mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 04:02:57 +08:00
Merge branch 'master' into scene-library-incompatible-mods
This commit is contained in:
commit
a0e80cf901
@ -52,7 +52,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.423.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Select;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneButtonSystemNavigation : OsuGameTestScene
|
||||
{
|
||||
private ButtonSystem buttons => ((MainMenu)Game.ScreenStack.CurrentScreen).ChildrenOfType<ButtonSystem>().Single();
|
||||
|
||||
[Test]
|
||||
public void TestGlobalActionHasPriority()
|
||||
{
|
||||
AddAssert("state is initial", () => buttons.State == ButtonSystemState.Initial);
|
||||
|
||||
// triggering the cookie in the initial state with any key should only happen if no other action is bound to that key.
|
||||
// here, F10 is bound to GlobalAction.ToggleGameplayMouseButtons.
|
||||
AddStep("press F10", () => InputManager.Key(Key.F10));
|
||||
AddAssert("state is initial", () => buttons.State == ButtonSystemState.Initial);
|
||||
|
||||
AddStep("press P", () => InputManager.Key(Key.P));
|
||||
AddAssert("state is top level", () => buttons.State == ButtonSystemState.TopLevel);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShortcutKeys()
|
||||
{
|
||||
AddAssert("state is initial", () => buttons.State == ButtonSystemState.Initial);
|
||||
|
||||
AddStep("press P", () => InputManager.Key(Key.P));
|
||||
AddAssert("state is top level", () => buttons.State == ButtonSystemState.TopLevel);
|
||||
|
||||
AddStep("press P", () => InputManager.Key(Key.P));
|
||||
AddAssert("state is play", () => buttons.State == ButtonSystemState.Play);
|
||||
|
||||
AddStep("press P", () => InputManager.Key(Key.P));
|
||||
AddAssert("entered song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
||||
}
|
||||
}
|
||||
}
|
@ -33,18 +33,21 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
State = { Value = Visibility.Visible }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("reset mouse", () => InputManager.MoveMouseTo(settings));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuickFiltering()
|
||||
public void TestFiltering([Values] bool beforeLoad)
|
||||
{
|
||||
AddStep("set filter", () =>
|
||||
{
|
||||
settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling";
|
||||
});
|
||||
if (beforeLoad)
|
||||
AddStep("set filter", () => settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling");
|
||||
|
||||
AddUntilStep("wait for items to load", () => settings.SectionsContainer.ChildrenOfType<IFilterable>().Any());
|
||||
|
||||
if (!beforeLoad)
|
||||
AddStep("set filter", () => settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling");
|
||||
|
||||
AddAssert("ensure all items match filter", () => settings.SectionsContainer
|
||||
.ChildrenOfType<SettingsSection>().Where(f => f.IsPresent)
|
||||
.All(section =>
|
||||
@ -56,6 +59,15 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
));
|
||||
|
||||
AddAssert("ensure section is current", () => settings.CurrentSection.Value is GraphicsSection);
|
||||
AddAssert("ensure section is placed first", () => settings.CurrentSection.Value.Y == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFilterAfterLoad()
|
||||
{
|
||||
AddUntilStep("wait for items to load", () => settings.SectionsContainer.ChildrenOfType<IFilterable>().Any());
|
||||
|
||||
AddStep("set filter", () => settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling");
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -10,11 +10,12 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneButtonSystem : OsuTestScene
|
||||
public class TestSceneButtonSystem : OsuManualInputManagerTestScene
|
||||
{
|
||||
private OsuLogo logo;
|
||||
private ButtonSystem buttons;
|
||||
@ -64,6 +65,66 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
}
|
||||
|
||||
[TestCase(Key.P, true)]
|
||||
[TestCase(Key.M, true)]
|
||||
[TestCase(Key.L, true)]
|
||||
[TestCase(Key.E, false)]
|
||||
[TestCase(Key.D, false)]
|
||||
[TestCase(Key.Q, false)]
|
||||
[TestCase(Key.O, false)]
|
||||
public void TestShortcutKeys(Key key, bool entersPlay)
|
||||
{
|
||||
int activationCount = -1;
|
||||
AddStep("set up action", () =>
|
||||
{
|
||||
activationCount = 0;
|
||||
void action() => activationCount++;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case Key.P:
|
||||
buttons.OnSolo = action;
|
||||
break;
|
||||
|
||||
case Key.M:
|
||||
buttons.OnMultiplayer = action;
|
||||
break;
|
||||
|
||||
case Key.L:
|
||||
buttons.OnPlaylists = action;
|
||||
break;
|
||||
|
||||
case Key.E:
|
||||
buttons.OnEdit = action;
|
||||
break;
|
||||
|
||||
case Key.D:
|
||||
buttons.OnBeatmapListing = action;
|
||||
break;
|
||||
|
||||
case Key.Q:
|
||||
buttons.OnExit = action;
|
||||
break;
|
||||
|
||||
case Key.O:
|
||||
buttons.OnSettings = action;
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
AddStep($"press {key}", () => InputManager.Key(key));
|
||||
AddAssert("state is top level", () => buttons.State == ButtonSystemState.TopLevel);
|
||||
|
||||
if (entersPlay)
|
||||
{
|
||||
AddStep("press P", () => InputManager.Key(Key.P));
|
||||
AddAssert("state is play", () => buttons.State == ButtonSystemState.Play);
|
||||
}
|
||||
|
||||
AddStep($"press {key}", () => InputManager.Key(key));
|
||||
AddAssert("action triggered", () => activationCount == 1);
|
||||
}
|
||||
|
||||
private void performEnterMode()
|
||||
{
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
|
@ -66,6 +66,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Ignore("Enable when first run setup is being displayed on first run.")]
|
||||
public void TestDoesntOpenOnSecondRun()
|
||||
{
|
||||
AddStep("set first run", () => LocalConfig.SetValue(OsuSetting.ShowFirstRunSetup, true));
|
||||
|
@ -3,45 +3,79 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSectionsContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly SectionsContainer<TestSection> container;
|
||||
private SectionsContainer<TestSection> container;
|
||||
private float custom;
|
||||
private const float header_height = 100;
|
||||
|
||||
public TestSceneSectionsContainer()
|
||||
private const float header_expandable_height = 300;
|
||||
private const float header_fixed_height = 100;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
container = new SectionsContainer<TestSection>
|
||||
AddStep("setup container", () =>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 300,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
FixedHeader = new Box
|
||||
container = new SectionsContainer<TestSection>
|
||||
{
|
||||
Alpha = 0.5f,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 300,
|
||||
Height = header_height,
|
||||
Colour = Color4.Red
|
||||
}
|
||||
};
|
||||
container.SelectedSection.ValueChanged += section =>
|
||||
{
|
||||
if (section.OldValue != null)
|
||||
section.OldValue.Selected = false;
|
||||
if (section.NewValue != null)
|
||||
section.NewValue.Selected = true;
|
||||
};
|
||||
Add(container);
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
};
|
||||
|
||||
container.SelectedSection.ValueChanged += section =>
|
||||
{
|
||||
if (section.OldValue != null)
|
||||
section.OldValue.Selected = false;
|
||||
if (section.NewValue != null)
|
||||
section.NewValue.Selected = true;
|
||||
};
|
||||
|
||||
Child = container;
|
||||
});
|
||||
|
||||
AddToggleStep("disable expandable header", v => container.ExpandableHeader = v
|
||||
? null
|
||||
: new TestBox(@"Expandable Header")
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_expandable_height,
|
||||
BackgroundColour = new OsuColour().GreySky,
|
||||
});
|
||||
|
||||
AddToggleStep("disable fixed header", v => container.FixedHeader = v
|
||||
? null
|
||||
: new TestBox(@"Fixed Header")
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_fixed_height,
|
||||
BackgroundColour = new OsuColour().Red.Opacity(0.5f),
|
||||
});
|
||||
|
||||
AddToggleStep("disable footer", v => container.Footer = v
|
||||
? null
|
||||
: new TestBox("Footer")
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
BackgroundColour = new OsuColour().Green4,
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -71,7 +105,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
const int sections_count = 11;
|
||||
float[] alternating = { 0.07f, 0.33f, 0.16f, 0.33f };
|
||||
AddStep("clear", () => container.Clear());
|
||||
AddStep("fill with sections", () =>
|
||||
{
|
||||
for (int i = 0; i < sections_count; i++)
|
||||
@ -84,9 +117,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[scrollIndex]);
|
||||
AddUntilStep("section top is visible", () =>
|
||||
{
|
||||
float scrollPosition = container.ChildrenOfType<UserTrackingScrollContainer>().First().Current;
|
||||
float sectionTop = container.Children[scrollIndex].BoundingBox.Top;
|
||||
return scrollPosition < sectionTop;
|
||||
var scrollContainer = container.ChildrenOfType<UserTrackingScrollContainer>().Single();
|
||||
float sectionPosition = scrollContainer.GetChildPosInContent(container.Children[scrollIndex]);
|
||||
return scrollContainer.Current < sectionPosition;
|
||||
});
|
||||
}
|
||||
|
||||
@ -101,15 +134,56 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 1]);
|
||||
}
|
||||
|
||||
private static readonly ColourInfo selected_colour = ColourInfo.GradientVertical(Color4.Yellow, Color4.Gold);
|
||||
[Test]
|
||||
public void TestNavigation()
|
||||
{
|
||||
AddRepeatStep("add sections", () => append(1f), 3);
|
||||
AddUntilStep("wait for load", () => container.Children.Any());
|
||||
|
||||
AddStep("hover sections container", () => InputManager.MoveMouseTo(container));
|
||||
AddStep("press page down", () => InputManager.Key(Key.PageDown));
|
||||
AddUntilStep("scrolled one page down", () =>
|
||||
{
|
||||
var scroll = container.ChildrenOfType<UserTrackingScrollContainer>().First();
|
||||
return Precision.AlmostEquals(scroll.Current, Content.DrawHeight - header_fixed_height, 1f);
|
||||
});
|
||||
|
||||
AddStep("press page down", () => InputManager.Key(Key.PageDown));
|
||||
AddUntilStep("scrolled two pages down", () =>
|
||||
{
|
||||
var scroll = container.ChildrenOfType<UserTrackingScrollContainer>().First();
|
||||
return Precision.AlmostEquals(scroll.Current, (Content.DrawHeight - header_fixed_height) * 2, 1f);
|
||||
});
|
||||
|
||||
AddStep("press page up", () => InputManager.Key(Key.PageUp));
|
||||
AddUntilStep("scrolled one page up", () =>
|
||||
{
|
||||
var scroll = container.ChildrenOfType<UserTrackingScrollContainer>().First();
|
||||
return Precision.AlmostEquals(scroll.Current, Content.DrawHeight - header_fixed_height, 1f);
|
||||
});
|
||||
}
|
||||
|
||||
private static readonly ColourInfo selected_colour = ColourInfo.GradientVertical(new OsuColour().Orange2, new OsuColour().Orange3);
|
||||
private static readonly ColourInfo default_colour = ColourInfo.GradientVertical(Color4.White, Color4.DarkGray);
|
||||
|
||||
private void append(float multiplier)
|
||||
{
|
||||
container.Add(new TestSection
|
||||
float fixedHeaderHeight = container.FixedHeader?.Height ?? 0;
|
||||
float expandableHeaderHeight = container.ExpandableHeader?.Height ?? 0;
|
||||
|
||||
float totalHeaderHeight = expandableHeaderHeight + fixedHeaderHeight;
|
||||
float effectiveHeaderHeight = totalHeaderHeight;
|
||||
|
||||
// if we're in the "next page" of the sections container,
|
||||
// height of the expandable header should not be accounted.
|
||||
var scrollContent = container.ChildrenOfType<UserTrackingScrollContainer>().Single().ScrollContent;
|
||||
if (totalHeaderHeight + scrollContent.Height >= Content.DrawHeight)
|
||||
effectiveHeaderHeight -= expandableHeaderHeight;
|
||||
|
||||
container.Add(new TestSection($"Section #{container.Children.Count + 1}")
|
||||
{
|
||||
Width = 300,
|
||||
Height = (container.ChildSize.Y - header_height) * multiplier,
|
||||
Height = (Content.DrawHeight - effectiveHeaderHeight) * multiplier,
|
||||
Colour = default_colour
|
||||
});
|
||||
}
|
||||
@ -120,11 +194,50 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
InputManager.ScrollVerticalBy(direction);
|
||||
}
|
||||
|
||||
private class TestSection : Box
|
||||
private class TestSection : TestBox
|
||||
{
|
||||
public bool Selected
|
||||
{
|
||||
set => Colour = value ? selected_colour : default_colour;
|
||||
set => BackgroundColour = value ? selected_colour : default_colour;
|
||||
}
|
||||
|
||||
public TestSection(string label)
|
||||
: base(label)
|
||||
{
|
||||
BackgroundColour = default_colour;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestBox : Container
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public ColourInfo BackgroundColour
|
||||
{
|
||||
set
|
||||
{
|
||||
background.Colour = value;
|
||||
text.Colour = OsuColour.ForegroundTextColourFor(value.AverageColour);
|
||||
}
|
||||
}
|
||||
|
||||
public TestBox(string label)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = label,
|
||||
Font = OsuFont.Default.With(size: 36),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -149,13 +149,11 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
lastKnownScroll = null;
|
||||
|
||||
float fixedHeaderSize = FixedHeader?.BoundingBox.Height ?? 0;
|
||||
|
||||
// implementation similar to ScrollIntoView but a bit more nuanced.
|
||||
float top = scrollContainer.GetChildPosInContent(target);
|
||||
|
||||
float bottomScrollExtent = scrollContainer.ScrollableExtent - fixedHeaderSize;
|
||||
float scrollTarget = top - fixedHeaderSize - scrollContainer.DisplayableContent * scroll_y_centre;
|
||||
float bottomScrollExtent = scrollContainer.ScrollableExtent;
|
||||
float scrollTarget = top - scrollContainer.DisplayableContent * scroll_y_centre;
|
||||
|
||||
if (scrollTarget > bottomScrollExtent)
|
||||
scrollContainer.ScrollToEnd();
|
||||
@ -195,11 +193,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected void InvalidateScrollPosition()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
lastKnownScroll = null;
|
||||
lastClickedSection = null;
|
||||
});
|
||||
lastKnownScroll = null;
|
||||
lastClickedSection = null;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
@ -270,9 +265,13 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
if (!Children.Any()) return;
|
||||
|
||||
var newMargin = originalSectionsMargin;
|
||||
// if a fixed header is present, apply top padding for it
|
||||
// to make the scroll container aware of its displayable area.
|
||||
// (i.e. for page up/down to work properly)
|
||||
scrollContainer.Padding = new MarginPadding { Top = FixedHeader?.LayoutSize.Y ?? 0 };
|
||||
|
||||
newMargin.Top += (headerHeight ?? 0);
|
||||
var newMargin = originalSectionsMargin;
|
||||
newMargin.Top += (ExpandableHeader?.LayoutSize.Y ?? 0);
|
||||
newMargin.Bottom += (footerHeight ?? 0);
|
||||
|
||||
scrollContentContainer.Margin = newMargin;
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -130,7 +131,22 @@ namespace osu.Game.Graphics.UserInterface
|
||||
BackgroundColourSelected = SelectionColour
|
||||
};
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new DropdownScrollContainer(direction);
|
||||
|
||||
// Hotfix for https://github.com/ppy/osu/issues/17961
|
||||
public class DropdownScrollContainer : OsuScrollContainer
|
||||
{
|
||||
public DropdownScrollContainer(Direction direction)
|
||||
: base(direction)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
#region DrawableOsuDropdownMenuItem
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
@ -81,7 +82,22 @@ namespace osu.Game.Graphics.UserInterface
|
||||
return new DrawableOsuMenuItem(item);
|
||||
}
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuMenuScrollContainer(direction);
|
||||
|
||||
// Hotfix for https://github.com/ppy/osu/issues/17961
|
||||
public class OsuMenuScrollContainer : OsuScrollContainer
|
||||
{
|
||||
public OsuMenuScrollContainer(Direction direction)
|
||||
: base(direction)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical)
|
||||
{
|
||||
|
24
osu.Game/Localisation/JoystickSettingsStrings.cs
Normal file
24
osu.Game/Localisation/JoystickSettingsStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class JoystickSettingsStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.JoystickSettings";
|
||||
|
||||
/// <summary>
|
||||
/// "Joystick / Gamepad"
|
||||
/// </summary>
|
||||
public static LocalisableString JoystickGamepad => new TranslatableString(getKey(@"joystick_gamepad"), @"Joystick / Gamepad");
|
||||
|
||||
/// <summary>
|
||||
/// "Deadzone Threshold"
|
||||
/// </summary>
|
||||
public static LocalisableString DeadzoneThreshold => new TranslatableString(getKey(@"deadzone_threshold"), @"Deadzone");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -62,7 +62,7 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
new Drawable[]
|
||||
{
|
||||
new SampleScreenContainer(new PinnedMainMenu()),
|
||||
new SampleScreenContainer(new PlaySongSelect()),
|
||||
new SampleScreenContainer(new NestedSongSelect()),
|
||||
},
|
||||
// TODO: add more screens here in the future (gameplay / results)
|
||||
// requires a bit more consideration to isolate their behaviour from the "parent" game.
|
||||
@ -95,6 +95,11 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
}
|
||||
}
|
||||
|
||||
private class NestedSongSelect : PlaySongSelect
|
||||
{
|
||||
protected override bool ControlGlobalMusic => false;
|
||||
}
|
||||
|
||||
private class PinnedMainMenu : MainMenu
|
||||
{
|
||||
public override void OnEntering(ScreenTransitionEvent e)
|
||||
|
@ -157,7 +157,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
config.BindWith(OsuSetting.ShowFirstRunSetup, showFirstRunSetup);
|
||||
|
||||
if (showFirstRunSetup.Value) Show();
|
||||
// TODO: uncomment when happy with the whole flow.
|
||||
// if (showFirstRunSetup.Value) Show();
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
@ -289,7 +290,8 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
else
|
||||
{
|
||||
showFirstRunSetup.Value = false;
|
||||
// TODO: uncomment when happy with the whole flow.
|
||||
// showFirstRunSetup.Value = false;
|
||||
currentStepIndex = null;
|
||||
Hide();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -51,14 +52,14 @@ namespace osu.Game.Overlays.Login
|
||||
{
|
||||
username = new OsuTextBox
|
||||
{
|
||||
PlaceholderText = UsersStrings.LoginUsername,
|
||||
PlaceholderText = UsersStrings.LoginUsername.ToLower(),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = api?.ProvidedUsername ?? string.Empty,
|
||||
TabbableContentContainer = this
|
||||
},
|
||||
password = new OsuPasswordTextBox
|
||||
{
|
||||
PlaceholderText = UsersStrings.LoginPassword,
|
||||
PlaceholderText = UsersStrings.LoginPassword.ToLower(),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
},
|
||||
|
@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Handlers.Joystick;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public class JoystickSettings : SettingsSubsection
|
||||
{
|
||||
protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad;
|
||||
|
||||
private readonly JoystickHandler joystickHandler;
|
||||
|
||||
private readonly Bindable<bool> enabled = new BindableBool(true);
|
||||
|
||||
private SettingsSlider<float> deadzoneSlider;
|
||||
|
||||
public JoystickSettings(JoystickHandler joystickHandler)
|
||||
{
|
||||
this.joystickHandler = joystickHandler;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = CommonStrings.Enabled,
|
||||
Current = enabled
|
||||
},
|
||||
deadzoneSlider = new SettingsSlider<float>
|
||||
{
|
||||
LabelText = JoystickSettingsStrings.DeadzoneThreshold,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true,
|
||||
Current = joystickHandler.DeadzoneThreshold,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
enabled.BindTo(joystickHandler.Enabled);
|
||||
enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -68,7 +68,10 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
break;
|
||||
|
||||
// whitelist the handlers which should be displayed to avoid any weird cases of users touching settings they shouldn't.
|
||||
case JoystickHandler _:
|
||||
case JoystickHandler jh:
|
||||
section = new JoystickSettings(jh);
|
||||
break;
|
||||
|
||||
case MidiHandler _:
|
||||
section = new HandlerSection(handler);
|
||||
break;
|
||||
|
@ -100,9 +100,23 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public IEnumerable<string> Keywords { get; set; }
|
||||
|
||||
public override bool IsPresent => base.IsPresent && MatchingFilter;
|
||||
private bool matchingFilter = true;
|
||||
|
||||
public bool MatchingFilter { get; set; } = true;
|
||||
public bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
bool wasPresent = IsPresent;
|
||||
|
||||
matchingFilter = value;
|
||||
|
||||
if (IsPresent != wasPresent)
|
||||
Invalidate(Invalidation.Presence);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsPresent => base.IsPresent && MatchingFilter;
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
|
@ -21,8 +21,6 @@ namespace osu.Game.Overlays.Settings
|
||||
protected FillFlowContainer FlowContent;
|
||||
protected override Container<Drawable> Content => FlowContent;
|
||||
|
||||
public override bool IsPresent => base.IsPresent && MatchingFilter;
|
||||
|
||||
private IBindable<SettingsSection> selectedSection;
|
||||
|
||||
private Box dim;
|
||||
@ -40,7 +38,23 @@ namespace osu.Game.Overlays.Settings
|
||||
private const int header_size = 24;
|
||||
private const int border_size = 4;
|
||||
|
||||
public bool MatchingFilter { get; set; } = true;
|
||||
private bool matchingFilter = true;
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
bool wasPresent = IsPresent;
|
||||
|
||||
matchingFilter = value;
|
||||
|
||||
if (IsPresent != wasPresent)
|
||||
Invalidate(Invalidation.Presence);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsPresent => base.IsPresent && MatchingFilter;
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
|
@ -196,11 +196,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (State == ButtonSystemState.Initial)
|
||||
{
|
||||
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
|
||||
{
|
||||
logo?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
logo?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
|
@ -244,7 +244,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
}
|
||||
|
||||
if (hideRequested != null)
|
||||
items.Add(new OsuMenuItem(CommonStrings.ButtonsHide, MenuItemType.Destructive, () => hideRequested(beatmapInfo)));
|
||||
items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmapInfo)));
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
|
@ -50,6 +50,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public FilterControl FilterControl { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether this song select instance should take control of the global track,
|
||||
/// applying looping and preview offsets.
|
||||
/// </summary>
|
||||
protected virtual bool ControlGlobalMusic => true;
|
||||
|
||||
protected virtual bool ShowFooter => true;
|
||||
|
||||
protected virtual bool DisplayStableImportPrompt => legacyImportManager?.SupportsImportFromStable == true;
|
||||
@ -604,15 +610,18 @@ namespace osu.Game.Screens.Select
|
||||
BeatmapDetails.Refresh();
|
||||
|
||||
beginLooping();
|
||||
music.ResetTrackAdjustments();
|
||||
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
updateComponentFromBeatmap(Beatmap.Value);
|
||||
|
||||
// restart playback on returning to song select, regardless.
|
||||
// not sure this should be a permanent thing (we may want to leave a user pause paused even on returning)
|
||||
music.Play(requestedByUser: true);
|
||||
if (ControlGlobalMusic)
|
||||
{
|
||||
// restart playback on returning to song select, regardless.
|
||||
// not sure this should be a permanent thing (we may want to leave a user pause paused even on returning)
|
||||
music.ResetTrackAdjustments();
|
||||
music.Play(requestedByUser: true);
|
||||
}
|
||||
}
|
||||
|
||||
this.FadeIn(250);
|
||||
@ -663,6 +672,9 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void beginLooping()
|
||||
{
|
||||
if (!ControlGlobalMusic)
|
||||
return;
|
||||
|
||||
Debug.Assert(!isHandlingLooping);
|
||||
|
||||
isHandlingLooping = true;
|
||||
@ -733,6 +745,9 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
private void ensurePlayingSelected()
|
||||
{
|
||||
if (!ControlGlobalMusic)
|
||||
return;
|
||||
|
||||
ITrack track = music.CurrentTrack;
|
||||
|
||||
bool isNewTrack = !lastTrack.TryGetTarget(out var last) || last != track;
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.10.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.423.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
|
||||
<PackageReference Include="Sentry" Version="3.14.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
|
@ -61,7 +61,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.423.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||
@ -84,7 +84,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.423.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user