mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 20:22:55 +08:00
Merge pull request #21284 from peppy/now-playing-overlay-texture-reduction
Fix `NowPlayingOverlay` loading background texture too early (and permanently)
This commit is contained in:
commit
a776622ce0
@ -100,7 +100,7 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
Children = new[]
|
||||
{
|
||||
background = new Background(),
|
||||
background = Empty(),
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
@ -413,7 +413,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load(LargeTextureStore textures)
|
||||
{
|
||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user