Dean Herbert cc86909633 Increase lenience on TestSceneLeadIn tests
I've gone through these in detail and can't find an issue with the
actual flow of things. For whatever reason, the new structure has a
slightly higher delay, likely due to performing less `Seek` calls
(previously a `Seek` was called after the clock start which may have
been making this more accurate on the first `Player.Update`).

I don't think it really matters that this is slightly off, but we'll see
how this plays out.
2022-08-19 01:39:00 +09:00
..
Audio Automated #nullable processing 2022-06-17 16:37:17 +09:00
Background Fix test failures 2022-08-02 20:18:45 +09:00
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Collections Adjust collection deletion test to match new expectations 2022-08-06 21:07:21 +02:00
Colours Automated #nullable processing 2022-06-17 16:37:17 +09:00
Components Fix possible null assignment inspection in TestScenePreviewTrackManager 2022-08-08 02:00:24 +03:00
Editing Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
Gameplay Increase lenience on TestSceneLeadIn tests 2022-08-19 01:39:00 +09:00
Menus Add test coverage of ToolbarUserButton 2022-08-09 15:51:10 +09:00
Mods Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
Multiplayer Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Navigation Add test coverage of playlist exit confirmation 2022-07-29 17:11:37 +09:00
Online Add test coverage for other approval events 2022-08-06 18:21:57 +02:00
Playlists Fix failing tests 2022-07-30 11:49:33 +03:00
Ranking Automated #nullable processing 2022-06-17 16:37:17 +09:00
Settings Update parameter discards 2022-06-24 21:26:19 +09:00
SongSelect Fix test step names being too long 2022-08-03 21:13:49 +09:00
UserInterface Add test coverage of new imports not correctly being filtered by collection filter 2022-08-12 15:06:34 +09:00
TestMultiplayerComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneOsuScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00