mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Add control for arbitrary-numerator time signatures
This commit is contained in:
parent
735414bc49
commit
f39f2c93b5
@ -0,0 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneLabelledTimeSignature : OsuManualInputManagerTestScene
|
||||
{
|
||||
private LabelledTimeSignature timeSignature;
|
||||
|
||||
private void createLabelledTimeSignature(TimeSignature initial) => AddStep("create labelled time signature", () =>
|
||||
{
|
||||
Child = timeSignature = new LabelledTimeSignature
|
||||
{
|
||||
Label = "Time Signature",
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Width = 400,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { Value = initial }
|
||||
};
|
||||
});
|
||||
|
||||
private OsuTextBox numeratorTextBox => timeSignature.ChildrenOfType<OsuTextBox>().Single();
|
||||
|
||||
[Test]
|
||||
public void TestInitialValue()
|
||||
{
|
||||
createLabelledTimeSignature(TimeSignature.SimpleTriple);
|
||||
AddAssert("current is 3/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleTriple));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeViaCurrent()
|
||||
{
|
||||
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("set current to 5/4", () => timeSignature.Current.Value = new TimeSignature(5));
|
||||
|
||||
AddAssert("current is 5/4", () => timeSignature.Current.Value.Equals(new TimeSignature(5)));
|
||||
AddAssert("numerator is 5", () => numeratorTextBox.Current.Value == "5");
|
||||
|
||||
AddStep("set current to 3/4", () => timeSignature.Current.Value = TimeSignature.SimpleTriple);
|
||||
|
||||
AddAssert("current is 3/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleTriple));
|
||||
AddAssert("numerator is 5", () => numeratorTextBox.Current.Value == "3");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeNumerator()
|
||||
{
|
||||
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
|
||||
|
||||
AddStep("set numerator to 7", () => numeratorTextBox.Current.Value = "7");
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("drop focus", () => InputManager.ChangeFocus(null));
|
||||
AddAssert("current is 7/4", () => timeSignature.Current.Value.Equals(new TimeSignature(7)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInvalidChangeRollbackOnCommit()
|
||||
{
|
||||
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
|
||||
|
||||
AddStep("set numerator to 0", () => numeratorTextBox.Current.Value = "0");
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("drop focus", () => InputManager.ChangeFocus(null));
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
AddAssert("numerator is 4", () => numeratorTextBox.Current.Value == "4");
|
||||
}
|
||||
}
|
||||
}
|
93
osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs
Normal file
93
osu.Game/Screens/Edit/Timing/LabelledTimeSignature.cs
Normal file
@ -0,0 +1,93 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
internal class LabelledTimeSignature : LabelledComponent<LabelledTimeSignature.TimeSignatureBox, TimeSignature>
|
||||
{
|
||||
public LabelledTimeSignature()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TimeSignatureBox CreateComponent() => new TimeSignatureBox();
|
||||
|
||||
internal class TimeSignatureBox : CompositeDrawable, IHasCurrentValue<TimeSignature>
|
||||
{
|
||||
private readonly BindableWithCurrent<TimeSignature> current = new BindableWithCurrent<TimeSignature>(TimeSignature.SimpleQuadruple);
|
||||
|
||||
public Bindable<TimeSignature> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private OsuNumberBox numeratorBox;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
numeratorBox = new OsuNumberBox
|
||||
{
|
||||
Width = 40,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
CommitOnFocusLost = true
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding(10),
|
||||
Text = "/4",
|
||||
Font = OsuFont.Default.With(size: 20)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(_ => updateFromCurrent(), true);
|
||||
numeratorBox.OnCommit += (_, __) => updateFromNumeratorBox();
|
||||
}
|
||||
|
||||
private void updateFromCurrent()
|
||||
{
|
||||
numeratorBox.Current.Value = Current.Value.Numerator.ToString();
|
||||
}
|
||||
|
||||
private void updateFromNumeratorBox()
|
||||
{
|
||||
if (int.TryParse(numeratorBox.Current.Value, out int numerator) && numerator > 0)
|
||||
Current.Value = new TimeSignature(numerator);
|
||||
else
|
||||
{
|
||||
// trigger `Current` change to restore the numerator box's text to a valid value.
|
||||
Current.TriggerChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user