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mirror of https://github.com/ppy/osu.git synced 2025-01-12 18:23:04 +08:00

Fix clear identifier typos

This commit is contained in:
Joseph Madamba 2021-12-09 21:04:31 -08:00
parent 55768d8c11
commit 98524d60a4
19 changed files with 45 additions and 45 deletions

View File

@ -76,7 +76,7 @@ namespace osu.Desktop.Security
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackgound.Colour = colours.YellowDark;
IconBackground.Colour = colours.YellowDark;
}
}
}

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@ -90,9 +90,9 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
const float angle_variable = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variable, angle_variable, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variable, angle_variable, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
}

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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
const float angle_variangle = 15; // should be less than 45
const float angle_variable = 15; // should be less than 45
const float roundness = 80;
const float initial_height = 10;
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
Rotation = RNG.NextSingle(-angle_variable, angle_variable),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
Rotation = RNG.NextSingle(-angle_variable, angle_variable),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,

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@ -34,20 +34,20 @@ namespace osu.Game.Tests.Mods
var mod3 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
var doubleConvertedMod1 = new APIMod(mod1).ToMod(ruleset);
var doulbeConvertedMod2 = new APIMod(mod2).ToMod(ruleset);
var doulbeConvertedMod3 = new APIMod(mod3).ToMod(ruleset);
var doubleConvertedMod2 = new APIMod(mod2).ToMod(ruleset);
var doubleConvertedMod3 = new APIMod(mod3).ToMod(ruleset);
Assert.That(mod1, Is.Not.EqualTo(mod2));
Assert.That(doubleConvertedMod1, Is.Not.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod1, Is.Not.EqualTo(doubleConvertedMod2));
Assert.That(mod2, Is.EqualTo(mod2));
Assert.That(doulbeConvertedMod2, Is.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod2));
Assert.That(mod2, Is.EqualTo(mod3));
Assert.That(doulbeConvertedMod2, Is.EqualTo(doulbeConvertedMod3));
Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod3));
Assert.That(mod3, Is.EqualTo(mod2));
Assert.That(doulbeConvertedMod3, Is.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod3, Is.EqualTo(doubleConvertedMod2));
}
}
}

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Online
}
[Test]
public void TestSerialiseUnionFailsWithSingalR()
public void TestSerialiseUnionFailsWithSignalR()
{
var state = new TeamVersusUserState();

View File

@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -73,10 +73,10 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(false);
visibilityAssert(false);
}
private void visiblityAssert(bool shown)
private void visibilityAssert(bool shown)
{
AddAssert($"is container {(shown ? "visible" : "hidden")}", () => container.Alpha == (shown ? 1 : 0));
}

View File

@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
const string not_found_prefix = "beatmaps not found:";
string errorMesage = null;
string errorMessage = null;
AddStep("setup", () =>
{
@ -96,9 +96,9 @@ namespace osu.Game.Tests.Visual.Playlists
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = beatmap } });
errorMesage = $"{not_found_prefix} {beatmap.OnlineID}";
errorMessage = $"{not_found_prefix} {beatmap.OnlineID}";
RoomManager.CreateRequested = _ => errorMesage;
RoomManager.CreateRequested = _ => errorMessage;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMesage);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMessage);
AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value);
}

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@ -7,8 +7,8 @@ namespace osu.Game.Online.API
{
public class APIException : InvalidOperationException
{
public APIException(string messsage, Exception innerException)
: base(messsage, innerException)
public APIException(string message, Exception innerException)
: base(message, innerException)
{
}
}

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@ -335,7 +335,7 @@ namespace osu.Game.Online.Chat
/// right now it caps out at 50 messages and therefore only returns one channel's worth of content.
/// </summary>
/// <param name="channel">The channel </param>
private void fetchInitalMessages(Channel channel)
private void fetchInitialMessages(Channel channel)
{
if (channel.Id <= 0 || channel.MessagesLoaded) return;
@ -441,7 +441,7 @@ namespace osu.Game.Online.Chat
else
{
if (fetchInitialMessages)
fetchInitalMessages(channel);
this.fetchInitialMessages(channel);
}
CurrentChannel.Value ??= channel;

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@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
[BackgroundDependencyLoader]
private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay, ChannelManager channelManager)
{
IconBackgound.Colour = colours.PurpleDark;
IconBackground.Colour = colours.PurpleDark;
Activated = delegate
{

View File

@ -362,15 +362,15 @@ namespace osu.Game.Overlays.Comments
private void updateButtonsState()
{
int loadedReplesCount = loadedReplies.Count;
bool hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
int loadedRepliesCount = loadedReplies.Count;
bool hasUnloadedReplies = loadedRepliesCount != Comment.RepliesCount;
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedRepliesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedRepliesCount > 0 ? 1 : 0);
showRepliesButton.FadeTo(loadedRepliesCount != 0 ? 1 : 0);
if (Comment.IsTopLevel)
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
chevronButton.FadeTo(loadedRepliesCount != 0 ? 1 : 0);
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}

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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Notifications
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = ColourInfo.GradientVertical(colours.GreenDark, colours.GreenLight);
IconBackground.Colour = ColourInfo.GradientVertical(colours.GreenDark, colours.GreenLight);
}
}
}

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@ -43,13 +43,13 @@ namespace osu.Game.Overlays.Notifications
private readonly TextFlowContainer textDrawable;
private readonly SpriteIcon iconDrawable;
protected Box IconBackgound;
protected Box IconBackground;
public SimpleNotification()
{
IconContent.AddRange(new Drawable[]
{
IconBackgound = new Box
IconBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))

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@ -49,7 +49,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
TriggerOperationStarted();
Action?.Invoke();
TriggerOperatoinEnded();
TriggerOperationEnded();
return true;
}

View File

@ -92,6 +92,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected void TriggerOperationStarted() => OperationStarted?.Invoke();
protected void TriggerOperatoinEnded() => OperationEnded?.Invoke();
protected void TriggerOperationEnded() => OperationEnded?.Invoke();
}
}

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected override void OnDragEnd(DragEndEvent e)
{
TriggerOperatoinEnded();
TriggerOperationEnded();
UpdateHoverState();
base.OnDragEnd(e);

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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Menu
/// <summary>
/// How much should each bar go down each millisecond (based on a full bar).
/// </summary>
private const float decay_per_milisecond = 0.0024f;
private const float decay_per_millisecond = 0.0024f;
/// <summary>
/// Number of milliseconds between each amplitude update.
@ -136,7 +136,7 @@ namespace osu.Game.Screens.Menu
{
base.Update();
float decayFactor = (float)Time.Elapsed * decay_per_milisecond;
float decayFactor = (float)Time.Elapsed * decay_per_millisecond;
for (int i = 0; i < bars_per_visualiser; i++)
{

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@ -496,7 +496,7 @@ namespace osu.Game.Screens.Play
private void load(OsuColour colours, AudioManager audioManager, NotificationOverlay notificationOverlay, VolumeOverlay volumeOverlay)
{
Icon = FontAwesome.Solid.VolumeMute;
IconBackgound.Colour = colours.RedDark;
IconBackground.Colour = colours.RedDark;
Activated = delegate
{
@ -548,7 +548,7 @@ namespace osu.Game.Screens.Play
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.BatteryQuarter;
IconBackgound.Colour = colours.RedDark;
IconBackground.Colour = colours.RedDark;
Activated = delegate
{

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@ -97,7 +97,7 @@ namespace osu.Game.Updater
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
IconBackground.Colour = colours.BlueDark;
Activated = delegate
{