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Merge pull request #21244 from nanashi-1/beatmapoptions-disabled

Disable certain beatmap option buttons when there are no beatmaps selected
This commit is contained in:
Dean Herbert 2022-11-18 12:55:07 +09:00 committed by GitHub
commit 1ff1738988
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 81 additions and 8 deletions

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@ -1055,6 +1055,18 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("mod overlay hidden", () => songSelect!.ModSelect.State.Value == Visibility.Hidden);
}
[Test]
public void TestBeatmapOptionsDisabled()
{
createSongSelect();
addRulesetImportStep(0);
AddAssert("options enabled", () => songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
AddStep("delete all beatmaps", () => manager.Delete());
AddAssert("options disabled", () => !songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
}
private void waitForInitialSelection()
{
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);

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@ -3,8 +3,10 @@
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Screens.Select;
using osuTK;
using osuTK.Input;
@ -43,6 +45,12 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.MoveMouseTo(Vector2.Zero);
});
[Test]
public void TestState()
{
AddRepeatStep("toggle options state", () => this.ChildrenOfType<FooterButton>().Last().Enabled.Toggle(), 20);
}
[Test]
public void TestFooterRandom()
{

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@ -57,7 +57,18 @@ namespace osu.Game.Screens.Select
}
}
private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, Easing.OutQuint);
private void updateModeLight()
{
var selectedButton = buttons.FirstOrDefault(b => b.Enabled.Value && b.IsHovered);
if (selectedButton != null)
{
modeLight.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
modeLight.FadeColour(selectedButton.SelectedColour, TRANSITION_LENGTH, Easing.OutQuint);
}
else
modeLight.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
}
public Footer()
{
@ -78,6 +89,7 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
Height = 3,
Position = new Vector2(0, -3),
Colour = Color4.Black,
},
new FillFlowContainer
{

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@ -120,10 +120,18 @@ namespace osu.Game.Screens.Select
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Enabled.BindValueChanged(_ => updateDisplay(), true);
}
public Action Hovered;
public Action HoverLost;
public GlobalAction? Hotkey;
private bool mouseDown;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
@ -140,32 +148,38 @@ namespace osu.Game.Screens.Select
protected override bool OnHover(HoverEvent e)
{
Hovered?.Invoke();
light.ScaleTo(new Vector2(1, 2), Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.FadeColour(SelectedColour, Footer.TRANSITION_LENGTH, Easing.OutQuint);
updateDisplay();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
HoverLost?.Invoke();
light.ScaleTo(new Vector2(1, 1), Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.FadeColour(DeselectedColour, Footer.TRANSITION_LENGTH, Easing.OutQuint);
updateDisplay();
}
protected override bool OnMouseDown(MouseDownEvent e)
{
box.FadeTo(0.3f, Footer.TRANSITION_LENGTH * 2, Easing.OutQuint);
if (!Enabled.Value)
return true;
mouseDown = true;
updateDisplay();
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
box.FadeOut(Footer.TRANSITION_LENGTH, Easing.OutQuint);
mouseDown = false;
updateDisplay();
base.OnMouseUp(e);
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return true;
box.ClearTransforms();
box.Alpha = 1;
box.FadeOut(Footer.TRANSITION_LENGTH * 3, Easing.OutQuint);
@ -184,5 +198,20 @@ namespace osu.Game.Screens.Select
}
public virtual void OnReleased(KeyBindingReleaseEvent<GlobalAction> e) { }
private void updateDisplay()
{
this.FadeTo(Enabled.Value ? 1 : 0.25f, Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.ScaleTo(Enabled.Value && IsHovered ? new Vector2(1, 2) : new Vector2(1), Footer.TRANSITION_LENGTH, Easing.OutQuint);
light.FadeColour(Enabled.Value && IsHovered ? SelectedColour : DeselectedColour, Footer.TRANSITION_LENGTH, Easing.OutQuint);
box.FadeTo(Enabled.Value & mouseDown ? 0.3f : 0f, Footer.TRANSITION_LENGTH * 2, Easing.OutQuint);
if (Enabled.Value && IsHovered)
Hovered?.Invoke();
else
HoverLost?.Invoke();
}
}
}

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@ -112,6 +112,8 @@ namespace osu.Game.Screens.Select
protected BeatmapDetailArea BeatmapDetails { get; private set; }
private FooterButtonOptions beatmapOptionsButton;
private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
private double audioFeedbackLastPlaybackTime;
@ -314,7 +316,7 @@ namespace osu.Game.Screens.Select
NextRandom = () => Carousel.SelectNextRandom(),
PreviousRandom = Carousel.SelectPreviousRandom
}, null),
(new FooterButtonOptions(), BeatmapOptions)
(beatmapOptionsButton = new FooterButtonOptions(), BeatmapOptions)
};
protected virtual ModSelectOverlay CreateModSelectOverlay() => new SoloModSelectOverlay();
@ -739,6 +741,16 @@ namespace osu.Game.Screens.Select
beatmapInfoWedge.Beatmap = beatmap;
BeatmapDetails.Beatmap = beatmap;
bool beatmapSelected = beatmap is not DummyWorkingBeatmap;
if (beatmapSelected)
beatmapOptionsButton.Enabled.Value = true;
else
{
beatmapOptionsButton.Enabled.Value = false;
BeatmapOptions.Hide();
}
}
private readonly WeakReference<ITrack> lastTrack = new WeakReference<ITrack>(null);