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Added more tests for new features
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@ -8,7 +8,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Chat;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Online
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@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Online
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[TestFixture]
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public class TestSceneChatManipulation : OsuManualInputManagerTestScene
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{
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private ChatTextBox box;
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private HistoryTextBox box;
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private OsuSpriteText text;
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[SetUp]
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@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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Children = new Drawable[]
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{
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box = new ChatTextBox
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box = new HistoryTextBox(5)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -56,6 +56,75 @@ namespace osu.Game.Tests.Visual.Online
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});
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}
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[Test]
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public void TestEmptyHistory()
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{
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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AddStep("Move Up", () => InputManager.Key(Key.Up));
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AddAssert("Text is the same", () => box.Text == temp);
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}
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[Test]
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public void TestPartialHistory()
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{
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addMessages(2);
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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AddRepeatStep("Move Up", () => InputManager.Key(Key.Up), 2);
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AddAssert("Same as 1st message", () => box.Text == "Message 1");
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AddStep("Move Up", () => InputManager.Key(Key.Up));
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AddAssert("Text is the same", () => box.Text == "Message 1");
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AddRepeatStep("Move down", () => InputManager.Key(Key.Down), 2);
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AddAssert("Same as temp message", () => box.Text == temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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}
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[Test]
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public void TestFullHistory()
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{
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addMessages(5);
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AddAssert("History saved as <1-5>", () =>
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Enumerable.Range(1, 5).Select(number => $"Message {number}").SequenceEqual(box.MessageHistory));
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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addMessages(2);
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AddAssert("Overwrote history to <3-7>", () =>
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Enumerable.Range(3, 5).Select(number => $"Message {number}").SequenceEqual(box.MessageHistory));
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AddStep("Set text", () => box.Text = temp);
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AddRepeatStep("Move Up", () => InputManager.Key(Key.Up), 5);
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AddAssert("Same as 3rd message", () => box.Text == "Message 3");
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AddStep("Move Up", () => InputManager.Key(Key.Up));
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AddAssert("Text is the same", () => box.Text == "Message 3");
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AddRepeatStep("Move down", () => InputManager.Key(Key.Down), 4);
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AddAssert("Same as previous message", () => box.Text == "Message 7");
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Same as temp message", () => box.Text == temp);
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}
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[Test]
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public void TestStayOnLastIndex()
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{
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Input.Events;
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using osuTK.Input;
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@ -9,50 +10,71 @@ namespace osu.Game.Graphics.UserInterface
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{
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public class HistoryTextBox : FocusedTextBox
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{
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private readonly List<string> messageHistory = new List<string>();
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private readonly int historyLimit;
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private readonly List<string> messageHistory;
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public IReadOnlyList<string> MessageHistory => messageHistory;
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private int historyIndex;
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private int startIndex;
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private string originalMessage = string.Empty;
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private int nullIndex => -1;
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private int historyIndex = -1;
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private int endIndex => (messageHistory.Count + startIndex - 1) % Math.Max(1, messageHistory.Count);
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public HistoryTextBox()
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public HistoryTextBox(int historyLimit = 100)
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{
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this.historyLimit = historyLimit;
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messageHistory = new List<string>(historyLimit);
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Current.ValueChanged += text =>
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{
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if (string.IsNullOrEmpty(text.NewValue))
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historyIndex = messageHistory.Count;
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historyIndex = nullIndex;
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};
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}
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public string GetOldMessage(int index)
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{
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if (index < 0 || index >= messageHistory.Count)
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throw new ArgumentOutOfRangeException();
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return messageHistory[(startIndex + index) % messageHistory.Count];
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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switch (e.Key)
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{
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case Key.Up:
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if (historyIndex == messageHistory.Count)
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if (historyIndex == nullIndex)
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{
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historyIndex = endIndex;
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originalMessage = Text;
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}
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if (historyIndex == 0)
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if (historyIndex == startIndex)
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return true;
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Text = messageHistory[--historyIndex];
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historyIndex = (historyLimit + historyIndex - 1) % historyLimit;
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Text = messageHistory[historyIndex];
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return true;
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case Key.Down:
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if (historyIndex == messageHistory.Count)
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if (historyIndex == nullIndex)
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return true;
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if (historyIndex == messageHistory.Count - 1)
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if (historyIndex == endIndex)
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{
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historyIndex = messageHistory.Count;
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historyIndex = nullIndex;
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Text = originalMessage;
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return true;
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}
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Text = messageHistory[++historyIndex];
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historyIndex = (historyIndex + 1) % historyLimit;
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Text = messageHistory[historyIndex];
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return true;
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}
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@ -63,9 +85,18 @@ namespace osu.Game.Graphics.UserInterface
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protected override void Commit()
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{
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if (!string.IsNullOrEmpty(Text))
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messageHistory.Add(Text);
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{
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if (messageHistory.Count == historyLimit)
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{
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messageHistory[startIndex++] = Text;
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}
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else
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{
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messageHistory.Add(Text);
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}
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}
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historyIndex = messageHistory.Count;
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historyIndex = nullIndex;
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base.Commit();
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}
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