mirror of
https://github.com/ppy/osu.git
synced 2025-02-20 16:12:54 +08:00
Merge branch 'master' into expandable-controls
This commit is contained in:
commit
80ba06b0e3
71
Gemfile.lock
71
Gemfile.lock
@ -8,17 +8,17 @@ GEM
|
||||
artifactory (3.0.15)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.2.0)
|
||||
aws-partitions (1.551.0)
|
||||
aws-sdk-core (3.125.5)
|
||||
aws-partitions (1.553.0)
|
||||
aws-sdk-core (3.126.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.525.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.53.0)
|
||||
aws-sdk-core (~> 3, >= 3.125.0)
|
||||
aws-sdk-kms (1.54.0)
|
||||
aws-sdk-core (~> 3, >= 3.126.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.111.3)
|
||||
aws-sdk-core (~> 3, >= 3.125.0)
|
||||
aws-sdk-s3 (1.112.0)
|
||||
aws-sdk-core (~> 3, >= 3.126.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.4)
|
||||
aws-sigv4 (1.4.0)
|
||||
@ -27,8 +27,8 @@ GEM
|
||||
claide (1.1.0)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander-fastlane (4.4.6)
|
||||
highline (~> 1.7.2)
|
||||
commander (4.6.0)
|
||||
highline (~> 2.0.0)
|
||||
declarative (0.0.20)
|
||||
digest-crc (0.6.4)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
@ -36,7 +36,7 @@ GEM
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.2.3)
|
||||
excon (0.90.0)
|
||||
excon (0.91.0)
|
||||
faraday (1.9.3)
|
||||
faraday-em_http (~> 1.0)
|
||||
faraday-em_synchrony (~> 1.0)
|
||||
@ -66,15 +66,15 @@ GEM
|
||||
faraday_middleware (1.2.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.6)
|
||||
fastlane (2.181.0)
|
||||
fastlane (2.204.2)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
addressable (>= 2.8, < 3.0.0)
|
||||
artifactory (~> 3.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
babosa (>= 1.0.3, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||
commander (~> 4.6)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 4.0)
|
||||
excon (>= 0.71.0, < 1.0.0)
|
||||
@ -83,19 +83,20 @@ GEM
|
||||
faraday_middleware (~> 1.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.37.0, < 0.39.0)
|
||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||
highline (>= 1.7.2, < 2.0.0)
|
||||
google-apis-androidpublisher_v3 (~> 0.3)
|
||||
google-apis-playcustomapp_v1 (~> 0.1)
|
||||
google-cloud-storage (~> 1.31)
|
||||
highline (~> 2.0)
|
||||
json (< 3.0.0)
|
||||
jwt (>= 2.1.0, < 3)
|
||||
mini_magick (>= 4.9.4, < 5.0.0)
|
||||
multipart-post (~> 2.0.0)
|
||||
naturally (~> 2.2)
|
||||
optparse (~> 0.1.1)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
rubyzip (>= 2.0.0, < 3.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-table (>= 1.4.5, < 2.0.0)
|
||||
tty-screen (>= 0.6.3, < 1.0.0)
|
||||
@ -105,18 +106,12 @@ GEM
|
||||
xcpretty (~> 0.3.0)
|
||||
xcpretty-travis-formatter (>= 0.0.3)
|
||||
fastlane-plugin-clean_testflight_testers (0.3.0)
|
||||
fastlane-plugin-souyuz (0.9.1)
|
||||
souyuz (= 0.9.1)
|
||||
fastlane-plugin-souyuz (0.11.1)
|
||||
souyuz (= 0.11.1)
|
||||
fastlane-plugin-xamarin (0.6.3)
|
||||
gh_inspector (1.1.3)
|
||||
google-api-client (0.38.0)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (~> 0.9)
|
||||
httpclient (>= 2.8.1, < 3.0)
|
||||
mini_mime (~> 1.0)
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.0)
|
||||
signet (~> 0.12)
|
||||
google-apis-androidpublisher_v3 (0.16.0)
|
||||
google-apis-core (>= 0.4, < 2.a)
|
||||
google-apis-core (0.4.2)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
@ -128,6 +123,8 @@ GEM
|
||||
webrick
|
||||
google-apis-iamcredentials_v1 (0.10.0)
|
||||
google-apis-core (>= 0.4, < 2.a)
|
||||
google-apis-playcustomapp_v1 (0.7.0)
|
||||
google-apis-core (>= 0.4, < 2.a)
|
||||
google-apis-storage_v1 (0.11.0)
|
||||
google-apis-core (>= 0.4, < 2.a)
|
||||
google-cloud-core (1.6.0)
|
||||
@ -144,14 +141,14 @@ GEM
|
||||
google-cloud-core (~> 1.6)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.17.1)
|
||||
googleauth (1.1.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
multi_json (~> 1.11)
|
||||
os (>= 0.9, < 2.0)
|
||||
signet (~> 0.15)
|
||||
highline (1.7.10)
|
||||
signet (>= 0.16, < 2.a)
|
||||
highline (2.0.3)
|
||||
http-cookie (1.0.4)
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
@ -161,16 +158,19 @@ GEM
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.1.2)
|
||||
mini_portile2 (2.4.0)
|
||||
mini_portile2 (2.7.1)
|
||||
multi_json (1.15.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.3.0)
|
||||
naturally (2.2.1)
|
||||
nokogiri (1.10.10)
|
||||
mini_portile2 (~> 2.4.0)
|
||||
nokogiri (1.13.1)
|
||||
mini_portile2 (~> 2.7.0)
|
||||
racc (~> 1.4)
|
||||
optparse (0.1.1)
|
||||
os (1.1.4)
|
||||
plist (3.6.0)
|
||||
public_suffix (4.0.6)
|
||||
racc (1.6.0)
|
||||
rake (13.0.6)
|
||||
representable (3.1.1)
|
||||
declarative (< 0.1.0)
|
||||
@ -190,10 +190,9 @@ GEM
|
||||
simctl (1.6.8)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.4.0)
|
||||
souyuz (0.9.1)
|
||||
fastlane (>= 1.103.0)
|
||||
highline (~> 1.7)
|
||||
souyuz (0.11.1)
|
||||
fastlane (>= 2.182.0)
|
||||
highline (~> 2.0)
|
||||
nokogiri (~> 1.7)
|
||||
terminal-notifier (2.0.0)
|
||||
terminal-table (1.8.0)
|
||||
|
@ -10,14 +10,6 @@ trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
@ -121,7 +113,7 @@ dotnet_style_qualification_for_event = false:warning
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_for_built_in_types = false:warning
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
@ -165,7 +157,7 @@ csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = false:silent
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
@ -176,8 +168,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = true:warning
|
||||
csharp_style_prefer_range_operator = true:warning
|
||||
csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
@ -197,4 +189,4 @@ dotnet_diagnostic.IDE0069.severity = none
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
128
Templates/Rulesets/ruleset-empty/.gitignore
vendored
128
Templates/Rulesets/ruleset-empty/.gitignore
vendored
@ -1,7 +1,5 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
@ -17,8 +15,6 @@
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
@ -42,11 +38,10 @@ TestResult.xml
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
@ -113,10 +108,6 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
@ -166,7 +157,7 @@ PublishScripts/
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
@ -196,10 +187,11 @@ ClientBin/
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
Resource.designer.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
@ -219,7 +211,6 @@ UpgradeLog*.htm
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
@ -234,10 +225,6 @@ FakesAssemblies/
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
@ -245,9 +232,6 @@ typings/
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
@ -263,26 +247,96 @@ paket-files/
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Cake #
|
||||
/tools/**
|
||||
/build/tools/**
|
||||
/build/temp/**
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
.idea/modules.xml
|
||||
.idea/*.iml
|
||||
.idea/modules
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
||||
# BenchmarkDotNet
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
||||
*.GeneratedMSBuildEditorConfig.editorconfig
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
**/FodyWeavers.xml
|
||||
|
@ -18,9 +18,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignmentIsFullyDiscarded/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AsyncVoidMethod/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadAttributeBracketsSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadBracesSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadChildStatementIndent/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -73,6 +74,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EnforceDoWhileStatementBraces/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -105,8 +107,9 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoNegatedPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -120,6 +123,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MultipleTypeMembersOnOneLine/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotOverriddenInSpecificCulture/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=OutdentIsOffPrevLevel/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
@ -129,7 +133,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PossibleMultipleEnumeration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PrivateVariableCanBeMadeReadonly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PublicConstructorInAbstractClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArrayCreationExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeUsageProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -204,8 +208,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringStartsWithIsCultureSpecific/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StructCanBeMadeReadOnly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">SUGGESTION</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexedValue"></s:String>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexRemoved">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAndSpacesMismatch/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAreDisallowed/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -226,6 +232,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseIndexFromEndExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -298,15 +305,21 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HSV/@EntryIndexedValue">HSV</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||
@ -717,9 +730,6 @@
|
||||
</Group>
|
||||
</TypePattern>
|
||||
</Patterns></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
See the LICENCE file in the repository root for full licence text.
|
||||
</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=Constants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue"><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=LocalConstants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></s:String>
|
||||
@ -909,26 +919,82 @@ private void load()
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=antiflow/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmapset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Clickthrough/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Closedness/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=crosshair/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deserialise/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=deserialised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=favourited/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hashable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsound/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounded/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounds/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Judgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Katu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lazer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=letterboxing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=localisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Omni/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=playfields/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Poolable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Preclicked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=purgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Rearrangeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetch/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetched/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=romanisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanisation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Skinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Strongable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unescaping/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Zoomable/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyFreeform</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<RootNamespace>osu.Game.Rulesets.EmptyFreeform</RootNamespace>
|
||||
|
@ -10,14 +10,6 @@ trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
@ -121,7 +113,7 @@ dotnet_style_qualification_for_event = false:warning
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_for_built_in_types = false:warning
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
@ -165,7 +157,7 @@ csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = false:silent
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
@ -176,8 +168,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = true:warning
|
||||
csharp_style_prefer_range_operator = true:warning
|
||||
csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
@ -197,4 +189,4 @@ dotnet_diagnostic.IDE0069.severity = none
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
128
Templates/Rulesets/ruleset-example/.gitignore
vendored
128
Templates/Rulesets/ruleset-example/.gitignore
vendored
@ -1,7 +1,5 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
@ -17,8 +15,6 @@
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
@ -42,11 +38,10 @@ TestResult.xml
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
@ -113,10 +108,6 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
@ -166,7 +157,7 @@ PublishScripts/
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
@ -196,10 +187,11 @@ ClientBin/
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
Resource.designer.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
@ -219,7 +211,6 @@ UpgradeLog*.htm
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
@ -234,10 +225,6 @@ FakesAssemblies/
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
@ -245,9 +232,6 @@ typings/
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
@ -263,26 +247,96 @@ paket-files/
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Cake #
|
||||
/tools/**
|
||||
/build/tools/**
|
||||
/build/temp/**
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
.idea/modules.xml
|
||||
.idea/*.iml
|
||||
.idea/modules
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
||||
# BenchmarkDotNet
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
||||
*.GeneratedMSBuildEditorConfig.editorconfig
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
**/FodyWeavers.xml
|
||||
|
@ -18,9 +18,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignmentIsFullyDiscarded/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AsyncVoidMethod/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadAttributeBracketsSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadBracesSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadChildStatementIndent/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -73,6 +74,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EnforceDoWhileStatementBraces/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -105,8 +107,9 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoNegatedPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -120,6 +123,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MultipleTypeMembersOnOneLine/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotOverriddenInSpecificCulture/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=OutdentIsOffPrevLevel/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
@ -129,7 +133,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PossibleMultipleEnumeration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PrivateVariableCanBeMadeReadonly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PublicConstructorInAbstractClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArrayCreationExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeUsageProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -204,8 +208,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringStartsWithIsCultureSpecific/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StructCanBeMadeReadOnly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">SUGGESTION</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexedValue"></s:String>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexRemoved">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAndSpacesMismatch/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAreDisallowed/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -226,6 +232,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseIndexFromEndExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -298,15 +305,21 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HSV/@EntryIndexedValue">HSV</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||
@ -717,9 +730,6 @@
|
||||
</Group>
|
||||
</TypePattern>
|
||||
</Patterns></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
See the LICENCE file in the repository root for full licence text.
|
||||
</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=Constants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue"><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=LocalConstants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></s:String>
|
||||
@ -909,26 +919,82 @@ private void load()
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=antiflow/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmapset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Clickthrough/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Closedness/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=crosshair/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deserialise/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=deserialised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=favourited/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hashable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsound/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounded/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounds/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Judgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Katu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lazer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=letterboxing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=localisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Omni/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=playfields/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Poolable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Preclicked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=purgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Rearrangeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetch/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetched/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=romanisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanisation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Skinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Strongable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unescaping/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Zoomable/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<RootNamespace>osu.Game.Rulesets.Pippidon</RootNamespace>
|
||||
|
@ -10,14 +10,6 @@ trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
@ -121,7 +113,7 @@ dotnet_style_qualification_for_event = false:warning
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_for_built_in_types = false:warning
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
@ -165,7 +157,7 @@ csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = false:silent
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
@ -176,8 +168,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = true:warning
|
||||
csharp_style_prefer_range_operator = true:warning
|
||||
csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
@ -197,4 +189,4 @@ dotnet_diagnostic.IDE0069.severity = none
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
@ -1,7 +1,5 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
@ -17,8 +15,6 @@
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
@ -42,11 +38,10 @@ TestResult.xml
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
@ -113,10 +108,6 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
@ -166,7 +157,7 @@ PublishScripts/
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
@ -196,10 +187,11 @@ ClientBin/
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
Resource.designer.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
@ -219,7 +211,6 @@ UpgradeLog*.htm
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
@ -234,10 +225,6 @@ FakesAssemblies/
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
@ -245,9 +232,6 @@ typings/
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
@ -263,26 +247,96 @@ paket-files/
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Cake #
|
||||
/tools/**
|
||||
/build/tools/**
|
||||
/build/temp/**
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
.idea/modules.xml
|
||||
.idea/*.iml
|
||||
.idea/modules
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
||||
# BenchmarkDotNet
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
||||
*.GeneratedMSBuildEditorConfig.editorconfig
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
**/FodyWeavers.xml
|
||||
|
@ -18,9 +18,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignmentIsFullyDiscarded/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AsyncVoidMethod/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadAttributeBracketsSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadBracesSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadChildStatementIndent/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -73,6 +74,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EnforceDoWhileStatementBraces/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -105,8 +107,9 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoNegatedPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -120,6 +123,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MultipleTypeMembersOnOneLine/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotOverriddenInSpecificCulture/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=OutdentIsOffPrevLevel/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
@ -129,7 +133,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PossibleMultipleEnumeration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PrivateVariableCanBeMadeReadonly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PublicConstructorInAbstractClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArrayCreationExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeUsageProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -204,8 +208,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringStartsWithIsCultureSpecific/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StructCanBeMadeReadOnly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">SUGGESTION</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexedValue"></s:String>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexRemoved">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAndSpacesMismatch/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAreDisallowed/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -226,6 +232,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseIndexFromEndExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -298,15 +305,21 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HSV/@EntryIndexedValue">HSV</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||
@ -717,9 +730,6 @@
|
||||
</Group>
|
||||
</TypePattern>
|
||||
</Patterns></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
See the LICENCE file in the repository root for full licence text.
|
||||
</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=Constants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue"><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=LocalConstants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></s:String>
|
||||
@ -909,26 +919,82 @@ private void load()
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=antiflow/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmapset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Clickthrough/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Closedness/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=crosshair/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deserialise/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=deserialised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=favourited/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hashable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsound/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounded/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounds/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Judgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Katu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lazer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=letterboxing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=localisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Omni/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=playfields/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Poolable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Preclicked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=purgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Rearrangeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetch/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetched/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=romanisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanisation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Skinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Strongable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unescaping/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Zoomable/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyScrolling</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<RootNamespace>osu.Game.Rulesets.EmptyScrolling</RootNamespace>
|
||||
|
@ -10,14 +10,6 @@ trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
@ -121,7 +113,7 @@ dotnet_style_qualification_for_event = false:warning
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_for_built_in_types = false:warning
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
@ -165,7 +157,7 @@ csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = false:silent
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
@ -176,8 +168,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = true:warning
|
||||
csharp_style_prefer_range_operator = true:warning
|
||||
csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
@ -197,4 +189,4 @@ dotnet_diagnostic.IDE0069.severity = none
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
@ -1,7 +1,5 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
@ -17,8 +15,6 @@
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
@ -42,11 +38,10 @@ TestResult.xml
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
@ -113,10 +108,6 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
@ -166,7 +157,7 @@ PublishScripts/
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
@ -196,10 +187,11 @@ ClientBin/
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
Resource.designer.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
@ -219,7 +211,6 @@ UpgradeLog*.htm
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
@ -234,10 +225,6 @@ FakesAssemblies/
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
@ -245,9 +232,6 @@ typings/
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
@ -263,26 +247,96 @@ paket-files/
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Cake #
|
||||
/tools/**
|
||||
/build/tools/**
|
||||
/build/temp/**
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
.idea/modules.xml
|
||||
.idea/*.iml
|
||||
.idea/modules
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
||||
# BenchmarkDotNet
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
||||
*.GeneratedMSBuildEditorConfig.editorconfig
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
**/FodyWeavers.xml
|
||||
|
@ -18,9 +18,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignmentIsFullyDiscarded/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AsyncVoidMethod/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadAttributeBracketsSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadBracesSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadChildStatementIndent/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -73,6 +74,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToUsingDeclaration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertTypeCheckPatternToNullCheck/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EnforceDoWhileStatementBraces/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -105,8 +107,9 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoNegatedPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -120,6 +123,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MultipleTypeMembersOnOneLine/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotOverriddenInSpecificCulture/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=OutdentIsOffPrevLevel/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
@ -129,7 +133,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PossibleMultipleEnumeration/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PrivateVariableCanBeMadeReadonly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PublicConstructorInAbstractClass/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArgumentDefaultValue/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArrayCreationExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeUsageProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -204,8 +208,10 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringStartsWithIsCultureSpecific/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StructCanBeMadeReadOnly/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">SUGGESTION</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexedValue"></s:String>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuspiciousTypeConversion_002EGlobal/@EntryIndexRemoved">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAndSpacesMismatch/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TabsAreDisallowed/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -226,6 +232,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedType_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseAwaitUsing/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseIndexFromEndExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
@ -298,15 +305,21 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseVarWhenEvident</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HSV/@EntryIndexedValue">HSV</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||
@ -717,9 +730,6 @@
|
||||
</Group>
|
||||
</TypePattern>
|
||||
</Patterns></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
See the LICENCE file in the repository root for full licence text.
|
||||
</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=Constants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue"><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=LocalConstants/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /></s:String>
|
||||
@ -909,26 +919,82 @@ private void load()
|
||||
{
|
||||
$END$
|
||||
};</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=antiflow/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmapset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Clickthrough/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Closedness/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=crosshair/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deserialise/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=deserialised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=favourited/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hashable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsound/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounded/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounds/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Judgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Katu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lazer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=letterboxing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=localisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Omni/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=playfields/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Poolable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Preclicked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=purgeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Rearrangeable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetch/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetched/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=romanisable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanisation/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Romanised/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Skinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Strongable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unescaping/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Zoomable/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<RootNamespace>osu.Game.Rulesets.Pippidon</RootNamespace>
|
||||
|
@ -15,6 +15,7 @@
|
||||
<IncludeContentInPack>true</IncludeContentInPack>
|
||||
<IncludeBuildOutput>false</IncludeBuildOutput>
|
||||
<ContentTargetFolders>content</ContentTargetFolders>
|
||||
<NoDefaultExcludes>true</NoDefaultExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -1,78 +1,109 @@
|
||||
fastlane documentation
|
||||
================
|
||||
----
|
||||
|
||||
# Installation
|
||||
|
||||
Make sure you have the latest version of the Xcode command line tools installed:
|
||||
|
||||
```
|
||||
```sh
|
||||
xcode-select --install
|
||||
```
|
||||
|
||||
Install _fastlane_ using
|
||||
```
|
||||
[sudo] gem install fastlane -NV
|
||||
```
|
||||
or alternatively using `brew install fastlane`
|
||||
For _fastlane_ installation instructions, see [Installing _fastlane_](https://docs.fastlane.tools/#installing-fastlane)
|
||||
|
||||
# Available Actions
|
||||
|
||||
## Android
|
||||
|
||||
### android beta
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android beta
|
||||
```
|
||||
fastlane android beta
|
||||
```
|
||||
|
||||
Deploy to play store
|
||||
|
||||
### android build_github
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android build_github
|
||||
```
|
||||
fastlane android build_github
|
||||
```
|
||||
|
||||
Deploy to github release
|
||||
|
||||
### android build
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android build
|
||||
```
|
||||
fastlane android build
|
||||
```
|
||||
|
||||
Compile the project
|
||||
|
||||
### android update_version
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane android update_version
|
||||
```
|
||||
fastlane android update_version
|
||||
```
|
||||
|
||||
|
||||
|
||||
----
|
||||
|
||||
|
||||
## iOS
|
||||
|
||||
### ios beta
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios beta
|
||||
```
|
||||
fastlane ios beta
|
||||
```
|
||||
|
||||
Deploy to testflight
|
||||
|
||||
### ios build
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios build
|
||||
```
|
||||
fastlane ios build
|
||||
```
|
||||
|
||||
Compile the project
|
||||
|
||||
### ios provision
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios provision
|
||||
```
|
||||
fastlane ios provision
|
||||
```
|
||||
|
||||
Install provisioning profiles using match
|
||||
|
||||
### ios update_version
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios update_version
|
||||
```
|
||||
fastlane ios update_version
|
||||
```
|
||||
|
||||
|
||||
|
||||
### ios testflight_prune_dry
|
||||
```
|
||||
fastlane ios testflight_prune_dry
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios testflight_prune_dry
|
||||
```
|
||||
|
||||
|
||||
|
||||
### ios testflight_prune
|
||||
|
||||
```sh
|
||||
[bundle exec] fastlane ios testflight_prune
|
||||
```
|
||||
fastlane ios testflight_prune
|
||||
```
|
||||
|
||||
|
||||
|
||||
----
|
||||
|
||||
This README.md is auto-generated and will be re-generated every time [fastlane](https://fastlane.tools) is run.
|
||||
More information about fastlane can be found on [fastlane.tools](https://fastlane.tools).
|
||||
The documentation of fastlane can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
|
||||
This README.md is auto-generated and will be re-generated every time [_fastlane_](https://fastlane.tools) is run.
|
||||
|
||||
More information about _fastlane_ can be found on [fastlane.tools](https://fastlane.tools).
|
||||
|
||||
The documentation of _fastlane_ can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
|
||||
|
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.202.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.128.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.211.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.204.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Android
|
||||
{
|
||||
gameActivity.RunOnUiThread(() =>
|
||||
{
|
||||
gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : ScreenOrientation.FullUser;
|
||||
gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : gameActivity.DefaultOrientation;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -8,16 +9,18 @@ using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
using Android.Content.PM;
|
||||
using Android.Net;
|
||||
using Android.Graphics;
|
||||
using Android.OS;
|
||||
using Android.Provider;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Game.Database;
|
||||
using Debug = System.Diagnostics.Debug;
|
||||
using Uri = Android.Net.Uri;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, Exported = true, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser)]
|
||||
[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, Exported = true, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osr", DataHost = "*", DataMimeType = "*/*")]
|
||||
@ -41,6 +44,12 @@ namespace osu.Android
|
||||
{
|
||||
private static readonly string[] osu_url_schemes = { "osu", "osump" };
|
||||
|
||||
/// <summary>
|
||||
/// The default screen orientation.
|
||||
/// </summary>
|
||||
/// <remarks>Adjusted on startup to match expected UX for the current device type (phone/tablet).</remarks>
|
||||
public ScreenOrientation DefaultOrientation = ScreenOrientation.Unspecified;
|
||||
|
||||
private OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
@ -54,8 +63,20 @@ namespace osu.Android
|
||||
// reference: https://developer.android.com/reference/android/app/Activity#onNewIntent(android.content.Intent)
|
||||
handleIntent(Intent);
|
||||
|
||||
Debug.Assert(Window != null);
|
||||
|
||||
Window.AddFlags(WindowManagerFlags.Fullscreen);
|
||||
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
|
||||
|
||||
Debug.Assert(WindowManager?.DefaultDisplay != null);
|
||||
Debug.Assert(Resources?.DisplayMetrics != null);
|
||||
|
||||
Point displaySize = new Point();
|
||||
WindowManager.DefaultDisplay.GetSize(displaySize);
|
||||
float smallestWidthDp = Math.Min(displaySize.X, displaySize.Y) / Resources.DisplayMetrics.Density;
|
||||
bool isTablet = smallestWidthDp >= 600f;
|
||||
|
||||
RequestedOrientation = DefaultOrientation = isTablet ? ScreenOrientation.FullUser : ScreenOrientation.SensorLandscape;
|
||||
}
|
||||
|
||||
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
|
||||
@ -104,7 +125,7 @@ namespace osu.Android
|
||||
|
||||
cursor.MoveToFirst();
|
||||
|
||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
int filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
|
@ -24,11 +24,16 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
|
@ -24,11 +24,16 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
@ -16,5 +17,14 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
|
||||
[JsonProperty("scaled_score")]
|
||||
public double ScaledScore { get; set; }
|
||||
|
||||
public override IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
|
||||
{
|
||||
foreach (var attribute in base.GetAttributesForDisplay())
|
||||
yield return attribute;
|
||||
|
||||
yield return new PerformanceDisplayAttribute(nameof(Difficulty), "Difficulty", Difficulty);
|
||||
yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -370,10 +370,10 @@ namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents)
|
||||
new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
AutoSizeAxes = Axes.Y
|
||||
}),
|
||||
}
|
||||
},
|
||||
@ -381,10 +381,21 @@ namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(score.HitEvents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
}, true),
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
{
|
||||
new UnstableRate(score.HitEvents)
|
||||
}))
|
||||
}), true)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -24,11 +24,16 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
@ -22,5 +23,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
[JsonProperty("effective_miss_count")]
|
||||
public double EffectiveMissCount { get; set; }
|
||||
|
||||
public override IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
|
||||
{
|
||||
foreach (var attribute in base.GetAttributesForDisplay())
|
||||
yield return attribute;
|
||||
|
||||
yield return new PerformanceDisplayAttribute(nameof(Aim), "Aim", Aim);
|
||||
yield return new PerformanceDisplayAttribute(nameof(Speed), "Speed", Speed);
|
||||
yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
|
||||
yield return new PerformanceDisplayAttribute(nameof(Flashlight), "Flashlight Bonus", Flashlight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -87,8 +87,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
requiresHold |= slider.Ball.IsHovered || h.IsHovered;
|
||||
break;
|
||||
|
||||
case DrawableSpinner _:
|
||||
requiresHold = true;
|
||||
case DrawableSpinner spinner:
|
||||
requiresHold |= spinner.HitObject.SpinsRequired > 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -279,22 +279,10 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Timing Distribution",
|
||||
new HitEventTimingDistributionGraph(timedHitEvents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
}),
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Accuracy Heatmap", new AccuracyHeatmap(score, playableBeatmap)
|
||||
new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
AutoSizeAxes = Axes.Y
|
||||
}),
|
||||
}
|
||||
},
|
||||
@ -302,10 +290,32 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
}, true),
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Accuracy Heatmap", () => new AccuracyHeatmap(score, playableBeatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
}, true),
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
{
|
||||
new UnstableRate(timedHitEvents)
|
||||
}))
|
||||
}), true)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -24,11 +24,16 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
Player.ScoreProcessor.NewJudgement += b => judged = true;
|
||||
});
|
||||
AddUntilStep("swell judged", () => judged);
|
||||
AddAssert("failed", () => Player.HasFailed);
|
||||
AddAssert("failed", () => Player.GameplayState.HasFailed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
@ -13,5 +14,14 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
|
||||
[JsonProperty("accuracy")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
public override IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
|
||||
{
|
||||
foreach (var attribute in base.GetAttributesForDisplay())
|
||||
yield return attribute;
|
||||
|
||||
yield return new PerformanceDisplayAttribute(nameof(Difficulty), "Difficulty", Difficulty);
|
||||
yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -213,10 +213,10 @@ namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(timedHitEvents)
|
||||
new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
AutoSizeAxes = Axes.Y
|
||||
}),
|
||||
}
|
||||
},
|
||||
@ -224,10 +224,21 @@ namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(timedHitEvents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250
|
||||
}, true),
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
||||
{
|
||||
new UnstableRate(timedHitEvents)
|
||||
}))
|
||||
}), true)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -24,11 +24,16 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
|
@ -92,7 +92,8 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
|
||||
AddUntilStep("wait for import", () => beatmaps.CurrentImport != null);
|
||||
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
|
||||
AddAssert("ensure beatmap available", () => beatmaps.IsAvailableLocally(testBeatmapSet));
|
||||
addAvailabilityCheckStep("state is locally available", BeatmapAvailability.LocallyAvailable);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -90,5 +90,100 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewDifficulty()
|
||||
{
|
||||
string firstDifficultyName = Guid.NewGuid().ToString();
|
||||
string secondDifficultyName = Guid.NewGuid().ToString();
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddAssert("new beatmap persisted", () =>
|
||||
{
|
||||
var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == firstDifficultyName);
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID);
|
||||
|
||||
return beatmap != null
|
||||
&& beatmap.DifficultyName == firstDifficultyName
|
||||
&& set != null
|
||||
&& set.PerformRead(s => s.Beatmaps.Single().ID == beatmap.ID);
|
||||
});
|
||||
AddAssert("can save again", () => Editor.Save());
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != firstDifficultyName;
|
||||
});
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = secondDifficultyName);
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddAssert("new beatmap persisted", () =>
|
||||
{
|
||||
var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == secondDifficultyName);
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID);
|
||||
|
||||
return beatmap != null
|
||||
&& beatmap.DifficultyName == secondDifficultyName
|
||||
&& set != null
|
||||
&& set.PerformRead(s => s.Beatmaps.Count == 2 && s.Beatmaps.Any(b => b.DifficultyName == secondDifficultyName));
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewBeatmapFailsWithBlankNamedDifficulties()
|
||||
{
|
||||
Guid setId = Guid.Empty;
|
||||
|
||||
AddStep("retrieve set ID", () => setId = EditorBeatmap.BeatmapInfo.BeatmapSet!.ID);
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddAssert("new beatmap persisted", () =>
|
||||
{
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
|
||||
});
|
||||
|
||||
AddStep("try to create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
|
||||
AddAssert("beatmap set unchanged", () =>
|
||||
{
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewBeatmapFailsWithSameNamedDifficulties()
|
||||
{
|
||||
Guid setId = Guid.Empty;
|
||||
const string duplicate_difficulty_name = "duplicate";
|
||||
|
||||
AddStep("retrieve set ID", () => setId = EditorBeatmap.BeatmapInfo.BeatmapSet!.ID);
|
||||
AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddAssert("new beatmap persisted", () =>
|
||||
{
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
|
||||
});
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != duplicate_difficulty_name;
|
||||
});
|
||||
|
||||
AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
|
||||
AddStep("try to save beatmap", () => Editor.Save());
|
||||
AddAssert("beatmap set not corrupted", () =>
|
||||
{
|
||||
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
|
||||
// the difficulty was already created at the point of the switch.
|
||||
// what we want to check is that both difficulties do not use the same file.
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 2 && s.Files.Count == 2);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// The pause screen and fail animation both ramp frequency.
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddUntilStep("wait for multiple judgements", () => ((FailPlayer)Player).ScoreProcessor.JudgedHits > 1);
|
||||
AddAssert("total number of results == 1", () =>
|
||||
{
|
||||
|
@ -185,7 +185,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestPauseAfterFail()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddUntilStep("fail overlay shown", () => Player.FailOverlayVisible);
|
||||
|
||||
confirmClockRunning(false);
|
||||
@ -201,7 +201,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestExitFromFailedGameplayAfterFailAnimation()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddUntilStep("wait for fail overlay shown", () => Player.FailOverlayVisible);
|
||||
|
||||
confirmClockRunning(false);
|
||||
@ -213,7 +213,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestExitFromFailedGameplayDuringFailAnimation()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
|
||||
// will finish the fail animation and show the fail/pause screen.
|
||||
AddStep("attempt exit via pause key", () => Player.ExitViaPause());
|
||||
@ -227,7 +227,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestQuickRetryFromFailedGameplay()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddStep("quick retry", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyRetryOverlay>().First().Action?.Invoke());
|
||||
|
||||
confirmExited();
|
||||
@ -236,7 +236,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestQuickExitFromFailedGameplay()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddStep("quick exit", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyExitOverlay>().First().Action?.Invoke());
|
||||
|
||||
confirmExited();
|
||||
@ -341,7 +341,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
confirmClockRunning(false);
|
||||
confirmNotExited();
|
||||
AddAssert("player not failed", () => !Player.HasFailed);
|
||||
AddAssert("player not failed", () => !Player.GameplayState.HasFailed);
|
||||
AddAssert("pause overlay shown", () => Player.PauseOverlayVisible);
|
||||
}
|
||||
|
||||
|
@ -159,7 +159,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddUntilStep("wait for token request", () => Player.TokenCreationRequested);
|
||||
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddStep("exit", () => Player.Exit());
|
||||
|
||||
AddAssert("ensure no submission", () => Player.SubmittedScore == null);
|
||||
@ -176,7 +176,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
addFakeHit();
|
||||
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddStep("exit", () => Player.Exit());
|
||||
|
||||
AddAssert("ensure failing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == false);
|
||||
|
@ -155,11 +155,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
waitForPlayer();
|
||||
checkPaused(true);
|
||||
sendFrames();
|
||||
|
||||
finish();
|
||||
finish(SpectatedUserState.Failed);
|
||||
|
||||
checkPaused(false);
|
||||
// TODO: should replay until running out of frames then fail
|
||||
checkPaused(false); // Should continue playing until out of frames
|
||||
checkPaused(true); // And eventually stop after running out of frames and fail.
|
||||
// Todo: Should check for + display a failed message.
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -211,7 +213,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("send frames and finish play", () =>
|
||||
{
|
||||
spectatorClient.HandleFrame(new OsuReplayFrame(1000, Vector2.Zero));
|
||||
spectatorClient.EndPlaying();
|
||||
spectatorClient.EndPlaying(new GameplayState(new TestBeatmap(new OsuRuleset().RulesetInfo), new OsuRuleset()) { HasPassed = true });
|
||||
});
|
||||
|
||||
// We can't access API because we're an "online" test.
|
||||
@ -234,6 +236,71 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("last frame has header", () => lastBundle.Frames[^1].Header != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlayingState()
|
||||
{
|
||||
loadSpectatingScreen();
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
AddUntilStep("state is playing", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Playing);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPassedState()
|
||||
{
|
||||
loadSpectatingScreen();
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
|
||||
AddStep("send passed", () => spectatorClient.EndPlay(streamingUser.Id, SpectatedUserState.Passed));
|
||||
AddUntilStep("state is passed", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Passed);
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
AddUntilStep("state is playing", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Playing);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuitState()
|
||||
{
|
||||
loadSpectatingScreen();
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
|
||||
AddStep("send quit", () => spectatorClient.EndPlay(streamingUser.Id));
|
||||
AddUntilStep("state is quit", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Quit);
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
AddUntilStep("state is playing", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Playing);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFailedState()
|
||||
{
|
||||
loadSpectatingScreen();
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
|
||||
AddStep("send failed", () => spectatorClient.EndPlay(streamingUser.Id, SpectatedUserState.Failed));
|
||||
AddUntilStep("state is failed", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Failed);
|
||||
|
||||
start();
|
||||
sendFrames();
|
||||
waitForPlayer();
|
||||
AddUntilStep("state is playing", () => spectatorClient.WatchedUserStates[streamingUser.Id].State == SpectatedUserState.Playing);
|
||||
}
|
||||
|
||||
private OsuFramedReplayInputHandler replayHandler =>
|
||||
(OsuFramedReplayInputHandler)Stack.ChildrenOfType<OsuInputManager>().First().ReplayInputHandler;
|
||||
|
||||
@ -246,7 +313,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => spectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
|
||||
private void finish() => AddStep("end play", () => spectatorClient.EndPlay(streamingUser.Id));
|
||||
private void finish(SpectatedUserState state = SpectatedUserState.Quit) => AddStep("end play", () => spectatorClient.EndPlay(streamingUser.Id, state));
|
||||
|
||||
private void checkPaused(bool state) =>
|
||||
AddUntilStep($"game is {(state ? "paused" : "playing")}", () => player.ChildrenOfType<DrawableRuleset>().First().IsPaused.Value == state);
|
||||
|
@ -37,8 +37,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestClientSendsCorrectRuleset()
|
||||
{
|
||||
AddUntilStep("spectator client sending frames", () => spectatorClient.PlayingUserStates.ContainsKey(dummy_user_id));
|
||||
AddAssert("spectator client sent correct ruleset", () => spectatorClient.PlayingUserStates[dummy_user_id].RulesetID == Ruleset.Value.OnlineID);
|
||||
AddUntilStep("spectator client sending frames", () => spectatorClient.WatchedUserStates.ContainsKey(dummy_user_id));
|
||||
AddAssert("spectator client sent correct ruleset", () => spectatorClient.WatchedUserStates[dummy_user_id].RulesetID == Ruleset.Value.OnlineID);
|
||||
}
|
||||
|
||||
public override void TearDownSteps()
|
||||
|
@ -3,12 +3,8 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -20,7 +16,6 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Replays.Legacy;
|
||||
@ -32,6 +27,7 @@ using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -40,145 +36,110 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSpectatorPlayback : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private TestRulesetInputManager playbackManager;
|
||||
private TestRulesetInputManager recordingManager;
|
||||
|
||||
private Replay replay;
|
||||
|
||||
private readonly IBindableList<int> users = new BindableList<int>();
|
||||
|
||||
private TestReplayRecorder recorder;
|
||||
|
||||
private ManualClock manualClock;
|
||||
|
||||
private OsuSpriteText latencyDisplay;
|
||||
|
||||
private TestFramedReplayInputHandler replayHandler;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
[Cached]
|
||||
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Reset recorder state", cleanUpState);
|
||||
|
||||
AddStep("Setup containers", () =>
|
||||
{
|
||||
replay = new Replay();
|
||||
manualClock = new ManualClock();
|
||||
SpectatorClient spectatorClient;
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new[]
|
||||
{
|
||||
(typeof(SpectatorClient), (object)(spectatorClient = new TestSpectatorClient())),
|
||||
(typeof(GameplayState), new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>()))
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
spectatorClient,
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Recorder = new TestReplayRecorder
|
||||
{
|
||||
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
|
||||
},
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Brown,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Sending",
|
||||
Scale = new Vector2(3),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new TestInputConsumer()
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Clock = new FramedClock(manualClock),
|
||||
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
|
||||
{
|
||||
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
|
||||
},
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.DarkBlue,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Receiving",
|
||||
Scale = new Vector2(3),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new TestInputConsumer()
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
latencyDisplay = new OsuSpriteText()
|
||||
}
|
||||
};
|
||||
|
||||
spectatorClient.OnNewFrames += onNewFrames;
|
||||
|
||||
users.BindTo(spectatorClient.PlayingUsers);
|
||||
users.BindCollectionChanged((obj, args) =>
|
||||
{
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
foreach (int user in args.NewItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
spectatorClient.WatchUser(user);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
foreach (int user in args.OldItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
spectatorClient.StopWatchingUser(user);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}, true);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Recorder = recorder = new TestReplayRecorder
|
||||
{
|
||||
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
|
||||
},
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Brown,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Sending",
|
||||
Scale = new Vector2(3),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new TestInputConsumer()
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Clock = new FramedClock(manualClock),
|
||||
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
|
||||
{
|
||||
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
|
||||
},
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.DarkBlue,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Receiving",
|
||||
Scale = new Vector2(3),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new TestInputConsumer()
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
latencyDisplay = new OsuSpriteText()
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
@ -238,20 +199,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
manualClock.CurrentTime = time.Value;
|
||||
}
|
||||
|
||||
[TearDownSteps]
|
||||
public void TearDown()
|
||||
{
|
||||
AddStep("stop recorder", cleanUpState);
|
||||
}
|
||||
|
||||
private void cleanUpState()
|
||||
{
|
||||
// Ensure previous recorder is disposed else it may affect the global playing state of `SpectatorClient`.
|
||||
recorder?.RemoveAndDisposeImmediately();
|
||||
recorder = null;
|
||||
spectatorClient.OnNewFrames -= onNewFrames;
|
||||
}
|
||||
|
||||
public class TestFramedReplayInputHandler : FramedReplayInputHandler<TestReplayFrame>
|
||||
{
|
||||
public TestFramedReplayInputHandler(Replay replay)
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("set storyboard duration to 0.6s", () => currentStoryboardDuration = 600);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
|
||||
AddUntilStep("storyboard ends", () => Player.GameplayClockContainer.GameplayClock.CurrentTime >= currentStoryboardDuration);
|
||||
AddUntilStep("wait for fail overlay", () => Player.FailOverlay.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
@ -871,6 +871,53 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("queue is empty", () => this.ChildrenOfType<MultiplayerQueueList>().Single().Items.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayStartsWhileInSpectatorScreen()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("join other user and make host", () =>
|
||||
{
|
||||
client.AddUser(new APIUser { Id = 1234 });
|
||||
client.TransferHost(1234);
|
||||
});
|
||||
|
||||
AddStep("set local user spectating", () => client.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating));
|
||||
AddUntilStep("wait for spectating state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
runGameplay();
|
||||
|
||||
AddStep("exit gameplay for other user", () => client.ChangeUserState(1234, MultiplayerUserState.Idle));
|
||||
AddUntilStep("wait for room to be idle", () => client.Room?.State == MultiplayerRoomState.Open);
|
||||
|
||||
runGameplay();
|
||||
|
||||
void runGameplay()
|
||||
{
|
||||
AddStep("start match by other user", () =>
|
||||
{
|
||||
client.ChangeUserState(1234, MultiplayerUserState.Ready);
|
||||
client.StartMatch();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loading", () => client.Room?.State == MultiplayerRoomState.WaitingForLoad);
|
||||
AddStep("set player loaded", () => client.ChangeUserState(1234, MultiplayerUserState.Loaded));
|
||||
AddUntilStep("wait for gameplay to start", () => client.Room?.State == MultiplayerRoomState.Playing);
|
||||
AddUntilStep("wait for local user to enter spectator", () => multiplayerComponents.CurrentScreen is MultiSpectatorScreen);
|
||||
}
|
||||
}
|
||||
|
||||
private void enterGameplay()
|
||||
{
|
||||
pressReadyButton();
|
||||
|
@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public void RandomlyUpdateState()
|
||||
{
|
||||
foreach (int userId in PlayingUsers)
|
||||
foreach ((int userId, _) in WatchedUserStates)
|
||||
{
|
||||
if (RNG.NextBool())
|
||||
continue;
|
||||
|
@ -211,7 +211,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
return (player = Game.ScreenStack.CurrentScreen as Player) != null;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for fail", () => player.HasFailed);
|
||||
AddUntilStep("wait for fail", () => player.GameplayState.HasFailed);
|
||||
|
||||
AddUntilStep("wait for track stop", () => !Game.MusicController.IsPlaying);
|
||||
AddAssert("Ensure time before preview point", () => Game.MusicController.CurrentTrack.CurrentTime < beatmap().BeatmapInfo.Metadata.PreviewTime);
|
||||
|
@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddStep("click to right of panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(100, 0));
|
||||
InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(50, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
|
@ -6,10 +6,18 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
@ -41,6 +49,24 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
loadPanel(TestResources.CreateTestScoreInfo());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreInRulesetWhereAllStatsRequireHitEvents()
|
||||
{
|
||||
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetAllStatsRequireHitEvents().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreInRulesetWhereNoStatsRequireHitEvents()
|
||||
{
|
||||
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetNoStatsRequireHitEvents().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreInMixedRuleset()
|
||||
{
|
||||
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetMixed().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNullScore()
|
||||
{
|
||||
@ -75,5 +101,134 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
return hitEvents;
|
||||
}
|
||||
|
||||
private class TestRuleset : Ruleset
|
||||
{
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override string Description => string.Empty;
|
||||
|
||||
public override string ShortName => string.Empty;
|
||||
|
||||
protected static Drawable CreatePlaceholderStatistic(string message) => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
CornerRadius = 20,
|
||||
Height = 250,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.5f),
|
||||
Alpha = 0.5f
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = message,
|
||||
Margin = new MarginPadding { Left = 20 }
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestRulesetAllStatsRequireHitEvents : TestRuleset
|
||||
{
|
||||
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Requiring Hit Events 1",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Requiring Hit Events 2",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TestRulesetNoStatsRequireHitEvents : TestRuleset
|
||||
{
|
||||
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Not Requiring Hit Events 1",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Not Requiring Hit Events 2",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TestRulesetMixed : TestRuleset
|
||||
{
|
||||
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Requiring Hit Events",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
|
||||
}
|
||||
},
|
||||
new StatisticRow
|
||||
{
|
||||
Columns = new[]
|
||||
{
|
||||
new StatisticItem("Statistic Not Requiring Hit Events",
|
||||
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,32 +3,69 @@
|
||||
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
public class TestSceneMigrationScreens : ScreenTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly NotificationOverlay notifications;
|
||||
|
||||
public TestSceneMigrationScreens()
|
||||
{
|
||||
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen()));
|
||||
Children = new Drawable[]
|
||||
{
|
||||
notifications = new NotificationOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteSuccess()
|
||||
{
|
||||
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen(true)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteFails()
|
||||
{
|
||||
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen(false)));
|
||||
}
|
||||
|
||||
private class TestMigrationSelectScreen : MigrationSelectScreen
|
||||
{
|
||||
protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen());
|
||||
private readonly bool deleteSuccess;
|
||||
|
||||
public TestMigrationSelectScreen(bool deleteSuccess)
|
||||
{
|
||||
this.deleteSuccess = deleteSuccess;
|
||||
}
|
||||
|
||||
protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen(deleteSuccess));
|
||||
|
||||
private class TestMigrationRunScreen : MigrationRunScreen
|
||||
{
|
||||
protected override void PerformMigration()
|
||||
{
|
||||
Thread.Sleep(3000);
|
||||
}
|
||||
private readonly bool success;
|
||||
|
||||
public TestMigrationRunScreen()
|
||||
public TestMigrationRunScreen(bool success)
|
||||
: base(null)
|
||||
{
|
||||
this.success = success;
|
||||
}
|
||||
|
||||
protected override bool PerformMigration()
|
||||
{
|
||||
Thread.Sleep(3000);
|
||||
return success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -41,6 +41,68 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalRulesetChange()
|
||||
{
|
||||
createCarousel(new List<BeatmapSetInfo>());
|
||||
|
||||
AddStep("filter to ruleset 0", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(0),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
{
|
||||
var testMixed = TestResources.CreateTestBeatmapSetInfo(3);
|
||||
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
|
||||
}
|
||||
|
||||
carousel.UpdateBeatmapSet(testMixed);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1;
|
||||
});
|
||||
|
||||
AddStep("filter to ruleset 1", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(1),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 2
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 1) == 1;
|
||||
});
|
||||
|
||||
AddStep("filter to ruleset 2", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
Ruleset = rulesets.AvailableRulesets.ElementAt(2),
|
||||
AllowConvertedBeatmaps = true,
|
||||
}, false));
|
||||
|
||||
AddUntilStep("wait for filtered difficulties", () =>
|
||||
{
|
||||
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
|
||||
|
||||
return visibleBeatmapPanels.Length == 2
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
|
||||
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 2) == 1;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScrollPositionMaintainedOnAdd()
|
||||
{
|
||||
|
115
osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs
Normal file
115
osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs
Normal file
@ -0,0 +1,115 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSafeAreaHandling : OsuGameTestScene
|
||||
{
|
||||
private SafeAreaDefiningContainer safeAreaContainer;
|
||||
|
||||
private static BindableSafeArea safeArea;
|
||||
|
||||
private readonly Bindable<float> safeAreaPaddingTop = new BindableFloat { MinValue = 0, MaxValue = 200 };
|
||||
private readonly Bindable<float> safeAreaPaddingBottom = new BindableFloat { MinValue = 0, MaxValue = 200 };
|
||||
private readonly Bindable<float> safeAreaPaddingLeft = new BindableFloat { MinValue = 0, MaxValue = 200 };
|
||||
private readonly Bindable<float> safeAreaPaddingRight = new BindableFloat { MinValue = 0, MaxValue = 200 };
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Usually this would be placed between the host and the game, but that's a bit of a pain to do with the test scene hierarchy.
|
||||
|
||||
// Add is required for the container to get a size (and give out correct metrics to the usages in SafeAreaContainer).
|
||||
Add(safeAreaContainer = new SafeAreaDefiningContainer(safeArea = new BindableSafeArea())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
});
|
||||
|
||||
// Cache is required for the test game to see the safe area.
|
||||
Dependencies.CacheAs<ISafeArea>(safeAreaContainer);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("Add adjust controls", () =>
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
Depth = float.MinValue,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.8f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 400,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
Current = safeAreaPaddingTop,
|
||||
LabelText = "Top"
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
Current = safeAreaPaddingBottom,
|
||||
LabelText = "Bottom"
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
Current = safeAreaPaddingLeft,
|
||||
LabelText = "Left"
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
Current = safeAreaPaddingRight,
|
||||
LabelText = "Right"
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
safeAreaPaddingTop.BindValueChanged(_ => updateSafeArea());
|
||||
safeAreaPaddingBottom.BindValueChanged(_ => updateSafeArea());
|
||||
safeAreaPaddingLeft.BindValueChanged(_ => updateSafeArea());
|
||||
safeAreaPaddingRight.BindValueChanged(_ => updateSafeArea());
|
||||
});
|
||||
|
||||
base.SetUpSteps();
|
||||
}
|
||||
|
||||
private void updateSafeArea()
|
||||
{
|
||||
safeArea.Value = new MarginPadding
|
||||
{
|
||||
Top = safeAreaPaddingTop.Value,
|
||||
Bottom = safeAreaPaddingBottom.Value,
|
||||
Left = safeAreaPaddingLeft.Value,
|
||||
Right = safeAreaPaddingRight.Value,
|
||||
};
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSafeArea()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -70,7 +70,7 @@ namespace osu.Game.Tournament.IO
|
||||
|
||||
public IEnumerable<string> ListTournaments() => AllTournaments.GetDirectories(string.Empty);
|
||||
|
||||
public override void Migrate(Storage newStorage)
|
||||
public override bool Migrate(Storage newStorage)
|
||||
{
|
||||
// this migration only happens once on moving to the per-tournament storage system.
|
||||
// listed files are those known at that point in time.
|
||||
@ -94,6 +94,8 @@ namespace osu.Game.Tournament.IO
|
||||
ChangeTargetStorage(newStorage);
|
||||
storageConfig.SetValue(StorageConfig.CurrentTournament, default_tournament);
|
||||
storageConfig.Save();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void moveFileIfExists(string file, DirectoryInfo destination)
|
||||
|
@ -73,7 +73,9 @@ namespace osu.Game.Beatmaps
|
||||
new BeatmapModelManager(realm, storage, onlineLookupQueue);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="WorkingBeatmap"/>.
|
||||
/// Create a new beatmap set, backed by a <see cref="BeatmapSetInfo"/> model,
|
||||
/// with a single difficulty which is backed by a <see cref="BeatmapInfo"/> model
|
||||
/// and represented by the returned usable <see cref="WorkingBeatmap"/>.
|
||||
/// </summary>
|
||||
public WorkingBeatmap CreateNew(RulesetInfo ruleset, APIUser user)
|
||||
{
|
||||
@ -105,6 +107,40 @@ namespace osu.Game.Beatmaps
|
||||
return imported.PerformRead(s => GetWorkingBeatmap(s.Beatmaps.First()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a new difficulty to the beatmap set represented by the provided <see cref="BeatmapSetInfo"/>.
|
||||
/// The new difficulty will be backed by a <see cref="BeatmapInfo"/> model
|
||||
/// and represented by the returned <see cref="WorkingBeatmap"/>.
|
||||
/// </summary>
|
||||
public virtual WorkingBeatmap CreateNewBlankDifficulty(BeatmapSetInfo beatmapSetInfo, RulesetInfo rulesetInfo)
|
||||
{
|
||||
// fetch one of the existing difficulties to copy timing points and metadata from,
|
||||
// so that the user doesn't have to fill all of that out again.
|
||||
// this silently assumes that all difficulties have the same timing points and metadata,
|
||||
// but cases where this isn't true seem rather rare / pathological.
|
||||
var referenceBeatmap = GetWorkingBeatmap(beatmapSetInfo.Beatmaps.First());
|
||||
|
||||
var newBeatmapInfo = new BeatmapInfo(rulesetInfo, new BeatmapDifficulty(), referenceBeatmap.Metadata.DeepClone());
|
||||
|
||||
// populate circular beatmap set info <-> beatmap info references manually.
|
||||
// several places like `BeatmapModelManager.Save()` or `GetWorkingBeatmap()`
|
||||
// rely on them being freely traversable in both directions for correct operation.
|
||||
beatmapSetInfo.Beatmaps.Add(newBeatmapInfo);
|
||||
newBeatmapInfo.BeatmapSet = beatmapSetInfo;
|
||||
|
||||
var newBeatmap = new Beatmap { BeatmapInfo = newBeatmapInfo };
|
||||
foreach (var timingPoint in referenceBeatmap.Beatmap.ControlPointInfo.TimingPoints)
|
||||
newBeatmap.ControlPointInfo.Add(timingPoint.Time, timingPoint.DeepClone());
|
||||
|
||||
beatmapModelManager.Save(newBeatmapInfo, newBeatmap);
|
||||
|
||||
workingBeatmapCache.Invalidate(beatmapSetInfo);
|
||||
return GetWorkingBeatmap(newBeatmap.BeatmapInfo);
|
||||
}
|
||||
|
||||
// TODO: add back support for making a copy of another difficulty
|
||||
// (likely via a separate `CopyDifficulty()` method).
|
||||
|
||||
/// <summary>
|
||||
/// Delete a beatmap difficulty.
|
||||
/// </summary>
|
||||
|
@ -7,6 +7,7 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Utils;
|
||||
using Realms;
|
||||
|
||||
#nullable enable
|
||||
@ -16,7 +17,7 @@ namespace osu.Game.Beatmaps
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[MapTo("BeatmapMetadata")]
|
||||
public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo
|
||||
public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo, IDeepCloneable<BeatmapMetadata>
|
||||
{
|
||||
public string Title { get; set; } = string.Empty;
|
||||
|
||||
@ -57,5 +58,18 @@ namespace osu.Game.Beatmaps
|
||||
IUser IBeatmapMetadataInfo.Author => Author;
|
||||
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
|
||||
public BeatmapMetadata DeepClone() => new BeatmapMetadata(Author.DeepClone())
|
||||
{
|
||||
Title = Title,
|
||||
TitleUnicode = TitleUnicode,
|
||||
Artist = Artist,
|
||||
ArtistUnicode = ArtistUnicode,
|
||||
Source = Source,
|
||||
Tags = Tags,
|
||||
PreviewTime = PreviewTime,
|
||||
AudioFile = AudioFile,
|
||||
BackgroundFile = BackgroundFile
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -46,10 +46,9 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
|
||||
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
|
||||
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
||||
public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null)
|
||||
public void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null)
|
||||
{
|
||||
var setInfo = beatmapInfo.BeatmapSet;
|
||||
|
||||
Debug.Assert(setInfo != null);
|
||||
|
||||
// Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`.
|
||||
@ -72,6 +71,12 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
// AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity.
|
||||
var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase));
|
||||
string targetFilename = getFilename(beatmapInfo);
|
||||
|
||||
// ensure that two difficulties from the set don't point at the same beatmap file.
|
||||
if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase)))
|
||||
throw new InvalidOperationException($"{setInfo.GetDisplayString()} already has a difficulty with the name of '{beatmapInfo.DifficultyName}'.");
|
||||
|
||||
if (existingFileInfo != null)
|
||||
DeleteFile(setInfo, existingFileInfo);
|
||||
|
||||
@ -103,9 +108,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public void Update(BeatmapSetInfo item)
|
||||
{
|
||||
Realm.Write(realm =>
|
||||
Realm.Write(r =>
|
||||
{
|
||||
var existing = realm.Find<BeatmapSetInfo>(item.ID);
|
||||
var existing = r.Find<BeatmapSetInfo>(item.ID);
|
||||
item.CopyChangesToRealm(existing);
|
||||
});
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
|
||||
bool firstGroup = true;
|
||||
|
||||
foreach (var group in beatmapSetInfo.Beatmaps.GroupBy(beatmap => beatmap.Ruleset.OnlineID).OrderBy(group => group.Key))
|
||||
foreach (var group in beatmapSetInfo.Beatmaps.GroupBy(beatmap => beatmap.Ruleset).OrderBy(group => group.Key))
|
||||
{
|
||||
if (!firstGroup)
|
||||
{
|
||||
|
@ -62,10 +62,8 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
// matching web: https://github.com/ppy/osu-web/blob/d06d8c5e735eb1f48799b1654b528e9a7afb0a35/resources/assets/lib/beatmapset-panel.tsx#L127
|
||||
bool collapsed = beatmapSet.Beatmaps.Count() > 12;
|
||||
|
||||
foreach (var rulesetGrouping in beatmapSet.Beatmaps.GroupBy(beatmap => beatmap.Ruleset.OnlineID).OrderBy(group => group.Key))
|
||||
{
|
||||
flow.Add(new RulesetDifficultyGroup(rulesetGrouping.Key, rulesetGrouping, collapsed));
|
||||
}
|
||||
foreach (var rulesetGrouping in beatmapSet.Beatmaps.GroupBy(beatmap => beatmap.Ruleset).OrderBy(group => group.Key))
|
||||
flow.Add(new RulesetDifficultyGroup(rulesetGrouping.Key.OnlineID, rulesetGrouping, collapsed));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -58,7 +58,16 @@ namespace osu.Game.Database
|
||||
if (existing != null)
|
||||
copyChangesToRealm(beatmap, existing);
|
||||
else
|
||||
d.Beatmaps.Add(beatmap);
|
||||
{
|
||||
var newBeatmap = new BeatmapInfo
|
||||
{
|
||||
ID = beatmap.ID,
|
||||
BeatmapSet = d,
|
||||
Ruleset = d.Realm.Find<RulesetInfo>(beatmap.Ruleset.ShortName)
|
||||
};
|
||||
d.Beatmaps.Add(newBeatmap);
|
||||
copyChangesToRealm(beatmap, newBeatmap);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -23,6 +23,8 @@ namespace osu.Game.Graphics.Containers
|
||||
private Bindable<float> posX;
|
||||
private Bindable<float> posY;
|
||||
|
||||
private Bindable<MarginPadding> safeAreaPadding;
|
||||
|
||||
private readonly ScalingMode? targetMode;
|
||||
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
@ -50,7 +52,7 @@ namespace osu.Game.Graphics.Containers
|
||||
return;
|
||||
|
||||
allowScaling = value;
|
||||
if (IsLoaded) updateSize();
|
||||
if (IsLoaded) Scheduler.AddOnce(updateSize);
|
||||
}
|
||||
}
|
||||
|
||||
@ -102,22 +104,25 @@ namespace osu.Game.Graphics.Containers
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
private void load(OsuConfigManager config, ISafeArea safeArea)
|
||||
{
|
||||
scalingMode = config.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
scalingMode.ValueChanged += _ => updateSize();
|
||||
scalingMode.ValueChanged += _ => Scheduler.AddOnce(updateSize);
|
||||
|
||||
sizeX = config.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
sizeX.ValueChanged += _ => updateSize();
|
||||
sizeX.ValueChanged += _ => Scheduler.AddOnce(updateSize);
|
||||
|
||||
sizeY = config.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||
sizeY.ValueChanged += _ => updateSize();
|
||||
sizeY.ValueChanged += _ => Scheduler.AddOnce(updateSize);
|
||||
|
||||
posX = config.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
posX.ValueChanged += _ => updateSize();
|
||||
posX.ValueChanged += _ => Scheduler.AddOnce(updateSize);
|
||||
|
||||
posY = config.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
posY.ValueChanged += _ => updateSize();
|
||||
posY.ValueChanged += _ => Scheduler.AddOnce(updateSize);
|
||||
|
||||
safeAreaPadding = safeArea.SafeAreaPadding.GetBoundCopy();
|
||||
safeAreaPadding.BindValueChanged(_ => Scheduler.AddOnce(updateSize));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -161,7 +166,10 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
var targetSize = scaling ? new Vector2(sizeX.Value, sizeY.Value) : Vector2.One;
|
||||
var targetPosition = scaling ? new Vector2(posX.Value, posY.Value) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||
bool requiresMasking = scaling && targetSize != Vector2.One;
|
||||
bool requiresMasking = (scaling && targetSize != Vector2.One)
|
||||
// For the top level scaling container, for now we apply masking if safe areas are in use.
|
||||
// In the future this can likely be removed as more of the actual UI supports overflowing into the safe areas.
|
||||
|| (targetMode == ScalingMode.Everything && safeAreaPadding.Value.Total != Vector2.Zero);
|
||||
|
||||
if (requiresMasking)
|
||||
sizableContainer.Masking = true;
|
||||
|
@ -117,6 +117,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
NormalText = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true, // ensures that the menu item does not change width when switching between normal and bold text.
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
@ -124,7 +125,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
},
|
||||
BoldText = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
AlwaysPresent = true, // ensures that the menu item does not change width when switching between normal and bold text.
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -33,7 +33,8 @@ namespace osu.Game.IO
|
||||
/// A general purpose migration method to move the storage to a different location.
|
||||
/// <param name="newStorage">The target storage of the migration.</param>
|
||||
/// </summary>
|
||||
public virtual void Migrate(Storage newStorage)
|
||||
/// <returns>Whether cleanup could complete.</returns>
|
||||
public virtual bool Migrate(Storage newStorage)
|
||||
{
|
||||
var source = new DirectoryInfo(GetFullPath("."));
|
||||
var destination = new DirectoryInfo(newStorage.GetFullPath("."));
|
||||
@ -57,17 +58,20 @@ namespace osu.Game.IO
|
||||
|
||||
CopyRecursive(source, destination);
|
||||
ChangeTargetStorage(newStorage);
|
||||
DeleteRecursive(source);
|
||||
|
||||
return DeleteRecursive(source);
|
||||
}
|
||||
|
||||
protected void DeleteRecursive(DirectoryInfo target, bool topLevelExcludes = true)
|
||||
protected bool DeleteRecursive(DirectoryInfo target, bool topLevelExcludes = true)
|
||||
{
|
||||
bool allFilesDeleted = true;
|
||||
|
||||
foreach (System.IO.FileInfo fi in target.GetFiles())
|
||||
{
|
||||
if (topLevelExcludes && IgnoreFiles.Contains(fi.Name))
|
||||
continue;
|
||||
|
||||
AttemptOperation(() => fi.Delete());
|
||||
allFilesDeleted &= AttemptOperation(() => fi.Delete(), throwOnFailure: false);
|
||||
}
|
||||
|
||||
foreach (DirectoryInfo dir in target.GetDirectories())
|
||||
@ -75,11 +79,13 @@ namespace osu.Game.IO
|
||||
if (topLevelExcludes && IgnoreDirectories.Contains(dir.Name))
|
||||
continue;
|
||||
|
||||
AttemptOperation(() => dir.Delete(true));
|
||||
allFilesDeleted &= AttemptOperation(() => dir.Delete(true), throwOnFailure: false);
|
||||
}
|
||||
|
||||
if (target.GetFiles().Length == 0 && target.GetDirectories().Length == 0)
|
||||
AttemptOperation(target.Delete);
|
||||
allFilesDeleted &= AttemptOperation(target.Delete, throwOnFailure: false);
|
||||
|
||||
return allFilesDeleted;
|
||||
}
|
||||
|
||||
protected void CopyRecursive(DirectoryInfo source, DirectoryInfo destination, bool topLevelExcludes = true)
|
||||
@ -110,19 +116,25 @@ namespace osu.Game.IO
|
||||
/// </summary>
|
||||
/// <param name="action">The action to perform.</param>
|
||||
/// <param name="attempts">The number of attempts (250ms wait between each).</param>
|
||||
protected static void AttemptOperation(Action action, int attempts = 10)
|
||||
/// <param name="throwOnFailure">Whether to throw an exception on failure. If <c>false</c>, will silently fail.</param>
|
||||
protected static bool AttemptOperation(Action action, int attempts = 10, bool throwOnFailure = true)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (attempts-- == 0)
|
||||
throw;
|
||||
{
|
||||
if (throwOnFailure)
|
||||
throw;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Thread.Sleep(250);
|
||||
|
@ -113,11 +113,14 @@ namespace osu.Game.IO
|
||||
}
|
||||
}
|
||||
|
||||
public override void Migrate(Storage newStorage)
|
||||
public override bool Migrate(Storage newStorage)
|
||||
{
|
||||
base.Migrate(newStorage);
|
||||
bool cleanupSucceeded = base.Migrate(newStorage);
|
||||
|
||||
storageConfig.SetValue(StorageConfig.FullPath, newStorage.GetFullPath("."));
|
||||
storageConfig.Save();
|
||||
|
||||
return cleanupSucceeded;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,12 +2,14 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Utils;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Models
|
||||
{
|
||||
public class RealmUser : EmbeddedObject, IUser, IEquatable<RealmUser>
|
||||
public class RealmUser : EmbeddedObject, IUser, IEquatable<RealmUser>, IDeepCloneable<RealmUser>
|
||||
{
|
||||
public int OnlineID { get; set; } = 1;
|
||||
|
||||
@ -22,5 +24,7 @@ namespace osu.Game.Models
|
||||
|
||||
return OnlineID == other.OnlineID && Username == other.Username;
|
||||
}
|
||||
|
||||
public RealmUser DeepClone() => (RealmUser)this.Detach().MemberwiseClone();
|
||||
}
|
||||
}
|
||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
Best,
|
||||
Firsts,
|
||||
Recent
|
||||
Recent,
|
||||
Pinned
|
||||
}
|
||||
}
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
|
||||
public string MD5Hash => Checksum;
|
||||
|
||||
public IRulesetInfo Ruleset => new RulesetInfo { OnlineID = RulesetID };
|
||||
public IRulesetInfo Ruleset => new APIRuleset { OnlineID = RulesetID };
|
||||
|
||||
[JsonIgnore]
|
||||
public string Hash => throw new NotImplementedException();
|
||||
@ -106,5 +106,29 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
#endregion
|
||||
|
||||
public bool Equals(IBeatmapInfo? other) => other is APIBeatmap b && this.MatchesOnlineID(b);
|
||||
|
||||
private class APIRuleset : IRulesetInfo
|
||||
{
|
||||
public int OnlineID { get; set; } = -1;
|
||||
|
||||
public string Name => $@"{nameof(APIRuleset)} (ID: {OnlineID})";
|
||||
public string ShortName => nameof(APIRuleset);
|
||||
public string InstantiationInfo => string.Empty;
|
||||
|
||||
public Ruleset CreateInstance() => throw new NotImplementedException();
|
||||
|
||||
public bool Equals(IRulesetInfo? other) => other is APIRuleset r && this.MatchesOnlineID(r);
|
||||
|
||||
public int CompareTo(IRulesetInfo other)
|
||||
{
|
||||
if (!(other is APIRuleset ruleset))
|
||||
throw new ArgumentException($@"Object is not of type {nameof(APIRuleset)}.", nameof(other));
|
||||
|
||||
return OnlineID.CompareTo(ruleset.OnlineID);
|
||||
}
|
||||
|
||||
// ReSharper disable once NonReadonlyMemberInGetHashCode
|
||||
public override int GetHashCode() => OnlineID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -151,6 +151,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"scores_recent_count")]
|
||||
public int ScoresRecentCount;
|
||||
|
||||
[JsonProperty(@"scores_pinned_count")]
|
||||
public int ScoresPinnedCount;
|
||||
|
||||
[JsonProperty(@"beatmap_playcounts_count")]
|
||||
public int BeatmapPlayCountsCount;
|
||||
|
||||
|
@ -1,46 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public class SubmitRoomScoreRequest : APIRequest<MultiplayerScore>
|
||||
public class SubmitRoomScoreRequest : SubmitScoreRequest
|
||||
{
|
||||
private readonly long scoreId;
|
||||
private readonly long roomId;
|
||||
private readonly long playlistItemId;
|
||||
private readonly SubmittableScore score;
|
||||
|
||||
public SubmitRoomScoreRequest(long scoreId, long roomId, long playlistItemId, ScoreInfo scoreInfo)
|
||||
public SubmitRoomScoreRequest(ScoreInfo scoreInfo, long scoreId, long roomId, long playlistItemId)
|
||||
: base(scoreInfo, scoreId)
|
||||
{
|
||||
this.scoreId = scoreId;
|
||||
this.roomId = roomId;
|
||||
this.playlistItemId = playlistItemId;
|
||||
score = new SubmittableScore(scoreInfo);
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.ContentType = "application/json";
|
||||
req.Method = HttpMethod.Put;
|
||||
req.Timeout = 30000;
|
||||
|
||||
req.AddRaw(JsonConvert.SerializeObject(score, new JsonSerializerSettings
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
|
||||
}));
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores/{scoreId}";
|
||||
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores/{ScoreId}";
|
||||
}
|
||||
}
|
||||
|
41
osu.Game/Online/Rooms/SubmitScoreRequest.cs
Normal file
41
osu.Game/Online/Rooms/SubmitScoreRequest.cs
Normal file
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public abstract class SubmitScoreRequest : APIRequest<MultiplayerScore>
|
||||
{
|
||||
public readonly SubmittableScore Score;
|
||||
|
||||
protected readonly long ScoreId;
|
||||
|
||||
protected SubmitScoreRequest(ScoreInfo scoreInfo, long scoreId)
|
||||
{
|
||||
Score = new SubmittableScore(scoreInfo);
|
||||
ScoreId = scoreId;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.ContentType = "application/json";
|
||||
req.Method = HttpMethod.Put;
|
||||
req.Timeout = 30000;
|
||||
|
||||
req.AddRaw(JsonConvert.SerializeObject(Score, new JsonSerializerSettings
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
|
||||
}));
|
||||
|
||||
return req;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,46 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Online.Solo
|
||||
{
|
||||
public class SubmitSoloScoreRequest : APIRequest<MultiplayerScore>
|
||||
public class SubmitSoloScoreRequest : SubmitScoreRequest
|
||||
{
|
||||
public readonly SubmittableScore Score;
|
||||
|
||||
private readonly long scoreId;
|
||||
|
||||
private readonly int beatmapId;
|
||||
|
||||
public SubmitSoloScoreRequest(int beatmapId, long scoreId, ScoreInfo scoreInfo)
|
||||
public SubmitSoloScoreRequest(ScoreInfo scoreInfo, long scoreId, int beatmapId)
|
||||
: base(scoreInfo, scoreId)
|
||||
{
|
||||
this.beatmapId = beatmapId;
|
||||
this.scoreId = scoreId;
|
||||
Score = new SubmittableScore(scoreInfo);
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.ContentType = "application/json";
|
||||
req.Method = HttpMethod.Put;
|
||||
req.Timeout = 30000;
|
||||
|
||||
req.AddRaw(JsonConvert.SerializeObject(Score, new JsonSerializerSettings
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
|
||||
}));
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{beatmapId}/solo/scores/{scoreId}";
|
||||
protected override string Target => $@"beatmaps/{beatmapId}/solo/scores/{ScoreId}";
|
||||
}
|
||||
}
|
||||
|
38
osu.Game/Online/Spectator/SpectatedUserState.cs
Normal file
38
osu.Game/Online/Spectator/SpectatedUserState.cs
Normal file
@ -0,0 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Online.Spectator
|
||||
{
|
||||
public enum SpectatedUserState
|
||||
{
|
||||
/// <summary>
|
||||
/// The spectated user is not yet playing.
|
||||
/// </summary>
|
||||
Idle,
|
||||
|
||||
/// <summary>
|
||||
/// The spectated user is currently playing.
|
||||
/// </summary>
|
||||
Playing,
|
||||
|
||||
/// <summary>
|
||||
/// The spectated user is currently paused. Unused for the time being.
|
||||
/// </summary>
|
||||
Paused,
|
||||
|
||||
/// <summary>
|
||||
/// The spectated user has passed gameplay.
|
||||
/// </summary>
|
||||
Passed,
|
||||
|
||||
/// <summary>
|
||||
/// The spectated user has failed gameplay.
|
||||
/// </summary>
|
||||
Failed,
|
||||
|
||||
/// <summary>
|
||||
/// The spectated user has quit gameplay.
|
||||
/// </summary>
|
||||
Quit
|
||||
}
|
||||
}
|
@ -35,19 +35,28 @@ namespace osu.Game.Online.Spectator
|
||||
/// </summary>
|
||||
public abstract IBindable<bool> IsConnected { get; }
|
||||
|
||||
private readonly List<int> watchingUsers = new List<int>();
|
||||
/// <summary>
|
||||
/// The states of all users currently being watched.
|
||||
/// </summary>
|
||||
public IBindableDictionary<int, SpectatorState> WatchedUserStates => watchedUserStates;
|
||||
|
||||
/// <summary>
|
||||
/// A global list of all players currently playing.
|
||||
/// </summary>
|
||||
public IBindableList<int> PlayingUsers => playingUsers;
|
||||
private readonly BindableList<int> playingUsers = new BindableList<int>();
|
||||
|
||||
public IBindableDictionary<int, SpectatorState> PlayingUserStates => playingUserStates;
|
||||
private readonly BindableDictionary<int, SpectatorState> playingUserStates = new BindableDictionary<int, SpectatorState>();
|
||||
/// <summary>
|
||||
/// All users currently being watched.
|
||||
/// </summary>
|
||||
private readonly List<int> watchedUsers = new List<int>();
|
||||
|
||||
private readonly BindableDictionary<int, SpectatorState> watchedUserStates = new BindableDictionary<int, SpectatorState>();
|
||||
private readonly BindableList<int> playingUsers = new BindableList<int>();
|
||||
private readonly SpectatorState currentState = new SpectatorState();
|
||||
|
||||
private IBeatmap? currentBeatmap;
|
||||
private Score? currentScore;
|
||||
|
||||
private readonly SpectatorState currentState = new SpectatorState();
|
||||
|
||||
/// <summary>
|
||||
/// Whether the local user is playing.
|
||||
/// </summary>
|
||||
@ -76,8 +85,8 @@ namespace osu.Game.Online.Spectator
|
||||
if (connected.NewValue)
|
||||
{
|
||||
// get all the users that were previously being watched
|
||||
int[] users = watchingUsers.ToArray();
|
||||
watchingUsers.Clear();
|
||||
int[] users = watchedUsers.ToArray();
|
||||
watchedUsers.Clear();
|
||||
|
||||
// resubscribe to watched users.
|
||||
foreach (int userId in users)
|
||||
@ -90,7 +99,7 @@ namespace osu.Game.Online.Spectator
|
||||
else
|
||||
{
|
||||
playingUsers.Clear();
|
||||
playingUserStates.Clear();
|
||||
watchedUserStates.Clear();
|
||||
}
|
||||
}), true);
|
||||
}
|
||||
@ -102,11 +111,8 @@ namespace osu.Game.Online.Spectator
|
||||
if (!playingUsers.Contains(userId))
|
||||
playingUsers.Add(userId);
|
||||
|
||||
// UserBeganPlaying() is called by the server regardless of whether the local user is watching the remote user, and is called a further time when the remote user is watched.
|
||||
// This may be a temporary thing (see: https://github.com/ppy/osu-server-spectator/blob/2273778e02cfdb4a9c6a934f2a46a8459cb5d29c/osu.Server.Spectator/Hubs/SpectatorHub.cs#L28-L29).
|
||||
// We don't want the user states to update unless the player is being watched, otherwise calling BindUserBeganPlaying() can lead to double invocations.
|
||||
if (watchingUsers.Contains(userId))
|
||||
playingUserStates[userId] = state;
|
||||
if (watchedUsers.Contains(userId))
|
||||
watchedUserStates[userId] = state;
|
||||
|
||||
OnUserBeganPlaying?.Invoke(userId, state);
|
||||
});
|
||||
@ -119,7 +125,9 @@ namespace osu.Game.Online.Spectator
|
||||
Schedule(() =>
|
||||
{
|
||||
playingUsers.Remove(userId);
|
||||
playingUserStates.Remove(userId);
|
||||
|
||||
if (watchedUsers.Contains(userId))
|
||||
watchedUserStates[userId] = state;
|
||||
|
||||
OnUserFinishedPlaying?.Invoke(userId, state);
|
||||
});
|
||||
@ -151,6 +159,7 @@ namespace osu.Game.Online.Spectator
|
||||
currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineID;
|
||||
currentState.RulesetID = score.ScoreInfo.RulesetID;
|
||||
currentState.Mods = score.ScoreInfo.Mods.Select(m => new APIMod(m)).ToArray();
|
||||
currentState.State = SpectatedUserState.Playing;
|
||||
|
||||
currentBeatmap = state.Beatmap;
|
||||
currentScore = score;
|
||||
@ -161,7 +170,7 @@ namespace osu.Game.Online.Spectator
|
||||
|
||||
public void SendFrames(FrameDataBundle data) => lastSend = SendFramesInternal(data);
|
||||
|
||||
public void EndPlaying()
|
||||
public void EndPlaying(GameplayState state)
|
||||
{
|
||||
// This method is most commonly called via Dispose(), which is can be asynchronous (via the AsyncDisposalQueue).
|
||||
// We probably need to find a better way to handle this...
|
||||
@ -176,6 +185,13 @@ namespace osu.Game.Online.Spectator
|
||||
IsPlaying = false;
|
||||
currentBeatmap = null;
|
||||
|
||||
if (state.HasPassed)
|
||||
currentState.State = SpectatedUserState.Passed;
|
||||
else if (state.HasFailed)
|
||||
currentState.State = SpectatedUserState.Failed;
|
||||
else
|
||||
currentState.State = SpectatedUserState.Quit;
|
||||
|
||||
EndPlayingInternal(currentState);
|
||||
});
|
||||
}
|
||||
@ -184,10 +200,10 @@ namespace osu.Game.Online.Spectator
|
||||
{
|
||||
Debug.Assert(ThreadSafety.IsUpdateThread);
|
||||
|
||||
if (watchingUsers.Contains(userId))
|
||||
if (watchedUsers.Contains(userId))
|
||||
return;
|
||||
|
||||
watchingUsers.Add(userId);
|
||||
watchedUsers.Add(userId);
|
||||
|
||||
WatchUserInternal(userId);
|
||||
}
|
||||
@ -198,8 +214,8 @@ namespace osu.Game.Online.Spectator
|
||||
// Todo: This should not be a thing, but requires framework changes.
|
||||
Schedule(() =>
|
||||
{
|
||||
watchingUsers.Remove(userId);
|
||||
playingUserStates.Remove(userId);
|
||||
watchedUsers.Remove(userId);
|
||||
watchedUserStates.Remove(userId);
|
||||
StopWatchingUserInternal(userId);
|
||||
});
|
||||
}
|
||||
|
@ -24,14 +24,17 @@ namespace osu.Game.Online.Spectator
|
||||
[Key(2)]
|
||||
public IEnumerable<APIMod> Mods { get; set; } = Enumerable.Empty<APIMod>();
|
||||
|
||||
[Key(3)]
|
||||
public SpectatedUserState State { get; set; }
|
||||
|
||||
public bool Equals(SpectatorState other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return BeatmapID == other.BeatmapID && Mods.SequenceEqual(other.Mods) && RulesetID == other.RulesetID;
|
||||
return BeatmapID == other.BeatmapID && Mods.SequenceEqual(other.Mods) && RulesetID == other.RulesetID && State == other.State;
|
||||
}
|
||||
|
||||
public override string ToString() => $"Beatmap:{BeatmapID} Mods:{string.Join(',', Mods)} Ruleset:{RulesetID}";
|
||||
public override string ToString() => $"Beatmap:{BeatmapID} Mods:{string.Join(',', Mods)} Ruleset:{RulesetID} State:{State}";
|
||||
}
|
||||
}
|
||||
|
@ -89,6 +89,12 @@ namespace osu.Game
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="Edges"/> that the game should be drawn over at a top level.
|
||||
/// Defaults to <see cref="Edges.None"/>.
|
||||
/// </summary>
|
||||
protected virtual Edges SafeAreaOverrideEdges => Edges.None;
|
||||
|
||||
protected OsuConfigManager LocalConfig { get; private set; }
|
||||
|
||||
protected SessionStatics SessionStatics { get; private set; }
|
||||
@ -299,16 +305,23 @@ namespace osu.Game
|
||||
|
||||
GlobalActionContainer globalBindings;
|
||||
|
||||
var mainContent = new Drawable[]
|
||||
base.Content.Add(new SafeAreaContainer
|
||||
{
|
||||
MenuCursorContainer = new MenuCursorContainer { RelativeSizeAxes = Axes.Both },
|
||||
// to avoid positional input being blocked by children, ensure the GlobalActionContainer is above everything.
|
||||
globalBindings = new GlobalActionContainer(this)
|
||||
};
|
||||
|
||||
MenuCursorContainer.Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
base.Content.Add(CreateScalingContainer().WithChildren(mainContent));
|
||||
SafeAreaOverrideEdges = SafeAreaOverrideEdges,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = CreateScalingContainer().WithChildren(new Drawable[]
|
||||
{
|
||||
(MenuCursorContainer = new MenuCursorContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}).WithChild(content = new OsuTooltipContainer(MenuCursorContainer.Cursor)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}),
|
||||
// to avoid positional input being blocked by children, ensure the GlobalActionContainer is above everything.
|
||||
globalBindings = new GlobalActionContainer(this)
|
||||
})
|
||||
});
|
||||
|
||||
KeyBindingStore = new RealmKeyBindingStore(realm, keyCombinationProvider);
|
||||
KeyBindingStore.Register(globalBindings, RulesetStore.AvailableRulesets);
|
||||
@ -400,7 +413,7 @@ namespace osu.Game
|
||||
Scheduler.AddDelayed(GracefullyExit, 2000);
|
||||
}
|
||||
|
||||
public void Migrate(string path)
|
||||
public bool Migrate(string path)
|
||||
{
|
||||
Logger.Log($@"Migrating osu! data from ""{Storage.GetFullPath(string.Empty)}"" to ""{path}""...");
|
||||
|
||||
@ -419,14 +432,15 @@ namespace osu.Game
|
||||
|
||||
readyToRun.Wait();
|
||||
|
||||
(Storage as OsuStorage)?.Migrate(Host.GetStorage(path));
|
||||
bool? cleanupSucceded = (Storage as OsuStorage)?.Migrate(Host.GetStorage(path));
|
||||
|
||||
Logger.Log(@"Migration complete!");
|
||||
return cleanupSucceded != false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
realmBlocker?.Dispose();
|
||||
}
|
||||
|
||||
Logger.Log(@"Migration complete!");
|
||||
}
|
||||
|
||||
protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -52,21 +53,24 @@ namespace osu.Game.Overlays.Dashboard
|
||||
base.LoadComplete();
|
||||
|
||||
playingUsers.BindTo(spectatorClient.PlayingUsers);
|
||||
playingUsers.BindCollectionChanged(onUsersChanged, true);
|
||||
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
|
||||
}
|
||||
|
||||
private void onUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
|
||||
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
foreach (int id in e.NewItems.OfType<int>().ToArray())
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
foreach (int userId in e.NewItems)
|
||||
{
|
||||
users.GetUserAsync(id).ContinueWith(task =>
|
||||
users.GetUserAsync(userId).ContinueWith(task =>
|
||||
{
|
||||
var user = task.GetResultSafely();
|
||||
|
||||
if (user == null) return;
|
||||
if (user == null)
|
||||
return;
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
@ -82,12 +86,10 @@ namespace osu.Game.Overlays.Dashboard
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
foreach (int u in e.OldItems.OfType<int>())
|
||||
userFlow.FirstOrDefault(card => card.User.Id == u)?.Expire();
|
||||
break;
|
||||
Debug.Assert(e.OldItems != null);
|
||||
|
||||
case NotifyCollectionChangedAction.Reset:
|
||||
userFlow.Clear();
|
||||
foreach (int userId in e.OldItems)
|
||||
userFlow.FirstOrDefault(card => card.User.Id == userId)?.Expire();
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
filter.Search.OnCommit += (sender, newText) =>
|
||||
{
|
||||
list.FirstVisibleSet.PerformRead(set =>
|
||||
list.FirstVisibleSet?.PerformRead(set =>
|
||||
{
|
||||
BeatmapInfo toSelect = set.Beatmaps.FirstOrDefault();
|
||||
|
||||
|
@ -46,6 +46,9 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
case ScoreType.Recent:
|
||||
return user.ScoresRecentCount;
|
||||
|
||||
case ScoreType.Pinned:
|
||||
return user.ScoresPinnedCount;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new PaginatedScoreContainer(ScoreType.Pinned, User, UsersStrings.ShowExtraTopRanksPinnedTitle),
|
||||
new PaginatedScoreContainer(ScoreType.Best, User, UsersStrings.ShowExtraTopRanksBestTitle),
|
||||
new PaginatedScoreContainer(ScoreType.Firsts, User, UsersStrings.ShowExtraTopRanksFirstTitle)
|
||||
};
|
||||
|
@ -4,13 +4,16 @@
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens;
|
||||
using osuTK;
|
||||
|
||||
@ -23,6 +26,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
[Resolved(canBeNull: true)]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private NotificationOverlay notifications { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
public override bool AllowBackButton => false;
|
||||
|
||||
public override bool AllowExternalScreenChange => false;
|
||||
@ -84,17 +96,33 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
|
||||
Beatmap.Value = Beatmap.Default;
|
||||
|
||||
var originalStorage = new NativeStorage(storage.GetFullPath(string.Empty), host);
|
||||
|
||||
migrationTask = Task.Run(PerformMigration)
|
||||
.ContinueWith(t =>
|
||||
.ContinueWith(task =>
|
||||
{
|
||||
if (t.IsFaulted)
|
||||
Logger.Log($"Error during migration: {t.Exception?.Message}", level: LogLevel.Error);
|
||||
if (task.IsFaulted)
|
||||
{
|
||||
Logger.Error(task.Exception, $"Error during migration: {task.Exception?.Message}");
|
||||
}
|
||||
else if (!task.GetResultSafely())
|
||||
{
|
||||
notifications.Post(new SimpleNotification
|
||||
{
|
||||
Text = "Some files couldn't be cleaned up during migration. Clicking this notification will open the folder so you can manually clean things up.",
|
||||
Activated = () =>
|
||||
{
|
||||
originalStorage.PresentExternally();
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Schedule(this.Exit);
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual void PerformMigration() => game?.Migrate(destination.FullName);
|
||||
protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
@ -12,5 +13,15 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
/// </summary>
|
||||
[JsonProperty("pp")]
|
||||
public double Total { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Return a <see cref="PerformanceDisplayAttribute"/> for each attribute so that a performance breakdown can be displayed.
|
||||
/// Some attributes may be omitted if they are not meant for display.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public virtual IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
|
||||
{
|
||||
yield return new PerformanceDisplayAttribute(nameof(Total), "Achieved PP", Total);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
21
osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs
Normal file
21
osu.Game/Rulesets/Difficulty/PerformanceBreakdown.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Data for generating a performance breakdown by comparing performance to a perfect play.
|
||||
/// </summary>
|
||||
public class PerformanceBreakdown
|
||||
{
|
||||
/// <summary>
|
||||
/// Actual gameplay performance.
|
||||
/// </summary>
|
||||
public PerformanceAttributes Performance { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Performance of a perfect play for comparison.
|
||||
/// </summary>
|
||||
public PerformanceAttributes PerfectPerformance { get; set; }
|
||||
}
|
||||
}
|
105
osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs
Normal file
105
osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs
Normal file
@ -0,0 +1,105 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
public class PerformanceBreakdownCalculator
|
||||
{
|
||||
private readonly IBeatmap playableBeatmap;
|
||||
private readonly BeatmapDifficultyCache difficultyCache;
|
||||
private readonly ScorePerformanceCache performanceCache;
|
||||
|
||||
public PerformanceBreakdownCalculator(IBeatmap playableBeatmap, BeatmapDifficultyCache difficultyCache, ScorePerformanceCache performanceCache)
|
||||
{
|
||||
this.playableBeatmap = playableBeatmap;
|
||||
this.difficultyCache = difficultyCache;
|
||||
this.performanceCache = performanceCache;
|
||||
}
|
||||
|
||||
[ItemCanBeNull]
|
||||
public async Task<PerformanceBreakdown> CalculateAsync(ScoreInfo score, CancellationToken cancellationToken = default)
|
||||
{
|
||||
PerformanceAttributes[] performanceArray = await Task.WhenAll(
|
||||
// compute actual performance
|
||||
performanceCache.CalculatePerformanceAsync(score, cancellationToken),
|
||||
// compute performance for perfect play
|
||||
getPerfectPerformance(score, cancellationToken)
|
||||
).ConfigureAwait(false);
|
||||
|
||||
return new PerformanceBreakdown { Performance = performanceArray[0], PerfectPerformance = performanceArray[1] };
|
||||
}
|
||||
|
||||
[ItemCanBeNull]
|
||||
private Task<PerformanceAttributes> getPerfectPerformance(ScoreInfo score, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return Task.Run(async () =>
|
||||
{
|
||||
Ruleset ruleset = score.Ruleset.CreateInstance();
|
||||
ScoreInfo perfectPlay = score.DeepClone();
|
||||
perfectPlay.Accuracy = 1;
|
||||
perfectPlay.Passed = true;
|
||||
|
||||
// calculate max combo
|
||||
// todo: Get max combo from difficulty calculator instead when diffcalc properly supports lazer-first scores
|
||||
perfectPlay.MaxCombo = calculateMaxCombo(playableBeatmap);
|
||||
|
||||
// create statistics assuming all hit objects have perfect hit result
|
||||
var statistics = playableBeatmap.HitObjects
|
||||
.SelectMany(getPerfectHitResults)
|
||||
.GroupBy(hr => hr, (hr, list) => (hitResult: hr, count: list.Count()))
|
||||
.ToDictionary(pair => pair.hitResult, pair => pair.count);
|
||||
perfectPlay.Statistics = statistics;
|
||||
|
||||
// calculate total score
|
||||
ScoreProcessor scoreProcessor = ruleset.CreateScoreProcessor();
|
||||
scoreProcessor.HighestCombo.Value = perfectPlay.MaxCombo;
|
||||
scoreProcessor.Mods.Value = perfectPlay.Mods;
|
||||
perfectPlay.TotalScore = (long)scoreProcessor.GetImmediateScore(ScoringMode.Standardised, perfectPlay.MaxCombo, statistics);
|
||||
|
||||
// compute rank achieved
|
||||
// default to SS, then adjust the rank with mods
|
||||
perfectPlay.Rank = ScoreRank.X;
|
||||
|
||||
foreach (IApplicableToScoreProcessor mod in perfectPlay.Mods.OfType<IApplicableToScoreProcessor>())
|
||||
{
|
||||
perfectPlay.Rank = mod.AdjustRank(perfectPlay.Rank, 1);
|
||||
}
|
||||
|
||||
// calculate performance for this perfect score
|
||||
var difficulty = await difficultyCache.GetDifficultyAsync(
|
||||
playableBeatmap.BeatmapInfo,
|
||||
score.Ruleset,
|
||||
score.Mods,
|
||||
cancellationToken
|
||||
).ConfigureAwait(false);
|
||||
|
||||
// ScorePerformanceCache is not used to avoid caching multiple copies of essentially identical perfect performance attributes
|
||||
return difficulty == null ? null : ruleset.CreatePerformanceCalculator(difficulty.Value.Attributes, perfectPlay)?.Calculate();
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
private int calculateMaxCombo(IBeatmap beatmap)
|
||||
{
|
||||
return beatmap.HitObjects.SelectMany(getPerfectHitResults).Count(r => r.AffectsCombo());
|
||||
}
|
||||
|
||||
private IEnumerable<HitResult> getPerfectHitResults(HitObject hitObject)
|
||||
{
|
||||
foreach (HitObject nested in hitObject.NestedHitObjects)
|
||||
yield return nested.CreateJudgement().MaxResult;
|
||||
|
||||
yield return hitObject.CreateJudgement().MaxResult;
|
||||
}
|
||||
}
|
||||
}
|
33
osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs
Normal file
33
osu.Game/Rulesets/Difficulty/PerformanceDisplayAttribute.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Data for displaying a performance attribute to user. Includes a display name for clarity.
|
||||
/// </summary>
|
||||
public class PerformanceDisplayAttribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Name of the attribute property in <see cref="PerformanceAttributes"/>.
|
||||
/// </summary>
|
||||
public string PropertyName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A custom display name for the attribute.
|
||||
/// </summary>
|
||||
public string DisplayName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The associated attribute value.
|
||||
/// </summary>
|
||||
public double Value { get; }
|
||||
|
||||
public PerformanceDisplayAttribute(string propertyName, string displayName, double value)
|
||||
{
|
||||
PropertyName = propertyName;
|
||||
DisplayName = displayName;
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Table(@"RulesetInfo")]
|
||||
public sealed class EFRulesetInfo : IEquatable<EFRulesetInfo>, IRulesetInfo
|
||||
public sealed class EFRulesetInfo : IEquatable<EFRulesetInfo>, IComparable<EFRulesetInfo>, IRulesetInfo
|
||||
{
|
||||
public int? ID { get; set; }
|
||||
|
||||
@ -42,7 +42,15 @@ namespace osu.Game.Rulesets
|
||||
|
||||
public bool Equals(EFRulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
|
||||
|
||||
public int CompareTo(RulesetInfo other) => OnlineID.CompareTo(other.OnlineID);
|
||||
public int CompareTo(EFRulesetInfo other) => OnlineID.CompareTo(other.OnlineID);
|
||||
|
||||
public int CompareTo(IRulesetInfo other)
|
||||
{
|
||||
if (!(other is EFRulesetInfo ruleset))
|
||||
throw new ArgumentException($@"Object is not of type {nameof(EFRulesetInfo)}.", nameof(other));
|
||||
|
||||
return CompareTo(ruleset);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj) => obj is EFRulesetInfo rulesetInfo && Equals(rulesetInfo);
|
||||
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets
|
||||
/// <summary>
|
||||
/// A representation of a ruleset's metadata.
|
||||
/// </summary>
|
||||
public interface IRulesetInfo : IHasOnlineID<int>, IEquatable<IRulesetInfo>, IComparable<RulesetInfo>
|
||||
public interface IRulesetInfo : IHasOnlineID<int>, IEquatable<IRulesetInfo>, IComparable<IRulesetInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// The user-exposed name of this ruleset.
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[MapTo("Ruleset")]
|
||||
public class RulesetInfo : RealmObject, IEquatable<RulesetInfo>, IRulesetInfo
|
||||
public class RulesetInfo : RealmObject, IEquatable<RulesetInfo>, IComparable<RulesetInfo>, IRulesetInfo
|
||||
{
|
||||
[PrimaryKey]
|
||||
public string ShortName { get; set; } = string.Empty;
|
||||
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets
|
||||
return ShortName == other.ShortName;
|
||||
}
|
||||
|
||||
public bool Equals(IRulesetInfo? other) => other is RulesetInfo b && Equals(b);
|
||||
public bool Equals(IRulesetInfo? other) => other is RulesetInfo r && Equals(r);
|
||||
|
||||
public int CompareTo(RulesetInfo other)
|
||||
{
|
||||
@ -63,6 +63,14 @@ namespace osu.Game.Rulesets
|
||||
return string.Compare(ShortName, other.ShortName, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
public int CompareTo(IRulesetInfo other)
|
||||
{
|
||||
if (!(other is RulesetInfo ruleset))
|
||||
throw new ArgumentException($@"Object is not of type {nameof(RulesetInfo)}.", nameof(other));
|
||||
|
||||
return CompareTo(ruleset);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
// Importantly, ignore the underlying realm hash code, as it will usually not match.
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public int RecordFrameRate = 60;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
[Resolved]
|
||||
@ -48,14 +48,13 @@ namespace osu.Game.Rulesets.UI
|
||||
base.LoadComplete();
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
|
||||
spectatorClient?.BeginPlaying(gameplayState, target);
|
||||
spectatorClient.BeginPlaying(gameplayState, target);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
spectatorClient?.EndPlaying();
|
||||
spectatorClient?.EndPlaying(gameplayState);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -8,6 +8,7 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
namespace osu.Game.Scoring
|
||||
{
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Scoring
|
||||
/// A component which performs and acts as a central cache for performance calculations of locally databased scores.
|
||||
/// Currently not persisted between game sessions.
|
||||
/// </summary>
|
||||
public class ScorePerformanceCache : MemoryCachingComponent<ScorePerformanceCache.PerformanceCacheLookup, double?>
|
||||
public class ScorePerformanceCache : MemoryCachingComponent<ScorePerformanceCache.PerformanceCacheLookup, PerformanceAttributes>
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
@ -27,10 +28,10 @@ namespace osu.Game.Scoring
|
||||
/// </summary>
|
||||
/// <param name="score">The score to do the calculation on. </param>
|
||||
/// <param name="token">An optional <see cref="CancellationToken"/> to cancel the operation.</param>
|
||||
public Task<double?> CalculatePerformanceAsync([NotNull] ScoreInfo score, CancellationToken token = default) =>
|
||||
public Task<PerformanceAttributes> CalculatePerformanceAsync([NotNull] ScoreInfo score, CancellationToken token = default) =>
|
||||
GetAsync(new PerformanceCacheLookup(score), token);
|
||||
|
||||
protected override async Task<double?> ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default)
|
||||
protected override async Task<PerformanceAttributes> ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default)
|
||||
{
|
||||
var score = lookup.ScoreInfo;
|
||||
|
||||
@ -44,7 +45,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
var calculator = score.Ruleset.CreateInstance().CreatePerformanceCalculator(attributes.Value.Attributes, score);
|
||||
|
||||
return calculator?.Calculate().Total;
|
||||
return calculator?.Calculate();
|
||||
}
|
||||
|
||||
public readonly struct PerformanceCacheLookup
|
||||
|
@ -77,6 +77,9 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; }
|
||||
|
||||
@ -375,21 +378,34 @@ namespace osu.Game.Screens.Edit
|
||||
Clipboard.Content.Value = state.ClipboardContent;
|
||||
});
|
||||
|
||||
protected void Save()
|
||||
/// <summary>
|
||||
/// Saves the currently edited beatmap.
|
||||
/// </summary>
|
||||
/// <returns>Whether the save was successful.</returns>
|
||||
protected bool Save()
|
||||
{
|
||||
if (!canSave)
|
||||
{
|
||||
notifications?.Post(new SimpleErrorNotification { Text = "Saving is not supported for this ruleset yet, sorry!" });
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// save the loaded beatmap's data stream.
|
||||
beatmapManager.Save(editorBeatmap.BeatmapInfo, editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// can fail e.g. due to duplicated difficulty names.
|
||||
Logger.Error(ex, ex.Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
// no longer new after first user-triggered save.
|
||||
isNewBeatmap = false;
|
||||
|
||||
// save the loaded beatmap's data stream.
|
||||
beatmapManager.Save(editorBeatmap.BeatmapInfo, editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin);
|
||||
|
||||
updateLastSavedHash();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -798,7 +814,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
var fileMenuItems = new List<MenuItem>
|
||||
{
|
||||
new EditorMenuItem("Save", MenuItemType.Standard, Save)
|
||||
new EditorMenuItem("Save", MenuItemType.Standard, () => Save())
|
||||
};
|
||||
|
||||
if (RuntimeInfo.IsDesktop)
|
||||
@ -806,35 +822,51 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
fileMenuItems.Add(new EditorMenuItemSpacer());
|
||||
|
||||
var beatmapSet = playableBeatmap.BeatmapInfo.BeatmapSet;
|
||||
|
||||
Debug.Assert(beatmapSet != null);
|
||||
|
||||
var difficultyItems = new List<MenuItem>();
|
||||
|
||||
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.Ruleset.ShortName).OrderBy(group => group.Key))
|
||||
{
|
||||
if (difficultyItems.Count > 0)
|
||||
difficultyItems.Add(new EditorMenuItemSpacer());
|
||||
|
||||
foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarRating))
|
||||
difficultyItems.Add(createDifficultyMenuItem(beatmap));
|
||||
}
|
||||
|
||||
fileMenuItems.Add(new EditorMenuItem("Change difficulty") { Items = difficultyItems });
|
||||
fileMenuItems.Add(createDifficultyCreationMenu());
|
||||
fileMenuItems.Add(createDifficultySwitchMenu());
|
||||
|
||||
fileMenuItems.Add(new EditorMenuItemSpacer());
|
||||
fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit));
|
||||
return fileMenuItems;
|
||||
}
|
||||
|
||||
private DifficultyMenuItem createDifficultyMenuItem(BeatmapInfo beatmapInfo)
|
||||
private EditorMenuItem createDifficultyCreationMenu()
|
||||
{
|
||||
bool isCurrentDifficulty = playableBeatmap.BeatmapInfo.Equals(beatmapInfo);
|
||||
return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, SwitchToDifficulty);
|
||||
var rulesetItems = new List<MenuItem>();
|
||||
|
||||
foreach (var ruleset in rulesets.AvailableRulesets)
|
||||
rulesetItems.Add(new EditorMenuItem(ruleset.Name, MenuItemType.Standard, () => CreateNewDifficulty(ruleset)));
|
||||
|
||||
return new EditorMenuItem("Create new difficulty") { Items = rulesetItems };
|
||||
}
|
||||
|
||||
protected void SwitchToDifficulty(BeatmapInfo nextBeatmap) => loader?.ScheduleDifficultySwitch(nextBeatmap, GetState(nextBeatmap));
|
||||
protected void CreateNewDifficulty(RulesetInfo rulesetInfo)
|
||||
=> loader?.ScheduleSwitchToNewDifficulty(editorBeatmap.BeatmapInfo.BeatmapSet, rulesetInfo, GetState());
|
||||
|
||||
private EditorMenuItem createDifficultySwitchMenu()
|
||||
{
|
||||
var beatmapSet = playableBeatmap.BeatmapInfo.BeatmapSet;
|
||||
|
||||
Debug.Assert(beatmapSet != null);
|
||||
|
||||
var difficultyItems = new List<MenuItem>();
|
||||
|
||||
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.Ruleset).OrderBy(group => group.Key))
|
||||
{
|
||||
if (difficultyItems.Count > 0)
|
||||
difficultyItems.Add(new EditorMenuItemSpacer());
|
||||
|
||||
foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarRating))
|
||||
{
|
||||
bool isCurrentDifficulty = playableBeatmap.BeatmapInfo.Equals(beatmap);
|
||||
difficultyItems.Add(new DifficultyMenuItem(beatmap, isCurrentDifficulty, SwitchToDifficulty));
|
||||
}
|
||||
}
|
||||
|
||||
return new EditorMenuItem("Change difficulty") { Items = difficultyItems };
|
||||
}
|
||||
|
||||
protected void SwitchToDifficulty(BeatmapInfo nextBeatmap) => loader?.ScheduleSwitchToExistingDifficulty(nextBeatmap, GetState(nextBeatmap));
|
||||
|
||||
private void cancelExit()
|
||||
{
|
||||
|
@ -6,10 +6,12 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -78,7 +80,26 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
|
||||
public void ScheduleDifficultySwitch(BeatmapInfo nextBeatmap, EditorState editorState)
|
||||
public void ScheduleSwitchToNewDifficulty(BeatmapSetInfo beatmapSetInfo, RulesetInfo rulesetInfo, EditorState editorState)
|
||||
=> scheduleDifficultySwitch(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
return beatmapManager.CreateNewBlankDifficulty(beatmapSetInfo, rulesetInfo);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// if the beatmap creation fails (e.g. due to duplicated difficulty names),
|
||||
// bring the user back to the previous beatmap as a best-effort.
|
||||
Logger.Error(ex, ex.Message);
|
||||
return Beatmap.Value;
|
||||
}
|
||||
}, editorState);
|
||||
|
||||
public void ScheduleSwitchToExistingDifficulty(BeatmapInfo beatmapInfo, EditorState editorState)
|
||||
=> scheduleDifficultySwitch(() => beatmapManager.GetWorkingBeatmap(beatmapInfo), editorState);
|
||||
|
||||
private void scheduleDifficultySwitch(Func<WorkingBeatmap> nextBeatmap, EditorState editorState)
|
||||
{
|
||||
scheduledDifficultySwitch?.Cancel();
|
||||
ValidForResume = true;
|
||||
@ -87,7 +108,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
scheduledDifficultySwitch = Schedule(() =>
|
||||
{
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(nextBeatmap);
|
||||
Beatmap.Value = nextBeatmap.Invoke();
|
||||
state = editorState;
|
||||
|
||||
// This screen is a weird exception to the rule that nothing after song select changes the global beatmap.
|
||||
|
@ -457,6 +457,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
return;
|
||||
}
|
||||
|
||||
// The beatmap is queried asynchronously when the selected item changes.
|
||||
// This is an issue with MultiSpectatorScreen which is effectively in an always "ready" state and receives LoadRequested() callbacks
|
||||
// even when it is not truly ready (i.e. the beatmap hasn't been selected by the client yet). For the time being, a simple fix to this is to ignore the callback.
|
||||
// Note that spectator will be entered automatically when the client is capable of doing so via beatmap availability callbacks (see: updateBeatmapAvailability()).
|
||||
if (client.LocalUser?.State == MultiplayerUserState.Spectating && (SelectedItem.Value == null || Beatmap.IsDefault))
|
||||
return;
|
||||
|
||||
StartPlay();
|
||||
|
||||
readyClickOperation?.Dispose();
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
public class MultiplayerPlayerLoader : PlayerLoader
|
||||
{
|
||||
public bool GameplayPassed => player?.GameplayPassed == true;
|
||||
public bool GameplayPassed => player?.GameplayState.HasPassed == true;
|
||||
|
||||
private Player player;
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
@ -208,15 +207,20 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnUserStateChanged(int userId, SpectatorState spectatorState)
|
||||
protected override void OnNewPlayingUserState(int userId, SpectatorState spectatorState)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void StartGameplay(int userId, SpectatorGameplayState spectatorGameplayState)
|
||||
=> instances.Single(i => i.UserId == userId).LoadScore(spectatorGameplayState.Score);
|
||||
|
||||
protected override void EndGameplay(int userId)
|
||||
protected override void EndGameplay(int userId, SpectatorState state)
|
||||
{
|
||||
// Allowed passed/failed users to complete their remaining replay frames.
|
||||
// The failed state isn't really possible in multiplayer (yet?) but is added here just for safety in case it starts being used.
|
||||
if (state.State == SpectatedUserState.Passed || state.State == SpectatedUserState.Failed)
|
||||
return;
|
||||
|
||||
RemoveUser(userId);
|
||||
|
||||
var instance = instances.Single(i => i.UserId == userId);
|
||||
@ -228,7 +232,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
Debug.Assert(multiplayerClient.Room != null);
|
||||
if (multiplayerClient.Room == null)
|
||||
return base.OnBackButton();
|
||||
|
||||
// On a manual exit, set the player back to idle unless gameplay has finished.
|
||||
if (multiplayerClient.Room.State != MultiplayerRoomState.Open)
|
||||
|
@ -39,6 +39,21 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
public readonly Score Score;
|
||||
|
||||
/// <summary>
|
||||
/// Whether gameplay completed without the user failing.
|
||||
/// </summary>
|
||||
public bool HasPassed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user failed during gameplay.
|
||||
/// </summary>
|
||||
public bool HasFailed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user quit gameplay without having either passed or failed.
|
||||
/// </summary>
|
||||
public bool HasQuit { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A bindable tracking the last judgement result applied to any hit object.
|
||||
/// </summary>
|
||||
|
@ -72,15 +72,8 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
protected virtual bool PauseOnFocusLost => true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether gameplay has completed without the user having failed.
|
||||
/// </summary>
|
||||
public bool GameplayPassed { get; private set; }
|
||||
|
||||
public Action RestartRequested;
|
||||
|
||||
public bool HasFailed { get; private set; }
|
||||
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
|
||||
private readonly Bindable<bool> storyboardReplacesBackground = new Bindable<bool>();
|
||||
@ -560,7 +553,7 @@ namespace osu.Game.Screens.Play
|
||||
if (showDialogFirst && !pauseOrFailDialogVisible)
|
||||
{
|
||||
// if the fail animation is currently in progress, accelerate it (it will show the pause dialog on completion).
|
||||
if (ValidForResume && HasFailed)
|
||||
if (ValidForResume && GameplayState.HasFailed)
|
||||
{
|
||||
failAnimationLayer.FinishTransforms(true);
|
||||
return;
|
||||
@ -679,7 +672,7 @@ namespace osu.Game.Screens.Play
|
||||
resultsDisplayDelegate?.Cancel();
|
||||
resultsDisplayDelegate = null;
|
||||
|
||||
GameplayPassed = false;
|
||||
GameplayState.HasPassed = false;
|
||||
ValidForResume = true;
|
||||
skipOutroOverlay.Hide();
|
||||
return;
|
||||
@ -689,7 +682,7 @@ namespace osu.Game.Screens.Play
|
||||
if (HealthProcessor.HasFailed)
|
||||
return;
|
||||
|
||||
GameplayPassed = true;
|
||||
GameplayState.HasPassed = true;
|
||||
|
||||
// Setting this early in the process means that even if something were to go wrong in the order of events following, there
|
||||
// is no chance that a user could return to the (already completed) Player instance from a child screen.
|
||||
@ -805,7 +798,7 @@ namespace osu.Game.Screens.Play
|
||||
if (!CheckModsAllowFailure())
|
||||
return false;
|
||||
|
||||
HasFailed = true;
|
||||
GameplayState.HasFailed = true;
|
||||
Score.ScoreInfo.Passed = false;
|
||||
|
||||
// There is a chance that we could be in a paused state as the ruleset's internal clock (see FrameStabilityContainer)
|
||||
@ -860,13 +853,13 @@ namespace osu.Game.Screens.Play
|
||||
// replays cannot be paused and exit immediately
|
||||
&& !DrawableRuleset.HasReplayLoaded.Value
|
||||
// cannot pause if we are already in a fail state
|
||||
&& !HasFailed;
|
||||
&& !GameplayState.HasFailed;
|
||||
|
||||
private bool canResume =>
|
||||
// cannot resume from a non-paused state
|
||||
GameplayClockContainer.IsPaused.Value
|
||||
// cannot resume if we are already in a fail state
|
||||
&& !HasFailed
|
||||
&& !GameplayState.HasFailed
|
||||
// already resuming
|
||||
&& !IsResuming;
|
||||
|
||||
@ -991,6 +984,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
if (!GameplayState.HasPassed && !GameplayState.HasFailed)
|
||||
GameplayState.HasQuit = true;
|
||||
|
||||
screenSuspension?.RemoveAndDisposeImmediately();
|
||||
failAnimationLayer?.RemoveFilters();
|
||||
|
||||
@ -1005,7 +1001,7 @@ namespace osu.Game.Screens.Play
|
||||
// EndPlaying() is typically called from ReplayRecorder.Dispose(). Disposal is currently asynchronous.
|
||||
// To resolve test failures, forcefully end playing synchronously when this screen exits.
|
||||
// Todo: Replace this with a more permanent solution once osu-framework has a synchronous cleanup method.
|
||||
spectatorClient.EndPlaying();
|
||||
spectatorClient.EndPlaying(GameplayState);
|
||||
|
||||
// GameplayClockContainer performs seeks / start / stop operations on the beatmap's track.
|
||||
// as we are no longer the current screen, we cannot guarantee the track is still usable.
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token)
|
||||
{
|
||||
Debug.Assert(Room.RoomID.Value != null);
|
||||
return new SubmitRoomScoreRequest(token, Room.RoomID.Value.Value, PlaylistItem.ID, score.ScoreInfo);
|
||||
return new SubmitRoomScoreRequest(score.ScoreInfo, token, Room.RoomID.Value.Value, PlaylistItem.ID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
Debug.Assert(beatmap.OnlineID > 0);
|
||||
|
||||
return new SubmitSoloScoreRequest(beatmap.OnlineID, token, score.ScoreInfo);
|
||||
return new SubmitSoloScoreRequest(score.ScoreInfo, token, beatmap.OnlineID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -166,7 +166,7 @@ namespace osu.Game.Screens.Play
|
||||
automaticDownload.Current.BindValueChanged(_ => checkForAutomaticDownload());
|
||||
}
|
||||
|
||||
protected override void OnUserStateChanged(int userId, SpectatorState spectatorState)
|
||||
protected override void OnNewPlayingUserState(int userId, SpectatorState spectatorState)
|
||||
{
|
||||
clearDisplay();
|
||||
showBeatmapPanel(spectatorState);
|
||||
@ -180,7 +180,7 @@ namespace osu.Game.Screens.Play
|
||||
scheduleStart(spectatorGameplayState);
|
||||
}
|
||||
|
||||
protected override void EndGameplay(int userId)
|
||||
protected override void EndGameplay(int userId, SpectatorState state)
|
||||
{
|
||||
scheduledStart?.Cancel();
|
||||
immediateSpectatorGameplayState = null;
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
else
|
||||
{
|
||||
performanceCache.CalculatePerformanceAsync(score, cancellationTokenSource.Token)
|
||||
.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely())), cancellationTokenSource.Token);
|
||||
.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely().Total)), cancellationTokenSource.Token);
|
||||
}
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user