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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game.Tests/Visual
Dean Herbert 13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
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Audio Automated #nullable processing 2022-06-17 16:37:17 +09:00
Background Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Collections Adjust collection deletion test to match new expectations 2022-08-06 21:07:21 +02:00
Colours Automated #nullable processing 2022-06-17 16:37:17 +09:00
Components Fix possible null assignment inspection in TestScenePreviewTrackManager 2022-08-08 02:00:24 +03:00
Editing Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
Gameplay Merge pull request #20173 from peppy/test-scene-storyboard-tidy 2022-09-07 17:07:19 +09:00
Menus Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Mods Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
Multiplayer Rewrite rooms to store multiple active countdowns 2022-09-05 19:03:26 +09:00
Navigation Fix completion notification not being posted if completion occurs during NotificationOverlay load 2022-09-06 04:07:49 +09:00
Online Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Playlists Fix test by also clearing out maximum statistics 2022-08-30 15:42:36 +09:00
Ranking Automated #nullable processing 2022-06-17 16:37:17 +09:00
Settings Add test coverage for localisable setting source 2022-08-14 15:06:33 -04:00
SongSelect Add missing null check in BeatmapCarousel tests 2022-09-07 16:22:11 +09:00
UserInterface Fix incorrect count tracking when notification is manually disposed 2022-09-05 19:26:40 +09:00
TestMultiplayerComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneOsuScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00