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Rename ModSelect{Screen -> Overlay}
test scenes
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@ -17,7 +17,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneFreeModSelectScreen : MultiplayerTestScene
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public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
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{
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private FreeModSelectOverlay freeModSelectOverlay;
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private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
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@ -24,7 +24,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneModSelectScreen : OsuManualInputManagerTestScene
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public class TestSceneModSelectOverlay : OsuManualInputManagerTestScene
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{
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[Resolved]
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private RulesetStore rulesetStore { get; set; }
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