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Add test coverage for hiding mod columns

This commit is contained in:
Bartłomiej Dach 2022-05-08 14:45:01 +02:00
parent 92ccec20d7
commit 38c004d734
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@ -451,6 +451,36 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("mod select hidden", () => modSelectScreen.State.Value == Visibility.Hidden);
}
[Test]
public void TestColumnHiding()
{
AddStep("create screen", () => Child = modSelectScreen = new UserModSelectScreen
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible },
SelectedMods = { BindTarget = SelectedMods },
IsValidMod = mod => mod.Type == ModType.DifficultyIncrease || mod.Type == ModType.Conversion
});
waitForColumnLoad();
changeRuleset(0);
AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddStep("unset filter", () => modSelectScreen.IsValidMod = _ => true);
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("filter out everything", () => modSelectScreen.IsValidMod = _ => false);
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
AddStep("hide", () => modSelectScreen.Hide());
AddStep("set filter for 3 columns", () => modSelectScreen.IsValidMod = mod => mod.Type == ModType.DifficultyReduction
|| mod.Type == ModType.Automation
|| mod.Type == ModType.Conversion);
AddStep("show", () => modSelectScreen.Show());
AddUntilStep("3 columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 3);
}
private void waitForColumnLoad() => AddUntilStep("all column content loaded",
() => modSelectScreen.ChildrenOfType<ModColumn>().Any() && modSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));