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mirror of https://github.com/ppy/osu.git synced 2024-09-22 08:07:24 +08:00
osu-lazer/osu.Game.Tests/Visual
Bartłomiej Dach 17c19063f7
Fix user dim test scene accumulating no fail instances in SelectedMods
The old design was apparently somehow tolerant of multiple instances of
the same mod in `SelectedMods`, but the new one is not.

Fix the test, because appending to a list of mods that was getting
modified by previous tests is generally not how tests should be
written.
2022-05-05 22:16:56 +02:00
..
Audio Fix AudioFilter test not stopping track on forced exit 2021-10-14 12:55:02 +09:00
Background Fix user dim test scene accumulating no fail instances in SelectedMods 2022-05-05 22:16:56 +02:00
Beatmaps Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Collections Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Colours Add visual test scene 2021-08-03 15:02:18 +03:00
Components Rewrite PreviewTrackManager to avoid constructing TrackBass locally 2021-11-09 17:38:12 +09:00
Editing Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
Gameplay Add test coverage of IsPlaying state during fail and pause 2022-04-26 12:09:18 +09:00
Menus Add unread count to INotificationOverlay and fix toolbar button DI logic 2022-04-19 11:16:45 +09:00
Mods Add testing for auto-restart behaviour 2021-08-15 15:04:14 +02:00
Multiplayer Add missing Test prefix 2022-05-05 06:12:24 +03:00
Navigation Replace old mod select overlay with new design 2022-05-05 22:16:54 +02:00
Online Fix chat height saving/loading test 2022-05-05 14:52:03 +01:00
Playlists Fix incorrect cursor parameterisation in test scene 2022-04-11 15:40:28 +09:00
Ranking Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Settings Add failing test case 2022-04-22 20:33:37 +03:00
SongSelect Add failing test coverage for toggling mod overlay with hotkey 2022-05-05 22:16:56 +02:00
UserInterface Use plum colour scheme in multiplayer to match rest of multiplayer screens 2022-05-05 22:16:54 +02:00
TestMultiplayerComponents.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
TestSceneOsuScreenStack.cs Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00