..
Audio
Fix AudioFilter
test not stopping track on forced exit
2021-10-14 12:55:02 +09:00
Background
Fix potential null reference in FadeAccessibleBackground
test class
2021-11-19 14:03:07 +09:00
Beatmaps
Implement beatmap card difficulty list
2021-11-29 22:04:09 +01:00
Collections
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Colours
Add visual test scene
2021-08-03 15:02:18 +03:00
Components
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
2021-11-09 17:38:12 +09:00
Editing
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Gameplay
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Menus
Combine all test data BeatmapSetInfo
creation into a single method
2021-11-24 18:07:32 +09:00
Mods
Add testing for auto-restart behaviour
2021-08-15 15:04:14 +02:00
Multiplayer
Fix test failures due to wrong asserts & uninitialised playlist
2021-11-30 20:57:08 +01:00
Navigation
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Online
Remove mentions of "panel" and "direct" from names of old download buttons
2021-11-27 15:08:03 +01:00
Playlists
Add tests and disable selection on invalid items
2021-11-16 17:23:52 +09:00
Ranking
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
2021-11-24 18:42:49 +09:00
Settings
Rewrite overflow test step for legibility
2021-11-23 06:43:17 +01:00
SongSelect
Fix intermittent test failures in TestScenBeatmapInfoWedge
due to async load
2021-11-30 12:32:09 +09:00
UserInterface
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
TestMultiplayerScreenStack.cs
Revert unnecessary changes
2021-11-23 16:17:09 +09:00
TestSceneOsuScreenStack.cs
Move MusicController
adjustment set to inside OsuScreen
itself (and result nullable
)
2021-09-16 16:08:09 +09:00