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Fix NowPlayingOverlay loading background texture too early (and permanently)

This commit is contained in:
Dean Herbert 2022-11-18 11:21:12 +09:00
parent f67e8ce523
commit b53f9baf6a

View File

@ -100,7 +100,7 @@ namespace osu.Game.Overlays
},
Children = new[]
{
background = new Background(),
background = Empty(),
title = new OsuSpriteText
{
Origin = Anchor.BottomCentre,
@ -413,7 +413,7 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
private void load(LargeTextureStore textures)
{
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
}