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Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search

Add search bar for the `CurrentlyPlayingDisplay`
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Dean Herbert 2022-05-30 23:03:00 +09:00 committed by GitHub
commit 1d5a156c15
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3 changed files with 79 additions and 9 deletions

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@ -11,6 +11,7 @@ using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Overlays;
using osu.Game.Overlays.Dashboard;
using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
@ -42,7 +43,8 @@ namespace osu.Game.Tests.Visual.Online
CachedDependencies = new (Type, object)[]
{
(typeof(SpectatorClient), spectatorClient),
(typeof(UserLookupCache), lookupCache)
(typeof(UserLookupCache), lookupCache),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
},
Child = currentlyPlaying = new CurrentlyPlayingDisplay
{

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
@ -9,11 +10,16 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Play;
@ -24,26 +30,62 @@ namespace osu.Game.Overlays.Dashboard
{
internal class CurrentlyPlayingDisplay : CompositeDrawable
{
private const float search_textbox_height = 40;
private const float padding = 10;
private readonly IBindableList<int> playingUsers = new BindableList<int>();
private FillFlowContainer<PlayingUserPanel> userFlow;
private SearchContainer<PlayingUserPanel> userFlow;
private BasicSearchTextBox searchTextBox;
[Resolved]
private SpectatorClient spectatorClient { get; set; }
[BackgroundDependencyLoader]
private void load()
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = userFlow = new FillFlowContainer<PlayingUserPanel>
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
Spacing = new Vector2(10),
new Box
{
RelativeSizeAxes = Axes.X,
Height = padding * 2 + search_textbox_height,
Colour = colourProvider.Background4,
},
new Container<BasicSearchTextBox>
{
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding(padding),
Child = searchTextBox = new BasicSearchTextBox
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = search_textbox_height,
ReleaseFocusOnCommit = false,
HoldFocus = true,
PlaceholderText = HomeStrings.SearchPlaceholder,
},
},
userFlow = new SearchContainer<PlayingUserPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Padding = new MarginPadding
{
Top = padding * 3 + search_textbox_height,
Bottom = padding,
Right = padding,
Left = padding,
},
},
};
searchTextBox.Current.ValueChanged += text => userFlow.SearchTerm = text.NewValue;
}
[Resolved]
@ -57,6 +99,13 @@ namespace osu.Game.Overlays.Dashboard
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
searchTextBox.TakeFocus();
}
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
{
switch (e.Action)
@ -102,17 +151,34 @@ namespace osu.Game.Overlays.Dashboard
panel.Origin = Anchor.TopCentre;
});
private class PlayingUserPanel : CompositeDrawable
public class PlayingUserPanel : CompositeDrawable, IFilterable
{
public readonly APIUser User;
public IEnumerable<LocalisableString> FilterTerms { get; }
[Resolved(canBeNull: true)]
private IPerformFromScreenRunner performer { get; set; }
public bool FilteringActive { set; get; }
public bool MatchingFilter
{
set
{
if (value)
Show();
else
Hide();
}
}
public PlayingUserPanel(APIUser user)
{
User = user;
FilterTerms = new LocalisableString[] { User.Username };
AutoSizeAxes = Axes.Both;
}

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@ -16,6 +16,8 @@ namespace osu.Game.Overlays
protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
public override bool AcceptsFocus => false;
protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
{
switch (tab)